tModLoader Calamity Mod

What would you like me to create more of?

  • NPCs (enemies, house NPCs, etc.)

    Votes: 1,143 19.9%
  • Bosses

    Votes: 2,340 40.7%
  • Items (Accessories, Weapons, etc.)

    Votes: 1,497 26.0%
  • Vanity (furniture, armor sets, etc.)

    Votes: 417 7.2%
  • Mineable Stuff (Ores, Blocks, etc.)

    Votes: 356 6.2%

  • Total voters
    5,753

Morkis

Terrarian
i didn't use RoD either lol. i never saw how effective it was and usually found it trouble some to switch to another item to teleport. fortunately, normality relocator made me realize the potential of those 2 items lol
 

Tyncho22

Official Terrarian
Work with Overhaul? Previously I played without any kind of error with the calamity and tremor mods and now that I try to play with thorium I can not because I play 10 minutes and close the game without warning of previous error. (Without using the overhaul mod)
 

Vaikyia

Dungeon Spirit
Work with Overhaul? Previously I played without any kind of error with the calamity and tremor mods and now that I try to play with thorium I can not because I play 10 minutes and close the game without warning of previous error. (Without using the overhaul mod)

Unsure, i've heard some issues with the two before but nothing recent. They likely work together, but be cautious.
 

Ergast

Terrarian
The main problem with overhaul, unless I'm mixing it with another mod and as far as I can tell, is that most mods (and vanilla itself, at high level) are balanced around autoswing, something that overhaul disables without any option to restore it. The game becomes harder that it's suposed to be, specially with mods like Calamity, which ups the dps needed to defeat bosses without too much trouble.

If there are other issues, I haven't noticed them before I uninstaled overhaul.
 

El_Garbanzo

Skeletron Prime
The main problem with overhaul, unless I'm mixing it with another mod and as far as I can tell, is that most mods (and vanilla itself, at high level) are balanced around autoswing, something that overhaul disables without any option to restore it. The game becomes harder that it's suposed to be, specially with mods like Calamity, which ups the dps needed to defeat bosses without too much trouble.

If there are other issues, I haven't noticed them before I uninstaled overhaul.
Actually, there should be a way to disable this. In the Overhaul settings, there should be a setting to turn off the item overhauls. This should give autoswinging weapons their autoswing back, although it turns off the item overhauls of course. I do this all the time so I can do playthroughs with the season mechanic (which I quite like), but if you REALLY want to keep the overhauled items, then I'm afraid there's nothing that can be done.
 

Dwilly

Terrarian
Hey I have an issue with my version of the calamity mod, I have both the current calamity mod and the calamity mod music downloaded from the tmodloader modbrowser. The issue is that a single song (the tale of a Cruel world) is constantly playing, no other soundtracks will play, just the one on repeat. When I move to different biomes or even when fighting bosses the tale of a cruel world will play and only it will play. It is very frustrating and I wanted to know if this was a common issue and if there is a way to fix it. Thanks for your time.
 

El_Garbanzo

Skeletron Prime
Hey I have an issue with my version of the calamity mod, I have both the current calamity mod and the calamity mod music downloaded from the tmodloader modbrowser. The issue is that a single song (the tale of a Cruel world) is constantly playing, no other soundtracks will play, just the one on repeat. When I move to different biomes or even when fighting bosses the tale of a cruel world will play and only it will play. It is very frustrating and I wanted to know if this was a common issue and if there is a way to fix it. Thanks for your time.
Do you have the music box for it (which is obtained from the Starter Bag) equipped? If you do, that’s why it’s constantly playing.
 

Dwilly

Terrarian
Do you have the music box for it (which is obtained from the Starter Bag) equipped? If you do, that’s why it’s constantly playing.
I’m so dumb, I did have it equipped. I did so much research and knew about the music box but didn’t realize what it was. Thanks so much!
 

Technotoad64

Skeletron Prime
Let's add another class, while we're at it! Thorium already had two added classes, Calamity's only got one, gotta catch up to 'em!

(He said, while still working on a mod that will eventually have four classes and a demi-class)
 

El_Garbanzo

Skeletron Prime
Let's add another class, while we're at it! Thorium already had two added classes, Calamity's only got one, gotta catch up to 'em!

(He said, while still working on a mod that will eventually have four classes and a demi-class)
I'd love to see a Druid/Transformation Class of sorts!
 

El_Garbanzo

Skeletron Prime
Thorium already kinda has that... it's not too fleshed out, but it's existant and pretty obvious once you start the game.
Ah, I kinda forgot about that... Maybe a fleshed-out fishing class? They could have different rods to use as weapons, with certain weapons being multihooked...? Not sure how that sounds though...
 
Top Bottom