アレックス
Steampunker
Hola! Supongo que es un poquito tarde pero dejo esto para quienes necesiten la info en un futuro: El mod cambia la progresión del inicio del hardmode, haciendo que los minerales de paladio/cobalto aparezcan al derrotar al Muro Carnoso, los de Mythril/Oricalco al derrotar al primer Jefe Mecánico (puede ser cualquiera), los de Adamantita/Titanio al derrotar al segundo Jefe Mecánico y, al derrotar al tercer Jefe Mecánico, aparece el "hallowed ore", usado para crear los lingotes sagrados. De todos modos se puede apagar en las cofiguraciones de Mods en la parte de General Gameplay Changes > Early Hardmode Progression Rework.Buenas tardes, ayer mi hermano y yo matamos en multi al muro de carne y aparecieron vetas de paladio/cobalto pero no aparecieron de adamantita, mythril etc ni destruyendo los altares aparecen, es un error o se consiguen de otra forma?
Claro que puedes jugar con más de un mod, yo mismo tengo el Fargo's NPCs, Fargo's Souls, Alchemist NPCs (lite), entre otros menores (Cheat Sheet, Hero's Mod, etc.). El problema debe estar en tu hardware, puedes intentar bajar la gráfica y tal, pero la única forma de arreglar el problema de forma definitiva es mejorar tu hardware (más RAM por ejemplo).Tengo una sugerencia, porque tengo calamidad y no puedo usar más de un mod extra y pequeño porque siempre se cuelga, ocupa mucho espacio, ¿habría alguna manera?
Yooooo I had the same problem and solved it using Cheat Sheet and spawning a ton of Lunatic Cultists and killing them with an OP weapon (since I had already killed him three times).Just as a quick note; as of today, for some reason the mod Boss Checklist was preventing the game from registering the Lunatic Cultist kill. No matter how many times I killed it, it would not register it as a kill within the checklist itself and would likewise not spawn the Celestial Event, nor trigger and other mod dependent triggers, including those within Calamity or the Stars Above mod.
Just a PSA in case anyone else has the problem. Disabling Boss Checklist fixed the issue for me.
Following the last quote's line (and adding to it from my own experience); if anyone's having a problem with the Boss Rush and does not care much to use CS nor want to disable the Boss Checklist mod, and the event is not progressing after killing a boss, just spawn a bunch of them (careful to not spawn too many of them-, this will cause the progression bar to overload) and quick butcher them (if you care about fighting-honor, defeat them once, otherwise you will not be able to progress the event). If spawning a ton of them and butchering them does not work, try waiting for them to naturally spawn and immediately butcher them (I had to do this with the Guardians and Lunatic Cultist). Also, if you spawn a lot of SCals, prepare yourselves to have to kill a bunch of SCal House-NPCs.
I really encourage y'all to just disable BChecklist, I did all of that just 'cause I didn't knew that it was the origin of those problems.
Traducción al Español.
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