[19:01:38] [1/WARN] [tML]: Silently Caught Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at BossChecklist.BossLogPanel.Draw(SpriteBatch spriteBatch) in BossChecklist\BossLogUI.cs:line 296
at Terraria.UI.UIElement.DrawChildren(SpriteBatch spriteBatch) in tModLoader\Terraria.UI\UIElement.cs:line 119
at Terraria.UI.UIElement.Draw(SpriteBatch spriteBatch) in tModLoader\Terraria.UI\UIElement.cs:line 189
at BossChecklist.BossLogUI.Draw(SpriteBatch spriteBatch) in BossChecklist\BossLogUI.cs:line 1737
at Terraria.UI.UserInterface.Draw(SpriteBatch spriteBatch, GameTime time) in tModLoader\Terraria.UI\UserInterface.cs:line 267
at BossChecklist.BossChecklist.<ModifyInterfaceLayers>b__27_2() in BossChecklist.cs:line 248
at Terraria.UI.LegacyGameInterfaceLayer.DrawSelf() in tModLoader\Terraria.UI\LegacyGameInterfaceLayer.cs:line 17
at Terraria.UI.GameInterfaceLayer.Draw() in tModLoader\Terraria.UI\GameInterfaceLayer.cs:line 44
at Terraria.Main.DrawInterface(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 40432
at DMD<Terraria.Main::DoDraw>(Main , GameTime )
at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 57324
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.SDL2_FNAPlatform.RunLoop(Game game)
at Microsoft.Xna.Framework.Game.Run()
at Terraria.Program.LaunchGame_() in tModLoader\Terraria\Program.cs:line 300
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 273
at Terraria.FNALaunch.Main(String[] args) in tModLoader\Terraria\FNALaunch.cs:line 30
When attempting to view collectables of King Slime:
[19:17:34] [1/ERROR] [BeginEndPair]: at BeginEndPair.BeginEndPair.<>c__DisplayClass3_0.<e>b__1(InvalidOperationException exception, SpriteBatch dis)
at DMD<Microsoft.Xna.Framework.Graphics.SpriteBatch::Begin>(SpriteBatch , SpriteSortMode , BlendState , SamplerState , DepthStencilState , RasterizerState , Effect , Matrix )
at DMD<Terraria.Main::DoDraw>(Main , GameTime )
at Terraria.Main.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.SDL2_FNAPlatform.RunLoop(Game game)
at Microsoft.Xna.Framework.Game.Run()
at Terraria.Program.LaunchGame_()
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.FNALaunch.Main(String[] args)
System.InvalidOperationException: Begin has been called before calling End after the last call to Begin. Begin cannot be called again until End has been successfully called.