Casey Howley
Steampunker
Hello Terraria Community! My name is Casey, and welcome to my Compendium of Chaos!
You might be wondering about the title of this thread. You see, I've spent the better part of a month tinkering with a great deal of ideas, and putting everything in one thread would be a bad idea.
So, this is to be a series of posts, with the connected title: Compendium of Chaos.
Part 8: Accessorize details the various accessory ideas I've come up with.
And hoo-boy, there's a lot here. This section actually makes up the majority of the compiled ideas from the past month.
Accessories are sorted by type. Relevant accessories are placed in sequence.
Movement Accessories
These accessories primarily provide benefits to movement in various ways.
Informational Accessories
These accessories provide benefits in the form of information, and may function even when not equipped.
Health and Mana Accessories
These accessories provide benefits in the form of bonuses to health and mana.
Combat Accessories
These accessories provide benefits to combat
Miscellaneous
These accessories don't quite fit in to any of the other categories.
Expert Mode-Exclusive Accessories
These accessories are only available to characters in Expert Mode and above.
"Upgrades, people! Upgrades!"
Yeah, I know they probably don't like this kind of thing, but I was just having fun with it.
Trade-Off Accessories
This is a new category of accessory that provides significant benefits, but also have notable detriments to compensate.
Changes and Recipes
This section includes two recipes for existing accessories, and changes to how one functions.
Legacy
This section contains accessories that have been removed for the original lists for various reasons.
They are included here for posterity.
Changelog:
(3/30/25)
Feedback considered and implemented.
Credits applied where necessary.
Legacy tab added for overpowered, replaced, or removed suggestions.
You might be wondering about the title of this thread. You see, I've spent the better part of a month tinkering with a great deal of ideas, and putting everything in one thread would be a bad idea.
So, this is to be a series of posts, with the connected title: Compendium of Chaos.
Part 8: Accessorize details the various accessory ideas I've come up with.
And hoo-boy, there's a lot here. This section actually makes up the majority of the compiled ideas from the past month.
Accessories are sorted by type. Relevant accessories are placed in sequence.
Movement Accessories
These accessories primarily provide benefits to movement in various ways.
Cloak of Discord
Allows you to teleport to the location of the mouse
Double tap a direction
Overrides dashes
Causes the chaos state
Crafted @ Tinkerer's Workshop: Any Vanity Cape or Cloak + Rod of Discord
Alternate Source: Dropped by Queen Slime (Credit to Clockwork17)
Thought it would be neat to have an alternative option for using the Rod of Discord by giving it an accessory variant.
So that, should one still want to use it but want to free up the hotbar slot, they can wear it instead.
Cloak of Harmony
Allows you to teleport to the location of the mouse
Double tap a direction
Overrides dashes
Crafted @ Tinkerer's Workshop: Any Vanity Cape or Cloak + Rod of Harmony
Source: Shimmer Cloak of Discord (After defeating Moon Lord)
Feather Hairpin
Greatly extends flight time with wings, and transforms the user into a Harpy while flying.
Source: Dropped by Harpies in Hardmode
Had a thought that it would be interesting to have a few additional accessories that transform the user as part of their benefits.
Each with their own unique environments, of course, and benefits befitting those environments.
Shed Cloak
Grants the wearer immunity to lava, and transforms them into a Salamander while in lava.
Source: Found in Shadow Chests
Alternatively, Crafted @ Tinkerer's Workshop: Neptune's Shell + Lava Charm (Credit: LisanPaez05)
While Terrarian Salamanders don't have lava immunity, fire immunity is a common mythological element they have.
Down Cloak
Grants the wearer lava immunity and extended flight time with wings.
Transforms the user into a Harpy while flying, and a Salamander while in Lava.
Crafted @ Tinkerer’s Workshop: Feather Hairpin + Shed Cloak
I didn't include every combination of the four transformation accessories because that might be overkill.
But wanted to combine the new ones together for the benefits of later recipes in the line.
Hecate’s Charm
Turns the wearer into a werewolf at night, a merfolk when entering water, a salamander when entering lava, and a harpy while flying.
Note: Appears as three crescent moons “back to back”?
Crafted @ Tinkerer’s Workshop: Any combination of Feather Hairpin + Moon Charm + Neptune’s Shell + Shed Cloak
Wouldn't be a party if you couldn't turn into four different creatures!
Hecate is the goddess of the Moon, and witchcraft, making the name fit well, and is sometimes associated with the land, sky, and ocean all at once.
Environment Boots
2 Defense
Allows swimming and super-fast running
Provides extra mobility on ice and extra speed on sand
Grants immunity to fall damage and fire blocks
Slightly increases Luck
"For use in hazardous environment conditions."
Crafted @ Tinkerer's Workshop: Dunerider Boots + Ice Skates + Obsidian Horseshoe
Fire Whirl in a Bottle
Allows the holder to double jump
Appears as a thin, but tall column of spinning fire under the user.
Source: Found in chests in the cavern layer (replaces Cloud in a Bottle in chests of that layer)
Transmuted from: Magma Stone
Credit to Clockwork17
Fire Whirl in a Balloon
Allows the holder to double jump
Increases jump height
Crafted @ Tinkerer's Workshop: Shiny Red Balloon + Fire Whirl in a Bottle
Credit to Clockwork17
Burnt Horseshoe Balloon
Allows the holder to double jump
Increases jump height and negates fall damage
Grants immunity to fire blocks
Crafted @ Tinkerer's Workshop: Fire Whirl in a Balloon + Obsidian Horseshoe
Credit to Clockwork17
Allows you to teleport to the location of the mouse
Double tap a direction
Overrides dashes
Causes the chaos state
Crafted @ Tinkerer's Workshop: Any Vanity Cape or Cloak + Rod of Discord
Alternate Source: Dropped by Queen Slime (Credit to Clockwork17)
Thought it would be neat to have an alternative option for using the Rod of Discord by giving it an accessory variant.
So that, should one still want to use it but want to free up the hotbar slot, they can wear it instead.
Cloak of Harmony
Allows you to teleport to the location of the mouse
Double tap a direction
Overrides dashes
Crafted @ Tinkerer's Workshop: Any Vanity Cape or Cloak + Rod of Harmony
Source: Shimmer Cloak of Discord (After defeating Moon Lord)
Feather Hairpin
Greatly extends flight time with wings, and transforms the user into a Harpy while flying.
Source: Dropped by Harpies in Hardmode
Had a thought that it would be interesting to have a few additional accessories that transform the user as part of their benefits.
Each with their own unique environments, of course, and benefits befitting those environments.
Shed Cloak
Grants the wearer immunity to lava, and transforms them into a Salamander while in lava.
Source: Found in Shadow Chests
Alternatively, Crafted @ Tinkerer's Workshop: Neptune's Shell + Lava Charm (Credit: LisanPaez05)
While Terrarian Salamanders don't have lava immunity, fire immunity is a common mythological element they have.
Down Cloak
Grants the wearer lava immunity and extended flight time with wings.
Transforms the user into a Harpy while flying, and a Salamander while in Lava.
Crafted @ Tinkerer’s Workshop: Feather Hairpin + Shed Cloak
I didn't include every combination of the four transformation accessories because that might be overkill.
But wanted to combine the new ones together for the benefits of later recipes in the line.
Hecate’s Charm
Turns the wearer into a werewolf at night, a merfolk when entering water, a salamander when entering lava, and a harpy while flying.
Note: Appears as three crescent moons “back to back”?
Crafted @ Tinkerer’s Workshop: Any combination of Feather Hairpin + Moon Charm + Neptune’s Shell + Shed Cloak
Wouldn't be a party if you couldn't turn into four different creatures!
Hecate is the goddess of the Moon, and witchcraft, making the name fit well, and is sometimes associated with the land, sky, and ocean all at once.
Environment Boots
2 Defense
Allows swimming and super-fast running
Provides extra mobility on ice and extra speed on sand
Grants immunity to fall damage and fire blocks
Slightly increases Luck
"For use in hazardous environment conditions."
Crafted @ Tinkerer's Workshop: Dunerider Boots + Ice Skates + Obsidian Horseshoe
Fire Whirl in a Bottle
Allows the holder to double jump
Appears as a thin, but tall column of spinning fire under the user.
Source: Found in chests in the cavern layer (replaces Cloud in a Bottle in chests of that layer)
Transmuted from: Magma Stone
Credit to Clockwork17
Fire Whirl in a Balloon
Allows the holder to double jump
Increases jump height
Crafted @ Tinkerer's Workshop: Shiny Red Balloon + Fire Whirl in a Bottle
Credit to Clockwork17
Burnt Horseshoe Balloon
Allows the holder to double jump
Increases jump height and negates fall damage
Grants immunity to fire blocks
Crafted @ Tinkerer's Workshop: Fire Whirl in a Balloon + Obsidian Horseshoe
Credit to Clockwork17
Informational Accessories
These accessories provide benefits in the form of information, and may function even when not equipped.
Encyclopedia
While in the player’s inventory, allows access to the Guide’s Crafting menu from anywhere.
Crafted @ Bookcase + Crystal Ball: 10 Books + Guide Voodoo Doll
This one is an older idea, but still a good one.
New and Veteran players might eventually get tired of running back to the Guide every time they want to check crafting recipes, so this is my solution.
Glistening Compass
While equipped or in the player's inventory, helps guide them towards the nearest pool of shimmer.
Crafted @ Workbench: 10x Gold Bar or Platinum Bar + 1 of each gem
My friend Neb prompted the creation of this one, but wasn't expressly responsible for the concept.
The Shimmer can be a nightmare to locate, and progression important, so this is for those who don't like aimless digging.
Update: Crafting recipe now uses Gold or Platinum bars, rather than a Compass (Credit to Clockwork17)
While in the player’s inventory, allows access to the Guide’s Crafting menu from anywhere.
Crafted @ Bookcase + Crystal Ball: 10 Books + Guide Voodoo Doll
This one is an older idea, but still a good one.
New and Veteran players might eventually get tired of running back to the Guide every time they want to check crafting recipes, so this is my solution.
Glistening Compass
While equipped or in the player's inventory, helps guide them towards the nearest pool of shimmer.
Crafted @ Workbench: 10x Gold Bar or Platinum Bar + 1 of each gem
My friend Neb prompted the creation of this one, but wasn't expressly responsible for the concept.
The Shimmer can be a nightmare to locate, and progression important, so this is for those who don't like aimless digging.
Update: Crafting recipe now uses Gold or Platinum bars, rather than a Compass (Credit to Clockwork17)
Health and Mana Accessories
These accessories provide benefits in the form of bonuses to health and mana.
Life Ring
Increases maximum life by 20
Crafted @ Tinkerer’s Workshop: 8x Iron or Lead Bar + Life Crystal
This one, and its follow-ups, were also prompted by my friend Neb.
They thought it would be cool if there were accessories that increased your maximum life, like how there are accessories that increase your maximum mana.
The actual details were all me, though.
Update: Recipe changed to use Iron or Lead Bars rather than the Band of Regeneration. No longer provides life regeneration as a result.
Charm of Vitality
Increases maximum life by 50
Increases life regeneration
Crafted @ Tinkerer’s Workshop: Life Ring + Band of Regeneration
Update: No longer requires the Bolstering Bandage; instead uses the Band of Regeneration.
Pendant of Vigor
Increases maximum life by 100
Greatly increases life regeneration
Crafted @ Tinkerer's Workshop: Charm of Vitality + 5x Life Fruit
Charm of Legends
Provides mana regeneration and reduces the potency of mana sickness by 25%
Crafted @ Tinkerer’s Workshop: Band of Mana Regeneration + Philosopher’s Stone
Alternate Source: Dropped by Necromancers, Ragged Casters, and Diaboloists
To clarify, the reduced potency effect should affect both the "stacks" granted by mana potions, and the maximum stacks of the buff.
Crystal Astrolabe
Magic damage restores a small amount of mana
The amount varies based on the cost of the projectile
Source: Rarely dropped by Pirates
Courtesy of Neb
They wanted to provide additional ways to restore mana by inverting the "take damage to regain mana" effect.
Update: Has been reworked. No longer restores mana based on magic damage dealt.
Vampire Fangs
0.5% of damage dealt is converted into healing
Recovered randomly rounded based on the fraction (0.2 life recovered -> 20% chance to recover 1 life, 1.3 life recovered -> 1 life + 30% chance to recover another, etc.).
Capped at ~2.25 life per second recovery.
Source: Rarely dropped by Vampires
Something of a counterpart to the Crystal Astrolabe.
Update: Neb fixed the numbers.
Flower Crown
Decreases mana cost by 8%
Slightly increases life regeneration
Reduces damage from touching lava
Crafted @ Tinkerer's Workshop: Nature's Gift + Jungle Rose + Obsidian Rose
I thought it would be fun if there was an accessory that combined all the flowers.
As for the life regeneration aspect, my thought process is that the Jungle Rose has latent magical abilities that can be activated through proximity to other magical sources.
Mechanical Heart
Increases maximum life by 12%
Crafted @ Tinkerer’s Workshop: Life Ring + 5x Hallowed Bar + 10x Soul of Might
Source: Dropped by the Destroyer
Courtesy of Neb
Update: No longer crafted
Salamender
Increases life regeneration
The lower your life, the more effective
Source: Dropped by Salamanders
Transmuted from: Craw Claw
I wanted to make my own take on accessories for the "Underground Trio"
Salamanders, in real life, are known for their ability to regenerate, which is where the effect comes from.
The name is a portmanteau of Salamander and Mender
Stellar Accumulator
Enemies have a chance to drop a mana star when damaged
Stars dropped by this accessory are yellow-green in color, and only restore 25 mana
Crafted @ Tinkerer’s Workshop: Band of Mana Regeneration + 8x Demonite Bar or Crimtane Bar + 5x Shadow Scale or Tissue Sample
Courtesy of Neb
Another idea for a way to provide additional sources of mana.
This one was designed to compliment magnet variants in fights without minions to get star drops from.
Update: Recipe changed; No longer requires a Star Statue
Soul Accumulator
Enemies have a chance to drop a heart when damaged
Crafted @ Tinkerer’s Workshop: Band of Regeneration + 8x Demonite Bar or Crimtane Bar + 5x Shadow Scale or Tissue Sample
Counterpart to the Stellar Accumulator
Came about as I was brainstorming potential crafting recipes for the Stellar Accumulator.
Update: Recipe changed; No longer requires a Heart Statue
True Band of Regeneration
Increases life and mana regeneration
Crafted @ Demon Altar: Mana Regeneration Band + 3x Shadow Scale or Tissue Sample
Update: Crafting Recipe changed. Can now be crafted significantly earlier.
Increases maximum life by 20
Crafted @ Tinkerer’s Workshop: 8x Iron or Lead Bar + Life Crystal
This one, and its follow-ups, were also prompted by my friend Neb.
They thought it would be cool if there were accessories that increased your maximum life, like how there are accessories that increase your maximum mana.
The actual details were all me, though.
Update: Recipe changed to use Iron or Lead Bars rather than the Band of Regeneration. No longer provides life regeneration as a result.
Charm of Vitality
Increases maximum life by 50
Increases life regeneration
Crafted @ Tinkerer’s Workshop: Life Ring + Band of Regeneration
Update: No longer requires the Bolstering Bandage; instead uses the Band of Regeneration.
Pendant of Vigor
Increases maximum life by 100
Greatly increases life regeneration
Crafted @ Tinkerer's Workshop: Charm of Vitality + 5x Life Fruit
Charm of Legends
Provides mana regeneration and reduces the potency of mana sickness by 25%
Crafted @ Tinkerer’s Workshop: Band of Mana Regeneration + Philosopher’s Stone
Alternate Source: Dropped by Necromancers, Ragged Casters, and Diaboloists
To clarify, the reduced potency effect should affect both the "stacks" granted by mana potions, and the maximum stacks of the buff.
Crystal Astrolabe
Magic damage restores a small amount of mana
The amount varies based on the cost of the projectile
Source: Rarely dropped by Pirates
Courtesy of Neb
They wanted to provide additional ways to restore mana by inverting the "take damage to regain mana" effect.
Update: Has been reworked. No longer restores mana based on magic damage dealt.
Vampire Fangs
0.5% of damage dealt is converted into healing
Recovered randomly rounded based on the fraction (0.2 life recovered -> 20% chance to recover 1 life, 1.3 life recovered -> 1 life + 30% chance to recover another, etc.).
Capped at ~2.25 life per second recovery.
Source: Rarely dropped by Vampires
Something of a counterpart to the Crystal Astrolabe.
Update: Neb fixed the numbers.
Flower Crown
Decreases mana cost by 8%
Slightly increases life regeneration
Reduces damage from touching lava
Crafted @ Tinkerer's Workshop: Nature's Gift + Jungle Rose + Obsidian Rose
I thought it would be fun if there was an accessory that combined all the flowers.
As for the life regeneration aspect, my thought process is that the Jungle Rose has latent magical abilities that can be activated through proximity to other magical sources.
Mechanical Heart
Increases maximum life by 12%
Source: Dropped by the Destroyer
Courtesy of Neb
Update: No longer crafted
Salamender
Increases life regeneration
The lower your life, the more effective
Source: Dropped by Salamanders
Transmuted from: Craw Claw
I wanted to make my own take on accessories for the "Underground Trio"
Salamanders, in real life, are known for their ability to regenerate, which is where the effect comes from.
The name is a portmanteau of Salamander and Mender
Stellar Accumulator
Enemies have a chance to drop a mana star when damaged
Stars dropped by this accessory are yellow-green in color, and only restore 25 mana
Crafted @ Tinkerer’s Workshop: Band of Mana Regeneration + 8x Demonite Bar or Crimtane Bar + 5x Shadow Scale or Tissue Sample
Courtesy of Neb
Another idea for a way to provide additional sources of mana.
This one was designed to compliment magnet variants in fights without minions to get star drops from.
Update: Recipe changed; No longer requires a Star Statue
Soul Accumulator
Enemies have a chance to drop a heart when damaged
Crafted @ Tinkerer’s Workshop: Band of Regeneration + 8x Demonite Bar or Crimtane Bar + 5x Shadow Scale or Tissue Sample
Counterpart to the Stellar Accumulator
Came about as I was brainstorming potential crafting recipes for the Stellar Accumulator.
Update: Recipe changed; No longer requires a Heart Statue
True Band of Regeneration
Increases life and mana regeneration
Crafted @ Demon Altar: Mana Regeneration Band + 3x Shadow Scale or Tissue Sample
Update: Crafting Recipe changed. Can now be crafted significantly earlier.
Combat Accessories
These accessories provide benefits to combat
Agony Stone
Increases your damage as your life decreases
Transmuted from: Putrid Scent (Credit to Clockwork17)
Inspired by Dark Souls' Red Tearstone Ring
I'm not good at numbers, so this is probably overkill, but I'd roughly put the increase at +1% damage per 20 missing life?
Woe Stone
Increases your defense as your life decreases
Transmuted from: Flesh Knuckles (Credit to Clockwork17)
Inspired by Dark Souls' Blue Tearstone Ring
Again, not good at numbers. Possibly +1 defense per 20 missing life?
Enchanted Scabbard
5% increased melee damage
10% increased melee weapon size
Crafted @ Demon Altar: Flinx Fur + 5x Demonite Bar or Crimtane Bar + 3x Fallen Star
Enchantment: Embiggen.
Ammo Pouch
10% increased chance not to consume ammo
Crafted @ Loom: Silk + 100x Arrows or Musket Balls
Feathered Pouch
10% increased ranged projectile velocity
Crafted @ Skymill: Ammo Pouch + Feather
Source: Found in Skyware Chests (credit to Clockwork17)
The velocity bonus applies to all ranged projectiles.
Update: No longer crafted. No longer reduces ammo consumption
Adorned Quiver
10% increased chance not to consume ammo
10% increased projectile velocity
Crafted @ Tinkerer's Workshop: Ammo Pouch + Feathered Pouch
Update: Crafting recipe adjusted. No longer increases ranged damage.
Amber Earrings
2 Defense
Crafted @ Anvil: 12x Gold Bar or Platinum Bar + 5x Amber
Update: Now grants defense instead of increasing healing effectiveness
Band of Strength
Increases damage by 5%
Crafted @ Anvil: 12x Silver Bar or Tungsten Bar + 5x Diamond
Circlet of Clarity
Increases attack speed by 5%
Crafted @ Anvil: 12x Copper Bar or Tin Bar + 5x Emerald
Yes, attack speed. If it's feasable.
Ring of Fortune
Increases Critical Strike Chance by 5%
Increases luck
Crafted @ Anvil: 12x Gold Bar or Platinum Bar + 5x Sapphire
Gemstone Crown
2 Defense
5% Increased damage, attack speed, and critical strike chance
Increases movement speed and acceleration
Grants life regeneration
Crafted @ Tinkerer's Workshop: Magiluminescence + Ring of Fortune + Circlet of Clarity + Band of Regeneration + Amber Earrings + Band of Strength
Charm of Warding
Increases defense for a short time after drinking a healing potion.
Crafted @ Tinkerer’s Workshop: Shackle + Philosopher's Stone
Another one of those accessories designed to give the Philosopher's Stone more utility.
Update: Effect modified. No longer increases defense while you have Potion Sickness.
Cosmic Emblem
Enemies have a chance to drop a mana star when damaged
Increases pickup range for mana stars
15% increased magic damage
Crafted @ Tinkerer’s Workshop: Stellar Accumulator + Celestial Emblem
Star Generator and Star Magnet, now in one convient accessory.
Craw Claw
7% increased damage
Reduces enemy defense on hits
Source: Dropped by Crawdads
Transmuted from: Shelly Shield
Another accessory for the "Underground Trio"
This one's inspired by Calamity's Craw Carapace, but is focused more on damage, rather than retaliation.
Could function similarly to Ichor, but the debuff should be called Craw Crushed
Sand Shark Tooth Necklace
Increases armor penetration by 10
Crafted @ Tinkerer’s Workshop: Shark Tooth Necklace + Avenger Emblem
Update: Now crafted with the Avenger Emblem (credit to Clockwork17)
Pigron Fang Necklace
Increases armor penetration by 5
Defeating an enemy grants increased life regeneration
Crafted @ Tinkerer’s Workshop: Sand Shark Tooth Necklace + Frost Core
Update: Now crafted with a Frost Core (credit to LisanPaez05)
Holy Shield
8 Defense
Grants immunity to knockback
Absorbs 25% of damage done to players on your team when above 25% life
Increases length of invincibility after taking damage for you and your team
Crafted @ Tinkerer’s Workshop: Paladin’s Shield + Cross Necklace
Thought it would be interesting to combine these two thematically similar items together.
Plus, it provides an additional way to assist your team in multiplayer!
Rally Banner
Increases the attack speed of your minions and sentries by 10%
Crafted @ Loom: 5x Silk + 2x Black Thread or Pink Thread + Feral Claws
Friends too slow? Cheer them on with this fashionable banner!
Raid Banner
Increases the attack speed of your minions and sentries by 10%
10% increases summon damage
Increases your max number of minions by 1
Crafted @ Tinkerer’s Workshop: Rally Banner + Necromantic Scroll
Nectar Flower
8% reduced mana cost
Automatically use mana potions when needed
Consuming a mana potion releases bees and douses the user in honey
Crafted @ Tinkerer’s Workshop: Mana Flower + Honey Comb
Note: Looks like a borage
For some reason I thought it would be fun if there were some more bee-themed accessories.
Especially if they worked a tad differently.
Resplendent Cross Necklace
Increases length of invincibility after taking damage
Releases bees and douses the user in honey when damaged
Crafted @ Tinkerer’s Workshop: Cross Necklace + Honey Comb
Do you have time to talk about our savior, Beesus?
Ring of Retaliation
Empowers your attacks for short time after taking damage
Crafted @ Hardmode Anvil: 5x Titanium Bar or Adamantite Bar + Turtle Shell
Inspired by Dark Souls' Leo Ring.
Can you tell I like Dark Souls?
Shelly Shield
4 Defense
Grants immunity to knockback
Increases defense while moving or airborne
Source: Dropped by Giant Shellies
Transmuted from: Salamender
The final accessory for the "Underground Trio"
Inspired by the defense of Shellies, especially while they're flying at you.
Spiked Shield
2 Defense
Grants immunity to knockback and fire blocks
Reflects damage back at the attacker
Crafted @ Tinkerer’s Workshop: Obsidian Shield + Spike
For when you want to take Thorns to the next logical step by putting it right in your hands.
Splintering Shield
2 Defense
Grants immunity to knockback and fire blocks
Reflects even more damage back at the attacker
Crafted @ Tinkerer’s Workshop: Spiked Shield + Wooden Spike
For when you want your spikes to hurt even more. Splinters are no joke.
Increases your damage as your life decreases
Transmuted from: Putrid Scent (Credit to Clockwork17)
Inspired by Dark Souls' Red Tearstone Ring
I'm not good at numbers, so this is probably overkill, but I'd roughly put the increase at +1% damage per 20 missing life?
Woe Stone
Increases your defense as your life decreases
Transmuted from: Flesh Knuckles (Credit to Clockwork17)
Inspired by Dark Souls' Blue Tearstone Ring
Again, not good at numbers. Possibly +1 defense per 20 missing life?
Enchanted Scabbard
5% increased melee damage
10% increased melee weapon size
Crafted @ Demon Altar: Flinx Fur + 5x Demonite Bar or Crimtane Bar + 3x Fallen Star
Enchantment: Embiggen.
Ammo Pouch
10% increased chance not to consume ammo
Crafted @ Loom: Silk + 100x Arrows or Musket Balls
Feathered Pouch
10% increased ranged projectile velocity
Source: Found in Skyware Chests (credit to Clockwork17)
The velocity bonus applies to all ranged projectiles.
Update: No longer crafted. No longer reduces ammo consumption
Adorned Quiver
10% increased chance not to consume ammo
10% increased projectile velocity
Crafted @ Tinkerer's Workshop: Ammo Pouch + Feathered Pouch
Update: Crafting recipe adjusted. No longer increases ranged damage.
Amber Earrings
2 Defense
Crafted @ Anvil: 12x Gold Bar or Platinum Bar + 5x Amber
Update: Now grants defense instead of increasing healing effectiveness
Band of Strength
Increases damage by 5%
Crafted @ Anvil: 12x Silver Bar or Tungsten Bar + 5x Diamond
Circlet of Clarity
Increases attack speed by 5%
Crafted @ Anvil: 12x Copper Bar or Tin Bar + 5x Emerald
Yes, attack speed. If it's feasable.
Ring of Fortune
Increases Critical Strike Chance by 5%
Increases luck
Crafted @ Anvil: 12x Gold Bar or Platinum Bar + 5x Sapphire
Gemstone Crown
2 Defense
5% Increased damage, attack speed, and critical strike chance
Increases movement speed and acceleration
Grants life regeneration
Crafted @ Tinkerer's Workshop: Magiluminescence + Ring of Fortune + Circlet of Clarity + Band of Regeneration + Amber Earrings + Band of Strength
Charm of Warding
Increases defense for a short time after drinking a healing potion.
Crafted @ Tinkerer’s Workshop: Shackle + Philosopher's Stone
Another one of those accessories designed to give the Philosopher's Stone more utility.
Update: Effect modified. No longer increases defense while you have Potion Sickness.
Cosmic Emblem
Enemies have a chance to drop a mana star when damaged
Increases pickup range for mana stars
15% increased magic damage
Crafted @ Tinkerer’s Workshop: Stellar Accumulator + Celestial Emblem
Star Generator and Star Magnet, now in one convient accessory.
Craw Claw
7% increased damage
Reduces enemy defense on hits
Source: Dropped by Crawdads
Transmuted from: Shelly Shield
Another accessory for the "Underground Trio"
This one's inspired by Calamity's Craw Carapace, but is focused more on damage, rather than retaliation.
Could function similarly to Ichor, but the debuff should be called Craw Crushed
Sand Shark Tooth Necklace
Increases armor penetration by 10
Crafted @ Tinkerer’s Workshop: Shark Tooth Necklace + Avenger Emblem
Update: Now crafted with the Avenger Emblem (credit to Clockwork17)
Pigron Fang Necklace
Increases armor penetration by 5
Defeating an enemy grants increased life regeneration
Crafted @ Tinkerer’s Workshop: Sand Shark Tooth Necklace + Frost Core
Update: Now crafted with a Frost Core (credit to LisanPaez05)
Holy Shield
8 Defense
Grants immunity to knockback
Absorbs 25% of damage done to players on your team when above 25% life
Increases length of invincibility after taking damage for you and your team
Crafted @ Tinkerer’s Workshop: Paladin’s Shield + Cross Necklace
Thought it would be interesting to combine these two thematically similar items together.
Plus, it provides an additional way to assist your team in multiplayer!
Rally Banner
Increases the attack speed of your minions and sentries by 10%
Crafted @ Loom: 5x Silk + 2x Black Thread or Pink Thread + Feral Claws
Friends too slow? Cheer them on with this fashionable banner!
Raid Banner
Increases the attack speed of your minions and sentries by 10%
10% increases summon damage
Increases your max number of minions by 1
Crafted @ Tinkerer’s Workshop: Rally Banner + Necromantic Scroll
Nectar Flower
8% reduced mana cost
Automatically use mana potions when needed
Consuming a mana potion releases bees and douses the user in honey
Crafted @ Tinkerer’s Workshop: Mana Flower + Honey Comb
Note: Looks like a borage
For some reason I thought it would be fun if there were some more bee-themed accessories.
Especially if they worked a tad differently.
Resplendent Cross Necklace
Increases length of invincibility after taking damage
Releases bees and douses the user in honey when damaged
Crafted @ Tinkerer’s Workshop: Cross Necklace + Honey Comb
Do you have time to talk about our savior, Beesus?
Ring of Retaliation
Empowers your attacks for short time after taking damage
Crafted @ Hardmode Anvil: 5x Titanium Bar or Adamantite Bar + Turtle Shell
Inspired by Dark Souls' Leo Ring.
Can you tell I like Dark Souls?
Shelly Shield
4 Defense
Grants immunity to knockback
Increases defense while moving or airborne
Source: Dropped by Giant Shellies
Transmuted from: Salamender
The final accessory for the "Underground Trio"
Inspired by the defense of Shellies, especially while they're flying at you.
Spiked Shield
2 Defense
Grants immunity to knockback and fire blocks
Reflects damage back at the attacker
Crafted @ Tinkerer’s Workshop: Obsidian Shield + Spike
For when you want to take Thorns to the next logical step by putting it right in your hands.
Splintering Shield
2 Defense
Grants immunity to knockback and fire blocks
Reflects even more damage back at the attacker
Crafted @ Tinkerer’s Workshop: Spiked Shield + Wooden Spike
For when you want your spikes to hurt even more. Splinters are no joke.
Miscellaneous
These accessories don't quite fit in to any of the other categories.
Hostile Provocation
Increases enemy spawn rate and maximum enemies on-screen
Crafted @ Tinkerer’s Workshop: Water Candle + Megaphone
Wanted to wear your Water Candle? Now you can!
Combine them for even more chaos.
Lucky Charm
Increases Luck
"Silly rabbit, tricks are for kids!"
Source: Very rare drop from any kind of bunny. Drops more frequently from evil bunnies, and commonly from Gold Bunnies.
Please don't sacrifice your bunnies, they will be very displeased.
Mark of Torment
Increases all damage taken by 100%
“Prepare for trouble, and make it double!”
Source: Given by the Guide if the Moon Lord has been beaten in any world.
You may ask: Why? Some people are crazy, that's why. You know it'd be a challenge run staple.
Mechanical Goggles
Greatly improves vision while worn (Grants Biome Sight, Dangersense, Hunter, Night Owl, and Spelunker buffs)
Immunity to Darkness, Blackout, and Petrification
“I can see everything!”
Crafted @ Tinkerer’s Workshop: Goggles + Reflective Shades + 3x Hallowed Bar + 8x Soul of Sight
This one... wasn't a mech boss drop, actually.
I just though it would be funny if an accessory gave you all of the vision buffs at once.
Update: Remembered to add material quantities to the non-accessory recipe items.
Peace Offering
Reduces enemy spawn rate and maximum enemies on-screen
Crafted @ Tinkerer’s Workshop: Peace Candle + Jungle Rose
Make peace with the world by carrying this calming offering.
Increases enemy spawn rate and maximum enemies on-screen
Crafted @ Tinkerer’s Workshop: Water Candle + Megaphone
Wanted to wear your Water Candle? Now you can!
Combine them for even more chaos.
Lucky Charm
Increases Luck
"Silly rabbit, tricks are for kids!"
Source: Very rare drop from any kind of bunny. Drops more frequently from evil bunnies, and commonly from Gold Bunnies.
Please don't sacrifice your bunnies, they will be very displeased.
Mark of Torment
Increases all damage taken by 100%
“Prepare for trouble, and make it double!”
Source: Given by the Guide if the Moon Lord has been beaten in any world.
You may ask: Why? Some people are crazy, that's why. You know it'd be a challenge run staple.
Mechanical Goggles
Greatly improves vision while worn (Grants Biome Sight, Dangersense, Hunter, Night Owl, and Spelunker buffs)
Immunity to Darkness, Blackout, and Petrification
“I can see everything!”
Crafted @ Tinkerer’s Workshop: Goggles + Reflective Shades + 3x Hallowed Bar + 8x Soul of Sight
This one... wasn't a mech boss drop, actually.
I just though it would be funny if an accessory gave you all of the vision buffs at once.
Update: Remembered to add material quantities to the non-accessory recipe items.
Peace Offering
Reduces enemy spawn rate and maximum enemies on-screen
Crafted @ Tinkerer’s Workshop: Peace Candle + Jungle Rose
Make peace with the world by carrying this calming offering.
Expert Mode-Exclusive Accessories
These accessories are only available to characters in Expert Mode and above.
"Upgrades, people! Upgrades!"
Yeah, I know they probably don't like this kind of thing, but I was just having fun with it.
Cosmiluminant Insignia
Provides light while worn
Massively increases acceleration, movement speed, and jump speed
Grants infinite flight
Crafted @ Tinkerer’s Workshop: Magiluminescence + Soaring Insignia
Gotta go fast!
Cursed Eye Shield
4 Defense
Allows the player to dash into the enemy and projectiles
Double tap a direction
Enemies you dash into are inflicted with Cursed Inferno
Projectiles you dash into are converted into seeking bolts of cursed flame
Grants immunity to knockback, Cursed Inferno, Darkness, and Petrification
Crafted @ Tinkerer’s Workshop: Shield of Cthulhu + Cursed Lens + Reflective Shades
Thought it would be fun if there was a Twins-themed upgrade to the Shield of Cthulhu
For the Cursed Lens, refer to Part 1: Mech-Boss Madness
It's also vaguely inspired by the Mirror Shield from TLoZ.
The wording is slightly misleading. Technically, it would just destory the projectile, and create a new, friendly one in its place.
Destroyer Scarf
10 Defense
Reduces damage taken by 22%
Grants immunity to knockback, Weakness, and Broken Armor
Crafted @ Tinkerer’s Workshop: Worm Scarf + Mechanical Plating + Armor Bracing
What if the Worm Scarf had a Destroyer-themed upgrade?
For the Mechanical Plating, refer to Part 1: Mech-Boss Madness
Become the ultimate tank with this easily accessible 99% DR stacking method.
Seriously though, this thing's OP.
Gelatin Crown
Slimes become friendly
Releases volatile gelatin periodically that damages enemies
Crafted @ Solidifer: Royal Gel + Volatile Gelatin
Allows you commit slime crimes with no repurcussions, probably.
Heart of the Jungle
Summons spores over time that will damage enemies
Increases life regeneration
Greatly increases life regen when not moving
Immunity to Poisoned and Acid Venom
Crafted @ Tinkerer’s Workshop: Spore Sac + Shiny Stone + Bezoar + Chlorophyte
May you be blessed by the wildest of nature.
I'm running out of meaningful insight, if you couldn't tell.
Mechanical Brain
10 Defense
Reduces damage taken by 7%
Grants immunity to knockback, Slow, and Confusion
Has a chance to create illusions and dodge an attack
Temporarily increase critical chance after dodge
May confuse and slow nearby enemies after being struck
Crafted @ Tinkerer’s Workshop: Brain of Confusion + Mechanical Plating + The Plan
Courtesy of Neb
They came of the overall concept, I put some extra details into it.
For the Mechanical Plating, refer to Part 1: Mech-Boss Madness
This is upgraded with the Destoryer's accessory because there's no Mechanical Brain.
Prime Arms
Shoots metallic crossbones, bombs, and lasers while attacking
Immunity to Silence and Cursed
Crafted @ Tinkerer’s Workshop: Bone Glove + Prime Technology + Countercurse Mantra
What if there was a Skeletron Prime-themed upgrade to the Bone Glove?
For the Prime Technology, refer to Part 1: Mech-Boss Madness
Starry Stone
Allows mana regeneration while mana is being consumed
Crafted @ Tinkerer’s Workshop: Shiny Stone + Band of Mana Regeneration
Courtesy of Neb
The Passive-ist
Summons improved shadow hands, volatile gelatin, and spores to damage enemies.
Crafted @ Tinkerer’s Workshop: Bone Helm + Volatile Gelatin + Spore Sac
Why fight yourself, when you can let other things do it for you.
Name is a pun/portmanteau of Passive and Pacifist
Queen’s Wings
Allows flight and slow fall
Releases bees, causes stars to fall, douses the user in honey, and increases movement speed when damaged
Increases the strength of friendly bees and bee related weapons
Crafted @ Tinkerer’s Workshop: Bee Wings + Bee Cloak + Sweetheart Necklace + Hive Pack @ Tinkerer’s Workshop
Queen's Blessing bee upon you.
Provides light while worn
Massively increases acceleration, movement speed, and jump speed
Grants infinite flight
Crafted @ Tinkerer’s Workshop: Magiluminescence + Soaring Insignia
Gotta go fast!
Cursed Eye Shield
4 Defense
Allows the player to dash into the enemy and projectiles
Double tap a direction
Enemies you dash into are inflicted with Cursed Inferno
Projectiles you dash into are converted into seeking bolts of cursed flame
Grants immunity to knockback, Cursed Inferno, Darkness, and Petrification
Crafted @ Tinkerer’s Workshop: Shield of Cthulhu + Cursed Lens + Reflective Shades
Thought it would be fun if there was a Twins-themed upgrade to the Shield of Cthulhu
For the Cursed Lens, refer to Part 1: Mech-Boss Madness
It's also vaguely inspired by the Mirror Shield from TLoZ.
The wording is slightly misleading. Technically, it would just destory the projectile, and create a new, friendly one in its place.
Destroyer Scarf
10 Defense
Reduces damage taken by 22%
Grants immunity to knockback, Weakness, and Broken Armor
Crafted @ Tinkerer’s Workshop: Worm Scarf + Mechanical Plating + Armor Bracing
What if the Worm Scarf had a Destroyer-themed upgrade?
For the Mechanical Plating, refer to Part 1: Mech-Boss Madness
Become the ultimate tank with this easily accessible 99% DR stacking method.
Seriously though, this thing's OP.
Gelatin Crown
Slimes become friendly
Releases volatile gelatin periodically that damages enemies
Crafted @ Solidifer: Royal Gel + Volatile Gelatin
Allows you commit slime crimes with no repurcussions, probably.
Heart of the Jungle
Summons spores over time that will damage enemies
Increases life regeneration
Greatly increases life regen when not moving
Immunity to Poisoned and Acid Venom
Crafted @ Tinkerer’s Workshop: Spore Sac + Shiny Stone + Bezoar + Chlorophyte
May you be blessed by the wildest of nature.
I'm running out of meaningful insight, if you couldn't tell.
Mechanical Brain
10 Defense
Reduces damage taken by 7%
Grants immunity to knockback, Slow, and Confusion
Has a chance to create illusions and dodge an attack
Temporarily increase critical chance after dodge
May confuse and slow nearby enemies after being struck
Crafted @ Tinkerer’s Workshop: Brain of Confusion + Mechanical Plating + The Plan
Courtesy of Neb
They came of the overall concept, I put some extra details into it.
For the Mechanical Plating, refer to Part 1: Mech-Boss Madness
This is upgraded with the Destoryer's accessory because there's no Mechanical Brain.
Prime Arms
Shoots metallic crossbones, bombs, and lasers while attacking
Immunity to Silence and Cursed
Crafted @ Tinkerer’s Workshop: Bone Glove + Prime Technology + Countercurse Mantra
What if there was a Skeletron Prime-themed upgrade to the Bone Glove?
For the Prime Technology, refer to Part 1: Mech-Boss Madness
Starry Stone
Allows mana regeneration while mana is being consumed
Crafted @ Tinkerer’s Workshop: Shiny Stone + Band of Mana Regeneration
Courtesy of Neb
The Passive-ist
Summons improved shadow hands, volatile gelatin, and spores to damage enemies.
Crafted @ Tinkerer’s Workshop: Bone Helm + Volatile Gelatin + Spore Sac
Why fight yourself, when you can let other things do it for you.
Name is a pun/portmanteau of Passive and Pacifist
Queen’s Wings
Allows flight and slow fall
Releases bees, causes stars to fall, douses the user in honey, and increases movement speed when damaged
Increases the strength of friendly bees and bee related weapons
Crafted @ Tinkerer’s Workshop: Bee Wings + Bee Cloak + Sweetheart Necklace + Hive Pack @ Tinkerer’s Workshop
Queen's Blessing bee upon you.
Trade-Off Accessories
This is a new category of accessory that provides significant benefits, but also have notable detriments to compensate.
Amulet of Incredible Vigor
Increases maximum life by 33%, but reduces movement speed by 30%
Crafted @ Tinkerer’s Workshop: Life Ring + 2x Dark Shard + Turtle Shell
Ancient Astral Flower
Reduces mana cost by 33%, but reduces maximum life by 25%
Crafted @ Tinkerer’s Workshop: Nature’s Gift + 2x Dark Shard + White Pearl
Emblem of Blinding Power
Increases all damage by 25%, but increases damage taken by 15%
Crafted @ Tinkerer’s Workshop: Any Emblem + 2x Dark Shard + Forbidden Fragment
Increases maximum life by 33%, but reduces movement speed by 30%
Crafted @ Tinkerer’s Workshop: Life Ring + 2x Dark Shard + Turtle Shell
Ancient Astral Flower
Reduces mana cost by 33%, but reduces maximum life by 25%
Crafted @ Tinkerer’s Workshop: Nature’s Gift + 2x Dark Shard + White Pearl
Emblem of Blinding Power
Increases all damage by 25%, but increases damage taken by 15%
Crafted @ Tinkerer’s Workshop: Any Emblem + 2x Dark Shard + Forbidden Fragment
Changes and Recipes
This section includes two recipes for existing accessories, and changes to how one functions.
Band of Regeneration
Can now also be crafted
Crafted @ Anvil: 12x Copper Bar or Tin Bar + 5x Ruby
Probably unnecessary, but it helps it fit in the Gem Crown
Cloud in a Bottle
Can now be crafted
Crafted @ Skymill: Bottle + 12x Cloud
Obsidian Rose (and upgrades)
Now halves the duration of all fire debuffs inflicted on the player.
Courtesy of Neb
Obsidian Horseshoe
Now grants 1 Defense
Can now also be crafted
Crafted @ Anvil: 12x Copper Bar or Tin Bar + 5x Ruby
Probably unnecessary, but it helps it fit in the Gem Crown
Cloud in a Bottle
Can now be crafted
Crafted @ Skymill: Bottle + 12x Cloud
Obsidian Rose (and upgrades)
Now halves the duration of all fire debuffs inflicted on the player.
Courtesy of Neb
Obsidian Horseshoe
Now grants 1 Defense
Legacy
This section contains accessories that have been removed for the original lists for various reasons.
They are included here for posterity.
Enviro-Boots
Allows flight, swimming, and super-fast running
Provides extra mobility on ice and extra speed on sand
Increases jump speed and allows auto-jump
Increases fall resistance
Flowers grow on the grass you walk on while holding [down]
Crafted @ Tinkerer's Workshop: Amphibian Boots + Fairy Boots + Dunerider Boots + Flippers + Ice Skates
I had the idea that it might be cool if there was an alternate pair of high-end boots, so the Terraspark Boots weren't the end-all be-all...
Super Shoes
Allows flight, swimming, and super-fast running
Provides extra mobility on ice and extra speed on sand
Increases jump speed and allows auto-jump
Increases fall resistance and movement speed
Provides the ability to walk on water, honey, and lava
Grants immunity to fire blocks, 7 seconds of lava immunity, and reduces damage from touching lava
Flowers grow on the grass you walk on while holding [down]
‘Honey! Where are my Super Shoes?’
Crafted @ Tinkerer's Workshop: Terraspark Boots + Enviro-Boots + Soul of Sight + Soul of Might + Soul of Fright
...Unfortunately, the original idea ended up overlapping a lot with the Terraspark Boots, so the end result was just putting it all together.
It makes for a fun tooltip gag though!
Worldly Charm
Turns the wearer into a werewolf at night, a merfolk when entering water, a salamander when entering lava, and a harpy while flying.
Minor increase to damage, melee speed, critical strike chance, life regeneration, defense, mining speed, and minion knockback
Crafted @ Tinkerer’s Workshop: Hecate’s Charm + Celestial Stone OR Celestial Shell + Down Cloak
And to complete the series, the worldly charm brings them all together for one shiny jamboree.
Purple Horseshoe Balloon
Allows the holder to double jump
Increases jump height and negates fall damage
Grants immunity to fire blocks
Crafted @ Tinkerer’s Workshop: Any Filled Balloon + Obsidian Horseshoe OR Any Basic Horseshoe Balloon + Obsidian Skull
I wanted to come up with an accessory to make the Obsidian Horseshoe less of a novelty or noob-trap.
Sienna Horseshoe Balloon
Increases jump height and negates fall damage
Grants immunity to fire blocks
Releases bees and douses the user in honey when damaged
Crafted @ Tinkerer’s Workshop: Amber Horseshoe Balloon + Obsidian Skull OR Honey Balloon + Obsidian Horseshoe
...and then I ended up making two!
Rainbow Balloon Bundle
Allows the holder to sextuple jump
Increases jump height
Crafted @ Tinkerer’s Workshop: Bundle of Balloons + Fart in a Balloon + Sharkron Balloon OR All 5 filled Balloon variants
But while I was making the previous two, I thought "what if there was an 'Ultimate Balloon?'"
So this was the first step.
Rainbow Horseshoe Balloon Bundle
Allows the holder to sextuple jump
Increases jump height and negates fall damage
Grants immunity to fire blocks
Releases bees and douses the user in honey when damaged
Crafted @ Tinkerer’s Workshop: Various combinations of all 5 Filled Balloon variants + Honey Balloon + Lucky Horseshoe + Obsidian Skull
...this was the second step...
Handheld Blimp
Allows flight and slow fall
Allows the user to sextuple jump
Increases jump height
Grants immunity to fire blocks
Releases bees and douses the user in honey when damaged
Crafted @ Tinkerer’s Workshop: Various combinations of all 5 Filled Balloon variants + Honey Balloon + Lucky Horseshoe + Obsidian Skull + Souls of Flight
...and this was the end goal.
You like balloons? I sure hope you do, for all this one is worth!
Bolstering Bandage
Increases maximum life by 25
Immunity to Poison and Bleeding
Crafted @ Tinkerer’s Workshop: Medicated Bandage + Life Fruit
And I thought, you know, it would be neat if some of the debuff immunity accessories could be used in other ways, instead of their sole purpose being to make the Ankh Charm.
Cosmic Flower
8% Reduced mana cost
Automatically use mana potions when needed
Enemies have a chance to drop mana stars when damaged
Crafted @ Tinkerer’s Workshop: Stellar Accumulator + Mana Flower
Stone of Suffering
Increases your damage and defense as your life decreases
Crafted @ Tinkerer’s Workshop: Agony Stone + Woe Stone
Leather Sheath
10% increased melee damage
Crafted @ Loom: Leather
I was working on my own takes on additional classes, when I realized that there are (almost) no accessories pre-hardmode that increase damage.
So I wanted to come up with a few.
Completely unrelated to this accessory, I don't intend to post those class designs any time soon, because they've all been done to death.
Leather Quiver
10% increased ranged damage
Crafted @ Loom: Leather
The ranged equivalent to the Leather Sheath
I know quivers aren't technically applicable to all ranged weapons but I think players can suspend their disbelief.
Brooch of Protection
1 Defense
Slightly increases the effectiveness of defense
Crafted @ Anvil: 12x Iron Bar or Lead Bar + 5x Amethyst
The increase to effectiveness should be 5-10%?
Resulting in 55-60%, 80-85%, and 105-110% defense effectiveness in Normal, Expert, and Master modes respectively.
Focusing Orb
10% increased magic damage
Crafted @ Furnace: Glass + Any Gem
Magic counterpart to the Leather Sheath
Name inspired by DnD's spellcasting focuses.
Brilliant Chrysanthemum
10% increased magic damage
8% reduced mana cost
Crafted @ Tinkerer's Workshop: Focusing Orb + Nature’s Gift
Certain chrysanthemums are orb-shaped flowers, hence the choice.
Friendship Bracelet
10% increased summoning damage
+1 Max Minions
Crafted @ Anvil: White String + 10x Glass + 2x Any Gemstone + 2x Copper or Tin Bar
Summoning counterpart to the Leather Sheath
Lots of different materials comprised the beads on bracelets, hence the variety of used materials.
Duke’s Fang Necklace
Increases armor penetration by 15
Damaging an enemy grants increased life regeneration
Defeating an enemy grants further increased life regeneration
Crafted @ Tinkerer’s Workshop: Pigron Fang Necklace + Duke Fishron Mask
The Duke knows how to eat well!
The use of the mask is simply to avoid adding a new crafting material for a single item.
Gilded Flower Crown
Decreases mana costs by 8%
Slightly increases life regeneration
Grants immunity to lava and fire blocks
Automatically use mana potions when needed
Enemies are less likely to target you
Crafted @ Tinkerer's Workshop: Flower Crown + Molten Skull + Putrid Scent + Mana Potion OR Arcane Flower + Molten Skull Rose + Jungle Rose
Everyone loves wearing enchanted flowers, right?
Legendary Hero’s Shield
15 Defense
Grants immunity to knockback, fire blocks, and most debuffs
Puts a shell around the owner when below 50% life that reduces damage by 25%
Absorbs 25% of damage done to players on your team when above 25% life
Enemies are more likely to target you
Crafted @ Tinkerer’s Workshop: Ankh Shield + Hero Shield + Frozen Shield
Why not just stick all the tanky shields together? What could go wrong?
Lihzard Sigil
Increases your max number of minions by 1
12% increased summon damage
Crafted @ Tinkerer’s Workshop: Pygmy Necklace + Avenger Emblem
Realized Summoner didn't have an Avenger Emblem upgrade, so I wanted to even things out.
Mechanical Arms
25% increased mining speed
15% increased attack speed
Crafted @ Tinkerer’s Workshop: Feral Claws + Ancient Chisel + Hallowed Bar + Soul of Fright
Like the Mechanical Heart, this was originally the accessory drop from Skeletron Prime.
Work out those arms!
Waxed Gauntlet
Increases melee knockback and melee attacks create bees
12% increased melee damage and speed
Enables auto swing for melee weapons
Increases the size of melee weapons
Crafted @ Tinkerer’s Workshop: Mechanical Glove + Honey Comb
Why use fire, when you can use bees instead?
Phoenix Feather
After taking fatal damage, you are immediately revived with 30% of your maximum health. This effect can only be triggered once every 5 minutes.
Crafted @ Tinkerer’s Workshop: Fire Feather + Philosopher's Stone
Inspired by the Phoenix Down from Final Fantasy.
The Retaliator
Empowers your attacks, increases your movement speed, douses you in honey, and spawns bees and stars when you take damage
Crafted @ Tinkerer's Workshop: Any combination of Ring of Retaliation, Honey Comb, Panic Necklace and Star Cloak
This is probably too much, but who doesn't want to hit back hard?
Status Symbol
Increases your damage for every debuff you’re afflicted with
Crafted @ Tinkerer's Workshop: Ankh Charm + Avenger Emblem + Dark Shard + Light Shard
Invert the power of the Ankh with this symbol, and use your pain to rise above your enemies.
I'll give a rough +5% damage per active debuff.
It could get crazy, sure, but you'd have to be crazy to make it that far anyway.
Allows flight, swimming, and super-fast running
Provides extra mobility on ice and extra speed on sand
Increases jump speed and allows auto-jump
Increases fall resistance
Flowers grow on the grass you walk on while holding [down]
Crafted @ Tinkerer's Workshop: Amphibian Boots + Fairy Boots + Dunerider Boots + Flippers + Ice Skates
I had the idea that it might be cool if there was an alternate pair of high-end boots, so the Terraspark Boots weren't the end-all be-all...
Super Shoes
Allows flight, swimming, and super-fast running
Provides extra mobility on ice and extra speed on sand
Increases jump speed and allows auto-jump
Increases fall resistance and movement speed
Provides the ability to walk on water, honey, and lava
Grants immunity to fire blocks, 7 seconds of lava immunity, and reduces damage from touching lava
Flowers grow on the grass you walk on while holding [down]
‘Honey! Where are my Super Shoes?’
Crafted @ Tinkerer's Workshop: Terraspark Boots + Enviro-Boots + Soul of Sight + Soul of Might + Soul of Fright
...Unfortunately, the original idea ended up overlapping a lot with the Terraspark Boots, so the end result was just putting it all together.
It makes for a fun tooltip gag though!
Worldly Charm
Turns the wearer into a werewolf at night, a merfolk when entering water, a salamander when entering lava, and a harpy while flying.
Minor increase to damage, melee speed, critical strike chance, life regeneration, defense, mining speed, and minion knockback
Crafted @ Tinkerer’s Workshop: Hecate’s Charm + Celestial Stone OR Celestial Shell + Down Cloak
And to complete the series, the worldly charm brings them all together for one shiny jamboree.
Purple Horseshoe Balloon
Allows the holder to double jump
Increases jump height and negates fall damage
Grants immunity to fire blocks
Crafted @ Tinkerer’s Workshop: Any Filled Balloon + Obsidian Horseshoe OR Any Basic Horseshoe Balloon + Obsidian Skull
I wanted to come up with an accessory to make the Obsidian Horseshoe less of a novelty or noob-trap.
Sienna Horseshoe Balloon
Increases jump height and negates fall damage
Grants immunity to fire blocks
Releases bees and douses the user in honey when damaged
Crafted @ Tinkerer’s Workshop: Amber Horseshoe Balloon + Obsidian Skull OR Honey Balloon + Obsidian Horseshoe
...and then I ended up making two!
Rainbow Balloon Bundle
Allows the holder to sextuple jump
Increases jump height
Crafted @ Tinkerer’s Workshop: Bundle of Balloons + Fart in a Balloon + Sharkron Balloon OR All 5 filled Balloon variants
But while I was making the previous two, I thought "what if there was an 'Ultimate Balloon?'"
So this was the first step.
Rainbow Horseshoe Balloon Bundle
Allows the holder to sextuple jump
Increases jump height and negates fall damage
Grants immunity to fire blocks
Releases bees and douses the user in honey when damaged
Crafted @ Tinkerer’s Workshop: Various combinations of all 5 Filled Balloon variants + Honey Balloon + Lucky Horseshoe + Obsidian Skull
...this was the second step...
Handheld Blimp
Allows flight and slow fall
Allows the user to sextuple jump
Increases jump height
Grants immunity to fire blocks
Releases bees and douses the user in honey when damaged
Crafted @ Tinkerer’s Workshop: Various combinations of all 5 Filled Balloon variants + Honey Balloon + Lucky Horseshoe + Obsidian Skull + Souls of Flight
...and this was the end goal.
You like balloons? I sure hope you do, for all this one is worth!
Bolstering Bandage
Increases maximum life by 25
Immunity to Poison and Bleeding
Crafted @ Tinkerer’s Workshop: Medicated Bandage + Life Fruit
And I thought, you know, it would be neat if some of the debuff immunity accessories could be used in other ways, instead of their sole purpose being to make the Ankh Charm.
Cosmic Flower
8% Reduced mana cost
Automatically use mana potions when needed
Enemies have a chance to drop mana stars when damaged
Crafted @ Tinkerer’s Workshop: Stellar Accumulator + Mana Flower
Stone of Suffering
Increases your damage and defense as your life decreases
Crafted @ Tinkerer’s Workshop: Agony Stone + Woe Stone
Leather Sheath
10% increased melee damage
Crafted @ Loom: Leather
I was working on my own takes on additional classes, when I realized that there are (almost) no accessories pre-hardmode that increase damage.
So I wanted to come up with a few.
Completely unrelated to this accessory, I don't intend to post those class designs any time soon, because they've all been done to death.
Leather Quiver
10% increased ranged damage
Crafted @ Loom: Leather
The ranged equivalent to the Leather Sheath
I know quivers aren't technically applicable to all ranged weapons but I think players can suspend their disbelief.
Brooch of Protection
1 Defense
Slightly increases the effectiveness of defense
Crafted @ Anvil: 12x Iron Bar or Lead Bar + 5x Amethyst
The increase to effectiveness should be 5-10%?
Resulting in 55-60%, 80-85%, and 105-110% defense effectiveness in Normal, Expert, and Master modes respectively.
Focusing Orb
10% increased magic damage
Crafted @ Furnace: Glass + Any Gem
Magic counterpart to the Leather Sheath
Name inspired by DnD's spellcasting focuses.
Brilliant Chrysanthemum
10% increased magic damage
8% reduced mana cost
Crafted @ Tinkerer's Workshop: Focusing Orb + Nature’s Gift
Certain chrysanthemums are orb-shaped flowers, hence the choice.
Friendship Bracelet
10% increased summoning damage
+1 Max Minions
Crafted @ Anvil: White String + 10x Glass + 2x Any Gemstone + 2x Copper or Tin Bar
Summoning counterpart to the Leather Sheath
Lots of different materials comprised the beads on bracelets, hence the variety of used materials.
Duke’s Fang Necklace
Increases armor penetration by 15
Damaging an enemy grants increased life regeneration
Defeating an enemy grants further increased life regeneration
Crafted @ Tinkerer’s Workshop: Pigron Fang Necklace + Duke Fishron Mask
The Duke knows how to eat well!
The use of the mask is simply to avoid adding a new crafting material for a single item.
Gilded Flower Crown
Decreases mana costs by 8%
Slightly increases life regeneration
Grants immunity to lava and fire blocks
Automatically use mana potions when needed
Enemies are less likely to target you
Crafted @ Tinkerer's Workshop: Flower Crown + Molten Skull + Putrid Scent + Mana Potion OR Arcane Flower + Molten Skull Rose + Jungle Rose
Everyone loves wearing enchanted flowers, right?
Legendary Hero’s Shield
15 Defense
Grants immunity to knockback, fire blocks, and most debuffs
Puts a shell around the owner when below 50% life that reduces damage by 25%
Absorbs 25% of damage done to players on your team when above 25% life
Enemies are more likely to target you
Crafted @ Tinkerer’s Workshop: Ankh Shield + Hero Shield + Frozen Shield
Why not just stick all the tanky shields together? What could go wrong?
Lihzard Sigil
Increases your max number of minions by 1
12% increased summon damage
Crafted @ Tinkerer’s Workshop: Pygmy Necklace + Avenger Emblem
Realized Summoner didn't have an Avenger Emblem upgrade, so I wanted to even things out.
Mechanical Arms
25% increased mining speed
15% increased attack speed
Crafted @ Tinkerer’s Workshop: Feral Claws + Ancient Chisel + Hallowed Bar + Soul of Fright
Like the Mechanical Heart, this was originally the accessory drop from Skeletron Prime.
Work out those arms!
Waxed Gauntlet
Increases melee knockback and melee attacks create bees
12% increased melee damage and speed
Enables auto swing for melee weapons
Increases the size of melee weapons
Crafted @ Tinkerer’s Workshop: Mechanical Glove + Honey Comb
Why use fire, when you can use bees instead?
Phoenix Feather
After taking fatal damage, you are immediately revived with 30% of your maximum health. This effect can only be triggered once every 5 minutes.
Crafted @ Tinkerer’s Workshop: Fire Feather + Philosopher's Stone
Inspired by the Phoenix Down from Final Fantasy.
The Retaliator
Empowers your attacks, increases your movement speed, douses you in honey, and spawns bees and stars when you take damage
Crafted @ Tinkerer's Workshop: Any combination of Ring of Retaliation, Honey Comb, Panic Necklace and Star Cloak
This is probably too much, but who doesn't want to hit back hard?
Status Symbol
Increases your damage for every debuff you’re afflicted with
Crafted @ Tinkerer's Workshop: Ankh Charm + Avenger Emblem + Dark Shard + Light Shard
Invert the power of the Ankh with this symbol, and use your pain to rise above your enemies.
I'll give a rough +5% damage per active debuff.
It could get crazy, sure, but you'd have to be crazy to make it that far anyway.
Changelog:
(3/30/25)
Feedback considered and implemented.
Credits applied where necessary.
Legacy tab added for overpowered, replaced, or removed suggestions.
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