Fabsol
The Destroyer
Okay, cool! Do you know of a way to generate your ores in an already made world?
Yup! Most of the ores are going to generate upon boss downs.
Okay, cool! Do you know of a way to generate your ores in an already made world?
Awesome! So I can just kill bosses and get the ore to appear. Sweet.Yup! Most of the ores are going to generate upon boss downs.
ok, so i play with a mod that makes bosses use expert AI with the increased stats, i fought the slime god, and now it has switched my world to expert, is this intended, because i know this doesnt happen under any other circumstances.
you mean the slime god will be getting a different AI? if so cool, and it wasnt too much of an issue with the switching to expert thing, since i just found out the mod that changes boss AI's has a /expert command so i can just switch back anyway.That is incredibly odd
I'm going to test him again right now on Normal mode to see if it switches. This is after I've updated his AI to not use vanilla Slime King AI btw
EDIT: With the new AI update it doesn't seem like this issue occurs. I fought him in a new Normal world and it didn't switch to Expert.
you mean the slime god will be getting a different AI? if so cool, and it wasnt too much of an issue with the switching to expert thing, since i just found out the mod that changes boss AI's has a /expert command so i can just switch back anyway.
Unsure as to if someone has already reported this, but, the Statigel Greaves seem to add 1000% minion damage instead of the 10% that the description states, which results in some very hard hitting earlygame summons.
Even though it is a work in progress, you should take advantage of that bonus when you can, but thanks for pointing that out. There are other ways where we can have super powerful minions.Unsure as to if someone has already reported this, but, the Statigel Greaves seem to add 1000% minion damage instead of the 10% that the description states, which results in some very hard hitting earlygame summons.
Yeah, I was poking around in the tmodreader output to see what was up and fixed it as well. c:Just fixed that, my god. I can't believe I missed that.
I had it set to 10 instead of 0.1
I don't know if this was fixed or not, but the slime god's hitbox seems a bit off, you can only hurt it in the lower part of its body.
you made... post moon-lord... twins... may god have mercy on us all...
you made... post moon-lord... twins... may god have mercy on us all...
EDIT: i just saw the third one... what monstrosity have you created?!
Looks like everything on the list is finished... so can we expect an update soon?
Also, new boss: