Bedgars418
Terrarian
I am wondering if there will be an update for the 3ds? It would make sense to give that one an update with the Nintendo switch.
I am wondering if there will be an update for the 3ds? It would make sense to give that one an update with the Nintendo switch.
I've never had any issues with that feature, and I use it often. It's the first time I hear about this. Have you noticed any particular pattern? E.g. is there any particular type of items that causes the game to crash when using "sort chest"?Welp. I just lost 2 HOURS of progress because of this stupid glitch. It happens every so often but I'm afraid to sort chests because of it. It's like a 50% chance of the game crashing completely when I try to use the "sort chest" option. PLEASE fix this asap because it's pissing me off a lot. Lmao
I know it’s pathetic but it came out ages ago now and they still don’t seem to be trying to fix it I was exited to play terraria for years but when I got it it was unplayable from the 1.3 update in the end I uninstalled and haven’t got to play 😡I always liked the idea of having new content in terraria console edition (Xbox 360 and ONE) but that's just about it... Why did they had to change the in game menu for crafting? it was perfect on 360... And the character creation was also very good. The default zoom terraria had on 360 was also very good. Well... many of these things can be changed but for some reason they do NOT SAVE and it's very annoying to have to set them every single time you play. I'm talking about zoom and D-pad Hotbar for quick select items or weapons, now this should have been fixed a while ago and I'm not seeing it happening any soon. It saddens me but well this it's just an opinion. I would love some things go back the way they where in 360 that's all.
OK thanks. I'm glad they've actually listened to people.When Pipeworks brought 1.3 to consoles, they were more or less forced to implement the pc ui 1:1. That has of course led to a lot of critisism. Re-Logic doesn't really understand consoles or their users needs. But things are changing. Now DR works on bringing 1.4 to consoles. Previously they worked on the Mobile port and did a great job with that. From screenshots posted so far it seems that they are reworking the ui. Apparently they are planning on keeping the pc ui as an option, but there will be a new one that's hopefully better.
Aww that's crappy. Is there any reason why the old UI isn't coming back?Not to burst anyone's bubbles here - but the old Engine UI is not making a comeback. We have been pretty clear about that over time.
That isn't to say that things cannot be improved upon from a control and UI perspective - but the goal of giving "as similar as possible experiences" has not gone away. However, there is a more determined focus on also making things tweakable to optimize the experience on each platform (as you have seen on mobile) than there was back then.
I doubt it will make everyone happy, but I am pretty confident that it will mark a step forward (along with keeping the current ways for anyone so inclined).
Aww that's crappy. Is there any reason why the old UI isn't coming back?
If you jumped because I mentioned Engine (I know that's a gnarly subject), then I'm sorry for bringing it up. Let old dogs lie.
I thought/hoped Re-Logic had learned something from the critique surrounding the console ui. A console is not a pc, and not a mobile either.
By the way, you used to be one of us. First just a fan then a moderator, now an employee. You seem to be all employee now. Please don't forget where you came from.
Keeping things as similar as possible is cool and all, but taking away the pinch to zoom on PS4, which was super handy, because it wasn't available on other platforms, but then adding it to Switch seems kinda silly.Not to burst anyone's bubbles here - but the old Engine UI is not making a comeback. We have been pretty clear about that over time.
That isn't to say that things cannot be improved upon from a control and UI perspective - but the goal of giving "as similar as possible experiences" has not gone away. However, there is a more determined focus on also making things tweakable to optimize the experience on each platform (as you have seen on mobile) than there was back then.
I doubt it will make everyone happy, but I am pretty confident that it will mark a step forward (along with keeping the current ways for anyone so inclined).
Not at all - apologies if it came off otherwise.
I would say that this is the case.... case in point being the leeway DR has been given thus far with Mobile (I mean, that vertical hotbar was sheer madness... except that it works really well in that context) and with the idea that there will be parallel leeway with Console. I was just trying to be clear that "the way it was in 1.2" isn't going to be what that will be. Just trying to keep to consistent expectations and be transparent rather than give nebulous and meaningless placating statements.
Thought I was still "one of us" - if us means Terraria fans and part of the community. Never left, haven't since 2011. However, I do have to balance what I say now vs, say, 2011... as I am representing not only myself, but also whatever I say will be taken as representative of the company. My goal in all of that is to be as wholly transparent as I physically can be, and that includes sharing information and the rationale behind it (for both my decisions as well as those made by others). Apologies if that has somehow come off the wrong way to you - but this is feedback that I will keep in mind for the future.