Here are some more interesting facts on this place. I added fully functional teleport rooms. I also made it so when you go to the area to get the Jewel to open the blue doors that it actually does open all blue doors in the map. I put in a switch to disable all of the spikes on the map, and a switch to disable all of the mist grates. I setup a teleporter for the inverted castle when I start working on it. In the clock tower I have rotating gears. At the entrance I have it so when you get in the gate will lock you in and you cannot exit out (like the game). I also wired a teleporter to the nightmare area which I placed on the upper right corner of the map. Every candle, pot, clock, and such are all in place where they should be. The next part of the project is to do the inverted castle in the underworld. I will admit that I WILL use TEdit for that part since that is too much of a pain otherwise. I am planning on making it so that when you get to each area with an item that it has a Terraria equivalent of it on the map (placing them using item racks). This way you can actually tour through the map as if you were going through the actual game.
I am going to probably do one of the other castles in the Castlevania series. I haven't decided what will be the next one, but it might be Circle of the Moon's map.
I will post up some more pictures that are in game with my Alucard character I made. I also will try to do a video recording giving a tour of the area when I can.