SnailsAttack
Dungeon Spirit
In terraria, there are not that many types of *useful* bullets. In fact, I'd say there are about the bare minimum of them.
While there are quite a few bullets, there are many that are useless, annoying to use, or underpowered. There are also many that are downright overpowered and would be much better to use than any of the other bullets (Ichor Bullets). Lets see if we can change that.
Musket Ball
Nothing Changes. Stays the same.
Meteor Shot
Can bounce off of 2 blocks, but not pierce enemies.
Silver Bullet
Inflicts more knockback than the normal bullet. Will be sold only if the world has silver.
Tungsten Bullet
Inflicts more knockback than the normal bullet. Will be sold only if the world has tungsten. Does 9 damage.
Blood Shot
Enemies that are killed with this bullet are 25% more likely to drop a heart. Crafted with 50 bullets and a vertebrate.
Unholy Shot
Pierces up to 3 times. Lets out a little spark when it pierces to make it look more satisfying. Crafted with 50 bullets and a worm tooth.
Hellstone Bullet
Explodes when it hits an enemy. Does 10 damage.
Crystal Bullet
Nothing Changes. Stays the same.
Cursed Bullet
Nothing Changes. Stays the same.
Ichor Bullet
Now does 7 damage instead of 13 because of how the ichor buff makes it basically the best bullet in the game.
Exploding Bullet
Now splits into 2 bullets after a short distance. These bullets then explode.
Golden Bullet
Nothing Changes. Stays the same.
High Velocity Bullet
Nothing Changes. Stays the same.
Nano Bullet
Not sure about this one. Maybe they could still inflict Confused but also have increased knockback.
Party Bullet
Nothing Changes. Stays the same.
Chlorophyte Bullet
Are cheaper. 1 Chlorophyte bar for 100 bullets instead of only 70.
Venom Bullet
Does 2 more base damage because it has no other special abilities.
Luminite Bullet
Now creates a little explosion when it hits an enemy because holy this is the most unsatisfying thing to use
And thats all I have. I feel like this would help to make the ranger class a little bit better, especially in prehardmode, where there are a measly 3 bullets to choose from. I didn't include all the information that I could have because I didn't want to, but I'm sure you can fill in the missing bits.
Anyways, thanks for reading.
These are color coded by usefulness. Blue is great, Green is good, Yellow is okay, Red is bad.
Musket Ball
The most basic type of bullet. Has no special effects, does low damage.
Meteor Shot
Can either pierce one enemy or bounce off a solid block, but not both. Does decent damage.
Silver Bullet
Was a stupid idea. Doesn't have any special abilities. Does decent damage.
Crystal Bullet
Splits into multiple shards that do about half of the bullet's original damage. Does good damage.
Cursed Bullet
Inflicts Cursed Flames on enemies that it hits. Does good damage.
Ichor Bullet
Inflicts Ichor on enemies that it hits. Does RIDICULOUS damage thanks to the buff it inflicts.
Exploding Bullet
Explodes when it hits an enemy or solid block. Does good damage to groups of enemies, but can damage you.
Golden Bullet
Makes enemies drop more money. Does good damage.
High Velocity Bullet
Travels faster which increases accuracy. Does good damage.
Nano Bullet
Makes it harder to hit your enemies. It does repel them, but that's annoying in my opinion.
Party Bullet
Fun to look at. Does decent damage.
Chlorophyte Bullet
If you want to succeed as a ranger, you're going to need a load of these. Homes in on enemies. Does great damage.
Venom Bullet
Inflicts Venom on enemies it hits. Does good damage.
Luminite Bullet
Pierces infinite enemies, very unsatisfying to use. Does great damage.
The most basic type of bullet. Has no special effects, does low damage.
Can either pierce one enemy or bounce off a solid block, but not both. Does decent damage.
Was a stupid idea. Doesn't have any special abilities. Does decent damage.
Splits into multiple shards that do about half of the bullet's original damage. Does good damage.
Inflicts Cursed Flames on enemies that it hits. Does good damage.
Inflicts Ichor on enemies that it hits. Does RIDICULOUS damage thanks to the buff it inflicts.
Explodes when it hits an enemy or solid block. Does good damage to groups of enemies, but can damage you.
Makes enemies drop more money. Does good damage.
Travels faster which increases accuracy. Does good damage.
Makes it harder to hit your enemies. It does repel them, but that's annoying in my opinion.
Fun to look at. Does decent damage.
If you want to succeed as a ranger, you're going to need a load of these. Homes in on enemies. Does great damage.
Inflicts Venom on enemies it hits. Does good damage.
Pierces infinite enemies, very unsatisfying to use. Does great damage.
While there are quite a few bullets, there are many that are useless, annoying to use, or underpowered. There are also many that are downright overpowered and would be much better to use than any of the other bullets (Ichor Bullets). Lets see if we can change that.
Nothing Changes. Stays the same.
Can bounce off of 2 blocks, but not pierce enemies.
Inflicts more knockback than the normal bullet. Will be sold only if the world has silver.
Inflicts more knockback than the normal bullet. Will be sold only if the world has tungsten. Does 9 damage.
Enemies that are killed with this bullet are 25% more likely to drop a heart. Crafted with 50 bullets and a vertebrate.
Pierces up to 3 times. Lets out a little spark when it pierces to make it look more satisfying. Crafted with 50 bullets and a worm tooth.
Explodes when it hits an enemy. Does 10 damage.
Nothing Changes. Stays the same.
Nothing Changes. Stays the same.
Now does 7 damage instead of 13 because of how the ichor buff makes it basically the best bullet in the game.
Now splits into 2 bullets after a short distance. These bullets then explode.
Nothing Changes. Stays the same.
Nothing Changes. Stays the same.
Not sure about this one. Maybe they could still inflict Confused but also have increased knockback.
Nothing Changes. Stays the same.
Are cheaper. 1 Chlorophyte bar for 100 bullets instead of only 70.
Does 2 more base damage because it has no other special abilities.
Now creates a little explosion when it hits an enemy because holy this is the most unsatisfying thing to use
And thats all I have. I feel like this would help to make the ranger class a little bit better, especially in prehardmode, where there are a measly 3 bullets to choose from. I didn't include all the information that I could have because I didn't want to, but I'm sure you can fill in the missing bits.
Anyways, thanks for reading.
Last edited: