The Flinx is weaker, but it's an even earlier start to summoning. The Vampire Frog needs a fight that's pretty tough early on, but if you can hack it, it's powerful enough to be nearly a sequence-breaker...
That's a good point, I can't really argue the contrary. It's tough,
at least for me, to judge the sequence in which
Vampire Frog should be obtained, because Flinx Minions are so good. In fact, I find that a combination between
them & any flying Minion
(Hornets/ Imps) is fairly similar to Spiders & Twins;
more-than-adequate to defeat the WoF. In fact, I'd argue that obtaining the ore to make the Imp Staff is probably a more desirable option than
(and is arguably easier than) fishing during a
Blood Moon.
I'm also doing mage path this game, I wasn't quite nervy enough to take the defense hit of Summoner armor anyway. But then, I'm in Expert Mode for the first time...
Speaking of progression paths, I'd like to note I'm fully aware that fishing during a
Blood Moon is obviously easier or harder depending on playstyle, but almost every player will inevitably start burrowing underground at some point in time, especially if they want access to better Minions. In the case of a Summoner, you're kinda
killing two birds, by hitting up the Tundra Caverns first...
...then there's the curious case of having the beach/ Ocean Biome as your starting area with the most recent update, which has the potential to be a
gamechanger depending on how you look at it. All that to say "yeah, you'd likely know better than me at this point".