i'm talking aboutThe problem with this is that there are features in the game (like the Zoologist) that require a certain amount of the bestiary filled out.
Making the bestiary shared between worlds means that you only really have to unlock these features once.
It would be like if the Steampunker could spawn if you have ever defeated a mechanical boss, in any world. This means that you only have to defeat one mechanical boss once, and then the steampunker could come at the very start of the game in any new worlds you create.
They could make it so you instead need to acquire a pet item to unlock her.The problem with this is that there are features in the game (like the Zoologist) that require a certain amount of the bestiary filled out.
Making the bestiary shared between worlds means that you only really have to unlock these features once.
It would be like if the Steampunker could spawn if you have ever defeated a mechanical boss, in any world. This means that you only have to defeat one mechanical boss once, and then the steampunker could come at the very start of the game in any new worlds you create.
i'm talking about
Can I unlock all three world-specific Cavern enemies (Salamander/Giant Shelly/Crawdad) in a single world?
YES. Once you have unlocked the two enemies native to your world, the third one will unlock automatically. It will show information at the lowest tier both your native enemies have achieved, so to fully unlock it, you need to fully unlock both your native enemies.
well, none of us are devs, it probably won't be implimented
Aside from the 3 cavern enemies, there is only one instance where you lose out on spawns: Corruption vs Crimson. But, it turns out there is a hidden mechanic to unlock both, using one world, and one character:i'm talking about
Can I unlock all three world-specific Cavern enemies (Salamander/Giant Shelly/Crawdad) in a single world?
YES. Once you have unlocked the two enemies native to your world, the third one will unlock automatically. It will show information at the lowest tier both your native enemies have achieved, so to fully unlock it, you need to fully unlock both your native enemies.