here is http://www.mediafire.com/file/p1g9df3y0j4r35h/CalamityModV1.3.4.102.zip npAnyone got a link to the newest download? The one in the post doesnt work for me.
Thanks. Also do you know if there is a way to get the items for the Elysian tracers that require the expert loot? Doing two seperate play throughs, ones a multiple mod pt in expert and the other is Calamity in normal. Should I get them from my expert pt and take them to my normal map?
u should play expert (revengence) , why not complete first normal pt ? and then play expert and then u should try revengence modeThanks. Also do you know if there is a way to get the items for the Elysian tracers that require the expert loot? Doing two seperate play throughs, ones a multiple mod pt in expert and the other is Calamity in normal. Should I get them from my expert pt and take them to my normal map?
Armageddon can be used to get Expert stuff in normal. You can craft it at a Demon Altar.Thanks. Also do you know if there is a way to get the items for the Elysian tracers that require the expert loot? Doing two seperate play throughs, ones a multiple mod pt in expert and the other is Calamity in normal. Should I get them from my expert pt and take them to my normal map?
holy jesus you type alot o_oI'm not thinking about it too hard, I'm backing my argument. It's better than me not explaining anything about why exactly I have the opinion I do and simply repeating "she just sucks and the hit counter is bull."
Do you assume I'm not aware of that? This is the case for all, if not almost every boss in both Vanilla and Calamity. You're going to die over and over again, until you get it right. Again, my issue isn't with her attacks. I think as a Superboss, they should be punishingly difficult and require a lot of attempts to actually understand and avoid damage properly. My problem is solely with her hit counter, as I thought I had made clear.
I think this is a fair reward for a superboss, I can agree with you here. Fabsol made it so that you really shouldn't have to fight her more than once, as the fight is the most difficult challenge currently present in the entire mod. But I'm not talking about the items, I'm talking about the fight. The fight's unfair difficulty isn't just made up with the fact that you get armour you're most likely just going to need to beat Yharim, or any boss that may come after him.
I didn't say it was too high, I said I don't think it's high enough. And the mechanic in the Void Wyvern fight is something I also have a problem with, but not as much of an issue as I have here, as the fight is structured differently than this one.
I agree with you! Her fight is unique, I haven't seen anything like it in most mods, and even in most games I've played. She stands out very specifically because of her challenge and the atmosphere of her fight, along with the dialogue inclusion where you get a small insight into the very challenge you'll be facing next. However, is the hit counter truly necessary for this? I think there's so many more elements that are unique to this fight, such as the fact that it's a mixture of both an orthodox battle AND a bullet hell, along with the sheer mood and atmosphere established itself. The fight is one of the most dramatics things I've gone through in Terraria all together. But this effect is achieved entirely without the inclusion of the hit counter, the thing I was most focused on in my rebuttal. If it was removed, and compensated for, not much would change beyond the fact that you don't inevitably die in 10 hits.
holy jesus you type alot o_o
Try placing down some asphalt blocks? Or Asphalt platforms if you've got that item laying around. Otherwise you need a massively wide open arena to fight in and high damaging weapons.Desperate for Providence help. With the latest patches this fight seems darn near impossible. I've added all of the buffs I can get, Def ~ 120. I have Searaph Tracers as well as trying with both Ark of the ancients and Galactus Blade. Created an arena with heart potions, campfires, and honey. All of the best accessories including Astral Bulwark I can get at this point with Warding.
Main problem seems to be speed. I can't outrun the Profane Guardians most of the time and even when I can take them out the fires around Providence are just taking me down too quickly. Staying moderately close to her. It seemed a few weeks back before I got the latest builds I could get somewhat close but now this feels impossible. Any specific strategies I might be missing for fighting her with the latest versions?
Thanks,
Mohneyman
Try the Master Ninja Gear (Your better off with the upgrade: https://calamitymod.gamepedia.com/Statis'_Ninja_Belt), the dashing it provides really helps avoid attacks.Desperate for Providence help. With the latest patches this fight seems darn near impossible. I've added all of the buffs I can get, Def ~ 120. I have Searaph Tracers as well as trying with both Ark of the ancients and Galactus Blade. Created an arena with heart potions, campfires, and honey. All of the best accessories including Astral Bulwark I can get at this point with Warding.
Main problem seems to be speed. I can't outrun the Profane Guardians most of the time and even when I can take them out the fires around Providence are just taking me down too quickly. Staying moderately close to her. It seemed a few weeks back before I got the latest builds I could get somewhat close but now this feels impossible. Any specific strategies I might be missing for fighting her with the latest versions?
Thanks,
Mohneyman
Use TModloader.How can I download Calamity Mod? It syas the download link is invalid. I'm a freshman in Mod
Try using this link, the link on the forum thread is pretty old and I think the one in the Mod Browser is old as well.How can I download Calamity Mod? It syas the download link is invalid. I'm a freshman in Mod
I've just made an account just to say thank you, i apreciate your existence.Try using this link, the link on the forum thread is pretty old and I think the one in the Mod Browser is old as well.