We all have our troubles with Corruption spread in hardmode, but most importantly, NEW PLAYERS.
Namely, the big V is not the problem; the further terror is.
So, I think a great way to fix the problem would be to add a tiny delay to it and communicate it better. But how?
STEP 1 > Introducing: *The Hallow grows restless!*
We all know how the jungle is pointed at for the player after 3 mech bosses are defeated, so I thought of a great tweak for this. Make Hallow spread after 1 mech boss is defeated. This will introduce biome spread to the player and teach them to fight against it as they are encouraged to watch the Hallow. Maybe they even figure out Queen Slime along the way.
STEP 2 > Introducing: *The Corruption grows restless!*
After 2 mech bosses are defeated, the Corruption is unleashed upon them. But now, they know what to expect, and the dread begins as they realise that what's been happening to the rainbow pony realm now applies to the horrible Corruption! But now they are more prepared and might also figure out the Steampunker NPC by this point.
Alternatively, Steampunker can be moved to after all 3 mech bosses were defeated, if the biome spread is to be taken more as a challenge early on.
Whether any change needs to be added to the Jungle or perhaps some indication that it will not spread in case there is no change, I don't know, as it was more of an inspiration than part of my suggestion.
If anyone likes the idea, feel free to add on how it can be improved.
Namely, the big V is not the problem; the further terror is.
So, I think a great way to fix the problem would be to add a tiny delay to it and communicate it better. But how?
STEP 1 > Introducing: *The Hallow grows restless!*
We all know how the jungle is pointed at for the player after 3 mech bosses are defeated, so I thought of a great tweak for this. Make Hallow spread after 1 mech boss is defeated. This will introduce biome spread to the player and teach them to fight against it as they are encouraged to watch the Hallow. Maybe they even figure out Queen Slime along the way.
STEP 2 > Introducing: *The Corruption grows restless!*
After 2 mech bosses are defeated, the Corruption is unleashed upon them. But now, they know what to expect, and the dread begins as they realise that what's been happening to the rainbow pony realm now applies to the horrible Corruption! But now they are more prepared and might also figure out the Steampunker NPC by this point.
Alternatively, Steampunker can be moved to after all 3 mech bosses were defeated, if the biome spread is to be taken more as a challenge early on.
Whether any change needs to be added to the Jungle or perhaps some indication that it will not spread in case there is no change, I don't know, as it was more of an inspiration than part of my suggestion.
If anyone likes the idea, feel free to add on how it can be improved.