Elder Sign
Terrarian
looking good 
That sprite looks decent enough. It would actually be a pretty cool sword in early-game (maybe even late-game depending on what it does).Im willing to assist with spriting, Im not terribly bad (Not Terribly good either) But Ill try and help best I can
Edit1: Thought I might add a sprite as an example, of my spriting Skills (Or lack thereof)
Edit2: Was looking at your Boss Textures, amazing job! Did you do them personally or have help?
That sprite looks decent enough. It would actually be a pretty cool sword in early-game (maybe even late-game depending on what it does).
For the boss sprites, well, for the Phantom's head I took a slightly modified color palette of ectoplasm then just created the shape that was in my head. For the Phantom's body, well... let's just say that could be improved a lot
For the abomination's sprite, I literally used the same color sprite of the Eye of Cthulhu, tried to make the veins similar to those of the EoC, then since the iris and pupil were relatively very small that part was easy. Then for stage 2 of the abomination I added a bunch of colored squares at the back.
Anyways, since another week has passed, I might as well release another spoiler. I posted this on reddit a week ago, but now it's confirmed for this mod:
Hope you get comfortable with battling Sentinels.
Also, this morning I had wisdom teeth surgery; hopefully this means I'll get to stay in my room all day, because that would mean I get to program all day. If everything goes well I should be able to release the next update within a week (this is an optimistic look though).
Edit: Also, the tutorial I just posted is related to something that will be in the next update.
Hm, the more I look at that sword, the more ideas I get about it (mostly about shadows). Hm... if only there were a shadow monster that would be perfect for dropping it... wait a minute...personally I always envisioned it being a Sword with the ability to shoot projectiles, similiar in look to the Getsuga Tensho, and after so long in the air it turns into a blackhole-esque Entity, but it can be just about whatever, I can always make a more spacey sword later![]()
Hm, the more I look at that sword, the more ideas I get about it (mostly about shadows). Hm... if only there were a shadow monster that would be perfect for dropping it... wait a minute...![]()
Which version of tAPI are you using? My mod is only compatible with r15, since it uses some features added in that version.http://prntscr.com/7ewz53 - this is what i get when trying to launch the game with your mod
Thanks! Just feel free to improve whatever you want, or discuss some ideas before you start to see if I'd like them.I could texture some things for you, if you'd like.
This mod is for r15 of tAPI, which is only for v1.2.4.1 of Terraria. So at the moment you can't install it unless you have all that. If you do, you can just copy the tapi file to the mods folder.Hey I Was Wondering. How Do You Even Install This Mod?
Also tApi 1.2.4.1 doesnt work for me all it just crashes. is there a way to fix thisThis mod is for r15 of tAPI, which is only for v1.2.4.1 of Terraria. So at the moment you can't install it unless you have all that. If you do, you can just copy the tapi file to the mods folder.
I'll probably continue to update this mod once I've made very substantial progress on the 1.3 tModLoader I'm working on right now.