tModLoader Calamity Mod

What would you like me to create more of?

  • NPCs (enemies, house NPCs, etc.)

    Votes: 1,170 19.5%
  • Bosses

    Votes: 2,450 40.8%
  • Items (Accessories, Weapons, etc.)

    Votes: 1,581 26.3%
  • Vanity (furniture, armor sets, etc.)

    Votes: 438 7.3%
  • Mineable Stuff (Ores, Blocks, etc.)

    Votes: 372 6.2%

  • Total voters
    6,010
okay, I'll try to update it and see, what will happen. However, the Large World Enabler is needed, as world length is 12k tiles.
Thanks for help!
 
What is this map calamity?
 

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I get this error when activating the mod and relogging, is it normal for tmodloader to start terrarie as 1.3.5.2 instead of 1.3.5.3?
‘System.OutOfMemoryException’

In CalamityMod.CalamityMod.Load0

In Terraria.ModLoader.ModLoader.do__Load(Object threadContext)
[doublepost=1537328079,1537328061][/doublepost]help u_u
 
How does Yharon's defense work?
I was testing a weapon with a base damage of 20k and it did 0~1 dmg, but with other weapons, it deals reasonable damage.
 
I'm gonna say the Large World enabler is the problem - seeing as it makes large worlds, world generation problems can occur
Indeed, after updating everything is fine! However, the new version is even bigger, which mean in my modpack that I cannot generate anything big. Even normal large worlds are created with a looooot of efforts, all the time running into "Out of memory"((
I mean, mod is awesome, but it is the heaviest mod I have now.
[doublepost=1537340212,1537340155][/doublepost]
I get this error when activating the mod and relogging, is it normal for tmodloader to start terrarie as 1.3.5.2 instead of 1.3.5.3?
‘System.OutOfMemoryException’

In CalamityMod.CalamityMod.Load0

In Terraria.ModLoader.ModLoader.do__Load(Object threadContext)
[doublepost=1537328079,1537328061][/doublepost]help u_u
You have too many mods. Terraria can handle only up to 4Gb of memory and you are using more. Calamity is BIG, so if you want it - deactivate some other mods.
 
How does Yharon's defense work?
I was testing a weapon with a base damage of 20k and it did 0~1 dmg, but with other weapons, it deals reasonable damage.
Yharon and Supreme Calamitas have a DPS cap. Your weapon's dealing too much damage and so it gets nullified.

Also, @MountainDrew? I really appreciate that you added an entry on the wiki regarding what debuffs a given boss is immune to.
 
[QUOTE = "NelielOx, post: 1635136, member: 119934"] De hecho, ¡después de actualizar todo está bien! Sin embargo, la nueva versión es aún más grande, lo que significa en mi modpack que no puedo generar nada grande. Incluso los mundos grandes normales se crean con un montón de esfuerzos, todo el tiempo se ejecuta en "Sin memoria" ((
Quiero decir, mod es increíble, pero es el mod más pesado que tengo ahora.
[doublepost = 1537340212,1537340155] [/ doublepost]

Tienes demasiadas modificaciones. Terraria puede manejar solo hasta 4Gb de memoria y está usando más. Calamity es GRANDE, así que si lo deseas, desactiva algunos otros mods. [/ QUOTE]
mmm i only use one mod, calamity
 
Try the Master Ninja Gear (Your better off with the upgrade: https://calamitymod.gamepedia.com/Statis'_Ninja_Belt), the dashing it provides really helps avoid attacks.

Thanks for the advice! Between the upgraded master ninja gear and asphalt paths (thanks Chime!) I was able to stay ahead of Providence. Also added teleporters on the end of asphalt path linked to a nurse room about 100 blocks down in the middle of the zone. Took several tries but I was finally able to beat it!

-Chris
 
[QUOTE = "NelielOx, post: 1635136, member: 119934"] De hecho, ¡después de actualizar todo está bien! Sin embargo, la nueva versión es aún más grande, lo que significa en mi modpack que no puedo generar nada grande. Incluso los mundos grandes normales se crean con un montón de esfuerzos, todo el tiempo se ejecuta en "Sin memoria" ((
Quiero decir, mod es increíble, pero es el mod más pesado que tengo ahora.
[doublepost = 1537340212,1537340155] [/ doublepost]

Tienes demasiadas modificaciones. Terraria puede manejar solo hasta 4Gb de memoria y está usando más. Calamity es GRANDE, así que si lo deseas, desactiva algunos otros mods. [/ QUOTE]
mmm i only use one mod, calamity

At first, I was really trying to understand, why I started to write in Spanish :D...
Terraria is 32bit app, utilizing shared 4gb pool of memory for all 32 bit processes. Open your task manager, go to processes and see, what processes you run under *32 bit, then try to close the ones, that you don't need currently (don't close system processes to not be in trouble). You should free up all possible memory space in that 4Gb pool for Terraria for better results.
 
Index je mimo hranice pole.
v Terraria.WorldGen.UpdateMapTile(Int32 i, Int32 j, Boolean addToList)
v Terraria.WorldGen.TileFrame(Int32 i, Int32 j, Boolean resetFrame, Boolean noBreak)
v CalamityMod.CalamityWorld.SafeSquareTileFrame(Int32 i, Int32 j, Boolean resetFrame)
v CalamityMod.CalamityWorld.AbyssIsland(Int32 i, Int32 j, Int32 sizeMin, Int32 sizeMax, Int32 sizeMin2, Int32 sizeMax2, Boolean hasChest, Boolean hasTenebris, Boolean isVoid)
v CalamityMod.CalamityWorld.<ModifyWorldGenTasks>b__6(GenerationProgress progress)
v Terraria.GameContent.Generation.PassLegacy.Apply(GenerationProgress progress)
v Terraria.World.Generation.WorldGenerator.GenerateWorld(GenerationProgress progress)
v Terraria.WorldGen.generateWorld(Int32 seed, GenerationProgress customProgressObject)
v Terraria.WorldGen.do_worldGenCallBack(Object threadContext)
v Terraria.WorldGen.worldGenCallBack(Object threadContext)

please calamity devs fix it
i cant generate any world bcz of that :(
 

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[QUOTE = "NelielOx, post: 1635605, member: 119934"] Al principio, realmente estaba tratando de entender, por qué empecé a escribir en español :RE...
Terraria es una aplicación de 32 bits que utiliza un conjunto compartido de 4 gb de memoria para todos los procesos de 32 bits. Abra su administrador de tareas, vaya a procesos y vea, qué procesos ejecuta bajo * 32 bits, luego intente cerrar los que no necesita actualmente (no cierre los procesos del sistema para no tener problemas). Debe liberar todo el espacio de memoria posible en ese conjunto de 4 Gb para Terraria para obtener mejores resultados. [/ QUOTE]
terraria usa 4gb pero cuando veo si ya están llenos, la PC que tengo es realmente buena y en los procesos no hay problema, ya que ocupa una gran cantidad de memoria en todo, ¿es ese error solo por memoria completa?
[doublepost=1537471508,1537471366][/doublepost]An exception of type 'System.OutOfMemoryException' occurred. in CalamityMod.CalamityMod.Load () in Terraria.ModLoader.ModLoader.do_Load (Object threadContext)
[doublepost=1537471872][/doublepost]An exception of type 'System.OutOfMemoryException' occurred. in System.IO.BinaryReader.ReadBytes (Int32 count) in Terraria.ModLoader.Mod.LoadResourceFromStream (String path, Int32 len, BinaryReader reader) in Terraria.ModLoader.IO.TmodFile.Read (LoadedState desiredState, ReadStreamingAsset streamingHandler) in Terraria.ModLoader.ModLoader.do_Load (Object threadContext) is new
 
I think the problem here is people can't run this mod with their potatoes:

Fix: Get a better PC

Calamity is only going to take more and more memory from now on.
 
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