Can someone explain how critical strike works

Do you know if it's calculated before or after armor?
Afterwards. The game first calculates how much damage a hit should do (based on defense), and then doubles it if the attack is a crit.

The same is true for knockback: first the knockback is calculated based on the strike and the NPC's knockback resistance, then it's run through some diminishing returns calculations, and then, if the atttack was a crit, increases the knockback by 40%.
 
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