Khaios
Duke Fishron
Adventure map suggestion... Snip...
It's funny that you mention PvP CTG, because I have been working on a map for just that, but I'll talk about that in a little bit. Your idea sounds pretty extravagant, and I like it! I was thinking that my adventure map would have some gem acquiring as the main objective, but I hadn't thought to make a biome themed for each gem. I'm not sure if I'll make the adventure map team based yet or not--I'll think on it. Right now, I'm just muddling ideas while I finish up my current projects (my PvP map and the request made by @Minh ). After these are done, I'll actually start to lay the groundwork for the adv map.
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Speaking of Minh's Hell castle: Since I just got back home from my trip, and because I had to catch up on some work, as well as finish another build before a deadline, I haven't gotten all too far. I decided to use Tedit to sculpt the terrain, because lava is difficult, and you can't place blocks inside it, like you can with water. Hell has a fairly low ceiling, so I also wanted to get the most out of it. So far, I've sculpted most of the terrain, and I've started laying the framework of the overall shape of the castle. It is very much in the beginning stages, and everything is subject to change, so keep that in mind. Here's a map screenshot of what I've got so far:
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Lastly, I have a new build finished. While I was working on the Sleepy Pelican Fishing Shack, I stumbled upon Penguin and Baih's Build Competition, which was looking for PvP fort builds, so I decided to give it a go. Since I already had the materials for my fishing shack in hand, I wanted to make the PvP map similarly themed, so I went with a pirate fort. I used Tedit to craft the island, just to save time. It's not quite on the level of my other builds, because it has a lot of empty space, where I would normally have a lot of detail (PvP play space). It also looks sloppy from a distance, but that's exactly what I wanted. I wanted to give it a similar feel to the Lost Boys' Hideout from Peter Pan, in that the fort was thrown together using shipwreck debris, and anything found on the island. It's not as extravagant as my other builds, but as far as PvP maps go, I rather enjoy it. The map is set up for two team CtG, with a few traps and a nurse within. I'll include the screenshot of the build here, but this thread's OP has also been updated to include night and map screenshots, as well as the download link (the build is named "New Providence" after the pirate island). Hope you enjoy it! Stay tuned for more updates on the Hell castle build!
In case you were wondering, yes, I chose green and red teams and placed them the way they are because of the green (palm tree) and red x's on the place-able treasure map. I thought it'd be fun if it looked like the map was telling players how to get to the opposing base. And, yes, I type a lot when it's late and I'm tired. Sorry :\ You can just look at the shiny images, if you want.
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