Destroy the Godmodder Discussion Thread

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I've been playing DTG for years, punk.
Years, plural.
You've been playing for what, a day? Not even that, the round hasn't been updated.

I know what the status effects do, and you don't have the authority to say that they do something different than what they already have done.
 
You know that the guy that posted played EVEN LESS than I do, so he doesn't know what the status effects do.
Chilled is a less effective freeze according to him, and according to you it just lowers attack.
And I've played for a day.
He? Minutes? Seconds?
 
Meaning the effects will work differently than what he thinks they will, or the nerf bat will be applied.
Him not knowing what he's doing does not change the fact that I do (most of the time), or the fact that YOU'VE made it quite clear you haven't really got a clue how things work around here yet.
 
It doesn't change the FACT that this is a misunderstanding.
He thinks chill is a less effective freeze, and it's NOT.
And, if I've got no clue what's going on ADDS to my theory.
Thanks, you dug your own grave.
 
...OK, what is even going on here.

First, Piono has been playing for years, even longer than I have (this game has had many iterations) and I haven't even GM'd one post of yours, RandomDude.

As the GM, Chilled and Frozen are two completely different debuffs-though perhaps Chilling someone enough could instead Freeze them. THough, I suppose in that Freezing prevents you from attacking, weakening attacks could be thought of as a lesser Freeze. As for a newcomer, if they had any questions they'd rightfully just ask, or learn through experience, hopefully. I don't get why this is such a massive problem that it's starting to span into a multi-page argument.
 
GoldenReady is right in 1 thing, you can learn from experience, that's what I am doing, and this guy is learning from experience.
But, Piono is overlooking a lot of things, and debuffing attacks is not something you would think is a lesser "paralyzing completely a [PZ] entity". End quote.
 
I'd hate to inflate the number of posts further, but can you both PLEASE take it to the discussion threat? Deleting once that is done.

Seriously, stop flooding the game. It's kinda annoying to dig though those argument posts.

@SomeUselessRandomDude
You really need to calm the :red: down.

It's just a debuff. What it does will be determined when it takes effect.

If it hasn't taken effect, unless you are summoning a entity or inflicting it, which i doubt, you have no reason to argue. If it has been inflicted, then it's a bit late.

Now please stop flooding this thread and use either the discussion thread or the discord.

No, i'm not linking you to the discord, unless i am told to by the mods on it.

/null
 
You know this is the discussion thread, right?
Anyway, I'm done here.
 
whoops topkek.


Still, kinda pointless.
 
Yep, this is pointless.
A big, funny joke where the veteran gets the short end of the stick.
 
You're not quoting me SURD, I never said that.

Anyways, now that this UTTERLY POINTLESS argument has been concluded, I'm actually gonna give Emerald the info he needed.
hey, I'm just gonna join in here. I assume I'm not too far behind.] I join in, being Anti-Zero, wielding a Frost Flame Sword, with a 75% chance to cause a status effect, 50% of that status being fire, burned, whatever , 40% of it being chilled [C](like a less effective frozen) and 10% chance of it being frozen [F]. [F] does 50% more damage if target is , [C] does 25% more damage if target is , and does 10% more if target is [C], and 5% more if target is [F] [I know greens a weird color, but I did it so they stand out easily]
So, as goldenready said:
Burn deals damage over time,
Chilled is an offense debuff
Freeze is basically a fancy stun.

There's a list of status effects here if you want your sword to inflict specific effects.

Your only real problem here is that you'll need to Alchemize or charge+summon it. Which shouldn't take too long anyways. You'll be able to get chilled or burn as an effect on one of your standard attacks at the cost of a little damage just by stating it as being an added effect though, so you don't NEED the sword to be alchemized. (you can even attack with the sword before putting the charge into it. It just won't give stat bonuses until the charging has been done.)
 
You really need to chill out. Anyway, just return to the game.
 
I fail to see where I didn't chill.
I was just giving the information that should've been given out at the start instead of the entire ugly, moronic conversation you seem intent on continuing for as long as possible.
I'm going to have to ask you to leave the GS chat if you don't stop being a twit.
 
Hmm? What did you say?
I just stated that this guy was a newbie and didn't know anything of the game.
Just return to the game.
 
I fail to see where I didn't chill.
I was just giving the information that should've been given out at the start instead of the entire ugly, moronic conversation you seem intent on continuing for as long as possible.
I'm going to have to ask you to leave the GS chat if you don't stop being a twit.

Hmm? What did you say?
I just stated that this guy was a newbie and didn't know anything of the game.
Just return to the game.

OK, if you both don't stop this I will start to call in mods. This argument is just feeding salt and rage at one another and it's disruptive to the thread.

Also, I didn't know this was GS chat. Huehuehuehue.
 
Please, this is all just a dream..
And I will NEVER wake up.
 
Ok, hi, I'm new to the terraria thread specifically, but I have been doing this for a little bit, and I'm really flexible about stuff, so SURD, you know what? I don't care. If my sword is too op, I'll nerf it. If it's doing something it can't, I'll change that, ok?
[doublepost=1474402759,1474402506][/doublepost]So should I just have it have charge effects, like when I charge it enough, I can do an elemental effect with my strike then?
 
Ok, hi, I'm new to the terraria thread specifically, but I have been doing this for a little bit, and I'm really flexible about stuff, so SURD, you know what? I don't care. If my sword is too op, I'll nerf it. If it's doing something it can't, I'll change that, ok?
[doublepost=1474402759,1474402506][/doublepost]So should I just have it have charge effects, like when I charge it enough, I can do an elemental effect with my strike then?
You should probably charge or alchmise it, making sure to state it's infliction of status effects. You can also just have your attacks with it inflict the elements you want to inflict.
 
So can I just alchemize it whenever, or do I need a machine that I should build first? Also, I think I might have mistyped because it originally was supposed to be just elements, so I might have mistyped and then rolled with it xD [also, SURD, it would have no chance of dealing multiple effects, because that's not how it works as I said, it has a chance to deal A effect, there is nowhere in there that it says that I can do multiple effects, PROBABILITY DOESN'T WORK THAT WAY][sorry, just getting that out of my system]
 
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You can alchemize it whenever, the Alchemiter is available to anyone for use at any time. So yeah, you can start right now.
 
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