Sprites Changing textures depending on the season

There are currently two events in Terraria that occur depending on the time on the player's computer: Halloween and Christmas.
Maybe it would be possible to make the grass and trees change their textures depending on the time on the computer too? In autumn, yellow, golden leaves. In winter, slightly covered with snow.

I think it adds a nice atmosphere to the game, and it looks so cool...

Aalso, if someone suddenly doesn’t want to play with such textures, there is an option to turn them off in the settings.

Below are some examples using some textures from the steam workshop:

Autumn version:
View attachment 431895
View attachment 431893

View attachment 431890

Winter version:
View attachment 431900

And change logotip grass too:
View attachment 431897

View attachment 431898
I LOVE THE IDEA:joy::pinky::gslime::bluslime::yslime::pslime::bslime::islime::lslime::cslime::sslime::rslime::hoppinjack::kingslime::redspin::redmunch::red::red2:
 
They used to have two seasonal bosses on legacy edition and old mobile: Lepus the giant evil Easter bunny, and Turkor the Ungrateful which was a reanimated roast Thanksgiving turkey. I hated Lepus, and never got to play with Turkor, so I’m not really sure if they would be the best. I also hear that the devs are adverse to adding legacy features to the current game, so this suggestion might be irrelevant.
 
They used to have two seasonal bosses on legacy edition and old mobile: Lepus the giant evil Easter bunny, and Turkor the Ungrateful which was a reanimated roast Thanksgiving turkey. I hated Lepus, and never got to play with Turkor, so I’m not really sure if they would be the best. I also hear that the devs are adverse to adding legacy features to the current game, so this suggestion might be irrelevant.
I'm not talking about bosses, but about the textures of grass and foliage

I didn't like these bosses too
 
IMG_2472.png

not complaining, but I think the overhaul mod did something similar to this
 
The only reason I'm hesitant to get onboard with adding Seasons, visually to Terraria, is that the World seems to have much different rules than a spherical-shaped planet like our own.

For example, there's both a Jungle and Desert Biome on opposing sides of the "World", with a thriving Forrest Land in the center, yet no Prairie or Savanna [then Steepes] to be found in-between extremes - to suggest that World-Biome-placement [planetary rotation] has some meaningful effect on the environment. That being the case, Terraria is likely... a Terrarium, more than anything else, where each Biome exists by some "artificial", magical or "physical laws" outside of our own Universe.

In addition, what extreme is Hallow or the World Evils, and what extreme is Jungle with no Swampland? Once you start applying 'our' planetary rules to Terraria, you might as well just make a Second Game and start from scratch. 🧐 🤷‍♀️
 
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