tModLoader Calamity Mod

What would you like me to create more of?

  • NPCs (enemies, house NPCs, etc.)

    Votes: 1,138 19.9%
  • Bosses

    Votes: 2,325 40.7%
  • Items (Accessories, Weapons, etc.)

    Votes: 1,482 25.9%
  • Vanity (furniture, armor sets, etc.)

    Votes: 416 7.3%
  • Mineable Stuff (Ores, Blocks, etc.)

    Votes: 356 6.2%

  • Total voters
    5,717

Racha_

Plantera
That would be the most controversial thing they've done, probably. Many people would be overwhelmed with the new content.
True. Maybe have it as a world customization option? I guess players would carry Calamity items onto normal worlds. Huh. I geuss that really wouldn't work :p. Sick mod though.
 
i just had a idea if u r interested so what if there were auric tesla blocks, walls, and furniture made in similer fashion to the auric tesla armor needing the corresponding ashen, botanic, cosmilite, and silva items as well as auric ore, yharon soul fragments, dark sun fragments, nightmare fuel, endothermic energy, phantoplasm, bars of life, core of calamity, and galactica singularity (the materials that every piece of auric tesla armor uses)
 

Backerino

Spazmatism
I am having issues with collecting Souls of Night and Souls of Light. I have been killing dozens of mobs in my selected evil biome. I am able to collect everything else rather well.
 

Phazonbro

Terrarian
There seems to be a problem with the axe of purity. It doesn't cut trees at all despite the fact that it has 125% axe power. It still attacks fine but it simply wont cut any trees.
 

GodSlayer404

Terrarian
Guys, Can someone help me? When Yharon Is at 9% HP He despawns, and says "to witness the true power of my dragon, you must aquire the power of the dark sun." someone help?
 

Augustulus

Official Terrarian
Guys, Can someone help me? When Yharon Is at 9% HP He despawns, and says "to witness the true power of my dragon, you must aquire the power of the dark sun." someone help?
You'll have to fight the Solar Eclipse and craft a specific ring. Then later when you battle him the true battle begins.
 

Spirit42

Terrarian
I've been wondering this for a while and I finally have to ask. Is the angry dog enemy a reference to something or was it invented by the devs and exclusive to this mod?
 

Schtur

Terrarian
I'm trying to fight Storm Weaver and the boss just runs away during phase 2 - whats going on? Sometimes he does it immediately after spawning, sometimes we'll fight for a bit and he'll leave with 30% hp left. No idea what to do
 

Ripraptor

Golem
I've recently been having an issue with Astrum Deus, where he won't spawn. After killing the Lunatic Cultist I've been trying to get him to spawn, though, despite killing many Atlases, he will not spawn. I am using a fairly large mixture of mods (Though the only other big mod I have is SacredTools/Shadows of Abaddon), so it could be that. I've tried it during the Lunar event, after, killing the Cultist multiple times, farming Atlases as soon as I kill the Cultist, etc. He just will not spawn. Has anyone else encountered this issue?
 

Melster

Official Terrarian
I've recently been having an issue with Astrum Deus, where he won't spawn. After killing the Lunatic Cultist I've been trying to get him to spawn, though, despite killing many Atlases, he will not spawn. I am using a fairly large mixture of mods (Though the only other big mod I have is SacredTools/Shadows of Abaddon), so it could be that. I've tried it during the Lunar event, after, killing the Cultist multiple times, farming Atlases as soon as I kill the Cultist, etc. He just will not spawn. Has anyone else encountered this issue?
Well, uh, is your mod updated? Just making sure.
 

Ripraptor

Golem
Well, uh, is your mod updated? Just making sure.
It's on v1.4.2.101, newest version on the ModLoader afaik.
If it helps, I can add my mod list.
Which Mod Is This From? (WMITF) v2.6
Ore Seeds v1.0
Mod Helpers v4.4.0.5
Recipe Browser v0.7.3.1
WeaponOut v1.6.4
Simple Auto Chests v1.1.1
Calamity Mod (No Calamity Music) v1.4.2.101
Artificial Altars v0.2.0
Fargo's Mutant Mod v1.3.6.2
Shadows of Abaddon (SacredTools) v1.1.0.1
Fargo's Soul Mod v0.7.3.1
Calamity Mod Music v1.4.2.1
Boss Checklist v0.2.2
Luiafk v1.0.0.130
Magic Storage v0.4.3.3
Where's My Items v0.5.1
Yet Another Boss Health Bar v1.3.2
Vanilla Tweaks v2.9
MaxStackPlus v21.0
What Ammo Does It Shoot? v0.1.1
Minion Critical Hits v1.1
imkSushi's Mod v4.3.1
imkSushi's Mod - Old Recipes Enabler v1.0
imkSushi's Death Counters Mod v1.1.1
 

Melster

Official Terrarian
It's on v1.4.2.101, newest version on the ModLoader afaik.
If it helps, I can add my mod list.
Which Mod Is This From? (WMITF) v2.6
Ore Seeds v1.0
Mod Helpers v4.4.0.5
Recipe Browser v0.7.3.1
WeaponOut v1.6.4
Simple Auto Chests v1.1.1
Calamity Mod (No Calamity Music) v1.4.2.101
Artificial Altars v0.2.0
Fargo's Mutant Mod v1.3.6.2
Shadows of Abaddon (SacredTools) v1.1.0.1
Fargo's Soul Mod v0.7.3.1
Calamity Mod Music v1.4.2.1
Boss Checklist v0.2.2
Luiafk v1.0.0.130
Magic Storage v0.4.3.3
Where's My Items v0.5.1
Yet Another Boss Health Bar v1.3.2
Vanilla Tweaks v2.9
MaxStackPlus v21.0
What Ammo Does It Shoot? v0.1.1
Minion Critical Hits v1.1
imkSushi's Mod v4.3.1
imkSushi's Mod - Old Recipes Enabler v1.0
imkSushi's Death Counters Mod v1.1.1
There's the problem. Last version is 1.4.2.102, which is not on the Mod Browser. You can download it from the first page or Discord.
 

Ripraptor

Golem
There's the problem. Last version is 1.4.2.102, which is not on the Mod Browser. You can download it from the first page or Discord.
Well now with this update, since I've been playing with Shadows of Abaddon, it gave me the same error message others have been getting.
Could not load type 'CalamityMod.CalamityWorld' from assembly 'CalamityMod_0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
at SacredTools.ModdedPlayer.get_calamityRevenge()
at SacredTools.ModdedPlayer.PreUpdate() in c:\Users\Dan Yami\Documents\My Games\Terraria\ModLoader\Mod Sources\SacredTools\ModdedPlayer.cs:line 2090
at Terraria.ModLoader.PlayerHooks.PreUpdate(Player player)
at Terraria.Player.Update(Int32 i)
at Terraria.WorldGen.do_playWorldCallBack(Object threadContext)
at Terraria.WorldGen.playWorldCallBack(Object threadContext)
I'll probably try looking on the Discord for a fix if there is one, but if you or anyone else knows a fix that would be nice. Thanks anyway.
 
Well now with this update, since I've been playing with Shadows of Abaddon, it gave me the same error message others have been getting.
Could not load type 'CalamityMod.CalamityWorld' from assembly 'CalamityMod_0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
at SacredTools.ModdedPlayer.get_calamityRevenge()
at SacredTools.ModdedPlayer.PreUpdate() in c:\Users\Dan Yami\Documents\My Games\Terraria\ModLoader\Mod Sources\SacredTools\ModdedPlayer.cs:line 2090
at Terraria.ModLoader.PlayerHooks.PreUpdate(Player player)
at Terraria.Player.Update(Int32 i)
at Terraria.WorldGen.do_playWorldCallBack(Object threadContext)
at Terraria.WorldGen.playWorldCallBack(Object threadContext)
I'll probably try looking on the Discord for a fix if there is one, but if you or anyone else knows a fix that would be nice. Thanks anyway.
A recent Calamity update moved the ModWorld file. As such, any mod that used anything from Calamity's ModWorld file, like a Revengence check, is broken when used with Calamity until updated to fix it. Shadows of Abaddon hasn't updated since the Calamity update that moved the file, but the issue is known and is going to be fixed.
 

Morkis

Terrarian
[doublepost=1563240491,1563240347][/doublepost]
Ravager won't drop any loot when i kill him, pls help.
[doublepost=1562043210,1562042992][/doublepost]Ravager wont drop any loot, pls help.

Also, my world just suddenly turned into a normal mode world while i was playing. Plz help, i made it so far and can't afford to lose all of my progress now.

i recommend using cheat sheet paired with Boss Expertise to spawn in ravager's treasure bag and turn expert mode back on
 
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