Game Mechanics Dangersense Potions Highlighting Enemy and Boss Projectiles

CobaltChono

Terrarian
The Dangersense Potion tooltip states, "Allows you to see nearby danger sources"

Enemy and Boss projectiles should also be considered as "danger sources" and be highlighted accordingly. I believe that this would grant players an edge in battle, allowing them to more easily see and dodge dangerous projectiles that don't glow, such as Hornet stingers, Plantera's petals (in her 1st phase), and Goblin Archer arrows. (at night/in dark places)

This Mechanic would also greatly aid in no-hiting bosses as well
 
I think this should be applied to the Hunter Potion, if that's not a thing already.
Dangersense should probably only be used for dangers of the enviroment.
 
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