Texture Pack Chinese Sprites Repurposed

MasterworkStone

Duke Fishron
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Supreme Chinese Boss Fusion Overhaul

Clothier replaced with CSM

I saw the "Terraria Chinese Sprites Edition" texture pack and had the idea to rework them to fit with the regular game.
There is a Brain of Cthulu sprite, but I couldn't do anything with that because it's too different from the regular version.

"Chinese Boss Fusion Overhaul" contains all of the bosses in one file.
Update 1/5/2021: _hitsuji418 made an edit of the Red Hat replacement sprite that looks better than what I had, I've included that as an option to download and included his picture of it in-game.
Screenshots
Normal sprite
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Old Man sprite
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Party sprite
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Casting sprite
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C.png
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Attachments

  • Galactic Moonlord.zip
    173 KB · Views: 1,076
  • Hellforged Wall of Flesh.zip
    131.7 KB · Views: 724
  • Eye of the Dragon.zip
    73.1 KB · Views: 559
  • Overgrown Prime.zip
    33.4 KB · Views: 503
  • Overgrown Skeletron.zip
    33.1 KB · Views: 659
  • The Dragon Twins.zip
    184.1 KB · Views: 525
  • Chinese Skeleton Merchant as Clothier.zip
    73.9 KB · Views: 690
  • Chinese Boss Fusion Overhaul.zip
    409 KB · Views: 590
  • Chinese Skeleton Merchant hat replaces Red Hat.zip
    3.4 KB · Views: 293
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Does the clothier have the casting animations? I asked here and was told it only had melee and firing..



These look amazing though, good job.
 
Does the clothier have the casting animations? I asked here and was told it only had melee and firing..

Yes he does, it's at the very bottom of his sprite sheet.
NPC_54.png

If you meant my replacement, then technically no, as it's is actually using half of a throwing animation as a casting animation.
Clothier_Default.png

Good news is it still looks great as a casting animation.
 
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why not Chinese skeleton merchant as skeleton merchant o.0
Probably because the Chinese skeleton merchant is not a skeleton but a living person who looks more like the clothier.

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I like your sprites but wonder why you made the twins and the Eye half dragon. Cthulhu is a giant green tentacle faced monster from the deep. And the Chinese thing was giant green covered thing. So why not just cover the eye with some green flesh?

 
With the permission of @MasterworkStone, I made a few minor changes to one of their texture packs, I mean «Chinese SM Clothier Hat down.zip» (original source).
In their texture pack the hat covers half of the eyes, what I did was just position the hat well so it looks exactly like the skeleton merchant is wearing it.

C.png

As far as I know, I have not seen problems with the sprite position (If you see any problem, let me know).
Also, I added a transparent gray pixel so that the sclera has more detail (as in the original sprite), and some tweaks to the item sprite in the inventory.
1609887469611.png

I don't know, whenever I checked the sprite, I looked at it weird.

A.png
Download Link: Chinese Skeleton Merchant hat replaces Red hat (OneDrive)
To be honest, it makes me want to have the whole suit.
 
I think the NPC would look better as the travelling merchant
Fun fact: the reason why they replaced the skeleton merchant with this sprite is because they have a taboo on showing undead in china
It is also why they reskinned these bosses in particular
 
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