that's more of a calamity vanities problem if i'm correct, but if it isn't then i'm sure its intended (also you dont have to use them)Im not sure if this is a bug, however i was able to get dev wings, dev yo-yos and the dev armors from the dessert scourge treasure bag (prehardmode)
Yes:I've played terraria for a bit, but this thing popped up when i wanted to try out the calamity mod, any idea's why this is happening?
So just use that mod while generating a new world. (You can safely disable it afterwards.)Just enable this when creating a new Calamity mod world.
Don't worry, It will NOT remove the astral biome chest in dungeon or change its position when the world is generating.
This mod is useless after your world is generated and it doesn't make any changes to the game itself, so you can disable it after that.
This bug occurs because tmodloader changed the scope of variables which define the range of dungeon while the world is generating. These members (dMaxX, dMaxY, dMinX, dMinY) used to be private but now they are public. And then after tmodloader's update, Calamity can't get them by previous way of reflection, so the Astral Chest fail to generate and the process of world creating crashes.
What I done is just change the way in which the search for these members is conducted by reflection. And that's all. No more changes.
Read my previous post just above, you need a worldgen fix mod.HELP My calamity isn't working
I don't have the abyss or brimstone crag biome
And I can't create new ones
It says that the biome chests aren't loading
Some of is before the player, some of it is during. A good example of this is the Astrum Aureus lore, which obviously happens during the playthrough due to the Astral infection only showing up in hardmodeDoes anyone know if the calamity lore is happening During a play through, or are we playing in a world Post-lore?