Game Mechanics Debuff Changes

Venom.png
Venom
  • Effects: -6 health per second, No health regeneration
  • Tooltip: 'Losing life'
  • Duration: 5-8 seconds/15-16 seconds
  • New Effects: -9 health per second, no health regeneration
  • New Tooltip: 'Rotting away'
  • New Duration: 10 seconds/ 20 seconds
Bleeding.png
Bleeding
  • Effects: Unable to regenerate health naturally
  • Tooltip: 'Cannot regenerate life'
  • Duration: 3-45 seconds/6-90 seconds for base
  • New Effects: After 4 hits, 30% of max life is lost[20 DPS for bosses], and afterwards HP doesn't regenerate naturally (enemies losing life still applies for when player uses it)
  • New Tooltip: 'You have lost a significant amount of blood
  • New Duration: 20 seconds always/40 seconds [10 seconds for player]
____________________________________________________________________________________________________________________________________________ If any of you people have ideas for debuffs to be changed or if this is good please do tell me, I just felt these debuffs needed to be buffed [ironically]
 
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