tModLoader Calamity Mod

What would you like me to create more of?

  • NPCs (enemies, house NPCs, etc.)

    Votes: 1,170 19.5%
  • Bosses

    Votes: 2,449 40.8%
  • Items (Accessories, Weapons, etc.)

    Votes: 1,580 26.3%
  • Vanity (furniture, armor sets, etc.)

    Votes: 437 7.3%
  • Mineable Stuff (Ores, Blocks, etc.)

    Votes: 372 6.2%

  • Total voters
    6,007

I've made the mod, created the screenshot and also created the wiki page. Oh, I've also modified the code in all of your games for it to appear. x'D
Huh. So it's from an addon mod. Well that's solved.
 
Has anyone else had an issue with being unable to craft the auric tesla body armor? I've still been unable to figure out why I can't craft it even though I have all the required items.
 
Has anyone else had an issue with being unable to craft the auric tesla body armor? I've still been unable to figure out why I can't craft it even though I have all the required items.
Do you have all the required armors (Tarragon, Bloodflare, God Slayer and Silva)? Do you have a Frost Barrier, a Flying Carpet and a Psychosis Amulet? Are you using Draedon's Forge?
 
Yes, I was able to craft the helm and legs no problem, but not the body armor. I have all 4 armor pieces, a frost barrier, 10 auric bars, and I'm at Draeden's forge.
 

Attachments

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I don't know why, but the game keeps crashing on these bosses. I think the crashes are due to some kind of boss'es projectiles or something like that. How can I solve this problem?
Log is attached. (See the latest entries.)
(Also sorry for my bad English)
Hi @All'o'Mage I moved your post into this thread. :)
 
GUYS I FOUND A BUG AND I MADE THIS ACCOUNT JUST TO SHARE IT PLEASE MAKE SURE TO NOTIFY THE CALAMITY DEVS: Ok so the bug I found is that in the arsenal labs there is the Power Cell Factory, if you place this down it makes a dupe, and THESE SELL FOR A LOT OF MONEY
25 of these sell for 2 platinum please share this thread so more people can know. - F0
 
so i created a calamity world and flew around and i came across this island (apparently its called "main planetoid") and immediately after the island was in view tmodloader instantly freezes and a few seconds later crashed and then a crashing a crash log appeared and told me to post the client.log file if asking for help so here it is:

[17:03:40] [1/INFO] [tML]: Starting tModLoader v0.11.8.4 Windows client (6/4/2021)
[17:03:40] [1/INFO] [tML]: Running on NetFramework 4.8
[17:03:40] [1/INFO] [tML]: Executable: C:\Program Files (x86)\Steam\steamapps\common\tModLoader\tModLoader.exe
[17:03:40] [1/INFO] [tML]: Working Directory: C:\Program Files (x86)\Steam\steamapps\common\tModLoader
[17:03:40] [1/INFO] [tML]: Launch Parameters:
[17:03:40] [1/DEBUG] [tML]: Assembly Resolve: -> MonoMod.RuntimeDetour, Version=20.11.16.1, Culture=neutral, PublicKeyToken=null
[17:03:40] [1/DEBUG] [tML]: Assembly Resolve: MonoMod.RuntimeDetour, Version=20.11.16.1, Culture=neutral, PublicKeyToken=null -> MonoMod.Utils, Version=20.11.16.1, Culture=neutral, PublicKeyToken=null
[17:03:40] [1/DEBUG] [tML]: Assembly Resolve: MonoMod.RuntimeDetour, Version=20.11.16.1, Culture=neutral, PublicKeyToken=null -> Mono.Cecil, Version=0.11.3.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
[17:03:41] [1/DEBUG] [tML]: Assembly Resolve: -> Ionic.Zip.Reduced, Version=1.9.1.8, Culture=neutral, PublicKeyToken=edbe51ad942a3f5c
[17:03:43] [1/DEBUG] [tML]: Assembly Resolve: -> Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
[17:03:46] [1/DEBUG] [tML]: Assembly Resolve: -> Steamworks.NET, Version=9.1.0.0, Culture=neutral, PublicKeyToken=null
[17:03:46] [1/INFO] [tML]: Checking Steam installation...
[17:03:47] [1/INFO] [tML]: Steam installation OK.
[17:03:47] [1/INFO] [Terraria]: Found Terraria steamapp install at: C:\Program Files (x86)\Steam\steamapps\common\Terraria
[17:03:47] [1/INFO] [Terraria]: Steam Cloud Quota: 152.6 MB available
[17:03:59] [1/DEBUG] [Terraria]: Graphics Device: Mobile Intel(R) 4 Series Express Chipset Family {Width:1366 Height:768 Format:Color AspectRatio:1.778646}
[17:03:59] [1/WARN] [tML]: Silently Caught Exception:
Microsoft.Xna.Framework.Graphics.NoSuitableGraphicsDeviceException: Could not find a Direct3D device that supports the XNA Framework HiDef profile.

Verify that a suitable graphics device is installed.

Make sure the desktop is not locked, and that no other application is running in full screen mode.

Avoid running under Remote Desktop or as a Windows service.

Check the display properties to make sure hardware acceleration is set to Full.
at Microsoft.Xna.Framework.GraphicsDeviceManager.FindBestPlatformDevice(Boolean anySuitableDevice)
at Microsoft.Xna.Framework.GraphicsDeviceManager.FindBestDevice(Boolean anySuitableDevice)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate)
at Terraria.Main.SetGraphicsProfileInternal()
at Terraria.Main.SetGraphicsProfile(GraphicsProfile profile)
at Terraria.Main.LoadContent()
at Microsoft.Xna.Framework.Game.Initialize()
at Terraria.Main.ClientInitialize()
at Terraria.Main.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame_()
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)

[17:03:59] [1/DEBUG] [Terraria]: Device Reset, Profile: Reach, Width: 800, Height: 480, Fullscreen: False, Display: \\.\DISPLAY1
[17:04:21] [1/INFO] [Terraria]: Loaded 1000 vanilla assets
[17:04:25] [1/INFO] [Terraria]: Loaded 2000 vanilla assets
[17:04:26] [1/INFO] [Terraria]: Loaded 3000 vanilla assets
[17:04:27] [1/INFO] [Terraria]: Loaded 4000 vanilla assets
[17:04:28] [1/INFO] [Terraria]: Loaded 5000 vanilla assets
[17:04:37] [1/DEBUG] [Terraria]: Device Reset, Profile: Reach, Width: 800 -> 1366, Height: 480 -> 706, Fullscreen: False, Display: \\.\DISPLAY1
[17:04:53] [8/DEBUG] [tML]: Assembly Resolve: -> MP3Sharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[17:04:54] [8/DEBUG] [tML]: Assembly Resolve: -> NVorbis, Version=0.8.4.0, Culture=neutral, PublicKeyToken=null
[17:04:59] [7/DEBUG] [tML]: Assembly Resolve: -> Mono.Cecil.Mdb, Version=0.11.3.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
[17:04:59] [8/DEBUG] [tML]: Assembly Resolve: -> Mono.Cecil.Pdb, Version=0.11.3.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
[17:05:01] [7/INFO] [Terraria]: JIT loading finished
[17:05:01] [8/INFO] [tML]: Unloading mods
[17:05:03] [8/INFO] [tML]: Finding Mods...
[17:05:44] [8/INFO] [tML]: Sandboxing: CalamityMod
[17:05:46] [8/INFO] [tML]: Sandboxing: CalamityModMusic
[17:05:46] [8/INFO] [tML]: Sandboxing: AlchemistNPCLite
[17:05:46] [8/INFO] [tML]: Sandboxing: BossChecklist
[17:05:46] [8/INFO] [tML]: Sandboxing: CheatSheet
[17:05:46] [8/INFO] [tML]: Sandboxing: DiscordRP
[17:05:46] [8/INFO] [tML]: Sandboxing: Clam2DRP
[17:05:46] [8/INFO] [tML]: Sandboxing: Luiafk
[17:05:46] [8/INFO] [tML]: Sandboxing: MagicStorage
[17:05:46] [8/INFO] [tML]: Sandboxing: RecipeBrowser
[17:05:46] [8/INFO] [tML]: Instantiating Mods...
[17:05:49] [8/INFO] [tML]: Initializing: ModLoader v0.11.8.4
[17:05:50] [8/INFO] [tML]: Initializing: CalamityMod v1.4.5.7
[17:07:40] [8/DEBUG] [tML]: Assembly Resolve: CalamityMod_0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> MonoMod.Utils, Version=20.5.14.1, Culture=neutral, PublicKeyToken=null
[17:07:43] [8/WARN] [tML]: Upgraded Reference MonoMod.Utils -> Version=20.5.14.1 -> 20.11.16.1
[17:07:43] [8/DEBUG] [tML]: Assembly Resolve: CalamityMod_0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> TerrariaHooks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
[17:07:56] [8/DEBUG] [tML]: Assembly Resolve: TerrariaHooks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> MonoMod.Utils, Version=19.12.19.1, Culture=neutral, PublicKeyToken=null
[17:07:56] [8/WARN] [tML]: Upgraded Reference MonoMod.Utils -> Version=19.12.19.1 -> 20.11.16.1
[17:07:57] [8/DEBUG] [tML]: Assembly Resolve: TerrariaHooks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> MonoMod.RuntimeDetour, Version=19.12.19.1, Culture=neutral, PublicKeyToken=null
[17:07:57] [8/WARN] [tML]: Upgraded Reference MonoMod.RuntimeDetour -> Version=19.12.19.1 -> 20.11.16.1
[17:07:57] [8/DEBUG] [tML]: Hook IL.Terraria.Wiring::HitWireSingle(int, int) modified by CalamityMod_0
[17:07:59] [8/DEBUG] [tML]: Assembly Resolve: CalamityMod_0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Mono.Cecil, Version=0.11.2.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
[17:07:59] [8/WARN] [tML]: Upgraded Reference Mono.Cecil -> Version=0.11.2.0 -> 0.11.3.0
[17:08:18] [8/DEBUG] [tML]: Hook On.Terraria.Main::InitLifeBytes() added by CalamityMod_0
[17:08:19] [8/DEBUG] [tML]: Hook On.Terraria.NPC::SlimeRainSpawns(int) added by CalamityMod_0
[17:08:19] [8/DEBUG] [tML]: Hook IL.Terraria.WorldGen::MakeDungeon(int, int) modified by CalamityMod_0
[17:08:19] [8/DEBUG] [tML]: Hook IL.Terraria.WorldGen::GrowLivingTree(int, int) modified by CalamityMod_0
[17:08:19] [8/DEBUG] [tML]: Hook On.Terraria.WorldGen::OpenDoor(int, int, int) added by CalamityMod_0
[17:08:19] [8/DEBUG] [tML]: Hook On.Terraria.WorldGen::CloseDoor(int, int, bool) added by CalamityMod_0
[17:08:19] [8/DEBUG] [tML]: Hook IL.Terraria.Main::UpdateTime() modified by CalamityMod_0
[17:08:19] [8/DEBUG] [tML]: Hook On.Terraria.Main::UpdateTime_SpawnTownNPCs() added by CalamityMod_0
[17:08:21] [8/INFO] [tML]: Initializing: CalamityModMusic v1.4.5.3
[17:08:24] [8/INFO] [tML]: Initializing: AlchemistNPCLite v1.7.4
[17:08:25] [8/INFO] [tML]: Initializing: BossChecklist v1.1.5.5
[17:08:27] [8/DEBUG] [tML]: Hook On.Terraria.GameContent.Events.DD2Event::WinInvasionInternal() added by BossChecklist_0
[17:08:27] [8/INFO] [BossChecklist]: Boss Log integration messages will not be logged.
[17:08:27] [8/INFO] [tML]: Initializing: CheatSheet v0.6.6.4
[17:08:28] [8/INFO] [tML]: Initializing: DiscordRP v1.3.2
[17:08:28] [8/DEBUG] [tML]: Assembly Resolve: DiscordRP_0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> DiscordRP_DiscordRPC_0, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[17:08:28] [8/DEBUG] [tML]: Assembly Resolve: DiscordRP_DiscordRPC_0, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null -> Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
[17:08:28] [8/WARN] [tML]: Upgraded Reference Newtonsoft.Json -> Version=12.0.0.0 -> 10.0.0.0
[17:08:29] [8/INFO] [tML]: Initializing: Clam2DRP v1.4.4.4
[17:08:29] [8/INFO] [tML]: Initializing: Luiafk v1.0.0.130
[17:08:30] [8/INFO] [tML]: Initializing: MagicStorage v0.4.3.5
[17:08:31] [8/INFO] [tML]: Initializing: RecipeBrowser v0.8.9
[17:08:32] [8/DEBUG] [tML]: Hook On.Terraria.Recipe::FindRecipes() added by RecipeBrowser_0
[17:08:32] [8/DEBUG] [tML]: Hook On.Terraria.Player::AdjTiles() added by RecipeBrowser_0
[17:08:32] [8/INFO] [tML]: Setting up...
[17:08:33] [8/INFO] [tML]: Loading: ModLoader v0.11.8.4
[17:08:33] [8/INFO] [tML]: Loading: CalamityMod v1.4.5.7
[17:08:36] [8/INFO] [CalamityMod]: ModLoader version > 0.11.7.7 detected. Mechworm UUID workaround is disabled.
[17:08:37] [8/INFO] [tML]: Loading: CalamityModMusic v1.4.5.3
[17:08:37] [8/DEBUG] [tML]: Hook IL.Terraria.Main::UpdateAudio() modified by CalamityModMusic_0
[17:08:38] [8/INFO] [tML]: Loading: AlchemistNPCLite v1.7.4
[17:08:38] [8/INFO] [tML]: Loading: BossChecklist v1.1.5.5
[17:08:38] [8/INFO] [tML]: Loading: CheatSheet v0.6.6.4
[17:08:38] [8/INFO] [tML]: Loading: DiscordRP v1.3.2
[17:08:38] [8/INFO] [tML]: Loading: Clam2DRP v1.4.4.4
[17:08:38] [8/INFO] [tML]: Loading: Luiafk v1.0.0.130
[17:08:39] [8/INFO] [tML]: Loading: MagicStorage v0.4.3.5
[17:08:39] [8/INFO] [tML]: Loading: RecipeBrowser v0.8.9
[17:08:40] [8/INFO] [tML]: RAM usage: 1.4 GB
[17:08:40] [8/INFO] [tML]: Adding Recipes...
[17:08:43] [8/DEBUG] [tML]: Assembly Resolve: -> RecipeBrowser_0, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[17:08:43] [8/DEBUG] [tML]: Assembly Resolve: -> RecipeBrowser_0, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[17:11:06] [17/INFO] [Terraria]: Loading World: Calamity Legit, IsCloud=False
[17:11:06] [17/INFO] [StatusText]: Resetting game objects
[17:11:08] [17/INFO] [StatusText]: Loading world data
[17:11:09] [17/INFO] [StatusText]: Settling liquids
[17:11:11] [17/INFO] [StatusText]: Loading map data
[17:11:11] [17/INFO] [StatusText]: Drawing map
[17:11:15] [1/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite_0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> CalamityMod_0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
[17:11:15] [1/INFO] [Terraria]: Entering world with player: Meh6446, IsCloud=False
[17:13:53] [1/INFO] [Terraria]: Loaded 6000 vanilla assets
[17:18:30] [1/INFO] [Terraria]: Loaded 7000 vanilla assets
[17:18:43] [1/INFO] [Terraria]: Loaded 8000 vanilla assets
[17:21:17] [18/INFO] [StatusText]: Saving world data
[17:21:17] [18/INFO] [StatusText]: Validating world save
[17:31:17] [18/INFO] [StatusText]: Saving world data
[17:31:17] [18/INFO] [StatusText]: Validating world save
[17:32:26] [1/DEBUG] [tML]: Hook IL.Terraria.Main::UpdateAudio() modified by CalamityModMusic_0
[17:32:26] [14/INFO] [StatusText]: Saving map data
[17:32:27] [14/INFO] [StatusText]: Saving world data
[17:32:27] [14/INFO] [StatusText]: Validating world save
[17:32:44] [8/INFO] [StatusText]: Resetting game objects
[17:32:44] [8/INFO] [Terraria]: Generating World: Calamity
[17:33:02] [8/INFO] [StatusText]: Creating underworld
[17:33:05] [8/INFO] [StatusText]: Creating dungeon
[17:33:10] [8/INFO] [StatusText]: Settling liquids
[17:33:41] [8/INFO] [StatusText]: Saving world data
[17:33:41] [8/INFO] [StatusText]: Validating world save
[18:05:28] [8/INFO] [Terraria]: Loading World: Calamity, IsCloud=False
[18:05:28] [8/INFO] [StatusText]: Resetting game objects
[18:05:28] [8/INFO] [StatusText]: Loading world data
[18:05:28] [8/INFO] [StatusText]: Settling liquids
[18:05:29] [1/INFO] [Terraria]: Entering world with player: Meh6446, IsCloud=False
[18:07:50] [1/WARN] [tML]: Silently Caught Exception:
System.NotSupportedException: XNA Framework Reach profile requires TextureAddressMode to be Clamp when using texture sizes that are not powers of two.
at Microsoft.Xna.Framework.Graphics.ProfileCapabilities.ThrowNotSupportedException(String message)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.VerifyCanDraw(Boolean bUserPrimitives, Boolean bIndexedPrimitives)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawIndexedPrimitives(PrimitiveType primitiveType, Int32 baseVertex, Int32 minVertexIndex, Int32 numVertices, Int32 startIndex, Int32 primitiveCount)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.PlatformRenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
at Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
at CalamityMod.Tiles.DraedonStructures.DraedonLabTurret.PostDraw(Int32 i, Int32 j, SpriteBatch spriteBatch) in CalamityMod\Tiles\DraedonStructures\DraedonLabTurret.cs:line 86
at Terraria.ModLoader.TileLoader.PostDraw(Int32 i, Int32 j, Int32 type, SpriteBatch spriteBatch)
at Terraria.Main.DrawTiles(Boolean solidOnly, Int32 waterStyleOverride)
at Terraria.Main.RenderTiles2()
at Terraria.Main.DoDraw(GameTime gameTime)
at Terraria.Main.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame_()
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)

[18:07:50] [1/WARN] [tML]: Silently Caught Exception:
System.NotSupportedException: XNA Framework Reach profile requires TextureAddressMode to be Clamp when using texture sizes that are not powers of two.
at Microsoft.Xna.Framework.Graphics.ProfileCapabilities.ThrowNotSupportedException(String message)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.VerifyCanDraw(Boolean bUserPrimitives, Boolean bIndexedPrimitives)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawIndexedPrimitives(PrimitiveType primitiveType, Int32 baseVertex, Int32 minVertexIndex, Int32 numVertices, Int32 startIndex, Int32 primitiveCount)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.PlatformRenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
at Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
at Terraria.Main.RenderTiles2()
at Terraria.Main.DoDraw(GameTime gameTime)
at Terraria.Main.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame_()
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)

[18:07:51] [1/ERROR] [Terraria]: System.NotSupportedException: XNA Framework Reach profile requires TextureAddressMode to be Clamp when using texture sizes that are not powers of two.
at Microsoft.Xna.Framework.Graphics.ProfileCapabilities.ThrowNotSupportedException(String message)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.VerifyCanDraw(Boolean bUserPrimitives, Boolean bIndexedPrimitives)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawIndexedPrimitives(PrimitiveType primitiveType, Int32 baseVertex, Int32 minVertexIndex, Int32 numVertices, Int32 startIndex, Int32 primitiveCount)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.PlatformRenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
at Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
at Terraria.Main.RenderTiles2()
at Terraria.Main.DoDraw(GameTime gameTime)
at Terraria.Main.Draw(GameTime gameTime)
[18:08:12] [1/FATAL] [Terraria]: Main engine crash
System.NotSupportedException: XNA Framework Reach profile requires TextureAddressMode to be Clamp when using texture sizes that are not powers of two.
at Microsoft.Xna.Framework.Graphics.ProfileCapabilities.ThrowNotSupportedException(String message)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.VerifyCanDraw(Boolean bUserPrimitives, Boolean bIndexedPrimitives)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawIndexedPrimitives(PrimitiveType primitiveType, Int32 baseVertex, Int32 minVertexIndex, Int32 numVertices, Int32 startIndex, Int32 primitiveCount)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.PlatformRenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
at Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
at Terraria.Main.RenderTiles2()
at Terraria.Main.DoDraw(GameTime gameTime)
at Terraria.Main.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame_()
 
so i created a calamity world and flew around and i came across this island (apparently its called "main planetoid") and immediately after the island was in view tmodloader instantly freezes and a few seconds later crashed and then a crashing a crash log appeared and told me to post the client.log file if asking for help so here it is:

[17:03:40] [1/INFO] [tML]: Starting tModLoader v0.11.8.4 Windows client (6/4/2021)
[17:03:40] [1/INFO] [tML]: Running on NetFramework 4.8
[17:03:40] [1/INFO] [tML]: Executable: C:\Program Files (x86)\Steam\steamapps\common\tModLoader\tModLoader.exe
[17:03:40] [1/INFO] [tML]: Working Directory: C:\Program Files (x86)\Steam\steamapps\common\tModLoader
[17:03:40] [1/INFO] [tML]: Launch Parameters:
[17:03:40] [1/DEBUG] [tML]: Assembly Resolve: -> MonoMod.RuntimeDetour, Version=20.11.16.1, Culture=neutral, PublicKeyToken=null
[17:03:40] [1/DEBUG] [tML]: Assembly Resolve: MonoMod.RuntimeDetour, Version=20.11.16.1, Culture=neutral, PublicKeyToken=null -> MonoMod.Utils, Version=20.11.16.1, Culture=neutral, PublicKeyToken=null
[17:03:40] [1/DEBUG] [tML]: Assembly Resolve: MonoMod.RuntimeDetour, Version=20.11.16.1, Culture=neutral, PublicKeyToken=null -> Mono.Cecil, Version=0.11.3.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
[17:03:41] [1/DEBUG] [tML]: Assembly Resolve: -> Ionic.Zip.Reduced, Version=1.9.1.8, Culture=neutral, PublicKeyToken=edbe51ad942a3f5c
[17:03:43] [1/DEBUG] [tML]: Assembly Resolve: -> Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
[17:03:46] [1/DEBUG] [tML]: Assembly Resolve: -> Steamworks.NET, Version=9.1.0.0, Culture=neutral, PublicKeyToken=null
[17:03:46] [1/INFO] [tML]: Checking Steam installation...
[17:03:47] [1/INFO] [tML]: Steam installation OK.
[17:03:47] [1/INFO] [Terraria]: Found Terraria steamapp install at: C:\Program Files (x86)\Steam\steamapps\common\Terraria
[17:03:47] [1/INFO] [Terraria]: Steam Cloud Quota: 152.6 MB available
[17:03:59] [1/DEBUG] [Terraria]: Graphics Device: Mobile Intel(R) 4 Series Express Chipset Family {Width:1366 Height:768 Format:Color AspectRatio:1.778646}
[17:03:59] [1/WARN] [tML]: Silently Caught Exception:
Microsoft.Xna.Framework.Graphics.NoSuitableGraphicsDeviceException: Could not find a Direct3D device that supports the XNA Framework HiDef profile.

Verify that a suitable graphics device is installed.

Make sure the desktop is not locked, and that no other application is running in full screen mode.

Avoid running under Remote Desktop or as a Windows service.

Check the display properties to make sure hardware acceleration is set to Full.
at Microsoft.Xna.Framework.GraphicsDeviceManager.FindBestPlatformDevice(Boolean anySuitableDevice)
at Microsoft.Xna.Framework.GraphicsDeviceManager.FindBestDevice(Boolean anySuitableDevice)
at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate)
at Terraria.Main.SetGraphicsProfileInternal()
at Terraria.Main.SetGraphicsProfile(GraphicsProfile profile)
at Terraria.Main.LoadContent()
at Microsoft.Xna.Framework.Game.Initialize()
at Terraria.Main.ClientInitialize()
at Terraria.Main.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame_()
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)

[17:03:59] [1/DEBUG] [Terraria]: Device Reset, Profile: Reach, Width: 800, Height: 480, Fullscreen: False, Display: \\.\DISPLAY1
[17:04:21] [1/INFO] [Terraria]: Loaded 1000 vanilla assets
[17:04:25] [1/INFO] [Terraria]: Loaded 2000 vanilla assets
[17:04:26] [1/INFO] [Terraria]: Loaded 3000 vanilla assets
[17:04:27] [1/INFO] [Terraria]: Loaded 4000 vanilla assets
[17:04:28] [1/INFO] [Terraria]: Loaded 5000 vanilla assets
[17:04:37] [1/DEBUG] [Terraria]: Device Reset, Profile: Reach, Width: 800 -> 1366, Height: 480 -> 706, Fullscreen: False, Display: \\.\DISPLAY1
[17:04:53] [8/DEBUG] [tML]: Assembly Resolve: -> MP3Sharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[17:04:54] [8/DEBUG] [tML]: Assembly Resolve: -> NVorbis, Version=0.8.4.0, Culture=neutral, PublicKeyToken=null
[17:04:59] [7/DEBUG] [tML]: Assembly Resolve: -> Mono.Cecil.Mdb, Version=0.11.3.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
[17:04:59] [8/DEBUG] [tML]: Assembly Resolve: -> Mono.Cecil.Pdb, Version=0.11.3.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
[17:05:01] [7/INFO] [Terraria]: JIT loading finished
[17:05:01] [8/INFO] [tML]: Unloading mods
[17:05:03] [8/INFO] [tML]: Finding Mods...
[17:05:44] [8/INFO] [tML]: Sandboxing: CalamityMod
[17:05:46] [8/INFO] [tML]: Sandboxing: CalamityModMusic
[17:05:46] [8/INFO] [tML]: Sandboxing: AlchemistNPCLite
[17:05:46] [8/INFO] [tML]: Sandboxing: BossChecklist
[17:05:46] [8/INFO] [tML]: Sandboxing: CheatSheet
[17:05:46] [8/INFO] [tML]: Sandboxing: DiscordRP
[17:05:46] [8/INFO] [tML]: Sandboxing: Clam2DRP
[17:05:46] [8/INFO] [tML]: Sandboxing: Luiafk
[17:05:46] [8/INFO] [tML]: Sandboxing: MagicStorage
[17:05:46] [8/INFO] [tML]: Sandboxing: RecipeBrowser
[17:05:46] [8/INFO] [tML]: Instantiating Mods...
[17:05:49] [8/INFO] [tML]: Initializing: ModLoader v0.11.8.4
[17:05:50] [8/INFO] [tML]: Initializing: CalamityMod v1.4.5.7
[17:07:40] [8/DEBUG] [tML]: Assembly Resolve: CalamityMod_0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> MonoMod.Utils, Version=20.5.14.1, Culture=neutral, PublicKeyToken=null
[17:07:43] [8/WARN] [tML]: Upgraded Reference MonoMod.Utils -> Version=20.5.14.1 -> 20.11.16.1
[17:07:43] [8/DEBUG] [tML]: Assembly Resolve: CalamityMod_0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> TerrariaHooks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
[17:07:56] [8/DEBUG] [tML]: Assembly Resolve: TerrariaHooks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> MonoMod.Utils, Version=19.12.19.1, Culture=neutral, PublicKeyToken=null
[17:07:56] [8/WARN] [tML]: Upgraded Reference MonoMod.Utils -> Version=19.12.19.1 -> 20.11.16.1
[17:07:57] [8/DEBUG] [tML]: Assembly Resolve: TerrariaHooks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> MonoMod.RuntimeDetour, Version=19.12.19.1, Culture=neutral, PublicKeyToken=null
[17:07:57] [8/WARN] [tML]: Upgraded Reference MonoMod.RuntimeDetour -> Version=19.12.19.1 -> 20.11.16.1
[17:07:57] [8/DEBUG] [tML]: Hook IL.Terraria.Wiring::HitWireSingle(int, int) modified by CalamityMod_0
[17:07:59] [8/DEBUG] [tML]: Assembly Resolve: CalamityMod_0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> Mono.Cecil, Version=0.11.2.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
[17:07:59] [8/WARN] [tML]: Upgraded Reference Mono.Cecil -> Version=0.11.2.0 -> 0.11.3.0
[17:08:18] [8/DEBUG] [tML]: Hook On.Terraria.Main::InitLifeBytes() added by CalamityMod_0
[17:08:19] [8/DEBUG] [tML]: Hook On.Terraria.NPC::SlimeRainSpawns(int) added by CalamityMod_0
[17:08:19] [8/DEBUG] [tML]: Hook IL.Terraria.WorldGen::MakeDungeon(int, int) modified by CalamityMod_0
[17:08:19] [8/DEBUG] [tML]: Hook IL.Terraria.WorldGen::GrowLivingTree(int, int) modified by CalamityMod_0
[17:08:19] [8/DEBUG] [tML]: Hook On.Terraria.WorldGen::OpenDoor(int, int, int) added by CalamityMod_0
[17:08:19] [8/DEBUG] [tML]: Hook On.Terraria.WorldGen::CloseDoor(int, int, bool) added by CalamityMod_0
[17:08:19] [8/DEBUG] [tML]: Hook IL.Terraria.Main::UpdateTime() modified by CalamityMod_0
[17:08:19] [8/DEBUG] [tML]: Hook On.Terraria.Main::UpdateTime_SpawnTownNPCs() added by CalamityMod_0
[17:08:21] [8/INFO] [tML]: Initializing: CalamityModMusic v1.4.5.3
[17:08:24] [8/INFO] [tML]: Initializing: AlchemistNPCLite v1.7.4
[17:08:25] [8/INFO] [tML]: Initializing: BossChecklist v1.1.5.5
[17:08:27] [8/DEBUG] [tML]: Hook On.Terraria.GameContent.Events.DD2Event::WinInvasionInternal() added by BossChecklist_0
[17:08:27] [8/INFO] [BossChecklist]: Boss Log integration messages will not be logged.
[17:08:27] [8/INFO] [tML]: Initializing: CheatSheet v0.6.6.4
[17:08:28] [8/INFO] [tML]: Initializing: DiscordRP v1.3.2
[17:08:28] [8/DEBUG] [tML]: Assembly Resolve: DiscordRP_0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> DiscordRP_DiscordRPC_0, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[17:08:28] [8/DEBUG] [tML]: Assembly Resolve: DiscordRP_DiscordRPC_0, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null -> Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
[17:08:28] [8/WARN] [tML]: Upgraded Reference Newtonsoft.Json -> Version=12.0.0.0 -> 10.0.0.0
[17:08:29] [8/INFO] [tML]: Initializing: Clam2DRP v1.4.4.4
[17:08:29] [8/INFO] [tML]: Initializing: Luiafk v1.0.0.130
[17:08:30] [8/INFO] [tML]: Initializing: MagicStorage v0.4.3.5
[17:08:31] [8/INFO] [tML]: Initializing: RecipeBrowser v0.8.9
[17:08:32] [8/DEBUG] [tML]: Hook On.Terraria.Recipe::FindRecipes() added by RecipeBrowser_0
[17:08:32] [8/DEBUG] [tML]: Hook On.Terraria.Player::AdjTiles() added by RecipeBrowser_0
[17:08:32] [8/INFO] [tML]: Setting up...
[17:08:33] [8/INFO] [tML]: Loading: ModLoader v0.11.8.4
[17:08:33] [8/INFO] [tML]: Loading: CalamityMod v1.4.5.7
[17:08:36] [8/INFO] [CalamityMod]: ModLoader version > 0.11.7.7 detected. Mechworm UUID workaround is disabled.
[17:08:37] [8/INFO] [tML]: Loading: CalamityModMusic v1.4.5.3
[17:08:37] [8/DEBUG] [tML]: Hook IL.Terraria.Main::UpdateAudio() modified by CalamityModMusic_0
[17:08:38] [8/INFO] [tML]: Loading: AlchemistNPCLite v1.7.4
[17:08:38] [8/INFO] [tML]: Loading: BossChecklist v1.1.5.5
[17:08:38] [8/INFO] [tML]: Loading: CheatSheet v0.6.6.4
[17:08:38] [8/INFO] [tML]: Loading: DiscordRP v1.3.2
[17:08:38] [8/INFO] [tML]: Loading: Clam2DRP v1.4.4.4
[17:08:38] [8/INFO] [tML]: Loading: Luiafk v1.0.0.130
[17:08:39] [8/INFO] [tML]: Loading: MagicStorage v0.4.3.5
[17:08:39] [8/INFO] [tML]: Loading: RecipeBrowser v0.8.9
[17:08:40] [8/INFO] [tML]: RAM usage: 1.4 GB
[17:08:40] [8/INFO] [tML]: Adding Recipes...
[17:08:43] [8/DEBUG] [tML]: Assembly Resolve: -> RecipeBrowser_0, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[17:08:43] [8/DEBUG] [tML]: Assembly Resolve: -> RecipeBrowser_0, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[17:11:06] [17/INFO] [Terraria]: Loading World: Calamity Legit, IsCloud=False
[17:11:06] [17/INFO] [StatusText]: Resetting game objects
[17:11:08] [17/INFO] [StatusText]: Loading world data
[17:11:09] [17/INFO] [StatusText]: Settling liquids
[17:11:11] [17/INFO] [StatusText]: Loading map data
[17:11:11] [17/INFO] [StatusText]: Drawing map
[17:11:15] [1/DEBUG] [tML]: Assembly Resolve: AlchemistNPCLite_0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null -> CalamityMod_0, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
[17:11:15] [1/INFO] [Terraria]: Entering world with player: Meh6446, IsCloud=False
[17:13:53] [1/INFO] [Terraria]: Loaded 6000 vanilla assets
[17:18:30] [1/INFO] [Terraria]: Loaded 7000 vanilla assets
[17:18:43] [1/INFO] [Terraria]: Loaded 8000 vanilla assets
[17:21:17] [18/INFO] [StatusText]: Saving world data
[17:21:17] [18/INFO] [StatusText]: Validating world save
[17:31:17] [18/INFO] [StatusText]: Saving world data
[17:31:17] [18/INFO] [StatusText]: Validating world save
[17:32:26] [1/DEBUG] [tML]: Hook IL.Terraria.Main::UpdateAudio() modified by CalamityModMusic_0
[17:32:26] [14/INFO] [StatusText]: Saving map data
[17:32:27] [14/INFO] [StatusText]: Saving world data
[17:32:27] [14/INFO] [StatusText]: Validating world save
[17:32:44] [8/INFO] [StatusText]: Resetting game objects
[17:32:44] [8/INFO] [Terraria]: Generating World: Calamity
[17:33:02] [8/INFO] [StatusText]: Creating underworld
[17:33:05] [8/INFO] [StatusText]: Creating dungeon
[17:33:10] [8/INFO] [StatusText]: Settling liquids
[17:33:41] [8/INFO] [StatusText]: Saving world data
[17:33:41] [8/INFO] [StatusText]: Validating world save
[18:05:28] [8/INFO] [Terraria]: Loading World: Calamity, IsCloud=False
[18:05:28] [8/INFO] [StatusText]: Resetting game objects
[18:05:28] [8/INFO] [StatusText]: Loading world data
[18:05:28] [8/INFO] [StatusText]: Settling liquids
[18:05:29] [1/INFO] [Terraria]: Entering world with player: Meh6446, IsCloud=False
[18:07:50] [1/WARN] [tML]: Silently Caught Exception:
System.NotSupportedException: XNA Framework Reach profile requires TextureAddressMode to be Clamp when using texture sizes that are not powers of two.
at Microsoft.Xna.Framework.Graphics.ProfileCapabilities.ThrowNotSupportedException(String message)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.VerifyCanDraw(Boolean bUserPrimitives, Boolean bIndexedPrimitives)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawIndexedPrimitives(PrimitiveType primitiveType, Int32 baseVertex, Int32 minVertexIndex, Int32 numVertices, Int32 startIndex, Int32 primitiveCount)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.PlatformRenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
at Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
at CalamityMod.Tiles.DraedonStructures.DraedonLabTurret.PostDraw(Int32 i, Int32 j, SpriteBatch spriteBatch) in CalamityMod\Tiles\DraedonStructures\DraedonLabTurret.cs:line 86
at Terraria.ModLoader.TileLoader.PostDraw(Int32 i, Int32 j, Int32 type, SpriteBatch spriteBatch)
at Terraria.Main.DrawTiles(Boolean solidOnly, Int32 waterStyleOverride)
at Terraria.Main.RenderTiles2()
at Terraria.Main.DoDraw(GameTime gameTime)
at Terraria.Main.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame_()
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)

[18:07:50] [1/WARN] [tML]: Silently Caught Exception:
System.NotSupportedException: XNA Framework Reach profile requires TextureAddressMode to be Clamp when using texture sizes that are not powers of two.
at Microsoft.Xna.Framework.Graphics.ProfileCapabilities.ThrowNotSupportedException(String message)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.VerifyCanDraw(Boolean bUserPrimitives, Boolean bIndexedPrimitives)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawIndexedPrimitives(PrimitiveType primitiveType, Int32 baseVertex, Int32 minVertexIndex, Int32 numVertices, Int32 startIndex, Int32 primitiveCount)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.PlatformRenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
at Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
at Terraria.Main.RenderTiles2()
at Terraria.Main.DoDraw(GameTime gameTime)
at Terraria.Main.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame_()
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.WindowsLaunch.Main(String[] args)

[18:07:51] [1/ERROR] [Terraria]: System.NotSupportedException: XNA Framework Reach profile requires TextureAddressMode to be Clamp when using texture sizes that are not powers of two.
at Microsoft.Xna.Framework.Graphics.ProfileCapabilities.ThrowNotSupportedException(String message)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.VerifyCanDraw(Boolean bUserPrimitives, Boolean bIndexedPrimitives)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawIndexedPrimitives(PrimitiveType primitiveType, Int32 baseVertex, Int32 minVertexIndex, Int32 numVertices, Int32 startIndex, Int32 primitiveCount)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.PlatformRenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
at Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
at Terraria.Main.RenderTiles2()
at Terraria.Main.DoDraw(GameTime gameTime)
at Terraria.Main.Draw(GameTime gameTime)
[18:08:12] [1/FATAL] [Terraria]: Main engine crash
System.NotSupportedException: XNA Framework Reach profile requires TextureAddressMode to be Clamp when using texture sizes that are not powers of two.
at Microsoft.Xna.Framework.Graphics.ProfileCapabilities.ThrowNotSupportedException(String message)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.VerifyCanDraw(Boolean bUserPrimitives, Boolean bIndexedPrimitives)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawIndexedPrimitives(PrimitiveType primitiveType, Int32 baseVertex, Int32 minVertexIndex, Int32 numVertices, Int32 startIndex, Int32 primitiveCount)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.PlatformRenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush()
at Microsoft.Xna.Framework.Graphics.SpriteBatch.End()
at Terraria.Main.RenderTiles2()
at Terraria.Main.DoDraw(GameTime gameTime)
at Terraria.Main.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame_()

I'm fairly sure that you should go to a community dedicated to the mod.

any links?


Hey guys, I've moved your posts to the Calamity thread so that they're in the right place :)
 
when me and my friend were trying to fight slime god and both of us died slime gods core de spawned and the large slime's sunk into the ground but not despawing when we chased it to hell it started teleporting onto us and turning invincible
 
when me and my friend were trying to fight slime god and both of us died slime gods core de spawned and the large slime's sunk into the ground but not despawing when we chased it to hell it started teleporting onto us and turning invincible
The joy of multiplayer Terraria. If this is the first bug u encountered so far then brace yourself..it won't be the last. Boss fights are not meant to be done in multiplayer that's why it will go crazy with certain bosses, to the point when some of them cant be spawned (but its completely random)
 
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