Jam420
Terrarian
No and no.Are you using the Stardust Dragon when you die, then crash? And also, was your world created before the update?
No and no.Are you using the Stardust Dragon when you die, then crash? And also, was your world created before the update?
You can setup dpad binding in the control setup menu. It can be turned on or off.Not yet, soonish tho.
You equip the cart in the menu on the right hand side and then when your standing on the track hit circle.Sorry I don't se forums much at all so I'm not sure if I'm doing this the right way or not but I am playing the new 1.08 version of Terraria (with some bug fixes applied). I created a new character and a new world just to get a fresh start, and I am unable to use the minecart to ride any tracks in the world nor any that I make on my own. Of course I'm only able to make a very small track since I'm just starting out (only a few hours in). Am I just doing something wrong or is this an issue? I tried searching the forum but no one seems to have reported this before so maybe it's just me. Any help would be appreciated greatly.
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Sorry it's not the clearest..(Unit One's instructions are much clearer).
It's needlessly complex and time consuming imo
Yep. I reported the wonky screen squish
If you're crashing when you're dying, I'd recommend sending through a bug report with as much detailed information as you can (what gear you're wearing, is the world a legacy world, what happens right before and after, everything you can think of) to Pipeworks here: https://fs30.formsite.com/505games/form15/index.htmlNo and no.
If you have a screenshot of the house, you can make a new thread in the Console In-Game Support area and others can take a look to see if there's a solution.im not sure if this is a mechanic im not understanding or not but I cant set a spawn point in a suitable house i built in the ocean biome. i thought it was a martian bed problem but i brought over my main bed and it didnt let me set the spawn point in the ocean house with my working bed either. Again, the menu says my house is suitable. Its made of martian furniture/martian walls with blue brick.
This is a known bug that is being looked into and part of the list that Pipeworks is working on first, now that the first hotfix is out. More details on what they are focusing on here: Terraria 1.3 PS4 Hotfixes Released + Plan Moving ForwardI hosted a game with a freind, he came to my world. When we signed off, his worlf had been overwritten with a copy of mine, but with empty chests.
I suggest making a backup to usb of all your characters and worlds before playing online multiplayer.
Hi @jbailey, so glad you are enjoying the new update. Thanks for sharing your feedback on the items that you feel could use improvement, Pipeworks is listening to everything.The good: The update is gorgeous and amazing new content. So I've been lucky enough not to experience any crashes or world conversion freezes
The not so good in order of being problematic: The menu transparency, the menu mouse over text, the disappearing item problem, cursor responsiveness and speed (it is much harder to place blocks or anything else precisely where you want them, especially when under attack), the not saving Dpad bindings between games problem.
As I use minecarts to go everywhere it was very confusing to have the minecart on my hot button row but not be able to use R1 to activate it. That caused no end of frustration when I first tried the update. I eventually figured out equipping and using circle but that's super unintuitive and sometimes it seems to require me to get a cursor over the track even when in contact with it, which compounds with the cursor responsiveness.
Was there an announcement before the update saying "hey guys we are going to completely change the interface and make it like PC"? If there was I missed it. If there wasn't it's something to consider in the future because a lot of these controls complaints could have been avoided without extra costly beta testing.
Hi @jbailey, Also Pipeworks was streaming and adding YouTube videos of the new 1.3 update months beforehand and showcased the new inventory and interface many times. You can watch more here: https://www.youtube.com/playlist?list=PLFA3yiPGhI4oT9uAMdMYpIuqyxRdYV8AS
Hey Pipeworks dev, so far the update is great minus crash hiccups but upon reaching hard mode I notice a decent size issue, yoyos become harder to use. Enemies are much more dangerous and aiming the yoyo is clunky without proper mouse control. Will there be combat targeting for consoles since we are closer to pc?
No i can still see it perfectlyIf I walk across the room and sit in front of the TV one metre away, sure I can also read it. However, sitting 4 metres away on my sofa, is an entirely different matter. Consoles are played from across the room, not directly in front of them, so the UI should reflect that.
Has anyone been having a hell of a time finding the new statues? I've found well over 20 on newly generated expert worlds but so far nadda. I'm more specifically looking for the new monster ones that can be activated. I'm will to trade Moonlord weapons and new rare dyes for one if anyone comes across one on their travels