Th3KrustOfSk3l3tron
Skeletron
"You shall DIE!!!"
The mode is (nearly) similar to Expert but more harder (already added in Calamity Mod, with Instant Kill Devourer of Gods head, can be initiated with the "Death" item in Revengeance Modes)
-Enemies have their health and damage 2.5x as much (Weak enemies become stronger and harder in hardmode and/or when more players join)
-Skeletron has 999 defence if his hands are not defeated(and the same damage as his Normal and Expert but 2.5x as op)
-if you're softcore you DROP ALL OF YOUR MONIES!! (not 50% or 75%)
-Friendly NPC's do 1.75x more damage
-player defence capping is multiplied twice (and an Arkhalis/Exotic Scimitar could reduce damage to 1 on platinum armour)
-Demon Statues spawn on the Lava Cavern layer (as they summon Demons and/or Voodoo Demons and/or Red Devils, but said Red Devils drop nothing until a Mechanical has been defeated in HardMode)
-Lunar Pillars need 175 enemies to be vincible
-Medusa spawn in pre-hardmode, but doesn't drop anything until Hardmode
-Loot from pots are more than Expert when broken
-Demon's Heart (a prize from the Disbeliever/Wall of Flesh in expert) is usable in this mode
-Armoured Skeletons/Bones with a sword shield attacks (you cannot attack them and vice versa)
-THRICE AS FAST EVENT COMPLETION (Such as Pumpkin (Halloween based) and Frost (X-mas based) Moons)
-Health regen is really slow (one-fifth the regen of normal mode without a regeneration boost
-extra attacks for PreHardMode bosses (e.g. the EoC will add lasers, and in second "mouth" form he will fire a death Ray)
The mode is (nearly) similar to Expert but more harder (already added in Calamity Mod, with Instant Kill Devourer of Gods head, can be initiated with the "Death" item in Revengeance Modes)
-Enemies have their health and damage 2.5x as much (Weak enemies become stronger and harder in hardmode and/or when more players join)
-Skeletron has 999 defence if his hands are not defeated(and the same damage as his Normal and Expert but 2.5x as op)
-if you're softcore you DROP ALL OF YOUR MONIES!! (not 50% or 75%)
-Friendly NPC's do 1.75x more damage
-player defence capping is multiplied twice (and an Arkhalis/Exotic Scimitar could reduce damage to 1 on platinum armour)
-Demon Statues spawn on the Lava Cavern layer (as they summon Demons and/or Voodoo Demons and/or Red Devils, but said Red Devils drop nothing until a Mechanical has been defeated in HardMode)
-Lunar Pillars need 175 enemies to be vincible
-Medusa spawn in pre-hardmode, but doesn't drop anything until Hardmode
-Loot from pots are more than Expert when broken
-Demon's Heart (a prize from the Disbeliever/Wall of Flesh in expert) is usable in this mode
-Armoured Skeletons/Bones with a sword shield attacks (you cannot attack them and vice versa)
-THRICE AS FAST EVENT COMPLETION (Such as Pumpkin (Halloween based) and Frost (X-mas based) Moons)
-Health regen is really slow (one-fifth the regen of normal mode without a regeneration boost
-extra attacks for PreHardMode bosses (e.g. the EoC will add lasers, and in second "mouth" form he will fire a death Ray)
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