Biomes & Nature Crimson/Corruption Spread

TerrariaAndy

Terrarian
The spread of crimson and corruption in hardmode feels very tedious and there isn't any reward for 100% pure worlds. Having a pure world is actually more of a punishment because you miss out on drops from either evil biome. Instead of re balancing the entire system I think the journey mode option for turning off spread should be available when creating a new world on any mode. Am I the only one who was hoping for them to touch on this system more thoroughly in the 1.4 update?


TLDR: Turning off evil biome spread at world gen(not just journey mode)
 
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