yeah, see the available messages on the 2nd post.Is the way to add modded events to boss checklist the same way as adding bosses?
yeah, see the available messages on the 2nd post.Is the way to add modded events to boss checklist the same way as adding bosses?
The PostSetupContent method of your Mod class. See 2nd post and also this link. You can also see the code in ExampleMod.csI need help adding support to my mod! idk where to place the code.
If that's not happening, I guess make sure that calamity is actually enabled. Calamity has always worked with this mod since a long time ago, not sure why it would suddenly stop.Idk if im just a Ditz but when using the mod the calamity bosses arent appearing in the side bar?
Quick question. Am I able to put this in a game that has already gone through a few bosses and stuff?
Thank you for making it clear to me ^.^yes you are
The latest Boss Checklist was built on tModLoader v0.10.1.1, which means it works on tModLoader v0.10.1.1 and tModLoader v0.10.1.3I still cant get you, i saw a new update release 2 days ago but its only work on older version of tmod?
Is its working on the .3 latest tmod?
The latest Boss Checklist was built on tModLoader v0.10.1.1, which means it works on tModLoader v0.10.1.1 and tModLoader v0.10.1.3
if any boss doesn't check off (and you closed and reopened the list), it is the modders fault.Does anyone know why a boss won't get checked when I have killed it? I have killed all the bosses before it.
Set a hotkey in the keybindings menu.How to include the menu it?