Game Mechanics Dazed debuff on fall damage.

Erikas0012

Official Terrarian
Since it cannot be inflicted by anything for now, taking fall damage and inflicting the debuff could be implemented, I suppose. Only when taking fatal damage though, as some people would probably hate getting the debuff too often.
 
When you are dead, all debuffs and buffs are removed, so why add this? Do you mean like after respawning?
I meant when you are near death. Let's say you got 200 HP, and you lost about 100~ or so. NOT when dying. (If that's what you meant)
 
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