Your Host.
The Axe
They speak, in hushed tones and fearing voices.
Of people beyond traditional power, who take and ruin as they see fit.
Of those who always rise to challenge them, to stop their rampage.
And of all the destruction such conflict brings.
They speak quietly, so as to not draw attention, not risking the world hearing them.
A shame, then, that I still heard.
Well? Don't keep me waiting.
I'm right here.
DESTROY THE GODMODDER: WHAT A PERFECT WORLD
Produced by Shovel Industries (me!)
Of people beyond traditional power, who take and ruin as they see fit.
Of those who always rise to challenge them, to stop their rampage.
And of all the destruction such conflict brings.
They speak quietly, so as to not draw attention, not risking the world hearing them.
A shame, then, that I still heard.
Well? Don't keep me waiting.
I'm right here.
DESTROY THE GODMODDER: WHAT A PERFECT WORLD
Produced by Shovel Industries (me!)
Okay, this is very different from most things under the RP label. As such, take good care of reading the rules. It would save you and I a lot of headache.
Joining is as simple as posting! You can be you, a character you've made, a character you haven't made, or just... there! Wow! Upon joining, you can choose between one of 3 factions. The people who are Anti-Godmodder [AG] that wish to kill them and stop the fighting, the people who are Pro-Godmodder [PG] who wish to side with the Godmodder and help them come out on top, and the Neutrals [N] who are here as a catch-all for anyone whose main goal is different from the above. Maybe you're using the conflict to get filthy rich, maybe you want to become a Godmodder, or maybe you're just trying to survive.
You may also have multiple character at once, but understand this is purely for roleplay purposes. Getting more character won't have any gameplay implications, so don't even try. It is also advised you do not have characters of different factions for this exact reason. You may switch factions, however doing so will consume your Action for the turn (explained below!).
You may also have multiple character at once, but understand this is purely for roleplay purposes. Getting more character won't have any gameplay implications, so don't even try. It is also advised you do not have characters of different factions for this exact reason. You may switch factions, however doing so will consume your Action for the turn (explained below!).
1. You are given one action post per gameplay round. You can do as much as you want with this action, but the more you try to do with one action, the less effective you'll be at it. The main use of actions is to attack the Godmodder or his summons. Your attack can do anything you want it to, but remember that the rules in this plane of chaos might make your action less effective than you expect it to be. (In other words, don't expect your attacks to actually work.)
2. The Godmodder's reality-editing powers will go head-to-head with yours. If you want an advantage against him, you'll need to be creative. The more creative your action is, the more likely it is to succeed.
3. The Godmodder radiates a Curse of Repetitiveness. He won't be damaged by the same attack twice!
4. Although this roleplay is slightly more oriented to gameplay than roleplay, roleplay is obviously allowed. However, roleplay won't progress the game unless it's part of an action. Also, this isn't needed but it makes my job a lot easier if you tag your rp-only posts with [RPNULL], so I don't have to go digging through every message to find the ones I have to reply to. If you wish to RP with a character I control, either label it [RPGM] or ping me, and come the end of a round I'll reply to them as well.
5. If you have any questions, feel free to message me! I didn't nuke most of my PM's for no one to make use of it.
2. The Godmodder's reality-editing powers will go head-to-head with yours. If you want an advantage against him, you'll need to be creative. The more creative your action is, the more likely it is to succeed.
3. The Godmodder radiates a Curse of Repetitiveness. He won't be damaged by the same attack twice!
4. Although this roleplay is slightly more oriented to gameplay than roleplay, roleplay is obviously allowed. However, roleplay won't progress the game unless it's part of an action. Also, this isn't needed but it makes my job a lot easier if you tag your rp-only posts with [RPNULL], so I don't have to go digging through every message to find the ones I have to reply to. If you wish to RP with a character I control, either label it [RPGM] or ping me, and come the end of a round I'll reply to them as well.
5. If you have any questions, feel free to message me! I didn't nuke most of my PM's for no one to make use of it.
1. In addition to your action every turn, you have the ability to create Charges. Charges have a length that is defined as soon as you create the charge, and you can only have one at a time. For example, Tank [1/15]
2. A charge advances on your turn when you post an action. In addition, you may boost another person's charge by 1 once per turn. The boost can be flavored however you want, but that won't have any bearing on how it functions.
3. When your charge completes, you may use it to summon an entity. If you don't care what that entity's stats are, I'll make them for you. If you do, either include a reference for the stats in the post, or message me what you want for its stats and we can work to make it happen.
4. As a baseline, 1 Charge is worth either 5,000 HP or 1,250 Attack.
5. Don't get too attached to your entities - they will almost certainly die or otherwise fall out of your control.
6. If, for some reason, you decide to create something that is of a different faction to yourself, please message me beforehand to discuss things.
2. A charge advances on your turn when you post an action. In addition, you may boost another person's charge by 1 once per turn. The boost can be flavored however you want, but that won't have any bearing on how it functions.
3. When your charge completes, you may use it to summon an entity. If you don't care what that entity's stats are, I'll make them for you. If you do, either include a reference for the stats in the post, or message me what you want for its stats and we can work to make it happen.
4. As a baseline, 1 Charge is worth either 5,000 HP or 1,250 Attack.
5. Don't get too attached to your entities - they will almost certainly die or otherwise fall out of your control.
6. If, for some reason, you decide to create something that is of a different faction to yourself, please message me beforehand to discuss things.
1. Needs to be said, follow general forum rules and all that. Just because this is a little different doesn't mean you can go off the rails.
2. While possible to interfere with someone's Action, please reserve that for your enemies. Frequent spamming of this will cause me to look at you funny, fair warning. A game's no fun if someone keeps saying you can't play, after all.
3. The Godmodder is quite mean, as to be expected. However, if I ever go too far with things, please let me know!
4. Said a little bit in point 2, but the point for this is to be fun. If that keeps getting ruined for others, I can and will do something about it. Please do not require me to do so.
5. Please keep OOC talks low, if only so I have less to search through. Not needed, but appreciated!
6. Remember! The limits are your imagination! You can do anything.
2. While possible to interfere with someone's Action, please reserve that for your enemies. Frequent spamming of this will cause me to look at you funny, fair warning. A game's no fun if someone keeps saying you can't play, after all.
3. The Godmodder is quite mean, as to be expected. However, if I ever go too far with things, please let me know!
4. Said a little bit in point 2, but the point for this is to be fun. If that keeps getting ruined for others, I can and will do something about it. Please do not require me to do so.
5. Please keep OOC talks low, if only so I have less to search through. Not needed, but appreciated!
6. Remember! The limits are your imagination! You can do anything.
You arrive in a deserted coliseum, wind carrying loose dust across broken walls and shattered marble. There, in the middle of it all, is a man in full vantablack armor and mask, admiring the view. He looks at you, and straightens his posture slightly.
"Shall we begin?"
Battlefield:
Zamiar [GM]: 20/20 HP, Godmodder
Entities: Empty!
Players: Empty!