Baconfry
Terrarian
So, those who didn't see the previous installment of Biome Weapon Project, here's the deal: I'm working with SzGamer227 and Scarecrow to populate every biome chest with weapons of every class. Without further ado, here are the weapons we're planning to add to the Crimson Chest!
Bloodlust Arrow (Named by SzGamer227)
16 ranged damage
100% chance to not be consumed
Every shot fired drains 1 HP from the user (unless ammo conservation activated). However, when an arrow lands a killing blow on an enemy, all teammates are healed by sqrt(enemy's max health).
Vessel Net
33 magic damage
Average speed
Casts a network of noclipping blood vessels that hit multiple times, almost exactly like a Nettle Burst. Every hit has a 5% chance of forcing the target to drop an additional heart (up to 10). When the enemy dies, a small pulsating organ (like a miniature Demon Heart) is left in its place, and three seconds after the organ is created, it can be attacked and popped to claim those hearts.
(Alternate sprite by Scarecrow)
Vampire Staff (Original idea by SzGamer227)
42 summon damage
Summons vampire bats that steal life from enemies. However, a wielder who does not steal health quickly enough starts to slowly die of hunger.
See the thread for exact details.
How are we doing so far? We need your feedback to make this the best idea it can be!
Bloodlust Arrow (Named by SzGamer227)
16 ranged damage
100% chance to not be consumed
Every shot fired drains 1 HP from the user (unless ammo conservation activated). However, when an arrow lands a killing blow on an enemy, all teammates are healed by sqrt(enemy's max health).
Vessel Net
33 magic damage
Average speed
Casts a network of noclipping blood vessels that hit multiple times, almost exactly like a Nettle Burst. Every hit has a 5% chance of forcing the target to drop an additional heart (up to 10). When the enemy dies, a small pulsating organ (like a miniature Demon Heart) is left in its place, and three seconds after the organ is created, it can be attacked and popped to claim those hearts.
Vampire Staff (Original idea by SzGamer227)
42 summon damage
Summons vampire bats that steal life from enemies. However, a wielder who does not steal health quickly enough starts to slowly die of hunger.
See the thread for exact details.
How are we doing so far? We need your feedback to make this the best idea it can be!
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