Nettleburn Armor + Equipment
Nettleburn is equipment and armor themed around redirected and continuous damage as well as combining mage with melee. This equipment is obtainable right at the beginning of hard mode and provides a good armor set for early to mid hard mode as well as good melee, ranged and magic weapons which can be helpful up to adamantite-tier equipment. Considering that we are mixing a low-armor tier class with a high-armor tier class, I've somewhat made sure the armor value is somewhere in between.
Nettleburn armor
Consists out of:
- Nettleburn hat
- 8 Armor
- 7% increased melee damage
- 7% increased magic damage
- Nettleburn shirt
- 10 Armor
- 7% increased magic critical chance
- 7% increased melee critical chance
- +40 mana
- Nettleburn pants
- 7 Armor
- 10% increased movement speed
- +20 mana
- Set bonus:
- +40 mana
- Enemies that attack you are inflicted with the Nettleburn debuff for 4 seconds.
To craft this armor set, you require:
- Nettleburn hat
- 1 Jungle hat
- 10 hellstone bars
- 2 essence of cinder
- optional: 5 nettle vine (drops from jungle thorns when using "guide of plant fiber cordage")
- Nettleburn shirt
- 1 Jungle shirt
- 15 hellstone bars
- 3 essence of cinder
- optional: 8 nettle vine (drops from jungle thorns when using "guide of plant fiber cordage")
- Nettleburn pants
- 1 Jungle pants
- 12 hellstone bars
- 3 essence of cinder
- optional: 6 nettle vine (drops from jungle thorns when using "guide of plant fiber cordage")
As you can see, it was mentioned that enemies that attack you while you have this armor on are inflicted with the Nettleburn debuff. What is this debuff exactly? It acts like a mixture between poison and thorns. It takes 5% of the damage inflicted by the enemy and redirects it back as a poison type damage. If you receive 60 damage from an enemy, your enemy will take 3 damage every 0.33 seconds for the duration of this debuff. This debuff is capped at 5 damage, so 100 damage is the highest you can take to take this armor set's full advantage. Additionally nettle type weapons (including nettle burst which will open up interesting synergies) will deal 15% increased damage against enemies inflicted by that debuff. What are those said nettle-type weapons. Here is a short list, the weapons will be explained below:
- Nettle Burst
- Nettle Blade
- Nettle Bow + Nettle Arrow
- Rising Vines
- Nettle-rang
All of these weapons have the unique feature of the vilethorn effect, it is now the vilethorn damage though. The damage that you deal with the vilethorn effect is (current damage / 4). The Nettle Blade also has the function of inflicting poison on direct hit.
Nettle Blade
- It deals 40 melee damage.
- It has an attack speed of 30, so I believe that was every 0.5 seconds 1 swing? It also auto attacks
- It has a crit chance of 4%.
- It has a weak knockback.
- It releases a nettle thorn every 1 seconds with the reach of 12 tiles. Inflicts poison for 3 seconds.
To craft it, you require a normal anvil and the following materials:
- 1 Grass blade
- 8 Hellstone bars
- 1 essence of cinder
- optional: 4 nettle vines
Nettle Bow
- It deals 30 ranged damage.
- It has an attack speed of 28
- It has a critical chance of 4%
- It has weak knockback.
- Wooden Arrows fired from this bow are converted into Nettle-Arrows.
To craft it, you require a normal anvil and the following materials:
- 12 jungle spores
- 10 hellstone bars
- 1 essence of cinder
- optional: 4 nettle vines
Nettle Arrow
- They deal 10 base damage
- They can pierce 1 enemy
- They have a trail which acts like a thorn, dealing damage to enemies multiple times.
To craft 100 of them, you need:
- 100 wooden arrows
- 1 jungle spore
- 1 essence of cinder
- optional: 1 nettle vine
Nettle-rang
- Deals 28 melee damage
- Has an attack speed of 18
- Has a crit chance of 4%
- It has a normal knockback
- Releases a trail of thorns when used.
To craft this weapon, you need:
- 1 Thorn chakram
- 8 Hellstone bars
- 1 essence of cinder
- optional: 3 nettle vines