Design The Dungeon

That's cool, I take some rest.

Next floor is 201, a new adventure begin, it is filled with water, you can't breathe.
 
That's cool, I don't need to breath anyway.

Floor 203 is a maze with every surface invisible.
 
I replace 'visible' with 'tangible' and walk right through.
Floor 204 has no door, a magic-disableing EMP, and a bedrock floor, bedrock walls, and a bedrock ceiling.
 
As we aren't in Minecraft but in Terraria bedrock isn't hard to mine with a Picksaw.

Floor 205 is a huge launchpad, each tile kills you in different ways (there isn't space between the tiles and above the lauchpad there is lava cobwebs) :confused:
 
I steal captain americas sheild and ironmans aurmor and use it to get away

Floor 213 is weirdness incarnate
 
I pull out my switch and jump on it so he falls down into the abyss.

Floor 218 is your long, lost psycho uncle who loves to eat other people.
 
I kill him before he does anything.

Floor 219 teleports to 220. 220 contains an idiot who wants to argue with you.
 
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