direwolf420
Terrarian


Download via Mod Browser ingame! Available on both 1.3 and 1.4 tModLoader!
Steam Workshop page: Workshop
Customize the autosave interval in both single and/or multiplayer!
Successor of this tAPI mod I guess.
This mod can be installed on both servers and clients independently, comes with two configs:
* Server + Singleplayer
* Multiplayer Client
They let you customize the autosave interval (Default 10 minutes in singleplayer for world+player, and 5 minutes for player on the client) and also specify one for the server's world! (Vanilla only autosaves once an ingame day)
You can just turn off autosaving entirely (even the by default enabled ones in multiplayer)
If you have a dedicated server and wish to customize autosave, run this mod on a client, adjust the config, then take the config called "BetterAutosave_AServerConfig.json" from "tModLoader/ModConfigs" and put it in the same location on the dedi. If this folder doesn't exist, make it.
tModLoader folder locations:
Windows: %UserProfile%\Documents\My Games\Terraria\tModLoader (This is typically found in C:\Documents\)
Linux: ~/.local/share/Terraria/ModLoader/ or $XDG_DATA_HOME/Terraria/tModLoader/
Mac: ~/Library/Application support/Terraria/tModLoader/
If you want to change the serversided autosave, you have to do it when the server is turned off, either in singleplayer again, or if a dedi, edit the config file if it exists (if not, do the above). This is a limitation of the NoSync mode this mod is compiled with: The Server+Singleplayer Config isn't tied together between server and clients
tModLoader folder locations:
Windows: %UserProfile%\Documents\My Games\Terraria\tModLoader (This is typically found in C:\Documents\)
Linux: ~/.local/share/Terraria/ModLoader/ or $XDG_DATA_HOME/Terraria/tModLoader/
Mac: ~/Library/Application support/Terraria/tModLoader/
If you want to change the serversided autosave, you have to do it when the server is turned off, either in singleplayer again, or if a dedi, edit the config file if it exists (if not, do the above). This is a limitation of the NoSync mode this mod is compiled with: The Server+Singleplayer Config isn't tied together between server and clients


Notes:
* Only in singleplayer: Requires the "Autosave" setting in the game settings to be turned on
* The serversided world saving once an ingame day will still happen regardless
* Minimum interval is 10 seconds for stability reasons
Localization:
If you want to add support for different languages, you are welcome to contribute localizations here: Github
List of localization contributors:
* Russian: GodBybrid
Source code: Github
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