I think my overall major complaint of this update is the awful UI. I've been hearing it was originally the UI for just the computer, and that would make sense, as it's probably incredibly effective on that platform, but on console?
Ehhhhhhhh not so much
- It's difficult as heck to navigate, and for someone new to this interface, it's annoying to not at least have an indicator to tell me where right and left bumper will send me on the inventory
- Crafting is clunky, making last minute crafting in tough scenarios near impossible. The issue of having to constantly press right bumper already slows things down, but when you press A, you are then locked with the item stuck to your cursor until you press B, or shift your way through the HUD until you get to the inventory
- The items you can craft are small and very difficult to see, and the materials required are even harder to read, especially on splitscreen
- The items are also not well organized. As how there were originally categories you could quickly traverse, everything is now all just smushed together in one tiny block of items
Video for old HUD reference here:
Yes, it's a sawmill tutorial, but it doesn't seem people tend to just overview HUDs, so yeah
Anyways, those are my complaints. The old HUD was so much cleaner and easier to navigate than the current one.
Though, one thing I do prefer now is how easy it is to get to the map