Official Behind the scenes of Journey's End - A Q&A with the Programmers and Artists of Terraria

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What measures do you take to determined rather or not a feature; be it tiles or items or monsters, is ready to be added to the game? What standard of visuals or function should it meet, and what place should it have in the game to be added in full? Thank you!
 
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Okay here are my questions
1. What was your favorite weapon to develop
2. What was the hardest thing to code into the game (not updates) enemies, bosses,Events, Etc
3. What did you guys get stuck on where you had to put all minds to together to get passed it
4. What were something's you wanted to add but couldn't because of complexity or time

And my final question is

What was something you coded in but turned into something totally different than you originally planned
 
For programmers:
1. Was it difficult to create the Zenith / First Fractal weapon?
2. What programming language did you initially want to create the game in?
3. Want to work as a programmer for a larger company?
For artists:
1. Did you spend a lot of time learning how to draw pixel art?
2. How do you paint the background, by hand or pixelation?
3. Can you give some tips for drawing pixel art for beginners?
General issues:
1. Will the First Fractal return to the game, at least in the game code, as a memory of the progenitor of Zenith?
2. Could there be spoilers about your plans for new content?
3. Are you friends with Marco, who created the Okram boss?
4. Do you want to create your own TML mod after completing Terraria Journey's End?
 
1) During creating the game which part took the most time? (programming, drawing, game design, search & learn how to program certain features, find and understand a suitable algorithm for a given problem, find & fixing bugs, balancing, filling office papers .....)
1.1) In which ratio to each other?
1.2) Which part did you underestimated the most? Or which feature did took much longer than expected?

How long (working hours) did it take to...
1.3) ...draw a new armor set?
1.4) ...implement it into the game?
1.5) Same for a new weapon
1.6) Besides drawing and coding how much longer did you spend time at a single armor/weapon?

2.) If you could start over again (in 2021+) would you change anything? Using another engine, API, programming language?

Will there be a fix...
3.) ..for world generation generating a different world at windows and linux/Mac (with same seed)?
4.) ..for housing bugs? (NPC not entering at night if chair below block & can get invalid if door closed)
5.) Or any else written in my signature?
 
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Programmers: Ok, i say this for the whole melee community: WOF should not be fought with a pre-boss weapon, could you extend the range of the sunfury so it is actually possible to beat the wall of flesh in master mode?


Also thank you for such an amazing game, if it wasnt for you guys i would have never met so many interesting people on Discord.

You guys are great:

Tom


ps. zenith weapons for other classes... jkjk unless?

Terraria does not have an ap screen,the entire ap screen thing is fake.



Not affiliated w/relogic, altough it shoul have an anti piracy screen.
 
Hello, I just have to say how grateful I am that this game exists! The amount of dedication the team puts into an update, you've truly outdone yourself Re-Logic!

Now, for my question... Were there any features in the game that have been planned but were scrapped during the process? Thanks!
 
1. Why are some items unobtainable? (And by extension, what is the history of said items?)
2. Did you remake any old art from the game? And if so, do you think you did a good job in the remake?
3. How many iterations has the Zenith gone through? (And if possible, could you please share some images?)
4. Was the new Stardust Guardian based off Star Platinum from JJBA?
5. How did you join the team?
(These questions are for the entire team of participants.)
 
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Hello Terrarians! The 1.4 Journey's End update has been out in your hands for a bit now, and since you've had a chance to play through and experience most of the new, exciting changes and additions, we thought it would be fun to give you a chance to ask some behind the scenes questions of the skilled programmers and gifted artists of Re-Logic that spent their time working on this update. Best of all, just for joining in you may even win a prize!

THESE TALENTED INDIVIDUALS ARE PART OF RE-LOGIC, THE DEVELOPMENT TEAM BRINGING YOU TERRARIA ON PC, AND AS SUCH, DO NOT HAVE ANY INFORMATION OR ANSWERS TO GIVE IN REGARDS TO TERRARIA ON CONSOLE OR MOBILE.

Now's your chance to ask those burning questions, such as what was the hardest thing to code, how do the artists get inspired to create a new item, what goes into the balancing of a new weapon, etc. You can ask your question to the group in general, or if you want to ask a specific Terraria dev, here's who will be joining us in this Q&A event:

View attachment 304462

  • Ask your questions in this thread, starting now until Tuesday, January 19 at 10:00 PM EST. Answers will be posted at a later date compiled together.
  • One post per member. No placeholder posts. You can ask as many questions as you want, but please keep them in one post. You may edit your post anytime.
  • Please keep questions reasonable and do not spam.
  • Some questions will be chosen and answered (not all of them).
  • Every member that asks a question will automatically be entered into a raffle.
    • You can ask as many questions as you want, but it won't increase your chance of winning. One raffle entry per qualifying member.
    • Raffle winner will be chosen by random draw and will win a prize of $50 Steam money. The winner will be announced with the answers.

View attachment 304461

That wraps it up for now Terrarians. Have fun with this opportunity and let the questions begin!

A quick reminder - this is for the PC dev team. Please don't ask questions about Console or Mobile. `:)
how did you come up with chlorophyte spreading around the jungles slowly?
 
Group: 1.) Is there any new special Terraria seeds you will be putting, or if there is any that we haven't discovered?
2.) Will the awaited new Terraria update integrating Terraria into the "Steam Workshop" have any other added content?
 
View attachment 304460

View attachment 304461


Hello Terrarians! The 1.4 Journey's End update has been out in your hands for a bit now, and since you've had a chance to play through and experience most of the new, exciting changes and additions, we thought it would be fun to give you a chance to ask some behind the scenes questions of the skilled programmers and gifted artists of Re-Logic that spent their time working on this update. Best of all, just for joining in you may even win a prize!

THESE TALENTED INDIVIDUALS ARE PART OF RE-LOGIC, THE DEVELOPMENT TEAM BRINGING YOU TERRARIA ON PC, AND AS SUCH, DO NOT HAVE ANY INFORMATION OR ANSWERS TO GIVE IN REGARDS TO TERRARIA ON CONSOLE OR MOBILE.

Now's your chance to ask those burning questions, such as what was the hardest thing to code, how do the artists get inspired to create a new item, what goes into the balancing of a new weapon, etc. You can ask your question to the group in general, or if you want to ask a specific Terraria dev, here's who will be joining us in this Q&A event:

View attachment 304462

  • Ask your questions in this thread, starting now until Tuesday, January 19 at 10:00 PM EST. Answers will be posted at a later date compiled together.
  • One post per member. No placeholder posts. You can ask as many questions as you want, but please keep them in one post. You may edit your post anytime.
  • Please keep questions reasonable and do not spam.
  • Some questions will be chosen and answered (not all of them).
  • Every member that asks a question will automatically be entered into a raffle.
    • You can ask as many questions as you want, but it won't increase your chance of winning. One raffle entry per qualifying member.
    • Raffle winner will be chosen by random draw and will win a prize of $50 Steam money. The winner will be announced with the answers.

View attachment 304461

That wraps it up for now Terrarians. Have fun with this opportunity and let the questions begin!

A quick reminder - this is for the PC dev team. Please don't ask questions about Console or Mobile. `:)


I have nothing else to do, so why not, here are my questions:

1. Why does Golem exist?

2. Terraria when JzBoy?

3. What are the chances of another update after the workshop maps?

4. Does this game have an anti-piracy screen?

5. Waffle?

6. When will version 1.4 for tModLoader be released?

That's all.
 
View attachment 304460

View attachment 304461


Hello Terrarians! The 1.4 Journey's End update has been out in your hands for a bit now, and since you've had a chance to play through and experience most of the new, exciting changes and additions, we thought it would be fun to give you a chance to ask some behind the scenes questions of the skilled programmers and gifted artists of Re-Logic that spent their time working on this update. Best of all, just for joining in you may even win a prize!

THESE TALENTED INDIVIDUALS ARE PART OF RE-LOGIC, THE DEVELOPMENT TEAM BRINGING YOU TERRARIA ON PC, AND AS SUCH, DO NOT HAVE ANY INFORMATION OR ANSWERS TO GIVE IN REGARDS TO TERRARIA ON CONSOLE OR MOBILE.

Now's your chance to ask those burning questions, such as what was the hardest thing to code, how do the artists get inspired to create a new item, what goes into the balancing of a new weapon, etc. You can ask your question to the group in general, or if you want to ask a specific Terraria dev, here's who will be joining us in this Q&A event:

View attachment 304462

  • Ask your questions in this thread, starting now until Tuesday, January 19 at 10:00 PM EST. Answers will be posted at a later date compiled together.
  • One post per member. No placeholder posts. You can ask as many questions as you want, but please keep them in one post. You may edit your post anytime.
  • Please keep questions reasonable and do not spam.
  • Some questions will be chosen and answered (not all of them).
  • Every member that asks a question will automatically be entered into a raffle.
    • You can ask as many questions as you want, but it won't increase your chance of winning. One raffle entry per qualifying member.
    • Raffle winner will be chosen by random draw and will win a prize of $50 Steam money. The winner will be announced with the answers.

View attachment 304461

That wraps it up for now Terrarians. Have fun with this opportunity and let the questions begin!

A quick reminder - this is for the PC dev team. Please don't ask questions about Console or Mobile. `:)
Will world cross over be possible with all devices? Or at least most and if so can you name most likely possible to happen?
 
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