Biomes & Nature Biome-specific ammo from Pots

SzGamer227

Spazmatism
I smashed a pot in the Hallow and got Unholy Arrows literally 3o seconds before I started writing this suggestion. (Yep. That's how fast I react when I think of an idea). As of right now, pot loot is almost exclusively dependant on depth, and the only environment that drops biome-specific loot is the Underworld, but even that still qualifies as another depth requirement. Instead, I propose that pots should be dropping loot based on biome instead of just depth.

Common
When no other ammo is being dropped:
Wooden_Arrow.png
Wooden Arrows
When a gun has been obtained
Musket_Ball.png
Musket Balls
Hardmode
iron-arrow-png.135358
lead-arrow-png.135360
Iron or Lead Arrows
Silver or Tungsten Bullets
Post-Mech
Unholy_Arrow.png
Jester%27s_Arrow.png
Unholy or Jester's Arrows (instead of Iron/Lead)
High_Velocity_Bullet.png
High Velocity Bullets (instead of Silver/Tungsten)
Post-Plantera
In addition to the above:
Rocket_I.png
Rocket I's

Jungle
Hardmode
Same as Post-Mech in a Pure Environment.
Post-Plantera
Venom_Arrow.png
Venom Arrows
Venom_Bullet.png
Venom Bullets
Lihzahrd Temple
Chlorophyte_Arrow.png
Chlorophyte Arrows
Chlorophyte_Bullet.png
Chlorophyte Bullets

Hallow
Hardmode
Holy_Arrow.png
Holy Arrows
Silver or Tungsten Bullets
Underground
Holy_Arrow.png
Jester%27s_Arrow.png
Holy or Jester's Arrows
Crystal_Bullet.png
Crystal Bullets (instead of Silver/Tungsten)

Corruption
Hardmode
Unholy_Arrow.png
Unholy Arrows
Silver or Tungsten Bullets
Underground
Unholy_Arrow.png
Cursed_Arrow.png
Unholy or Cursed Arrows
Cursed_Bullet.png
Cursed Bullets (instead of Silver/Tungsten)

Crimson
Hardmode
Unholy_Arrow.png
Unholy Arrows
Silver or Tungsten Bullets
Underground
Unholy_Arrow.png
Ichor_Arrow.png
Unholy or Ichor Arrows
Ichor_Bullet.png
Ichor Bullets (instead of Silver/Tungsten)

Snow/Ice
Hardmode
Frostburn_Arrow.png
Frostburn Arrows
Silver or Tungsten Bullets
Post-Mech
Frost Bullets (instead of Silver/Tungsten)

Underworld
Hellfire_Arrow.png
Hellfire Arrows (Same as before)
Molten Bullets (or Incendiary Shots)
Post-Plantera
Rocket_IV.png
Rocket II's

Dungeon
Same as Pure Environment with a few additions:
Post-Plantera
Nano_Bullet.png
Nano Bullets
Rocket_III.png
Rocket III's
In Biome Dungeon Chests
In addition to the above:
Exploding_Bullet.png
High_Velocity_Bullet.png
Explosive or High Velocity Bullets
Rocket_II.png
Rocket_IV.png
Rocket II's or IV's


To make these changes more useful and worthwhile, Pots will appear around the world after beating any world-advancing boss.
The Wall of Flesh, your first Mechanical Boss, and Plantera fall under this category.
 
Last edited:
Uh, sure. Though the only thing I would suggest is make it for specific pots, not per biome. Reason: if a biome gets changed, it doesnt change the type of pot. Therefore you could break a corrupt pot in a converted chasm and still get unholy arrows. The pots still look corruption-like, so how would getting a holy arrow from it make sense at all? :p

I hope that made sense. Im not good at explaining things...
 
I like it. :)
I'd also like getting ammo based on what weapons I'm carrying, although I wonder how hard that'd be to implement.
For example: Only seeing bullets drop when I have guns in my inventory and arrows when I'm carrying a bow. If I'm carrying both then drops would be randomized.
 
Uh, sure. Though the only thing I would suggest is make it for specific pots, not per biome. Reason: if a biome gets changed, it doesnt change the type of pot. Therefore you could break a corrupt pot in a converted chasm and still get unholy arrows. The pots still look corruption-like, so how would getting a holy arrow from it make sense at all? :p

I hope that made sense. Im not good at explaining things...
I think it would also be good if Pots became part of the converted tiles... ;)
 
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