tModLoader Cheeze's Content Pack

RunicPixels🧚🌳

Empress of Light
Hello everyone,
This is a mod for Terraria named "Cheeze's Content Pack" or "CheezeMod" as a abbreviation. It's a mod that can be used in combination with "tModLoader".
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NOTE: Update 1.1.2 for tModLoader 0.10 has just come out! If you see or find anything odd be sure to tell me!


Download

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What's this mod about?

This mod has content spread across a variety of places in Terraria. This mod will be an all-round mod that tries to implement content on a variety of ways.

The mod has a lot of inspiration and content from other games which I love(d) to play. Balance is very important to this mod, I do not want to supply people with overpowered items, I rather want people to have fun and unique alternative items to use.

I also made some content that improves the quality of life of Terraria, stacked blocks for example, can really help to save chest space and some items that were a bit of a nuisance or RNG based to get have gotten alternative recipes so that you can get them whilest not relying on luck.

The mod also has a few new monsters, they are still few in numbers, but they are coming along nicely. They are either new monsters, variants of other monsters or inspired by other games.

So, the main goal of the mod is to make Terraria stronger where it is strong, but also help to make some of the more annoying experiences slightly less so.





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What does this mod currently have?

As of right now the mod includes several tools, an armor set, a few new armor parts, a number of accessories, a new generated ore, 140+ weapons, lots of materials, several monsters, a town npc and a crafting station.

• There's content spread over hardmode and pre-hardmode.

• New content spread over a variety of biomes, places and events.

• Stacked Items crafted at a heavy work bench to save chest space.

• A ton of content related to other games like Ratchet & Clank, FlyFF and Overwatch.

• Variants to certain vanilla monsters with useful loot.

• Lots of new, fun and unique items are available.

• Tiered Kunai and Halberds.

• Alternative ways to get certain vanilla items.

• Several Quality of Life improvements.



Feel free to visit the wiki for information about the mod.

http://cheezes-content-pack.wikia.com/wiki/Cheeze's_Content_Pack_Wiki



v1.1.2 - 0.10.0.2 Support, Quality Improvements and Nukes!

Major Changes to most "Fist" Weapons. Utilizing FlashKirby99's WeaponOut methods to have a variety of special attacks, a better appearance and much more!

Changes to Pulse Pistol and The High Noon to reflect your ammo on usage (might change again in the future in it's own ui section).

Platforming Improvements to Agents of Doom Upgrade line.

Variety of grammar tweaks and balances, I have rewritten a lot of text, so if you see any grammar mistakes, contact me.

Added two new weapons to the Gravity Bomb upgrade line.

A ton of graphical improvements to older sprites.

Fixed some minor bugs.



v1.1.1.4 - 0.9.2.1 support.

Added a new monster.

Fixed Loot pool of Dragon Eye.

Buffed Pulse Rifle and the Vaporizers slightly



v1.1.1.3 - Happy late new year!

Fixed certain monsters spawning wrongly on the Y axis. I.E. Spawning in hell while they shouldn't.

Added a new recipe for Money Through if Thorium Mod is enabled.

Changed Molten Eye (which now spawns correctly) to only appear after defeating EoW/BoC.

Changed Dragon Eye to only appear after defeating EoC.

Overal Reduced Spawnrate of most monsters in the mod.

Revisited a lot of old sprites that were below par.



v1.1.1.2 - Merry Xmas

Build for 0.9.1

Fixed AI problem with Granite Wanderer in expert mode shooting more than a single laser at once.

Nerfed Dragon Eye.

Removed Hellstone Bolt drop from monsters in the Underworld except Wall of Flesh, thus preventing an early way to get tier 2 weapons.

Lancer and Heavy Lancer damage buffed and its shots now evaporate in water.

Lava Gun buffed and its shots now evaporate in water.

And more general fixes and balancing.

Nerfed Dragon Eye in expert mode.



v1.1.1 - Galactic Madness.
New Town NPC: Martian Trader

Added Mahogany Blowpipe.

Added Callisto Bow.

Ultra Agents now permanently fly and do more damage.

Added Slime Staff to King Slime drop list if Quality of Life mod is not loaded.

Made the Merchant sell flares if you have a Lava Gun or its upgrades in your inventory.

Made the Arms Dealer sell Rocket 0.

Improved compatibility with Prefixes from Enemies.

Fixed a bug that caused certain parts of recipes to dissapear when hovering over it when using a recipe group.

Lancer and Lavagun resprited by Vladimier, I altered the upgraded variants of the Lava Gun to match his style.

Resprited the Walloper and its upgrades.



v1.1 - An update that flies for fun.


Updated for tModLoader 0.9



[Flyff]

Added Guardian Axe, Ambidexious Axe, Pickaxe, Sword, Big Sword, Wand, Staff, Yoyo, Bow, Knuckle, Stick and Essence inspired by the game FlyFF. These can be obtained by a drop from Skeletron.

Added Historic Axe, Ambidexious Axe, Pickaxe, Sword, Big Sword, Wand, Staff, Yoyo, Bow, Knuckle, Stick and Essence inspired by the game FlyFF. These can be obtained by a drop from Wall of Flesh.

Added "Sword of the Silver Sword" also a weapon with a very silly name from the game FlyFF.

Added Peision Necklace, Mental Necklace and Gore Necklace inspired by FlyFF.

Added Critical Damage Multiplier for hold items and equipment.



[Ratchet & Clank]

Added Liquid Gravity Gun an upgrade for both the Liquid Ichor gun and the Liquid Cursed Flame Gun. It inflicts a new debuff on enemies that pulls them down from the air.

Added Ultra Bomb Glove, you've never thrown grenades this fast before, end-game throwing item.

Added Ultra Heavy Bouncer, it just keeps splitting, final upgrade to the Bouncer.

Added Ultra Multistar which, like the bouncer just keeps splitting, also updated the Mega Multistar.

Added Gravity Bomb, a powerful early game ranged explosive weapon.

- As well as it's upgrade the Mini Nuke, Torgue approves.

Added Agents of Doom, a devastating new summoning item.

- Also added the upgraded variants, the Agents of Dread, the Mega Agents of Dread and the Ultra Agents of Dread these have some devastating firepower.



[Other]

Added Three new monsters, one is found in the Underworld, one is found in the Jungle, the other is found in the Dungeon, all are pre-hardmode.

Added Pearlwood Axe and Pickaxe.

Changed all expert boss drops to treasure bags.

Tons of code improvements.

Some flame projectiles are now affected by water.

Some quality improvements to (older) weapons.

Minor bugfixes and balancing.

Reduced some unneccesary files and thus the mod file size.

Reintroduced the glow of certain kunai's lying in the world.

Published mod on GitHub for public access and version control.






v1.0.2.1 - Very hot fix.


Added Skull Halberd and Bone Kunai.

Removed glow from kunai's lying in the world, doesn't seem to be working in current tModLoader version, will look into this later.

Compatible with latest tModLoader version.



v1.0.2 - Slash and Stab.

Made some optimizations.

Added a few Ultra versions of the Ratchet and Clank weapons, craftable with Luminite Bolts.

Added 15+ Halberds spread over pre-hardmode(copper-platinum, hellstone, etc) and early hardmode(cobalt-titanium), which can be right clicked to slash or left clicked to stab.

Added Leaf Kunai and visually updated Hellstone Kunai.

Buffed and nerfed several weapons, they were slightly underpowered or overpowered in comparison to other weapons of their tier.

Fixed secret weapon crafting recipe.

Added recipes for Blindfold and Frozen Turtle Shell.

Added Cross Necklace to Paladin drop table.

More miscellaneous fixes.





v1.0.1.1 - Buffs and Stuffs

Slightly lowered Tyhrranoid and Robonoid spawn chance, and further halved Tyhrranoid spawnrate in hardmode.

Changed Starlight Armor to have a custom buff.

Added Stacked and Double Stacked Ebon-, Crim- and Pearlstone Blocks and Gel.

Added Luminite Bolt droppable and craftable by Moon Lord. Not used for anything yet, expect Ratchet and Clank weapon upgrades Soon™.

Added Hallowed Bolt to Hardmode Bosses Drop.

Hopefully fixed the issues some people were having updating to 1.0.1.

A few general fixes.



v1.0.1 - Cheese, mate.

Added CHEESE! Yes, people it's finally here. Kill some herplings and derplings to get some.

Added two new semi secret items.

Added upgrades to all Ratchet and Clank weapons.

Added a new accessory combination.

Fixed a few recipes not needing a work station and requiring and outputting the right items.

Overhauled all Walloper-type weapons.

Minor fixes to certain weapons.

More general fixes, balancing and tweaks after thorough playtesting.





v1.0.0.1 - Post release hotfix

Added recipes for Goodie Bag, Christmas Present, Eater's Bone, Bone Ratle and Unlucky Barn.

Added a secret new item.

Fixed Stacked Mud not being able to be converted back to normal mud.

Fixed True Chaos Theory having no recipe.

Fixed Projectile Shooting Swords doing no damage with their projectiles.



v1.0 - Out of Alpha.

Added Stacked and Double Stacked Dirt, Mud, Stone, Sand, Snow and Wood Blocks.

Added Robonoid and Protopet hostile monsters.

Added a drop to the Flying Dutchman which is used to craft some new weapons and items, which so far are three pistols that shoot their respective biome specific bullets.

Added 3 magic spells which are served to be part and the product of a Mage's alternative to the Night's Edge, these spells are Thorn Blast, Chaos Theory and True Chaos Theory.

Added Blitz Gun, Blitz Cannon, Bouncer, Heavy Bouncer, Pulse Rifle, Vaporizer, Bomb Glove, Gold Bomb Glove, Chopper and Multi-Star Also updated older Ratchet & Clank guns.

Added a Pulse Pistol with a custom reload function, as well a a pistol called The High Noon. (references from Overwatch)

Added Tempo Accelerator.

Added mage's and ranger's variant of the Broken Hero Sword.

Added True Volcano Crossbow.

Added a few new materials, for example a multitude of gem lenses.

Added all pre-hardmode ore kunai's.

Support for the latest versions of Terraria(1.3.1.2) and tModloader(0.8.1.1).

Changed Titanium Kunai to being unable to give shadow dodge if there's already an instance of shadow dodge active on the player (No refreshing duration).

Increased Titanium Kunai Shadow Dodge duration from 2 seconds to 4.5 seconds, decreased shadow dodge chance from 4% to 2.5%. (10% chance with a full penetration).

Changed One Punch glove hit effects a little bit.

Fixed Thyrranoid being able to spawn below the rock layer, you'll now no longer find Thyrranoids in places like the Underworld now.

Fixed Throwing Palladium Armor now to trigger the vanilla set effect, the palladium kunai now checks for the vanilla set effect and gives a chance for double the Rapid Healing time if the player wears any Palladium set.

Numerous bugfixes, tweaks and balancing.

And a lot more!





Alpha v0.6.1 - tModloader updated.

Added even more kunai's! (Hellstone, Meteorite and Chlorophyte).

Added a cobalt and palladium throwing helmet with set bonus.

Fixed some minor issues and improved balance a bit.

Changed Orichalcum kunai to have the same effect as the armor set.

Fixed mod to work in tModloader 0.8.0.0



Alpha v0.6 - One Punch of an Update.

Added a new monster from Ratchet and Clank called the Thyrranoid(credits to MapleStrip for making the sprite a long time ago).

Added a new weapon from Ratchet & Clank called the Walloper, it's either rarely dropped by Thyrranoids or crafted at the Megacorp Vendor.

Changed the recipe of the MegaCorp vendor to allow it being made without requiring Meteorite.

Added a few anime related weapons to the game, namely the One Punch Glove and the Nietono no Shana.

Added nine Kunais to the game, which are the Iron, Starlight, Cobalt, Palladium, Mythril, Orichalcum, Adamantite, Titanium and Hallowed Kunai.

Increased droprate of Kaboomerang a bit and made it droppable by Flying Snakes.

Added Chronicle Sword from the Dark Cloud series.

Added better effects for projectiles hitting tiles (Thanks to Divermansam!)

Changed the sprite of the Kaboomerang.

Added Iron Bolts, craftable with Iron/Lead bars at the anvil or dropped by Thyrranoid.

Fixed Granite Rod doing melee damage instead of magical, also fixed the rarity of the Sun Strike.

Eli10293 improved a lot of the sprites in the mod.



Alpha v0.5 - Floating Island Expansion.

Added a new ore that spawns on floating islands and high hills called "Starlight Ore", mineable with a Gold Pickaxe or higher.

Added Starlight Bar. Made by either Starlight ore, or as an alloy of Gold/Platinum, Silver/Tungsten and Fallen Stars.

Added Starlight Armor, an pre-hardmode floating island armor that serves "Spellblade" type characters boosting both melee and magic capacities.

Added Star Chakram, a fancy Boomerang that shoots stars on hit.

Added Starlight Paxel and Hammer.

Added a few craftgroups(optimizing recipes).

Added new recipes for ... in a Bottle, Sunplate Bricks, Starfury, Lucky Horseshoe, Shiny Red Balloon and the Sky Mill.

Updated Livingwood Pitchfork Projectile sprite and resized the Bonemerang a bit.

Changed Star Blitz recipe and sprite.

Changed Meteorite and Hellstone Cog to Bolt with new sprites, made them droppable in their respective biomes as well.




Alpha v0.4 - Balance and Boomerangs.


Added Bonemerang and Kaboomerang.

Made a new sprite for the Hercules, Gradience and Sunstrike swords.

Tweaked the Star Blitz sprite a little bit.

Lots of balancing and changes with the Ratchet & Clank weapons including particle effects, new custom (heavy)lancer bullet override and more.

Improved some projectiles to do the correct damage type.

Improved every bow's attack speed.

Fixed Obisidan string recipe missing and changed sprite.



Alpha v0.3 - A bit of everything.

Made a few changes with the Ratchet & Clank weapons, they now need a bit more variety to obtain, but they are also stronger, also improved their sprites a bit.

Imported some new sounds.

Added the Liquid Nitrogen Gun as an upgade to the lava gun.

Fixed a double recipe for the Hellwing bow.

Increased defense, damage and money drop of the Granite Wanderer.

Added Mushwood, Mushwood Bow and Mushwood Pitchfork.

Added a Granite Rod magical weapon as a rare drop to the Granite Wanderer.



Alpha v0.2.1 - Multiplayer & More

Changed Granite Wanderer to shoot lasers, increased it's defense and lowered it's hp.

Improved compatibility with 0.7.1.+

Changed Sun Strike Projectile to have a higher velocity.

Added a Lava Gun to the Megacorp Vendor that shoots flares.

Added a Flare recipe at Megacorp Vendor (9 Musket Balls are used for 9 Flares).

Fixed Granite Wanderer in Multiplayer.



Alpha v0.2 - Lasers and stuff

Added 6 Lasersabers that also shoot lasers.

Fixed some bugs related to the Heavy Lancer.

Fixed several percentages to match what's intended.

Added a small chance (0.25%) for fire imps to drop either the Flower of Fire or the Imp Staff.

Added an extra effect to the Demon and Tendon Crossbow

Tweaked some (internal) drop rates.

Alternated a few crafting recipes.

Added a Granite Lance.

Added Flame Wing as a drop to Hellbats and Lavabats, used in Hellwing Bow.

Tweaked the Wood Pitchfork projectile spawn a bit to remove "Cheezing".



Alpha v0.1.1 - The first update

Added 2 new spears called the Wooden Pitchfork and Living Wood Pitchfork and tweaked the Sun Strike.

Also made the Flamelash and Sunfury droppable by the Bone Serpent as well as the Rocket Boots from the Goblin army by a rare chance.




Alpha v0.1 - Original Release


Added 10 new weapons

Added 5 crafting materials

Added 1 new npc

Added 2 custom recipes for vanilla items and 1 new crafting station.
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Gravity Bomb




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Guardian Staff




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Star Blitz




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Volcano Crossbow




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Heavy Bouncer




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Historic Yoyo




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Agents of Doom



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We want the content of our mod to be found on a central wiki instead. You can find the (currently barebones) wiki at: http://cheezes-content-pack.wikia.com/wiki/Cheeze's_Content_Pack_Wiki

Since I (Cheezegami) do most of the content alone I want to focus on creating content.

Feel free to use the Recipe Browser Mod to find additional content not listed in here(outdated) or the wiki(incomplete).

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Wooden Pitchfork

Made with 10 wood at the workbench.



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Mushwood Pitchfork

Made with 10 mushwood at the workbench.



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Living Wood Pitchfork

Made with 10 wood at the Living Loom.

Shoots one or more leaves.



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Granite Lance

Made with 40 Granite Shard and 12 Granite Blocks.

Provides 2 seconds of 'endurance' on hit.



As well as a ton of halberds, see them ingame.

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Hercules

Made by 10 Meteorite Bars, 30 Relic Fragments and 10 Sturdy Fossils at an anvil.

Provides 3 seconds of 'rage' on hit.



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Gradience

Made by either a Light's Bane or a Blood Butcherer, 20 Obsidian and 30 Granite Shard at an anvil.

Provides 3 seconds of 'endurance' on hit.



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Sun Strike

Made by the Starfury, The Bee Keeper, the Fiery Greatsword, the Gradience and the Hercules at a Demon/Crimson Altar.

Shoots out Sunstrikes to ingite your enemies.

Also provides one second of either 'rage' or 'endurance' on direct hit.



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Nietono no Shana

Made by 5 Flame Wing, 5 Soul of Might, 10 Soul of light and 9 Hallowed bars at a Mythril/Orichalcum anvil.

Puts your enemies on fire.



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Lasersabers

Made by the respective Phasesaber, 8 ectoplasm and a keybrand at a Mythril/Orichalcum anvil.

They also shoot lasers.



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Chronicle Sword

Made with a Pearlwood Sword, an Excalibur, 7 ectoplasm, and 7 Souls of Light at a Mythril/Orichalcum anvil.

Shoots out three holy blasts

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Bonemerang

Dropped in the prehardmode dungeon.

Can stack up to 2 times.



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Kaboomerang

Dropped in the Lihzard Temple or crafting with Beetle Shells and Solar Tablet Fragments.

Explodes on hit, can stack up to 2 times.



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Star Charkram

Made by 12 Starlight Bar and 5 feathers at a Sky Mill.

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One Punch Glove

Made with 10 Luminite Bars, 10 Solar Fragments, 10 Beetle Husks, 10 Souls of Might, 10 Soulsof Fright, 10 Soulsof Sight, 10 Souls of Light and 10 Souls of Night.

One Punch is all you need.

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Star Blitz

Made with 12 Starlight Bar and 1 Book at the Sky Mill.

Summons a flurry of stars.



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Granite Rod

Dropped by Granite Wanderers in the Granite Biome.

Shoots a resonating beam.

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Mushwood Bow


Made with 10 Mushwood at a Workbench.



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Demon Crossbow

Made with a Demon Bow, 15 Granite Shards and either a Red or Pink String at an anvil.

Shoots 2 arrows with a small random spread and speed, 25% not to consume ammo.



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Tendon Crossbow

Made with a Tendon Bow, 15 Granite Shard and either a Yellow or Orange String at an anvil.

Shoots 3 arrows with a random spread and speed, 25% not to consume ammo.



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Volcano Crossbow

Made with a Hellwing Bow, Either a Demon or Tendon Crossbow and an Obsidian String.

Shoots 4 arrows with a large random spread and speed, 33% not to consume ammo.

Turns wooden arrows into flaming or even hellfire arrows.

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MegaCorp Vendor

Build weapons from Ratchet & Clank 2 here.



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Lancer

Made with 50 Meteorite Bolt and 10 Antlion Mandibles at the MegaCorp vendor.

11% Chance not to consume ammo. Converts normal bullets into Lancer shots.

Uses bullets.



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Heavy Lancer

Made with the Lancer, 50 Hellstone Bolts, 25 Flame Wings and 3 Fireblossom at the MegaCorp Vendor.

22% Chance not to consume ammo. Converts normal bullets into Heavy Lancer shots.

Uses bullets.



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Lava Gun

Made with 50 Meteorite Bolt and a bucket of lava at the MegaCorp Vendor.

Shoots a rapid stream of lava.

Uses Flares, now also made at the MegaCorp Vendor with Musket Balls.



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Liquid Nitrogen Gun

Made with the Lava Gun, 50 Hellstone Bolts, 50 Ice Blocks and 3 Shiverthorns at the MegaCorp Vendor.

Converts Flares into cold liquid nitrogen.



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Walloper

Rarely dropped by Thyrranoid, craftable with 50 iron bolts and 30 stone blocks at a MegaCorp Vendor.

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Iron Kunai

25 made with 1 Iron Bar.



Starlight Kunai

27 made with 1 Starlight Bar.

Might summon stars on hit.



Meteorite Kunai

27 made with 1 Meteorite Bar.

Might summon meteors on hit.



Hellstone Kunai

27 made with 1 Meteorite Bar.

Might inflict enemies with On Fire! on hit.



Cobalt Kunai

27 made with 1 Cobalt Bar.

Might give speed boost on player on hit.



Palladium Kunai

27 made with 1 Palladium Bar.

Might give Palladium Healing on player on hit.



Mythril Kunai

30 made with 1 Mythril Bar.

Might give Rage buff on player on hit.



Orichalcum Kunai

30 made with 1 Orichalcum Bar.

Might summon orichalcum flowers on hit.



Adamantite Kunai

35 made with 1 Adamantite Bar.

Might give Ironskin and Endurance buff on player on hit.



Titanium Kunai

35 made with 1 Titanium Bar.

Might give Shadow Dodge buff on player on hit.



Hallowed Kunai

37 made with 1 Hallowed Bar.

Might give either shine or regeneration on player on hit.



Chlorophyte Kunai

37 made with 1 Chlorophyte Bar.

Shoots three, might poison enemies hit.

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Mushwood

Made with 1 wood and 1 mushroom at the workbench.



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Obsidian String.

Made with a White String and 20 Obsidian at the Hellforge.



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Granite Shard.

Dropped by monsters in the Granite Biome.



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Relic Fragment.

Dropped by monsters in the Marble Biome.



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Sapphire Lens.

Made with Sapphire+Lens at the Furnace.



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Meteorite Bolt.

10 Made with 1 Meteorite Bar at the Anvil.



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Hellstone Bolt.

10 Made with 1 Hellstone Bar at the Anvil.



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What's going to be in future versions?



• More items, monsters, tiles, recipes etc.

• More balancing, fixing and subtle changes to the current items.

• NPC's and likely bosses.

• Content spread over the entire game.

• Possibly alternative versions of the current weapons.

• Possibly references to other games.

• And more..., be sure to leave me suggestions of what you'd like to see.



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Installation Instructions.

1.- Install Terraria and tmodloader.

2.- Either find my mod on the mod browser in-game and install or download my mod and put the mod into your *\Documents\My Games\Terraria\ModLoader\Mods folder I recommend using the in-game browser for the fastest updates.

3.- Enable the mod via the mods option listed on the main menu of Terraria if you haven't got it enabled.

4.- Create/Pick a character and world.

5.- Enjoy.



Link to version 1.0.2.1 that works with tModLoader 0.8.3.5: https://www.dropbox.com/s/99zr1jlum59ikle/Cheeze's Content Pack 0.8.3.5.rar?dl=0

Link to version 1.1.1.4 that works with tModLoader 0.9.2.3: https://www.dropbox.com/s/kqgmyuzgp3r6b1f/Cheeze's Content Pack 0.9.2.3.rar?dl=0

Link to version 1.1.2 that works with tModLoader 0.10.0.2: https://www.dropbox.com/s/7h4dkkam9nvldcc/Cheeze's Content Pack 0.10.0.2.rar?dl=0



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Credits.

Everyone at Re-Logic for making Terraria.

@blushiemagic, @jopojelly, @Chicken Bones and @Itamar for creating the tmodloader.

@FlashKirby00 for his amazing "Fist" weapon code and allowing me to use it!

@Sin Costan and @Eldrazi for their general help in the tmodloader discussion and tutorials as well as code snippets.

@blushimagic for the Example Mod snippets I used and helping me out with problems


@jopojelly and @DivermanSam for helping me out a with few problems I encountered.

@MinieK for creating an awesome logo for the mod.

@Liam W-D. and Potatolord for helping to fill the wiki with content.

@Eli10293and @Vladimier for creating a lot of amazing sprites for the mod.

And last, but certainly not least: you, for looking at my mod! :D



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If you feel like helping, please do let me know in the comments, or if you feel like you can bring an improved version of any sprite in the mod be sure to leave it and I'll think about it, you're always free to ask me any questions regarding to this mod, don't be afraid to post about bugs either if you happen to come across one, the same goes if you think something could be more balanced. If you have ideas or wanna join the team, do contact me.

The mod's Discord chat:

Discord - A New Way to Chat with Friends & Communities



A banner to use if you want to support my mod:

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If you want to support the mod by donating, that's possible by using the donate button below here. A donation would be a really amazing gesture but it is in no way enforced, it would help me a lot though. If you're not annonymous I will put you in the credits. I want you to have fun more than your money, so if you have had any amazing experience or feedback related to my mod, be sure to tell me!
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Last edited:
I've added a small update:

Alpha 0.1.1 The first update - Added 2 new spears called the Wooden Pitchfork and Living Wood Pitchfork and tweaked the Sun Strike.
Also made the Flamelash and Sunfury droppable by the Bone Serpent as well as the Rocket Boots from the Goblin army by a rare chance. (aka pre-1.1 nostalgia)

Edit:
Another Update
Alpha v0.2 - Lasers and stuff
Added 6 Lasersabers that also shoot lasers.
Fixed some bugs related to the Heavy Lancer.
Fixed several percentages to match what's intended.
Added a small chance (0.25%) for fire imps to drop either the Flower of Fire or the Imp Staff.
Added an extra effect to the Demon and Tendon Crossbow
Tweaked some (internal) drop rates.
Alternated a few crafting recipes.
Added a Granite Lance.
Added Flame Wing as a drop to Hellbats and Lavabats, used in Hellwing Bow.
Tweaked the Wood Pitchfork projectile spawn a bit to remove "Cheezing".
 
Last edited:
I think you should make the mod browser link take you here

looks great so far :D
If you upgrade to the latest version (0.2) It should take you here, but I will take a look when I have got some time today.
Edit: I do recommend removing old mod files before updating. It shouldn't really matter but it's better to be sure.
Edit 2:
I didn't save the build file last time so it did indeed direct to my profile, but in version 0.2.1 it should work!
Edit 3:
New Version is out!

Alpha v0.2.1 - Multiplayer & More
Changed Granite Wanderer to shoot lasers, increased its defense and lowered its hp.
Improved compatibility with 0.7.1.+
Changed Sun Strike Projectile to have a higher velocity.
Added a Lava Gun to the MegaCorp Vendor that shoots flares.
Added a Flare recipe at MegaCorp Vendor (9 Musket Balls are used for 9 Flares).
Fixed Granite Wanderer in Multiplayer.
Fixed link to go to the mod page.
 
Last edited:
A new update.

Alpha v0.3 - A bit of everything.
Made a few changes with the Ratchet & Clank weapons, they now need a bit more variety to obtain, but they are also stronger, also improved their sprites a bit.
Added the Liquid Nitrogen Gun as an upgade to the lava gun.
Fixed a double recipe for the Hellwing bow.
Increased defense, damage and money drop of the Granite Wanderer.
Added Mushwood, Mushwood Bow and Mushwood Pitchfork.
Added a Granite Rod magical weapon as a drop to the Granite Wanderer.
 
Another update.

Alpha v0.4 - Balance and Boomerangs.

Added Bonemerang and Kaboomerang.
Made a new sprite for the Hercules, Gradience and Sunstrike swords.
Tweaked the Star Blitz sprite a little bit.
Lots of balancing and changes with the Ratchet & Clank weapons including particle effects, new custom (heavy)lancer bullet override and more.
Improved some projectiles to do the correct damage type.
Improved every bow's attack speed.
Fixed Obisidan string recipe missing and changed sprite.
 
And here it is.

Alpha v0.5 - Floating Island Expansion.
Added a new ore that spawns on floating islands and high hills called "Starlight Ore", mineable with a Gold Pickaxe or higher.
Added Starlight Bar. Made by either Starlight ore, or as an alloy of Gold/Platinum, Silver/Tungsten and Fallen Stars.
Added Starlight Armor, an pre-hardmode floating island armor that serves "Spellblade" type characters boosting both melee and magic capacities.
Added Star Chakram, a fancy Boomerang that shoots stars on hit.
Added Starlight Paxel and Hammer.
Added a few craftgroups(optimizing recipes).
Added new recipes for ... in a Bottle, Sunplate Bricks, Starfury, Lucky Horseshoe, Shiny Red Balloon and the Sky Mill.
Updated Livingwood Pitchfork Projectile sprite and resized the Bonemerang a bit.
Changed Star Blitz recipe and sprite.
Changed Meteorite and Hellstone Cog to Bolt with new sprites, made them droppable in their respective biomes as well.



It's recommended to restart Terraria after installing or updating the mod before generating a new world for the new features to be generated as smoothly as possible!
 
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Hi Cheezemaniac and everyone else here, I recently logged in to the tmodloader mod browser, and I saw your mod available for download... which sort of made me angry and confused. See, my friend and I started making a cheese mod, but you beat me to it. I didn't publish it on TCF or anything, since it wasn't really good (more of a joke mod, persay) and I'm not the best coder on the planet. So rather than getting angry over a mod that also has "cheese" in the name, I was wondering if my friend and I could join you in the development of your Cheese mod! My friend is a spriter, here are some of his works for the cheese mod. Please, I would love to be on your development team!! (If you have one :p)

Maybe we can connect on skype?
(BTW I posted it to this thread because I thought you would probably read it a little more often than your profile.)
 

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