Dark-Assassin
Golem
Released an update. See how that goes for you.
It should be in tModLoader's Mod Browser. I simply type in "hook" in the Search Function and it pulls it up...Could someone please help, I'm trying to get DALib working but it has TerrariaHooks as a dependency and there's nothing on the tModLoader browser.
I did find this on google but I don't know where I'm meant to put the necessary file.
After enabling this mod, it seems to have destroyed my multiplayer world. Any known conflicts with mods, because this is devastating to our world, as we lost everything in our storage, as we cannot access it. I would post a screenshot of the destroyed map, but it seems as though I cannot, as I do not have permissions.
Pretty much that...If you are running Magic Storage, that's most likely the reason.
You should add a config file to calamity nerf, for people who just want to enjoy the game's experience (with nerfed npcs), or tryhards who want to use nerfed weapons against unnerfed bosses.
I'll see what I can do about that.It would seem there is some sort of conflict with PRB and Unleveled, any chance this could be sorted out somehow? What happens is that PRB won't show any bars at all.
I guess, but it was originally supposed to be very basic.You should add a config file to calamity nerf, for people who just want to enjoy the game's experience (with nerfed npcs), or tryhards who want to use nerfed weapons against unnerfed bosses.
I didn't even know it didn't work with 64bit version. I know it definitely doesn't with v0.11 beta.Do you have any plans to update DAlib to support the 64bit tmodloader? I enjoy the calamity nerf but it doesn't work on 64bit.
{
"EnableLife": true,
"UseLifeRatio": false,
"BaseLifeAmount": 150,
"BaseLifeSickTime": 48,
"AdditionalLifeSeconds": 12,
"LifeSickSecondsMax": 120,
"EnableMana": true,
"UseManaRatio": false,
"BaseManaAmount": 200,
"BaseManaSickTime": 8,
"AdditionalManaSeconds": 2,
"ManaSickSecondsMax": 20,
"ManaSickPowerReduction": 25,
"PhilosophersReduceMana": true
}
TMLx64 is unofficial and in beta. Mod authors are not obliged to provide compatability. That said, when TMLx64 is more stable, and out of beta, that would be more likely.Has TerrariaHooks been fixed for Tmodloader64 yet? Better question, will it ever be fixed?
Okay, MASSIVE bug here. When using certain configurations (not sure exactly which is causing this), upon gaining Mana Sickness, your damage will enter extreme negative numbers until it wears off, leaving you dealing 0 damage to any enemies during mana sickness.
I've confirmed that VPS is the cause, as disabling it fixes the problem entirely.
Hm... Perhaps ask someone involved with tModLoader directly if they know why this is? It must have something to do with Terraria or tModLoader's coding, and if anyone can find out why and fix it, the tML team would probably be the best place to start.Eh, I thought I fixed this. It's been really finicky. Terraria's mana sickness damage reduction seems to be really easy to break for some reason.
Yes, and tModLoader may be able to fix that to prevent other mods, including yours, from having issues with it in the future.Nah, it's just how badly it's written in vanilla.