Destroy the Godmodder

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Name: HOODINI

ALIGNMENT: AG

HP: 500/500

DEF: 91

Char Type: Melee/Summoner/Mage


Attacks:

I join the game, and throw my Meowmere at the godmodder. It is thrown at such a velocity, it can cut through titanium. Cats spew out of the end, homing in on any PG's. It seems like the sword is flying of it's own accord. Somehow. While the Godmodder is distracted with that, I summon a 3 summon long Stardust Dragon (1000/1000 HP, 100 ATK, 30 DEF), which starts to charge at the Godmodder. I fly around the godmodder with a UFO mount, and keep attacking with a Last Prism. I also summon a Frost Moon to help weaken him.

Defenses:

I drink an Ironskin potion, a Regen potion, a Thorns potion, and an Invisibility potion, which makes even my Solar Armor invisible.
 
/nope.mp4
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Name: HOODINI

ALIGNMENT: AG

HP: 500/500

DEF: 91

Char Type: Melee/Summoner/Mage


Attacks:

I join the game, and throw my Meowmere at the godmodder. It is thrown at such a velocity, it can cut through titanium. Cats spew out of the end, homing in on any PG's. It seems like the sword is flying of it's own accord. Somehow. While the Godmodder is distracted with that, I summon a 3 summon long Stardust Dragon (1000/1000 HP, 100 ATK, 30 DEF), which starts to charge at the Godmodder. I fly around the godmodder with a UFO mount, and keep attacking with a Last Prism. I also summon a Frost Moon to help weaken him.

Defenses:

I drink an Ironskin potion, a Regen potion, a Thorns potion, and an Invisibility potion, which makes even my Solar Armor invisible.
Players don't have HP. Also, if you're going to summon entities, summon them using charges. Instant summons are either subjected to insteunt deaf... or defected to the PG side.

You can hold 3 charges at one time, with one charge being as big as you want it to, and the other charges being limited to 50 posts and below. The longer the charge, the stronger the effect.

You can assist thrice. (Player A -> +3 assist to Player B, Player A -> +2 assist to Player B and +1 assist to Player C, Player A -> +1 assist to Players B, C, and D)

You can also use the Alchemiter to create wonderful and unique items. These can range from fake teeth to hats to ice cream cones. There is a maximum of 4 alchemizations that can be in progress at one time. There's a system called the Elemental Infuser that instantly creates Level 10 alchemies infused with a chosen element up to five times per user. Once the Infuser slots are used up, it's back to 11 post charges.

The Infuser system goes like this: Hat (item) ++ Silence (element) = The Hat of Silence (Level 10) (output). The name doesn't have to be Hat of Silence.

The normal max level for Alchemies is 25. Any alchemy with a level higher than that has to be created using a charge and some regular alchemies (optional, for increased level). Of course, with great power comes great responsibility, as Level 26+ alchemies are subject to cooldowns (1 post added cooldown per 10 levels).

Spoils of War are really powerful items obtained from bosses, subject to a per updop cooldown. These range from attack/defense buffs, straight-up attacks, or even terrain and weather changes! You can only hold 4 of these at a time. You can swap out Spoils of War if your slots are full.

Welcome to Destroy The Godmodder!
 
Looking back, I am honestly appalled at how long it took me to even start this update. I hate my need for sleep, and wish I could remove it somehow. At least school is ending soon, meaning I'll have no homework and more time to devote to this.
Alchemies
AK-47 && Speakonia USB && Gold Ingot && Essence of Microsoft Sam = Golden ROFL-47 (Level 10, 9/11)
Microphone && Amplifier && Was 3000 && (Manyullyn Wide Guard && Ardite Tool Rod && (Sword Blade || SCP-469 Feather)) = Soundfeather Striker (Level 14, 1/15)
TF2 x10 Beggar's Bazooka || ((EAS Tones Machine && Essence of AT88TV && Higher Essence of Emergency Alert System) && (SCP-498 && Essence of SCP-1965 && SCP-219)) = The Hearing Test (Level 25, 1/26)
Illuminati Confirmatum && (Recreate: Loominarty 420) = The Illuminator (Level 20, 10/21)

Charges
Audiostriker (24/100)

The SCP Battalion Insteunt Deaf (45/45) → ACTIVATE
la .lojban. (21/50)
+3 GoldenReady

Activation complete.

"Hi."
Yukari, having fully activated, waves to me from where she was earlier.
"Hi." I respond.

After a few minutes of chatting and devious planning, she gets an idea.

"Let's use that charge, Coravint~!" she shouts.
"Alright, let's do this!"

2i19Rm2.png

If the Transistor is dead, target Oblivion and take Transistor's spoil if it is not taken.

I drop a bomb on the Transistor, imbued with 45 charge points. The Transistor instantly explodes, gits gud, etc., and so on, every atom of its body reconfiguring and polymorphing into a giant nuclear bomb that blows up. RIP Transistor.

The Transistor has gotten gud. Parts explode off of it as it floats in midair, before its handle flickers out. Then the tip. Then everything blinks away, one by one, before in a final burst of glitch it disappears. A part rolls away, and right to Coravint's feet -- the Buzzing Transistor Core, the Transistor's spoil.

Buzzing Transistor Core: Charges 10/10.
Does different things depending on the amount of charges consumed. 1-4 charges: Use Bounce() on an entity, dealing moderate damage. Charges consumed depend on the number of times Bounce() is used - can be up to 4 times in a single use of the Spoil. 5 charges: Deal high damage to an entity and either Crash, Flood, Purge or Cripple it. If an entity is already Crashed, using Crash on it again will Break the entity. 10 charges: Either use Cull() (dealing high damage to two entities) or Spark(), (dealing insane damage split among two to five random enemies) or deal high damage to an entity and Crash, Flood, Purge AND Cripple it. If an entity is already Crashed, using Crash on it will Break the entity.

Reboot.~ATH is run.

Finally, I'm up again!
So let's see what I've been charging, :red: this, :red: that, :red: all the charges, :red: all the alchemies, :red: all the supports.
Ok. Project Omega. Begin.


School Sucks. That's all I'll say.
Project Omega 1/300
John 1/50
That Chap 1/50

Gear && Watch && Magical Properties Item = Gearshift 1/??? (Think Dave's Timetables.)
Assault Rifle || Oh Crap (Level 16 Minigun) = EA-32 1/???
Dual Desert Eagles && Grimdark Report about Grimdarkness = Dual Grimdark Eagles 1/???
EDIT: Realized we had four charge slots for alchemies. :D
Halberd && One-Bladed Double Axe = Spax 1/???

Redstone commands the P.E.K.K.A to attack the Terror World Feeder.
Redstone then pulls out the Cyberius Crescendo and spin-hits the ONE fortress. (I tried using a gif for the word. It doesn't work. D: )

Gearshift: Level 6. (1/7)
EA-32: Level 18. (1/19)
Dual Grimdark Eagles: Level 8. (1/9.)
Spax: Level 3. (1/4.)

The P.E.K.K.A will do as you say!
You try to attack the ONE Fortress, but it's been reduced to Microsoft-branded rubble. You just attack the ONE instead, for 15,000 damage.

The Itinerary

Main Area:

'Splodimus is becoming Neutral so he will be less than a threat now.

[AG]: Use Tanks such as the P.E.K.K.A so that it will be useful against the deadliest enemies!
[AG]: Defend Entities such as Painis Tarahi because he has extreme attack power!
[AG]: Kill the Terror Entities before these cause chaos on the [AG] Entities!
[AG]: Kill the Terror World Feeder before it also cause a lot of chaos!
[AG]: Destroy The ONE It causes extremely deadly effects on the team!
[AG]: Defend Oblivion! It's useful abilities can cause a big effect for the [AG]s.
[AG]: Destroy the Godmodder/Alpha!


[PG]: Kill Entities such as Painis Tarahi because he can kill a lot of Entities!
[PG]: Defend the Terror Entities so these can give devastating effects on Enemies!
[PG]: Defend the Terror World Feeder so it will destroy all the enemies in a dozen turns!
[PG]: Destroy The ONE It causes the really big advantage on the team!
[PG]: Defend the Godmodder/Alpha!


The Opportunity:

[AG]: Use Tanks such as the P.E.K.K.A so that it will be useful against the big armies that the Opportunity create!
[AG]: Smash up the HOT, BUL and ION Loaders so you can steal the Moonshot Beacon!


For Neutrals, They/You don't have to do the same things as [AG]s did.

Action:

I/We are sending out the TPP Streamer activating Project Earthdank 171/200 +3 from Crystal

Turn Charge (Spoil Style) Weapon/Healing Hybrid #1: 31/50 +3 from Crystal
Magic Charge Pendent 31/50 +3 from Crystal

Establishing Project Storm II 8/300 (On Delay)

Dragon Shotgun && Napalm Cannon && Uzi Gun && Plasma Ball && Flamethrower && Android Tablet && Power Gem = BSU Blaster 16/26 +3 from Crystal (Can Burn Stuff Up with this Badass Flameblaster) Will be used by my Red Persona

Current Saga: Lets Get Dangerous Once Again Part 3.5: Mama gorillaer? (After the Avatar of Chaos)
Current Arc: The Toxity and the World Feeder.


Attack/Action: Shared by 3 Personas

Persona's Actions:


Blue simply uses the Fully Runepaw's Gauntlet to generate some runes.

Red beats up the Moonshot beam guards and didn't have a idea..

Green waits.

Entity Orders:

Painis Tarahi got his sight back and attacks the Terror World Feeder.

+1 to Redstone, +1 to Cyan, +1 to piono

Support me if you want.

Alchemies:

Inventory: Shared by 3 Personas

Blue's Inventory:

Sword of Git Gud (Known as SoGG) [Level 25] Charge: THE MINI RECKONING IIIIIII (1/7) (You must use the Weapon 7 times to activate this charge)

Fully Charged Runepaw's Gauntlet CD: 2/2 Ready! [Level 25] Current Runes: 1/25 Fire

Storm Firey Bullet Blaster [Level 25] Has the 20% chance of Burning or 5% chance of Napalming (Stronger version of Burning)

When the Gauntlet has been used, Generates up to 3 Runes per Action or (1 to 3 Runes per Action This is Random you know.) Also, It can hold up to 25 Runes (Ooh that's cool! but sometimes can be one of the most powerful Level 25 Items in the game due to these)

Fire: Deals very high damage to the enemy when used, low chance of burning.

Heal: Heals the ally for much much more HP when used. Damage: Deals heavy damage to the enemy when used.

Ice: Deals high damage to the enemy when used, high chance of freezing.

Thunder: Deals medium damage to 3 select enemies when used, medium chance of paralysing.

Light: Deals high damage to the enemy or heavy damage to the dark/shadow enemy when used.

Shadow: Deals high damage to the enemy or heavy damage to the light enemy when used.

I know the Light and Shadow Runes can be pretty complicated but here are the buffing Runes

Attack Buffer: Gives 25% Attack increase for 3 turns when used on the ally.

Defence Buffer: Gives 25% Defense increase for 3 turns when used on the ally.

Dodge: Gives 25% Dodge Rate for 3 turns when used on the ally.

MLG (I cannot think enough MLG Stuff...): Deals extreme damage to the enemy (massive damage to 2 enemies or very high damage to 3 enemies) and reduces 25% Attack, Defence and 25% Dodge on the enemy it inflicted (10% All stats on 2 enemies and 5% All stats on 3 enemies) or heals the ally for so much HP and gives 25% Attack, Defence and 25% Dodge on the ally. 1/100 chance of creating the rune also, it is extremely rare as well (probably for balance reasons)

Green's Inventory:

Super Deal With It Glasses [Level 7] (NERFED DUE TO CURSE OF REPETIVENESS)


Red's Inventory:

I dont have it.


Also Crystal, the Instant Death/Auto-OHKO/insteunt deaf Message is known as, insteunt deaf

Painis Tarahi will do as you say!

A BUL Loader guarding the Moonshot Beacon dies, and you generate... (1) rune! The rune turns out to be... a Light rune!

Due to lack of stuff and caring, all 18+ received from crystal is being funneled into my mega charge, if that's okay. If not I'll subtract it back out next round and distribute it properly, but right now I'm brain-dead alchemy idea wise and can't think of anything interesting.

52/??? for the Final Showdown
24/50 for the power of earth
19/50 for the power of fire.
+3 to goldenready

I have to say sirplop, you +1ing me is still appreciated, would you like me to just sort of target whatever you need me to target?
Right now I'm focusing down the city because it needs to die, but once that's done, meh, I have one big thing planned that's going to expend my uber-charge for a big flashy RP event, and then be one-and-done, and after that my only antics here will be screwing around.

Um... Rapture, blow up lots of Moonshot beam guards...
Bleh. Insomnia sucks, and I've got video editing to do. Let's just say a whale comes along with the steam of water and eats a bunch of them too for comedy value.

Meh, that's fine, I guess. The charge funneling, that is.

One ION Loader dies!

OVERPOWERED ITEM CRAFTING
The Machina && Minigun && Anti-matter rounds && Destruction Magic && Cannon && Nuke || Sniper Rifle = The Annilator 7/11 level 10


(Broken Stopwatch && (Clock && Time Magic) = Timebreaker ) && Fear No Anvil && Warmaster Rocket Hammer && Fast Clock && Slow Clock && Concentrated Entropy = 6/16 Clock In Clock Out Level 15
Concentrated Dog && Determination && Annoying Dog Fur && Legendary Dog Magician Robe && Stopwatch || Comfy Robe = The Dogfiend's Robes 6/9 Level 8


inventory:
Brutal Armor (Level 4) I think i finished this a while ago.

Entitys: None.

charges
Assuming godmodder assist go to all charges.
16/80 (5+ from godmodder)
18/15 (5+ from godmodder)
I quickly summon A CUTE PUPPY.

Which is actually a random mass of Dog Residue.

[PG] Cute Puppy 180,000/150,000
A mass of dog residue, and dogifed memory orbs.
Remembrance: |||. Stuns target entity, heals Cute Puppy for 30000.
Annoying. Inflicts four random annoying status effects to four random targets. ||||
Attacks
Residue. One target, moderate damae.
Splash. Hits two targets. light damage.
Memory. Stun target, light damage.
Recall. Lower targets attack.
Revanchism. ATK up (25% more damage for two rounds, criticals for one attack if the commanding player of targeted entity or targeted entity attacked the dog.)



18/20 (5+ from godmodder. )
2+ to golden ready
1+ Consumer
Additonal notes: 3+ to everything from Delay.

Uh, Godmodder assists are just one lump of charge that you can allocate to whatever you want, not to everything. I'll allow the summon, but I recommend you recount everything else after.

Cute Puppy summoned! Its Max HP is 180,000, but everything else looks good.

Some interesting mechanics are popping up...

@GoldenReady I'll take...
5. And I'll be blunt about this, I'm a bit nervous.

@Redstonetam15 Welcome Back! Just an FYI, now, we have one uncapped charge slot and the other two charges capped at 50, so either shorten "That Chap" or "Project Omega".

Forging...

Slot 1: Traded for new alchemy
Sword && Sword = Double-edged sword (Lv. ?, 2/?)
Oh wow. It's a double-edged sword. Whoop-de-flipping-do.
What, you think I'm stupid? You'll see later.

Noted that this was impossible. So these charges [2] will go on to be something else.

The Axe ++ Metal = The Metal (Lv. 10, 2/11)
A metallic Flying-V guitar. The 'melodies' created by this weapon can bend any metal to their will, with little effort.

Named after Tenacious D's "The Metal".

Slot 2: In Progress
Berzerker Breaker (Thorium Mod Flail) ++ Rage = Furious Bloodlust (Lv. 10) (3/11)
What was originally an already rage-filled weapon became even more rage-fueled. Feeds upon the user and target's hate and anger for incredible effect; namely, hitting harder, cutting deeper, and making the target and user even more rage-induced, in order for the weapon to feed on it after. Unstoppable raging can either be quelled or built further upon by this weapon; but either way, it still feeds on rage, and grows more powerful by doing so.

The stuff the weapon's made of is said to make you angry just by holding it or even being near it. It's powerful stuff.

Slot 3: In Progress
Bag of Infinite Bombs && (Sad Bombs && Mega Blast && Rubber Cement && Spoon Bender = You're ****ed bombs) && Fairy Bell = Bell of Hellish Anarchy (Lv. 20, 11/21)
Says it all, really.
Flying bomb carriers that drop bombs that fire massive blood lasers in every direction that home in. And they bounce, too. Yeah.
For those that don't know, Mega Blast is an item in Afterbirth obtained from beating Mega Satan with every character in the game. It's basically the massive laser Mega Satan fires.
This may just be a bit too ridiculous.

Slot 4: In Progress
Item Combination Vessel && Infinite Bottle Stash || Brimstone && 20/20 && The Inner Eye && Mutant Spider && Number One && The Pact && Pentagram && Screw && Small Rock && SMB Super Fan! && Bloody Lust && gorilla of Babylon = Stash of Bloodburst Potions (Lv. 25, 11/26)
Just one wicked combination after another.
These one-use potions allow the user to fire 7 brimstone lasers from one's mouth. Seems standard, right? But there's twelve metric gorillatons of firepower behind each of these bad boys. Even more so when you get low on health, when twelve basically becomes 24 in the blink of an eye.
At the lowest HP possible for the user, it then becomes 48.
...
This is really starting to feel ridiculous now.

I think I've watched and played too much Isaac.

Charges...

Charge 1: Unrestricted
Shush... (56/100)
He got it.


Charge 2: 50-point cap
Portal from the Modded Terraria (17/50)
What? It exists!


Charge 3: 50-point cap

Legends from the Second Dimension (12/50) (+4 Various)
There are some legends who exist in all dimensions.
There are many who thrive in three dimensions.
There are none in one dimension.
But those who truly shred the bounds of reality here are those who lived most of their lives in two dimensions.

Entities... (Nerf if to powerful. Buff if too weak.)

(Make sure you read all of their descriptions)

(Green: Positive Passives | Red: Negative passives | Underline: Selection Sections | Yellow: Active switching | Purple: Actives)

HP: 450,000
Airborne (It really doesn't matter anymore, does it?)
Unique Skills:
-Voidbomb: Drops a sphere containing pure void onto some poor fool's head, dishing out heavy damage to that foe, and medium damage to surrounding foes. 5-round charge. Starts fully charged.
-Bombing Run: Drops normal bombs on an opponent and surrounding opponents. Deals medium-high damage. 3-round charge. Starts fully charged.
-Death Ray: Will fire a death ray at an unlucky individual. Deals insane damage. 10-round charge.
-Stupid amount of guns: Always hits the target with basic attacks. If the target would have dodged, deal 50% damage.
-Group Decimation: All attacks always deals 2x damage to groups.
-Incineration: 50% chance to burn target.
-Kamikaze: Will run into the thing that destroyed it, exploding in its face and unleashing the void contained within its balloon. If said thing is an invulnerable character, then randomly select an enemy target.

[H BOSS] 'Splodimus, the brutally overpowered Space Pirate, has appeared! He's not gonna go down easy! He doesn't do a lot of damage, but be very careful of his powerful weather commanding skills AND terraforming skills! Will use more strategic routes of action.
1,500,000 HP
500,000 SHIELD (+50,000 regen/2 turns)
Attacks twice/turn. One attack must be basic.
Basic attacks do light damage.
Immune to the negative effects of weather and terrain.
Airborne, which I am about to make relevant again.
Abilities:
-Bomb Harp: 'Splodimus uses his explosively good harp playing to literally launch bombs as he plays the strings, damaging up to 3 foes for heavy damage. May cause weather changes. Weather changes last until cleared forcibly, 'Splodimus uses the attack again, 'Splodimus dies, after 7 turns, or otherwise stated. 8-turn charge.
--Weather changes caused by this attack: (40% chance to cause nothing)(Roll a d20)(chance to take effect on any number of entities activates each turn)
+Electric Smoke: Causes 10,000 points of damage a turn. Drops accuracy by 20%. 10% chance to happen.
+Acidic Smog: Causes heavy poisoning to everything not immune to poison 50% of the time, causing 20,000 damage per turn for 2 turns. Refreshes if reactivated. Drops defense by 10%. 10% chance to happen.
+Firestorm: Causes 0.5% of the affected's maximum HP in damage per turn. Drops attack by 10%. 10% chance to happen.
+Blizzard: Causes chilled to everything that is not immune to it 15% of the time, making the move last in the EOTB. Drops attack, defense, and accuracy by 5%. 10% chance to happen.
+Radstorm: Severe. Causes everything to lose 1% of their maximum and current HP PER TURN. Drops defense by 10%. 5% chance to happen.
+Horridly Thick, Dark Fog: Severe. When an entity misses, 25% chance to deal 2% damage to itself. Reduces accuracy by 50%. 5% chance to happen.

-Massive Nuclear Satelite Crash-landing: 'Splodimus hauls down an enormous nuclear satelite to attack, leveling the land (clearing Terraformings), dealing massive damage to everything EXCEPT 'Splodimus, AND causing his own brand of weather. 15-turn charge.
+Complete Fallout: Special. Causes a whopping 5% damage to maximum and current HP... PER TURN! It's extremely brutal, I know. Lasts 5 turns before dissipating. Cannot be forced out of, even by 'Splodimus himself.

-TerraWeather PDA - Weather: 'Splodimus changes the weather into something else. Normal: 5-turn charge. Severe: 10-turn charge. Special: 20-turn charge. Shares charge with the Terrain version.

-Orbital Cannon: 'Splodimus hacked and modified Lance's Orbital Ion Cannon into something... a little more versatile, damaging up to 3 foes for heavy damage. May cause terrain changes. Terrain changes last until repaired forcibly, 'Splodimus uses the attack again, 'Splodimus dies, after 7 turns, or is otherwise stated. 8-turn charge.
--Terrain changes caused by this attack: (40% chance to not cause anything)(Roll a d20)(chance to take effect on any number of entities activates each turn)
+Ion Laser - Ionized Earth: 25% chance to cause stun to anything in a single turn, making it not move this turn. Affects airbornes, thanks to arcing lightning. 10% chance to happen.
+Orbital Bomb - Flaming Crater: 50% chance to burn anything in a single turn, making them lose 25% attack and take 10,000 damage/turn for 2 turns. Affects airbornes 25% of the time, as flaming flankers rise . 10% chance to happen.
+Frost Strike - Piled-up Snow: 50% chance to slow anything in a single turn, making those affected go last in the EOTB. Affects airbornes 25% of the time, thanks to the also constant snowfall. 10% chance to happen.
+Acidic Bombardment - Acid Ground: 50% chance to drop any defenses to zero, including, but not limited to, shields, super-armor (that doesn't belong to the Godmodder), etc. Affects airbornes 25% of the time, as the acid wafts up from below. 10& chance to happen.
+Brute Force Laser - Deep Crevasse: Severe. The legendary crevasse bridging trope returns! Can't attack over it while it's active. However, unlike most other crevasses, this one's FAR easier to bridge across. Does not affect airbornes. 5% chance to happen.
+Bulletstorm - Bullet Hell: Severe. 50% chance to hit an enemy for 2% of its current HP. Airbornes unaffected because FLYING SKILLZ! 5% chance to happen.

-Hydrogen Bomb-driven underground explosion: 'Splodimus sets off a H-Bomb underground, blowing away the weather (clearing Weather), has +1 priority, stuns EVERYTHING ELSE for the turn, AND causing his own brand of terrain. 15-turn charge.
+Unstable Ground: Special. 50% chance for someone to fall into a massive underground cavern filled with lava, heat, and other horrific stuff. They get the complete loss of their defenses, 25% of their attack, they get last in he EOTB, AND they're damaged by 1% of their current HP per turn until the effect ends. Airbornes are forcibly pulled in 100% of the time. Lasts 5 turns before it stabilizes. Cannot be forced out of, even by 'Splodimus himself.

-TerraWeather PDA - Terrain: 'Splodimus terraforms the land into something else. Normal: 5-turn charge. Severe: 10-turn charge. Special: 20-turn charge. Shares charge with the Weather version.

-Doomship: 'Splodimus summons his doomship from a wormhole, and immediately leaps into it. Take it down, quickly! 20-turn charge. One use.
[H] Doomship
750,000 HP
250,000 SHIELD (+25,000 regen/2 turns)
Airborne
Immune to negative weather and terrain effects
While inside, 'Splodimus cannot be hit, regens his shields twice as fast, and can still attack from the ship without double-attack.
Upon death, deals 500,000 damage to 'Splodimus, his shield first tanking as much damage as possible, and the rest going onto him. So kill it quickly!

SPOIL: TerraWeather PDA: Allows you to change the weather and terrain at will, like the guy who used it before! There's a document on how to use it:
-You may create up to 4 Normal-rank weathers and terrains, 2 Severe-rank weathers and terrains, and 1 Special rank weather and terrain. The PDA requires a certain amount of charge to create the different weather ranks. This can range from positive buffs to negative debuffs to damage over time.
5 for normal, 10 for severe, 20 for special. If it affects a specific faction, add +2 to the charges. In a way, it's like Akron's Core.
[IIIII][II}III][II}IIIIIIII]II}
*Note: Curly Brackets are when the weather/terrain targets a specific faction. Otherwise targets all factions.
HP: 125,000
Abilities:
-Multitype: Can load various weapon types for varying effects. Things fired will be added in the Entity Actions, as well as their stats, making it a very versatile foe.
-Upgraded Weapon: Grants a weapon stat buff depending on the upgrade level for one turn. Can be used at any charge level. Can expend any amount of charge at once. 4-round charge. Can attack immediately after using this.
-Micro Nuke: A small nuke... well, compared to what's used around here. Where the tank's from, it's just called "Nuke". Deals heavy damage to one foe and all foes around it. 5-round charge. Upgraded Weapon can also be used on this, so be careful. Can only expend up to 2 Upgrade Weapon charges when using.
I indeed swap him over to Neutral, 'cause I've come this far with controlling him, might as well swap him. How I will swap him over will be seen in the actions section.

Awaiting EOTB.

Other Stuff...


Actions...

Zetta walked into the hospital, and spoke to the group, while remaining outside the curtains. Upon hearing Zetta's first words, Zack knew exactly who he was. His natural instinct would normally be to attack, but, in the end, he let him finish; they might be able to work something out here. Besides, it was equally as rude to interrupt someone mid-sentence.

After Zetta finished, Zack decided to step out and chat a bit.
"...Be right back, guys."
Zack emerged from the curtains, and, if only for a brief moment, saw the glitched papers. It was completely unlike anything he'd seen before.
"From the look in your eyes, you know quite a bit about what's going on. But that is definitely not the whole story. Come. I need to show you something." He gestured Zetta to follow him through a portal. It wasn't a trap, as Zetta could see where the portal led, and Zack went through it unfazed. Nothing on Zack's face said that this was a trap; just plain, dead, seriousness.

On the other side of the portal which led to a hallway of sorts, the barrier comes into sight. The entire room ahead of them was completely surrounded by it; leaving absolutely no possibility for teleporting inside. Gray creep continues to grow out of the bottom and top of the door.
Zack approaches the door, and sighs.
"See this barrier? This is what I believed DarkSide would be behind. And there he is, alive and well," he tells Zetta. "But I have a sneaking suspicion the one we found wasn't the real him. Whatever's behind this door, not a damn thing can see it."
He turns to Zetta once more.
"See, I'm a narrator, and can jump from character to character in order to describe their actions. But you knew about us already, I'm guessing."
And he's looking back at the barrier.
"And whatever miscellaneous magic we've tried using, as well as as much brute force as possible... even trying to figure out what magic this is in the first place... it's been literally impossible to reverse or even weaken."

Out of nowhere, he shoots a ball of fire up into the air.
"Even with my own unique power."
Zack fires a stupidly bright white arrow with an extremely white outline at the fireball. The fireball turns to ice. He fires another, which turns it back.
"If you think this just works with fire and ice, you'd be wrong."
He was right; Destruction into creation, light into dark, life to death, and vice-versa... all radiating from a singular type of arrow. He even made Oblivion become Existence (or whatever's the inverse of Oblivion). And yet, when he then shot it at the barrier, it didn't do a damn thing.
"We don't know much about it, but what we know thanks to the corrupted name data is that this is the exact same energy as the corrupt name data problem. And whatever's in here, if it ever builds up enough power, I fear it could very well encroach on Universe Eater levels of strength."
However, there was indeed one connection that could be made.
"...Though, perhaps if we could figure out DarkSide's true name, the barrier will either be weak enough to destroy, or be gone outright. But..."
Uh oh... here it comes...
"...all code, written documentation, memories, and hints other than the one we fortunately found just now are completely wiped. And, I know what your thinking. 'Bane' was someone, so why not doesn't something like 'Fear' work? Simple. Bane's parents were idiots. DarkSide's were not. They made a noticeably more complex name; one that isn't even pronounced in our tongue. But I bet even their memories are wiped of it.
Like you've said, names have power. And when your name is known, your power drastically reduces. So whatever's in here is trying to accumulate power."

Looks like this just went from bad to absolutely freaking horrid. Zack REALLY shouldn't have stayed away for too long and let his characters do their own thing.

"We only have one lead on this situation: the 'DarkSide' we found."
Predictably, one would ask about his condition. So Zack filled him in.
"It's just a ridiculous amount of over-exhaustion. He's almost completely out of energy, so he's taking one hell of a power nap at the moment. If he pushed himself any harder, it could have been a LOT worse. We're going to ask a few questions when he wakes up.
*Sigh*
Anyway, I should be going back, Zetta. Need to check up on DarkSide. You're free to come with, if you want. Or you can research the barrier a bit. Or do whatever. Your choice."


Zack leaves the hallway via portal, but keeps the portal open, in case Zetta wants to return and discuss the issue further.

---
As Tazz and Golden Freddy chatted about their own problem, someone was listening to it from afar. He was draped in an orange cowl, with none of his facial features (or any of his features, for that matter) to be seen thanks to the cloak.

But you could tell he was not one of the characters that could have been summoned. Far too powerful.
He walks from the scene, having heard everything he needed to know.
Perhaps you will hear of him again in the future...

Awaiting Dop

Spoils & Other Chargeables...
Lance of Creation (III)
Casts Genesis.
Genesis: Deals massive holy damage to 3 entities, heals allied entities. (greatly increased damage against groups. Groups only count as 1 entity.)
"The user raises the Lance of Creation, causing a massive white cross silhouette with wings to appear. It flies above the 3 targeted entities and obliterates the area around them, as well as the entities themselves. It then heals an allied entity."

Mark of Chaos {IIIIII}
Upon use of this spoil, choose one of the Gods of the Warp - Khorne, Tzeentch, Slaanesh, or Nurgle. Depending on the chosen god, this spoil will have different effects.
Khorne: Crits three entities' next attacks by filling them with bloodlust.
Tzeentch: Deal very high (100,000) damage to an entity by throwing a blast of Warp-fire.
Slaanesh: Heal an entity for a very high (100,000) amount by knitting together their flesh. Unfortunately, they also gain several non-gameplay-effecting mutations.
Nurgle: Infect an entity with a potent version of Nurgle's Rot. This blight decreases their attack by 25% and deals 20,000 damage to them per turn, lasting for 3 turns.

...Locket [III]
When used along with the Heart... (owned by @W32Coravint ), performs an absolutely massive heal on one entity. Otherwise, heals a moderately high amount to one entity.
Suldaan-Doom's Meteor(s): {III}
Sends meteors down into a foe, or multiple foes. Deals massive damage to a lone target, but can also evenly split the damage between up to 10 targets.
"As the stars shine more brightly than usual, meteor(s) begin to pierce straight through the atmospheric layers of the earth like butter. They strike the enemy, and ravage them. Other than that, you can do whatever the dump ya want with the meteors."

Leinro Fiit-Rebalance: ^III^
Buffs the attack, defense, and dodge chance of an ally, or debuffs those stats for enemies, for 3 turns. You get 5 points, able to be applied to up to 5 targets. Multiple points can be applied to the same target for greater effect. Each point increases stat adjustments by 5% each.
"The blade form of the weapon is raised. Five unstable, purple-pink beams emerge from the tip of the blade, flying in strange patterns as they travel to the target entity/(ies). As they land on their mark, the enemies affected feel badly weakened, while allies hit felt far stronger."

My 3 main weapons (Leinro Fiit, Ved Vozahnil, Suldaan)-Fear The Darkness: /IIIII/
Deals high damage to a single entity, and inflict Deteriorate on them for 2 turns.
Deteriorate: Decreases attack, and deals damage over time to current and max HP.
"The three blades of the Apocalypse; Ved, Leinro, and Suldaan; circle the wielder, as a massive burst of raw negative energy flies clean out of the user's body, mind, and soul, withering the target's willpower, essence, flesh, and innards as it slices through the target's face like a boat through water. The burst is said to relieve even the most extreme of stress from the user."

Support:
GoldenReady (+1)
Toast (+1)
Sirplop (+1)
As per usual.

The MR alchemy upgrade and my Inventory can now be found HERE, at the bottom of the post. The project has been cancelled.

'Splodimus swaps over to Neutral!

@DarkSide ...You've completely forgotten about Aequo Animo, haven't you? Apart from that, the Unknown Adversary seems powerful.
Current Saga: Into The Fray (Roxxanne and Zetta send THEMSELVES)
Current Arc: Fear Is The Mind Killer (Oblivion)


Crack The Sky: /|||\
Jormungandr: <|||||>
The Queener: _|||||_
The Infinity Edge: {||||}
----
Chorus Mortis: (||||)


+1 to Redstonetam
+1 to Darkside
+1 to Pricey

Filthy Frank [AG]: 13/69
Destiny's Call [WEAPON]: 39/50
Master Gunnery Sergeant [AG]: 6/33
(+3 from Crystal)

((Cell Phone || Magic Mirror = Technological Mirror) && (Portable Enchantment Table && Dimensional Scissors || Sennheiser speakers = Warpset) = Warpspeaker Mirror) && (The 9-Volt (BoI pet) && Liquid Game Grumps = Game Grumps Absorber Battery) && ((Echo Flower Petals && Essence of JonTron = ECHo Flower Petals) || Advanced Technological Mirror software = ECH-OS) && Potent Smoke Majjyks = Echo Mirror (Level 25) (23/26)
This is it. The item that will finally release that saccharine side of me. This also has intense illusion majjyks paired with just-as-intense smoke majjyks.

Liquid Death && Metadata of Abbadon's Wrath && Potent Blood Majjyks = The Pulse (Level 20) (7/21) (+1 Pricey)
TL;DR Lifestealing black ink katana that infects everything it hits, and builds itself from the resulting material. Ink can be shaped into anything the wielder wants, the only limit is his/her imagination.


(Clockwork Assault Rifle && Phantasm && Tactical Shotgun = Tactical Accelerator Shotgun) && ((Endless Clip of Crystal Bullets && MTT-Brand Human Soul Substitute && Glass from Unrestricted Access = Endless Clip of Determination Bullets) && (Endless Clip of Explosive Bullets && Scatter Bombs && Ipecac = Endless Clip of Explosive Inception Bullets) && Cricket's Body && The Parasite && Proptosis = Endless Clip of Hyperfrag Bullets) = Anarchist's Clockwork (Level 10) (7/11)
A tactical steampunk shotgun that fires exploding determination-infused glass shard bullets that explode into more exploding glass shards, ad infinitum, until they reach their max range, in which they explode for the last time.

(Ankh Shield && Paladin's Shield && Shield of Cthulhu || Infinite Bag of Algiz Runes && Gnawed Leaf && The Polaroid && (Holy Mantle && Denito Surrexit = Eternal Holy Mantle) && The Wafer && Cancer && The Soul && Book of Shadows = Shield of Infinity) && (The Vile Shield || Thorns 127 Enchantment Book && Thorns Potion && Turtle Armor && Infinite Bag of Halved Black Hearts && The Negative && The Necronomicon = Shield of Retaliation) && (Glitchplate Shield || Missingno && D4 && D6 && D7 && D8 && D10 && D12 && D20 && D100 && Dead Sea Scrolls && Undefined && Blank Rune && Experimental Treatment = Shield of Mystery) && (Living Wood Shield || Yum Heart && The Body && Breakfast && Infinite Bag of Eternal Hearts && Ankh && Broken Ankh && Lazarus' Rags && Judas' Shadow && 9 Lives && 1up = Shield of Life) && (Lamborghini Shield || The Mind && Book of Secrets && Blue Map && The Compass && Treasure Map && Essence of Tai Lopez && Infinite Bag of Ansuz Runes && (The World && Blank Card = Curse of The World) = Shield of Knowledge) = Shield of the Terrarian (Level 25) (16/26)
THE ultimate Binding of Isaac-based Shield. Real OP shield.

(+3 from Crystal)
~~Spirit Reviser~~
None so far.
~~Regular Alchemies~~
Cog && Boomerang && Living Fire Block = Flaming Returning Cog (Level ?) (0/?)
Thanks Redstone.
(Flaming Returning Cog || Third Degree) && Essence of Hussie && Essence of George R.R. Martin && Miniature Galaxy Warp Pad && Book of Math Jokes || Edge of the Shipping World = Third Radian (Level ?) (0/?)
Sinks ships, especially when fired from a head cannon. Basically the Third Degree on steroids, in sword form.
Stack of Empty Bullets || (Silver Bar && Wood && Hard-Light Plating && Kryptonite Ingot && Yellow (don't ask why) && Vin Diesel (again, don't ask why) && AIDS = Multi-Purpose Bullets (Level ?) (0/?)
It revolutionizes the world of bullets; made from silver, wood, light, Kryptonite, yellow, Vin Diesel, and, most importantly, AIDS. Too many times have people been shot only to recover and live a full life. Multi-purpose bullets will bring that to an end. These bullets can stop vampires, werewolves, evil sentient shadows, Green Lantern, and Superman...if they so happen to exist and so happen to be attacking you or you so happen to be hunting them. Also, you can throw them if you don't have a gun, as they have explosive tips. this is what the refrance
(Frag Grenade || Landmine = Frag Landmine) && (Frag Grenade && (Nunchucks && Shuriken = Nunchuks with Shuriken tips) = Frag Grenade filled with Nunchucks with Shuriken tips) = Shuriken-Tipped Nunchuck Filled Grenade Filled Landmine (Level ?) (0/?)
Armageddon is here. Also a reference to the Uncyclopedia page linked above.
Cyberius Crescendo && Spatium Progressio = Krakensbane (Level 25) (0/26)
I should have done this ages ago.
~~Elemental Infuser~~
None so far.

--MeeM Barracks (Summoned!)
HP: 150,000
Spawns 3 of a random selection of these every turn:
MeeM Soldier: 25,000 HP | Deals heavily reduced splash damage to meatshielding/nearby entities.
MeeM Medic: 17,500 HP | Gives a regen buff to every MeeM entity and the MeeM barracks. Stacks with every Medic in play.
MeeM Heavy: 42,000 HP | Meatshielding the MeeM army! 0.8x damage taken if MeeM barracks is destroyed.
MeeM Pyro: 22,500 HP | Sets an entity on fire for 1 turn.
MeeM Demoman: 20,000 HP | Attacks are turned into a stack of Sticky Bomb, detonating after 1 turn! Stacks with every MeeM Demoman attack.
MeeM Spy: 12,500 HP | Minicrits mechanical entities.
MeeM Scout: 10,000 HP | 20% dodge chance.
MeeM Sniper: 15,000 HP | 5% chance to crit, 10% chance to minicrit.
--Oblivion (Summoned!)
The combination of every mechanical boss, including the Motherboard from Tremor Remastered.
HP: 666,666/666,666
Attack: 66,666
Ad Infinitum [Passive]: Oblivion takes 0.75x damage until the 48-Eyed Shield, Seeker Eye, Blaster Eye, Tai's Fedora, and the Prime Laserblade are destroyed. Oblivion takes 2x damage every second turn, starting the turn when these conditions are met.
-48-Eyed Shield
The representation of the Destroyer. Defense-oriented.
HP: 240,000/240,000
Doesn't have an attack stat.
Meatshielding Oblivion.
Beam Convergence [Active]: Damage an enemy/group of enemies with a random attack multiplier from 0.5x to 2.0x damage. Uses Oblivion's damage stat. 6 turn charge.
Worm Teeth [Passive]: Attackers take 7.5% thorns damage, lowered to 2.5% when destroyed. Effect extended to the Seeker Eye, Blaster Eye, Tai's Fedora, Prime Laserblade, and Oblivion.
Hardening [Passive]: 48-Eyed Shield takes 2.5% less damage for every part of Oblivion that's destroyed.
-Seeker Eye
The representation of Spazmatism.
HP: 125,000/125,000
Attack: 10,000
Airborne.
Infernal Blaze [Active]: Seeker Eye takes 1 turn to charge, then deals damage to 3 entities/groups, and sets them ablaze for 2 turns. Seeker Eye takes 1.5x damage while charging. 4 turn charge.
Blood Link [Passive]: If Blaster Eye is killed, Seeker Eye minicrits for 2 turns.
-Blaster Eye
The representation of Retinazer.
HP: 75,000/75,000
Attack: 10,000
Airborne.
Laserblast [Active]: Blaster Eye deals damage to 1-3 random entities/groups. 4 turn charge.
Blood Link [Passive]: If Seeker Eye is killed, Blaster Eye minicrits for 2 turns.
-Prime Laserblade
The representation of Skeletron Prime. Offense-oriented.
HP: 133,700/133,700
Attack: 13,370
Laser Bomb Saw Claws [Active]: Prime Laserblade smashes down on a single entity/group, making it bleed, burn, stunned, and deals reduced splash damage to 3 nearby entities. The debuffs aren't applied by splash damage. 6 turn charge.
Helping Blade [Passive]: While Prime Laserblade is alive, a random ally minicrits. Changes every turn.
-Tai's Fedora
The representation of the Motherboard.
HP: 100,000
No attack stat.
KNAWLEDGE [Active]: Oblivion's next attack crits. 5 turn charge.
Lamborghini Fastness [Passive]: While Tai's Fedora is alive, Oblivion has a 10% chance to dodge.
----
Oblivion's Spoil of War: Blah's Power Core
Call upon the spirits of light and dark to affect the fight in many ways! They will cast one of four spells based on the bosses guarding Oblivion.
Motherboard: An entity of choice will crit for 3 turns.
Skeletron Prime: Lift an entity airborne with the Prime Vice, causing it to be invincible for 1 turn.
The Twins: Damage 3 enemy entities/groups and set them on fire.
Destroyer: Block the first attack of the turn for an allied entity.
No matter what boss you pick, the cooldown will always be 8 turns.
This is basically the Mark of Chaos themed around Terraria.
--Assault Team (DEAD)
Yeah, at least the Assault Team got their ultimate abilities out.
--Transistor (SUMMONED!)
It's somewhere in the discussion thread. Oh yeah, here.
--Agent of the Skybreaker (DEAD)
HP: 75,000/75,000 | 25% chance to dodge.


>Tai's Fedora + 48-Eyed Shield + Prime Laserblade + Seeker Eye + Blaster Eye: instenunt def... x5x CONBOB
This is complete gorilla.
>Leafy: Enter Crypt.
It is pitch black. You are likely to be eaten by a Dancing Grue.
>Orteil: Switch to hybrid narration mode.
Orteil switches on hybrid narration mode, which is a combination of the MSPA-style narration previously used, and the story-like narration also previously used.
>Orteil: Be the Skybreaker.
Nope. Someone's gotta tell these people that they survived the Steven Universe hiatus.
----
Entity Actions:
Transistor uses Kill()! Random PG targets!
Oblivion charges at the ONE.
The MeeM army attacks the Terror Goldfish.
----
During the aforementioned hiatus, Mardek has found out that the ancient jimmies of 4chan and Tumblr haven't been rustled for a very long time. Sure, there were a few Tumblrites appearing here there, but it's just a small leak of the fabric of reality. Rustling said jimmies would either help or hurt the AGs' situation. I mean, come on, we have TWO bosses, and they're still the ones winning!

He then throws the Jaractet and Rust in the air, and thrusts Oblivion's Derailer through the circle formed from the octets. He also silently prays to RNGesus for good results. The Paradox Roll bar gets slashed a few times by the Derailer, pushing the result to the positive side.

The essence of MLG in the air puts a hitmarker on the Terror World Feeder, making it the target of the attack.

>Skybreaker: What does this mean?
It means an 8d8 roll, a 16d8 roll, AND a paradox roll at the same time. The resulting attack will be aimed at the TWF. Such brave.
----
My inventory and project can be found here.

Your entities will do as you say.

(1-1-6-3-5-7-5-5)
(8-1-2-5-1-6-7-5-6-6-6-8-6-5-2-5)
(9243)
RNGesus himself appears in the sky, and blesses you with good luck! The Jaractet lands first, and a massive gout of Jarate splashes over the Terror World Feeder, marking it for the power of Rust. Rust lands as shown above, and the power of endings swirls around it, as well as the power of the paradox you created... A massive hole to the Underworld itself, the very bottom end of any Terraria world, appears below the Terror World Feeder. The Wall of Flesh itself, guardian of Hardmode, crawls up from below, along with a massive horde of demons and imps. The demons and imps surround the Terror World Feeder and burn it with a massive burst of fire, dealing 99,900 minicritted damage and removing the Jarate from the Jaractet, before the Wall of Flesh approaches the Terror World Feeder. It recognizes in the Terror World Feeder a shard of the corrupt power it guards, and opens its maw, sucking the very essence of the Terror World Feeder away from it and reducing all of its charges by 2, meaning it will be back to 0 when charges increment this turn, as well as weakening it -- it will now take minicrit damage from all sources for two turns!

Project Verify ========================================== 30/42 (I don't need no friends, I don't need no phone.) +11 from crystal, +1 from GoldenReady.
Project Light ============================================================================= 32/77 (The first key piece.) +11 from crystal, +1 from GoldenReady and Pricey.

I +3 GoldenReady.

In a flash of darkness, Bill Cipher enters the field. He wonders if everyone is used to his sporadic entrances and exits through Terraria. Of course they aren't. That guy just screamed when Bill revealed his third face. Haha, priceless! But Bill isn't out to target an players. They're invincible, after all. But how long can the protection of the Narrative hold up?

Bill floats over to a winding shape in the sky, the Terror World Feeder. Then, he laughs. He laughs so hard that tears should be streaming down his face. But his laughter is devoid of any mirth entirely. Before long, it resembles the echoing sounds that one would make while running through a tight corridor to escape an unfathomable enemy. The Terror World Feeder rears its eldritch head to investigate the sound, but nothing is there.

Reappearing behind the Terror World Feeder, Bill grows in size enormously, until he is as tall as a skyscraper containing the darkest secrets of some race of organisms on another planet. When the Terror World Feeder turns around after Bill clears his throat, the World Feeder stares, slack-jawed. Bill adjusts his bowtie as his triangular body displays various events caught through a filter of static.

LIKE WHAT YOU SEE? Bill asks in a tone of voice that is about what you'd expect from that question. When there is a complete lack of response, Bill laughs again, mercifully shorter this time. GOOD. BECAUSE THERE'S MORE WHERE THAT CAME FROM! The bricks composing the lower portion of Bill's body shift away to reveal a seething pit of tentacles. They lash out and drag the Terror World Feeder inside. The Terror World Feeder feels the absence of any world or culinary delight as he is flung into an uncaring abyss...

...And then, the Terror World Feeder falls into a fishing boat. The Feeder looks around wildly. He's in the middle of a lake surrounded by hills, trees, and mountains. It's an innocuous day in another dimension populated by humans. The Terror World Feeder realizes that he should be much larger than the lake, and therefore, crushing everything in sight. He also recognizes that this world is pretty much a steak dinner. But at the same time, he realizes he can't move a single bone in his twisting worm-like body. He's completely cut off from the Godmodder and any source of power.

Suddenly, the motor of a neighboring fishing boat whirs to life, crude letters carved into its surface. There is an old man in the boat; one who is obviously well-dressed for this occasion. He has a fishing hat with hooks poking holes through the fabric, and a vest that does nothing to hide his slouching posture. The man scratches his red nose and, making a bold pose, clears his throat. He asks an immortal question.

"Wanna hear a joke?"

The World Feeder's eyes dart around nervously. He was never big on the whole humor concept, really. Jokes bore him. Anything that would require actual intelligence to grasp or understand falls very flat. He decides that no, he would not like to hear a joke. The only thing he wants to hear is the sounds this planet's core makes when it is engulfed in a single bite. But the World Feeder cannot voice these concerns, because he's cut off by the old man, who has apparently taken the World Feeder's silence as tacit verification. "Okay, here goes." The old man clears his throat again.

"So my ex-wife still misses me..." The old man pauses, keeping an elated, smiling expression. The World Feeder becomes acutely aware of the repetitive and harsh sounds of gunfire spreading across the lake. The crystal-clear water is stained with red. The scenario is making the World Feeder unbearably anxious. Why won't the old man just finish his damn joke so the World Feeder can participate in the carnage presumably unfolding behind him? But the old man will not stop. His beady eyes stare into where the World Feeder's soul would be if it had one, his hands trembling, clenched in fists, his heart threatening to beat out of his chest.

Someone else on a nearby boat is shot eleven times. Screams are issued from behind, as if the shooter has missed their target. The boat sinks, and even more red spreads across the water. The World Feeder is panicking, the man slowly floating out of his boat, his entire body spasming and twitching as he holds the joke's punchline, relishing in the anticipation. Bullets fire everywhere, killing the innocents surrounding the World Feeder. Their boats drift through the water, forming a circle around the fishing boat with the old man. A grenade is launched through the air. It explodes, felling trees and scorching the earth.

The World Feeder's body is trembling, sweat of acid pouring down his slithering body. His eyes stare wide, locked in combat with the old man's. The World Feeder cannot help but open his mouth and twist it into a gruesome smile, much like the old man's. The two are nose to nose, and the World Feeder can see the worlds into which the man's eyes lead. A life of regret flickers beneath them, of opportunities mishandled or lost entirely. The sky shuts off, the only light coming from the blood of the water, which is glowing with a sickly red tint. Hands of stitched-up flesh reach out from the deep sea. Without warning, the old man talks, and his voice is the most potent bullet of all.

"But her aim is gettin' better!"

The old man is shot between the eyes. He falls into the water with a loud splash. A metallic boat drifts into view, with a being of some kind staffing it. They hold a massive machine-gun, and surrounding them are various weapons and armaments of a diverse caliber. The metal boat is stained with blood and other fluids, and it is adorned with a massive red X. The being is shrouded in a hood, but its eyes can clearly be seen. They are bleached-white and are filled with a crazed determination. They take off their hood, revealing the writhing and shifting shape of something that clearly wants to have a feminine body but can't quite manage the intricacies of an actual living being, instead settling for a cheap knockoff. The ex-wife laughs a gurgling, chilling laugh that manages to convey more pain than even Bill's could.

The hands reach from the water, grasping at the World Eater's form. Despite his long body, the World Eater feels very, very, small. He quickly looks around, trying to find a way out, but sees only an empty ocean on all horizons. The town has disappeared, and so have the heavens. Earth becomes sky. The old man's flesh bubbles up to the surface, his arm being the straw that breaks the camel's back.

The World Eater is pulled below the waves.

The Terror World Feeder takes a minicritted 90,000 damage!

@DarkSide : I'm trying to give you an opportunity to do stuff with Twin here, so consider the Bill Cipher option. Heavily.

Hat/Rat/Jor/Fen-A/Fen-B/Rok Charge: |III||II|
Medusa's Head: |IIII|
Coral Riff Guitar: |IIII|
Crystalized Ki: |IIIII|
Akron's Core: |IIIII||IIIII||II|
Rebalance: |III|!USING (2 left)
Doom's Meteors: |III|
Fear the Darkness: |IIIII|!USING (1 left)

Uncapped! The Climax: 8/150 ()
Railgun Restoration Rig: 17/50 ()
Tyr: 4/50 (+1 from Piono, +1 from Darkside)
+2 From Battlefury, +3 from Coravint, +1 from DarkSide, +3 from Piono

BID REFRESHED! So much cleaner now.

Tyr bid:
Crystalcat: 52
TwinBuilder: 48
DarkSide: 42
Battlefury: 30 (+20 from bid refresh)
Pionoplayer: 30
The Flaming Toast: 29
W32Coravint: 28
Consumer: 23 ( +21 from bid refresh)


WINNERS:

Cyanogynist (Jormungandr)
Generic (Fenrir)
Talist (Veðrfölnir)

+1 to DarkSide, +1 ConsumerOfAll, +1 to Battlefury


Silencing Fields x 3 && True Order Elemental && 15,000 silencing spells && Chaos Negator && Void Negator = Men of Silence (Level 25: 8/26)

Blank Spell Paper Sheets x3 && Magical Incantations = Spellcards x3 (Level 7: 2/8)

Arm Cannon && Soulbronze = Ex Machina (Level 8: 2/9)

((Nuclear Bomb ++ Destruction) && (Nuclear Bomb ++ Oblivion) && (Nuclear Bomb ++ Void) && (Nuclear Bomb ++ Chaos) && (Nuclear Bomb ++ Death)) && 5 Million Megatons of Other Explosives && Navitas Nox = Madness of Deathwing (Level 25: 2/26)

Explamation: Needs none. Just understand that anything that gets hit by this bomb is going to die, along with everything in a massive radius of it.

Of course, there is only one bomb. Roxxanne does not foresee the need to carry more than one of these; the ships that would need such a heavy armament to destroy it are in such few supply it's ridiculous.

City of Opportunity [PG]: QUESTS: 1/5. Reinforcements: 350,000 (CAP!). Hyperion Troops cannot attack except in Retaliation (or if Quest objectives demand it). HP Cap: I GIVE UP/350,000. Repossession: IIIIIIIIIIIIIIIIIIIIIIIII (8/25)

OK, the rest is so huge that I think this'll be a Google Doc. BEHOLD! LINK! THE HERO OF HYRULE, IN ALL OF HIS MARVELOUS INCARNATIONS!

The ONE [PG]: 600,000/600,000 HP. Detonation: 1/3. Pandemic: 1/3. Viral Marketing: 1/5. X: 1/8. Plague Corpses: 0/10 (360: 5. End Times: 10 Potency: 10)

I'm just gonna put the rest of the entity stats from here-on in Pastebins. The ONE's Pastebin.

Roxxanne [PG]: 150,000/150,000 HP. Level: 12; CR3; ACTIVE
Zetta [PG]: 150,000/150,000 HP. Level: 12; CR3
L00T: 24

Skirmish Maneuver Pastebin: http://pastebin.com/hs1RPFNz

OK I'm just gonna put this somewhere else for now. Gimmie a second to get a reasonable paste up. Updates include: the regular mode passives for the unfair event battles (Havoc Mode is not going to let you see anything of these enemies at any point), EVERYONE you know of that can be fought or could be fought in the future, and maybe some other stuff? Who even cares.

Entity Orders: Oblivion will not survive, as Cobalt has totally erased Transistor! The ONE will use it's Pandemic Special on the AGs, while Opportunity will revel in yet more EXP Loaders (and only those) and bum-rush Oblivion directly. The rest will keep on with ongoing orders-that is to say, everyone keeps opening fire on Oblivion if they're not doing any bodyguarding/shielding.

Roxxanne will keep to the front. I should get 3 Levels for her and 2 L00T due to my major roll in Transistor's death. Speaking of which, I shall spend 12 L00T to unlock Grimsby, who shall be revealed properly this next post.

((For your aid, Destruction and Oblivion are synonyms, as are Creation and Origin.))

Zetta observes the situation calmly, not at all acting surprised or such. He figured it wouldn't be that easy. Though the words "Universe-Eater level" were bound to change things. He could already see the OP Scale's outline forming on the barrier already-if that didn't work he didn't know what would.

"Hrmph...Quite the issue...Well. I doubt he will actually succeed. The Narrative would prefer the being with the ability to be stronger than every other being directly or indirectly fighting him within an extremely large radius NOT be empowered to freely destroy Universes...That's the Godmodder I'm talking about. Yes, he has that ability, though thankfully he hasn't showcased it too much due to Narrative influence...Nevertheless, I can only think of a few forces he's trying to invoke...I'd say either Glitch, because this is a code-based universe and papers can in fact be glitched out, or, something worse...Ugh, I've only heard of it though. Don't have a name for it, but there's no nullifying it on the basis that it would, uh...'Not Care?' Bluh, don't know for sure, it's not a very good thing."

Zetta proceeded to step away from Zack, somewhat, putting a distance to not put himself within a melee striking range, almost prepping for attempted physical assault with his stance. He turns partially towards the Barrier but just enough to keep Zack well within eyesight, leaving him facing the wall moreso than either of them.

"...DarkSide, you mothergorilla, I know you can hear me either way." Zetta said, speaking into the barrier. "Or at least sense what I'm saying. Narrative is a funny business, you know? Can't escape from it-even if you think you have. In any case, I will put down an ultimatum. You will come out of there, reasonably soon, and I will hear of it and prove that you are who you are. Alternatively, everything you've presumably worked for, one of the few things you'd care to call precious to yourself in a manner that very little else does...You risk that. I'm not letting you just excessively power up behind this barrier, you know. Bad for business, and also probably stupid in general. You'll die or become unrecognizable, trapped in a haze of power-hunger and/or madness, taking the lives of what were your allies. You know, something they will NOT actually want and you do not actually want. Roxxanne went insane with merely a modest power-up, to say nothing of the madness that would have been added due to her Arch-Sueness...Ugh. Bleugh. Let's not talk of it. Power Corrupts the mind, you get the point."

"You come out of there, now. I'm not saying you have to do anything drastic or nothing, or anything right this second if it's that important, but just come out of there reasonably soon and tell us what's up. Seriously, I'm not trying to be the bad guy here. We might even support your endeavors! Or, I might! I appreciate your assistance as one of the few truly neutral players in this war-some would just say they're unrelated to the Anti-Godmodders and put up a token force against them at best. Plus, really, whatever it is I have a bad feeling it'll explode, and regardless of that I would prefer to save you from your own madness should it come to that."

If any reactions were to be had involving Zetta dying at this point, Zetta seemed all too aware of this fact well beforehand and masterfully dodged, practically reading his opponent's mind without actually doing so. His combination of Alchemies DID tend towards extreme evasiveness. If not, Zetta took a pause now to cough. More pinkish fluid...Ugh.

"But if you are so stubborn-minded as to not come out for a simple chat on your latest pet project...Well, call me a villain all you want, but let it be known that you will be just as much responsible. I prefer allies remain allies, but if you aren't going to be sociable and reliable, then you will have forced my hand, and I will be unapologetic about what must be done. If you cannot do it for him," Zetta said whist gesturing to Zack, "Do it for someone you can reasonably trust. I think Roxxanne might be concerned? Or your other friends?...Or perhaps, Alpha?" Zetta said, the last of these an altogether different kind of care that DarkSide wouldn't call care at all.

"I will accept information from any indirect source that you have made contact with, really, ANYONE, as proof that you have poked your head out and got some sun, and as long as I get reasonable information about what you are working on that must be SO private as to jam yourself in here and make this gray creep, I will consider it a done day. But failure, oh, you will never forgive me...Or yourself."


"Terms, made."


Zetta's reactions to any offensive, at this point or later, were similar to his first, absolutely refusing to strike back to focus so absolutely on dodging and prediction that nothing and no-one could one-up him. Otherwise, he left it at that, facing Zack and walking back into Hospital (or HosPITal by some sources), or alternatively teleporting back into it and to safety, and out from the room and into the hallway, trying to go to where ears won't hear, coughing more along the way, and hopefully getting Zack to talk to him.

"Alright, I'm not sure if that'll work but don't you dare think I'm not going to do it. Sometimes-SOMETIMES-shock is the key to everything, and being who you are, you should know better than to think everything lasts forever. Plus, well, I have an additional reason but saying up front would be spoiling far too much. It all ends the same way though, don't forget, don't forget, the only way it ends. Everything always ends in ruin, never forget that, Zack, never forget that. The ending is, without doubt, X dies." Zetta said, authoritative and strong. An Author Avatar (or the cast-off thought of rage ascended into the Split of the semi-Author Avatar) talking to another. "If you do not get what I'm talking about, good. That can only be helpful. If you DO, then I'm still going to do it because it might be one of the few ways to make him willingly leave, and if we can drag him out of his own will, he may not get defensive and put up a fight. Or at least, he won't fight YOU. I can accept his hatred of me with open arms-Kkkah!"

Zetta proceed to get into a small coughing fit. He paused to clear up, taking a breath.

"The alternatives to needless sacrifice-which you should seek out quickly if you'd rather this be resolved as peacefully as possible-are twofold, but neither will be fun for you or DarkSide or his allies, should you take those roads. There might be others but I doubt they will trust you. First: Bill Cipher. An Omniscient Dream Demon with mastery over the mind, the censors upon Darky's real name would be pathetically easy to decode with his power. He has known, will know, and does know, and shall continue to do so as he has done for-Kah!-ages. Should he so desire it would be effortless, even if it isn't Glitchiness-his recently-accrued power over the code can de-glitch it and he has his ways even then...He does, he does, he does. He already does." Zetta said. "Should you take his word...Be careful with wording and make sure you come to the table open-minded with the costs-Kah!-of his deals. He'll likely ask for some artifact, though. Or the retrieval of one. Possibly more. I'm not dealing for you, mind. And do be aware, he will expect full payment immediately. No 'down payment' business or such shenanigans. He IS trustworthy, of course, if you can deal appropriately."

"Alternative to Bill Cipher, of course, is Alpha. The Godmodder. THAT Alpha, yes- Kah!...He is a Godmodder, and Godmodding includes an inherent ability to become strong enough to curbstomp whatever opponent you face, rising to the occasion as a bird to the air-the Narrative's the one thing keeping us strong enough to fight him and keep him down, but also WEAK enough, more importantly, to not make him omnipotent. Even then he is terribly-Kahakhah!-strong at base, but faced with Universe-Eater power, he shall swell in might to crush whatever barrier may be in the way...Including, say, Darky's. And if he must be put down afterwards, then he will have made the grim mistake-cauh-of believing Alpha to be easily killed. He should know better, and will know better. Of course, I doubt his price will come easy. By which I mean, I doubt he will let you get away without becoming Pro-Godmodder, and he will not let you just walk that off either...Though, that has benefits."

Zetta pauses, and a string of coughs riddle the air.

"Aside from that, naturally nothing I can provide will work, Mr. Author Avatar. I have only suggestions, and only those: I have little that you do not...Aside from Paradoxes, which are an unacceptable solution. The one time back there was merely to make a problem less likely to appear-otherwise I do not gamble on the odds that worse may appear from the ether or the multiverse implodes or such. I'm not Dark Carnival. I've done all that I can, that readily springs to mind."

"Good day."


And thus Zetta vanishes without a trace, off to visit someone else temporarily.

----+----​

"I can't believe I'm agreeing to this." Tazz said, having just witnessed the greatest argument made by Golden Freddy yet through the EoTB. Tazz cannot defeat Golden Freddy in a Pulchritude-Off. He is simply the best there is.

"I DID IT ONCE AND DID IT LIKE A REAL ROBOT. YOU CAN TAKE IT," Golden Freddy says, done with his masterpiece, a morphic set of Contacts that can morph into the Anime Girl Animatronic Eyes. "HERE WE GO, THE ANIME GIRL FAKE EYES, MORPHABLE BETWEEN ANIMATRONIC EYE AND CONTACTS, LEVEL 10 AND READY FOR USE."

"Wait, I thought that they were Level 0 before-"

"RETCON MAGIC gorilla"

"Ah. Great," Tazz said. "Let's just hope there aren't any...You know."

"SIDE EFFECTS? ALMOST DEFINITELY. BUT YOU HAVE THE ORBS OF SANITY."


"Good point...I was referring to-"

"SUEDOM IS NOT A SIDE EFFECT OF THESE. SERIOUSLY PUT THAT ON."

Tazz sighed deeply. He really didn't want to put on those overly-glittery eyes that shouldn't even be able to make contacts. At the same time, his Left eye was supporting Fredbear's forever-unseen argument, that quite frankly he wouldn't get anywhere regarding the issue of Zetta and Roxxanne without putting those on and assuming a disguise...

He really hesitated doing it, but slowly and surely they inched up to his face, until...

"...xi?"

Tazz's neck whipped towards the source, and he dropped the contacts at the unexpected guest.

"Oh, uh, whoa, Sigma!"

"WHO'S THIS gorillaBAG?!"

The unfortunate troll blushed, eyes clenching shut. Nervousness was her weakness and Tazz knew it. Tazz glared at Fredbear. "Fredbear! Not to her!"

Tazz had believed she would ever find her again. They had deliberately parted ways, angry and scared as they were of Pane (some more angry than scared), so as to not be offed all at once as was wholly, definitely possible at the time. They also parted ways to git gud. Tazz underwent the trials of the Squid Ink Incident, which were copious, and the 2nd Godmodding Wars, which were even moreso, and was now a First Guardian and Alpha Godmodder. Tazz would like to think he succeeded. Partially.

Sigma herself hadn't looked to change much. She was older and, being a Troll, her skin turned completely pitch black as opposed to the dark gray he remembered, while her eyes were now very obviously a rather dirty yellow color. Her hair, black as midnight, grew longer. Finally, those orange horns, which Tazz last saw only kind of splitting apart, were now fully split in two, creating what Tazz could loosely call to be a quarter-circle around her face, only slightly poking upwards. She hovered above, still in the clothes of her SBURB class, the Maid of Void. And she was blushing, her cheeks turning the color of her blood.

Tazz never got troll biology, at all, but then again Sigma never got how the heck his Keldeo body should naturally contain a portal to basically an elemental-less elemental plnae of water, which seemed perfectly normal to Tazz.

"Sigma, wow, didn't expect to find you, uh, anywhere ever honestly. I was hoping you're allright! Gordon's doing OK, I think, I think he was at the IUPC or somewhere?"

"...xi, why are you s-s-so pale?..." Sigma said. She was the quiet sort, which made earlier communications hard, even though she was speaking mostly through the filter of a chat client. It was even worse in person, though Tazz presumed her contact with the eldritch for an abnormally long period had fixed this issue to some minor degree.

"Oh, uh. Long story. Uh, so how's it been?"

"...mostly the same...the d-deal with, uh, my 'pal' is over with...k-kind of relieving..."

"Excellent! You were always jittery when he was around."

"...yeah...i guess...uuh, so why are you pale?..."

"Oh, uh, there was business involving a scarlet inferno, and now I'm one of those First Guardian guys..."

"...uhhhh..."

"...You know, like that Scratch fellow we were warned about, except less inherently omniscient. And less of a complete bag of diarreah."

"ehehehe...yeah...uh, really don't want to t-t-talk about the d-deal much, if that's alright, so, uh, what else happened? i'd be, uh, delighted to hear..."

Tazz was about to speak for a great deal of time, before Fredbear's fast mouth got the better of him.

"THERE WAS AN INCIDENT REGARDING SQUID INK, WATER HORSE JOINED FORCES WITH AN ANTHROPOMORPHIC SQUID, WATER HORSE SAVED MY gorilla FROM A gorillaING PAINFUL DEATH BY gorillaING FIRE, WE JOINED FORCES, AND THIS TREND OF DOING RELEVANT gorilla AND JOINING FORCES WITH OTHERS LASTED FOR A WHILE, WHILE ALSO OBLITERATING HALF OF AN INFANTILE MULTIVERSAL MAFIA, AN UNREALISTICALLY LARGE SQUID-BASED CULT, AND HORDES OF gorillaING HENTAI BEASTS, CULUMINATING FOLLOWED BY A MASSIVE CONFRONTATION WITH AN UNSPEAKABLE HORROR THAT OTHER ELDRITCH HORRORS FELT WAS ABSOULTELY IMPOSSIBLE TO BEST ALONE, AND WITH OUR POWERS COMBINED WE FOUGHT THEM OFF, SEALED THEM BACK INTO A PIT, AND EVERYONE FORGOT ABOUT IT EXCEPT ME AND HIM, AND THEN GODMODDING WARS HAPPENED, AND THEN HE BECAME A FIRST GUARDIAN BECAUSE OF SOME BULLgorilla, AND NOW HERE WE ARE, SHOVED IN A VOIDCITY WHILE HIS UNKNOWN-UNTIL-NOW EVIL TWIN AND NOT-ELF THE ARCHSUE-SLASH-DAEMON-SLASH-TRICKSTER-SLASH-COMPLETE gorillaCABINET ARE NOW WRECKING HAVOC UNDER THE BANNER OF THE NEWEST FRATERNITY, PSI ALPHA. OR DEPENDING ON YOUR INTERPRETATION, THE PRE-EXISTING FRATERNITY ALPHA-PSI-OMEGA. THERE. gorillaING RECAP MADE."

"...uh...wow...you speak fast..."

"BROKEN VOCAL SYSTEMS. UNABLE TO SPEAK ANY OTHER WAY. WE REQUIRE YOUR ASSISTANCE IN MATTERS REGARDING THE TWO PRO-GODMODDER gorillas. I HAVE JUST MENTIONED THEM BOTH."

"Fredbear, she's-"

"-A COMPLETELY UNKNOWN STRANGER THAT IS ATTUNED WITH THE VOID HEAVILY. IMMUNE TO PSIONIC ASSAULT VIA VOID; COULD EASILY FAKE CONFUSION OF THE EVIL TWIN FOR RE-MEETING YOU AFTER LONG ABSENCE AND KEEP IT CONFIRMED VIA VOID, AND ROXXANNE WOULDN'T KNOW WHO SHE IS."

"...uh, i was kind of hoping i would just, uh, stop by, a-and-"

"Yeah, Sigma. Rest. You deserve that much, for now."

"WE ALSO HAVE A MASSIVE...OH, gorilla, FORGET IT."

Fredbear static'd away, leaving Tazz to tell an overly-long tale to Sigma.

Of course the Bard would be telling tales.

----+----
Meanwhile, Roxxanne was attempting to have a Tea Party for the first time in her life, with Oblivion and her Dolls. This wasn't going so well on Oblivion's end.
"No, I did NOT pee in your tea, Mr. Oblivion! Rude, my first Tea Party and I'm being accused of all this nonsense," Roxxanne huffed, puffing out her cheeks in apprehension. Following this, her expression turned into something much more mischievous. "Plus, that presumes you had tea to begin with. :3"

Oblivion didn't really have much choice in drinking the possible pee that Roxxanne had 'poured' him, as it was being force-fed down his throat analogue by a multicolored Liligant while steel cables made to keep bridges in line kept him firmly placed at the table, to say nothing of how he was currently in a hole in the ground, forced into a stupidly frilly and stupidly garish dress, and, of course, had the pleasure of knowing that it was Roxxanne's doing. The Tea Set itself was also strapped to this pit, atop a large metal construct from which Oblivion's pit was carved out of, eternally falling and rising as the Tea Party and the battle raging around it went on, even madder than the mad hatter's maddest Tea Party on the basis that it was in complete ignorance of the freaking war going on as its backdrop.

"Whole, do you think the party will actually harm him?" Said the Platinum Doll.

"Given the tendency of Descendants to do implausible things to trigger damage, plausible" Said a Manaphy doll.

"Milady, how much more will he drink?" Said the Liligant Doll in charge of force-feeding the mechanical monstrosity.

"Until he's done!" Roxxanne exclaimed. Oblivion would cry if it could. It was taking the 'tea' at a rate of one per cup.

"Understood, milady."

"So, Whole, I suppose this is a rhetorical question, but how goes your progress on re-mastering the Epoch?" Said the brand-new Witch doll she got shortly after hugging that Pikachu. Its full form was considerably larger than Roxxanne herself, honestly, standing six-foot-eight and with somehow even greater, err, rack size, on both ends, so to speak of it quickly and tactfully.

"I think I just need more levels again...Dumb Narrative!"

"You can do it, Whole! Just keep trying." Said the Golden Doll.

"Yeah! There's no real limit on this 'potential' thing people keep talking about, just keep going at it!" Said the Eternally Childish doll.

"Yeah! <3" Said a Snivy doll she had acquired off-screen, or more accurately kind of made because Snivy were cute. It was basically the snivy-like gummi 'tongue' she occasionally displayed, except separate and capable of speech.

"Well, thanks for the support, mini-mes!" Roxxanne said. "Uh, Flower Maid? Please hasten the speed at which Oblivion Drinks his tea, otherwise he won't get done with it until after I master the epoch at this rate!" Roxxanne added.

"Milady, I would, but we need to pack this lovely party up. Oblivion is about to detonate."

And it was true. No matter how insane it was, the fact was that the Flower Maiden, aka the Liligant Doll, was force-feeding Oblivion's 'tea' at an alarming rate, and if only due to physical amount, but also from what it was and the whole torturous aspect of it, Oblivion was about to initiate a forced self destruct sequence.

The Dolls quickly vanished, only their fun-size forms remaining, hanging around Roxxanne, and Roxxanne packed the Tea Set away, teleporting to the top while Oblivion exploded spectacularly.

"...Does that mean I can master the Epoch now?" Roxxanne said, floating above the resulting wreckage, as if the Narrative would actually hear her. "...Guess not. Phooey!"

A part of Oblivion self-destructs, dealing 30,000 Queened damage!

~You may be interested.~

I have considered doing a sidequest type thing based on Hand of Fate. Thoughts?

|| Charges ||
(+2 from Sirplop, +2 from DarkSide)
Good heavens, is that the time? 42/100
Negatives. 18/40
.sevitageN
Plants within plants 2/40
Wow, interesting.

+1 to DarkSide, +1 to Sirplop, +1 to I_G_U

|| Alchemy ||
Saltstained Cutlass (15) [+-] Enchant Scroll: Water [P] + Glowing Aquamarine [P] + Sapphire Ring [T/T] + Water Elemental Summoning Shard [P] + Brand of the Tsunami [P] + Clearwater Flask [T/T] + Aura of Creation [P] + Aura of Twilight [P] + Moonstone Dust [T/T] + Lunar Pearl [T/T] = Beneath the Sea and Stars (Level 22 - 12/23)

(Paintbrush || Albiit && Dux Noctum ) && (Watercolours && Entropy Shard) && (Magical Thinner && Magical Ink) = Monochrome (Level 15 - 9/16)

Coffee Mug ++ Redundancy = Estis Finis (Level 10 - 5/11)
Why?

Alexstrasza's Heartstring ~~ Infernal = Deathwing's Blazechord (Level 15 - 5/10)


||Wow, interesting||

I await the EotEoTB.

Spirit Reviser: http://forums.terraria.org/index.ph...er-discussion-thread.30092/page-7#post-797911
Inventory and project:http://forums.terraria.org/index.php?threads/destroy-the-godmodder-discussion-thread3.30092/page-9#post-816669
Ice Barrier: 1/4
From the Grave: 1/4
Extended Life: -/5
Scythe of (Eardrum) Death: 4/4
Anarchists' Cookbook: 1/5
Conga Drums: 1/3
Current Functions: 8
Traces: 7
Level: 30
Functions:
Turn() - Trace: N/a
Cull() - Trace: Olmarq
Mask() - Trace: Shomar Shasburg
Cast() - Trace: Aayla
Help() - Trace: Sybil Reisz
Project() - Trace: lostAmbush
Collapse() - Trace: grimJudicator
Jaunt() - Trace: Preston Moyle

Ho hum.

Alchemies
Slot 1

AK-47 && Speakonia USB && Gold Ingot && Essence of Microsoft Sam = Golden ROFL-47 (Level 10, 11/11) COMPLETE!
Microsoft Sam's signature weapon. Filled with sheer SOI and awesome.
Mining Laser (IndustrialCraft 2) && 150° Hue Filter && Rescue Ranger (Team Fortress 2) = Healing Touch (Level 5, 1/6)
Slot 2
Microphone && Amplifier && Was 3000 && (Manyullyn Wide Guard && Ardite Tool Rod && (Sword Blade || SCP-469 Feather)) = Soundfeather Striker (Level 14, 4/15)
A sword that grows in complexity from size... except it's also made of feathers.
Slot 3
TF2 x10 Beggar's Bazooka || ((EAS Tones Machine && Essence of AT88TV && Higher Essence of Emergency Alert System) && (SCP-498 && Essence of SCP-1965 && SCP-219)) = The Hearing Test (Level 25, 4/26)
This is basically the god of ear destruction in one sleek modified Beggar's Bazooka. Not only are there 30 rockets you can load into this thing at a time, all 30 will spread out over a large area and unleash auditory devastation upon your enemies. EAS Tones, created by Dr. AT88TV, are the loudest sounds in the universe, capable of destroying Supreme AIs. Combine that with SCP-498, which will increase in volume infinitely, SCP-1965, which will allow the EAS Tones to self-propagate, and SCP-219, allowing said EAS Tones to be locked onto any material, object or entity to obliterate them from existence.
Slot 4
Illuminati Confirmatum && (Recreate: Loominarty 420) = The Illuminator (Level 20, 14/21)
The power to prove anything is Illuminati, even entirely fictional, intangible or nonexistent objects, in a single tetrahedral package.


Charges
Spectrum (27/60)

World Fusion Forced (4/39)
la .lojban. (24/43)
+3 GoldenReady

Action
I grab a decapitated Scout's head and offer it to Painis Tarahi. What he doesn't know is that I put 20 stickybombs and some fluoroantimonic acid capsules inside the Scout head. When Painis eats it, I press the detonate button and Painis explodes.

Painis Tarahi explodes for 15,000 damage. He then unhinges his jaw and screams at you, a red ubercharge-like aura surrounding him. Painis Tarahi has entered rage mode, healing to full health and gaining Crits and permanent Double-Action!

[RP AND ACTIONS]
That went well. The help from the other Pro-Godmodder Descendant is very, very, appreciated, even if it is risky to the integrity of reality. I will be sure to help him in return.

"Hello," I say to him, "And thanks. I would ask for your name, but I have other things to deal with right now, things that you can probably guess," I point towards Oblivion. Oblivion is a fitting name for the fate that it shall soon befall. Oblivion-elemental energies crackle in my hands, before I hold them in the air for a short while, increasing their powers. I have little to no interest in the world of Terraria, or video games in general, which is why I need to research weapons from this realm. The best focus I can find is a spear named the Rotted Fork, which I quickly summon. I hold the spear up, and the Oblivion energy circles around it, before I throw it at Oblivion, the enemy.

The Rotted Fork flies towards Oblivion, before piercing into it. I click my fingers, and the Oblivion energy explodes into the Anti-Godmodder's similarly named boss. Oblivion is assaulted by Oblivion energy, parts of it going into the ether as it slowly, but surely, burns into nothingness. This may be a simple attack, compared to my introduction. I have prepared for that.

Oblivion is sent into oblivion by Oblivion. Three mentions of oblivion. I can't really think of much better than that, so I send the word into Oblivion's mind, or mind analogue, or even control system. Unless Oblivion is a lower lifeform, in which case it makes sense for it to be dumb enough to oppose a Psi-rank Godmodder. It repeats. Oblivion blocks it out, sends the suggestions, into oblivion, but realising how it is phrased, remembers it. Oblivion becomes Oblivion's only thought, sending Oblivion's thoughts and mind into oblivion.

That is cruel. I can do much cruel. Names have power. The usage of someone's name, nickname or real name, allows attacks to target them. Oblivion is allowing itself to be targeted by everything, by adding the power of its name to increase over, and over, until it snaps out, likely at the end of my attack. It is also increasing the power of attacks targeting it. That may not be how names work here, so the mental influence came with a payload of magic increasing the aforementioned attributes every time Oblivion thinks about oblivion.

I then use this high amount of targeting to use the oblivion Oblivion thinks about and turn it into Oblivion, the element. Oblivion's mind is cast into oblivion even more, as Oblivion-elemental energies fry it's brain, or processing unit, or whatever it has, in a massive blast of magic.

If I have to say oblivion one more time, I will rage.

[CHARGES, ALCHEMIES AND ASSISTS]
(global +3 from the Game Master)
Vulnerability 5/50 ==========
Ice 10/15 (+5 from the Godmodder) ===
Hivemind 7/50 (+1 from Tazz, +1 from Battlefury) ==========


(global +3 from the Game Master)
Sniper Rifle || ((Pain Shard && Pain Shard) && Chainsaw && Pain-inducing Serum && Iron Maiden) == Pain 0.1 (Level 10: 5/11)
Sword || ((Walpurgisnacht's Grief Seed && Hatred Shard) && Serrated Blade && Tears) == Suffering 0.1 (Level 10: 5/11)
Zapinator && Scythe && Soul Scythe && Icemourne && Cresent Rose == Frozen Rose of the Nonexistent (Level ??: 1/??)

+2 to Tazz, +1 to Battlefury

[BREAKDOWN AND OOC]
(Are godmodder assists in this game global? Also, is player HP a concept here?)

Oblivion takes 20,000 Queened damage!

Godmodder assists in this game are treated like any other assists -- they're distributed as you like, not global. Player HP is currently not a thing, but leveling systems are.

Badass Cyborg Honey Badger: 75/76 (Yes I 1-upped it just so it spawns later on).
Tetrahellatus: 43/450

Crawling && Bring Me To Life && Tourniquet=??? (5/25)
Baby && Friday= The Musical Horror (5/16)
I see how the rushed charge backfired, I become depressed at a strange feeling of having got bad. It begins to crawl in my skin...Keeps crawling in my skin...Until it turns into

I also realize what is really going down here, and I call out the Godmodder on his crappy boasting, as I routinely troll deities (Wait, did you REALLY think the whole bit with the Chaos Gods was unusual?) and, unlike him, I am F***ING INVINCIBLE!!! And actually so, unlike that machete-shear-wielding cyborg. Yes, I DISMISSED his boasting, as that is the crap everyone throws and doesn't really matches up. Belgium, he doesn't even summon the most awesome PG entities. He almost seems unable to summon anything but GodX or Terror Y, which is quite boring when it is coming from a supposed doublegod, specially since I'm relatively normal and I can summon awesome things, and everyone else can in spite of being less divine. Then again, I once trolled a Quadgod so hard he was effectively unpersoned and only I remember him.
I proceed to, indeed, note how similar we are, and I ask him if he thinks if his motives are anything but merely being an annoying troll or an insufferable kid or whatever, contrasting both of us (As I can't figure out how to write colored letters, the Godmodder's lines are bold instead)
No.
Yes.
No no.
Yes yes.
No no NO.
Yes yes YES.
(Don't ask where the music or the backup singer came from. Also the Godmodder is the cabbage lord)

Uh. Do you REALLY want to get Alpha mad at you? I mean, really, at this point it really does look like it. And, uh, that would be a bad idea.
Do you really want to get Alpha mad at you? Y/N.
(CHOOSE N. FOR THE LOVE OF THE NARRATIVE, CHOOSE N. THIS IS COMMON SENSE SPEAKING, EMBODIED IN YOUR FRIENDLY NEIGHBORHOOD FICTIONAL GM.)

+3 Tazz(Put it towards Twin's bid)
Infinity: 39/40
Recall Totality: 16/80
PionoPin: 9/14
Staff ++ Plant = Vi Naturae 7/11
Gem && Soul Titan Essence && Cosmic Background Radiation = Soul Gem 10/16
Lv. 25 Reality Essence && Jar of Gasoline = Fomes Dei 7/26

Shop Credit:
Tazz: 33
Tam: 32
Cobalt: 19
Piono: 9
Toast: 1
Aquilonem Mors && Burial Blade && Holy Moonlight Sword = Strange Aeon (1/26, Level 25)
Brine && Orchid Fire && Galactic Glove = Abyss (1/26, Level 25)
INVENTORY (And details on... a ladder.)
Fenrir/MPGBC [IIIII]
Broken Anachronism/Oblivion's Guardian/Archangel's Blade [IIII]
I pull out three free cats and throw them at the Terror World Feeder.

The Terror World Feeder takes a minicritted 15,000 damage.

~You may be interested.~

I have considered doing a sidequest type thing based on Hand of Fate. Thoughts?

~If I do end up doing this, it won't be for a while.

|| Charges ||
Good heavens, is that the time? 43/100
Negatives. 19/40
.sevitageN
Plants within plants 3/40
Wow, interesting.

+1 to DarkSide, +1 to Sirplop, +1 to I_G_U

|| Alchemy ||
Saltstained Cutlass (15) [+-] Enchant Scroll: Water [P] + Glowing Aquamarine [P] + Sapphire Ring [T/T] + Water Elemental Summoning Shard [P] + Brand of the Tsunami [P] + Clearwater Flask [T/T] + Aura of Creation [P] + Aura of Twilight [P] + Moonstone Dust [T/T] + Lunar Pearl [T/T] = Beneath the Sea and Stars (Level 22 - 13/23)

(Paintbrush || Albiit && Dux Noctum ) && (Watercolours && Entropy Shard) && (Magical Thinner && Magical Ink) = Monochrome (Level 15 - 10/16)

Coffee Mug ++ Redundancy = Estis Finis (Level 10 - 6/11)
Why?

Alexstrasza's Heartstring ~~ Infernal = Deathwing's Blazechord (Level 15 - 6/10)


||Wow, interesting||

The radiant Nihilumbra fires bursts of orange-red light to 3 AGs, the Steel Sentinel chucks a helmet charged with blue energy at the ONE and the Spookkeeper uses Blizzard Warning ENTIRELY AT RANDOM. Woo! Looks like he will be getting Doom Warning off for certain, ignoring a super powerful attack. In case it wasn't already, the Crab begins bodyblocking for the Spookkeeper and swipes at the ONE.

An awesome ringtone sounds. Many of you pat your pockets to try and find the source, but to no avail. Az picks up her suddenly existent phone. She answers it, and a gruff voice replies.
"Here comes the dunk train. Running. You. Down."
The man on the other line hung up.

Wow, telemarketers are really amping up the intensity on their selling schemes. Az changes app, and begins playing Hearthstone. Threats these days are so weaksauce, especially ones from random telemarketers. Why would she need a dunk train? When would a dunk train ever be relevant in her daily lifestyle? She chucks in some earphones and starts playing this.

Man, this TRACK is pretty good (it's actually her ringtone). Wait... why can you hear that TRACK? Or should you say...tracks.

You look at Az, and she is just jamming to the TRACKS, while on some tracks. Her earphones aren't loud so...

You hear suspicious chugging sounds join the music; both from Az's direction.

"Ok seriously will you cut that ou-"
You didn't get to finish your sentence, as your eyes instantly got dunked on from sheer awesome. A massive steam engine chugged quickly behind from behind Az, who was on the tracks.
...
You have been accosted by THE DUNK /TRAIN/WRECK OF ELECTRO SWING.

At the helm, Darius, the DUNKMASTER HIMSELF, grinning maliciously and bobbing to the beat of the amazing electro swing music.

On each side of the first carriage were the very GODS of electro swing music!: ProleteR and now, Plasma3. They too bobbed in time with the music. Soon everyone was bobbing, they couldn't help it. EVEN THE DUNK TRAIN WAS BOBBING IN THE FASHION EVERY HYPE TRAIN DOES!

Completely oblivious to her surroundings, Az bobbed her head to her own music as she swung in her murlocs in for lethal (in Hearthstone). The train passed over her, and afterwards, she was gone...

AND NOW ON THE DUNK TRAIN. ALL ABOARD THE DUNK TRAINS; YOU'RE COMING ALONG FOR THE RIDE.

AZ, ALONG WITH EVERYTHING ELSE THE TRAIN COLLIDED WITH WAS CHUCKED INTO A BACK CARRIAGE, ALL FURIOUSLY FISTBUMPING IN TIME WITH THE MUSIC.

CHOOO CHOOO!

The Godmodder was stunned. In about 10 seconds, every single entity on the entire battlefield was chucked into a train, began fistbumping rapidly and were now headed straight towards him. A smirk, then the Godmodder simply changed the course of the track. It now seemed that the Dunk Train would miss him entirely...

BECAUSE THE DUNK TRAIN HAS NO BRAKES.

The train completely ignored the turn in the rails, and all 67 carriages knocked the Godmodder out of this world and into Terraria: Otherworld.

TL;DR: The Godmodder got dunked on by the dunk train. Sorry, the writing gets progressively worse as I wrote. I'm kinda in a bit of a hurry + tired. I was going to do another series of terrible MSPaint pictures but yeah.

Spirit Reviser: http://forums.terraria.org/index.ph...er-discussion-thread.30092/page-7#post-797911
Inventory and project:http://forums.terraria.org/index.php?threads/destroy-the-godmodder-discussion-thread3.30092/page-9#post-816669
Ice Barrier: 1/4
From the Grave: 1/4
Extended Life: -/5
Scythe of (Eardrum) Death: 4/4
Anarchists' Cookbook: 1/5
Conga Drums: 1/3
Current Functions: 8
Traces: 7
Level: 30
Functions:
Turn() - Trace: N/a
Cull() - Trace: Olmarq
Mask() - Trace: Shomar Shasburg
Cast() - Trace: Aayla
Help() - Trace: Sybil Reisz
Project() - Trace: lostAmbush
Collapse() - Trace: grimJudicator
Jaunt() - Trace: Preston Moyle

Your entities will do as you say!

The Godmodder takes 1 damage from the dunk train!

>1/2
I LIVE.

-=Charges
Ţ͡h̶̨e̡͜ ̵Eņ͢͝d̛͢le͜͞҉s͟s̶͏ ͠͏O͘҉͜ne͏ (213/300) +3 from Comp
Vestige (17/15) +3 from Comp -- COMPLETED
Corpsehatch (5/15) +3 from Comp, +1 from Darkside
Hive (0/50)

-=Summons
The Rift shudders, and out crawls a 4-legged monstrosity, looking to be made of stone! It begins charging towards the battlefield in a fury of rock and hate.
Vestige of Aetherderon summoned! [N][HP:150000/150000]
++When the Vestige is blocked by a meatshield, it still deals 10% of damage through to its original target.

-=Actions
The Pathrazer takes a looksee at the Corrupt Gazers, before sprinting into all three and falcon punching them all in one fell swoop.
The Wolf among Sheep takes a snack from the PGs in the form of the BUL and HOT Loaders.
The Skyscrapper zips past the Repair Surveyors, and bombardes them with all sorts of squishy flesh balls!
The Wastewalkers sit in the dust, biding their time, still defending. Some of them build a tiny dust wall around them. 50.1% damage reduction*!
*Not really though.

I ready Dawn and, after realizing its charge limiter TRUE POWER, swing it full into the faces of the ION Loaders!
(I'm usually too pressed for time to write a wonderful attack for my alchemies, but I'll try to make it more interesting later, if I can.)

-=Alchemies
Experimental Gadgetry && Armor Plates && Runic Glass == Warded Glassplate [EE] (lvl. 15 - 20/20) +3 from Comp -- COMPLETED
NPC Questlines && Priceless Artifacts && adungeonthathasnoreasontohavethismythicalobjectinitwhatsoever == The McGuffin (Lvl. 25 - 20/26) +3 from Comp
Artificial Guardian Reconstruction: 1/8

++++The Glassplate, now finished, is sent off and equipped to the Endless Pathrazer, giving it a total of 1.5x damage reduction!

You craft the alchemy, and give it the tag [EE] (Entity Equipment). The player may not use this alchemy normally, and may only equip it to an entity of their choice (maybe only under their control - I dunno; YOU DECIDE!). Once it is equipped, that entity gains the properties of the alchemy equipped. Equipped alchemies cannot be moved off of entities unless that entity dies. Once it does, the alchemy returns to it's creators inventory, and must be "reshaped" - You can't put a dragon's chestplate onto a giant floating boat and expect it to fit properly.

This gives us a way of -slightly- upgrading old entities with newer stuff, and can possibly give many of us a use for all of our old, not very good alchemies.

*NOTE* Equipments shouldn't make anything unbeatable - just gives them some more abilities beyond their base creation.

Example:
Bottled Dragonfire && Gauntlet == Dragonspitter [EE] (Lvl. 10 - 0/15) - This could give an entity a fire-attack ability.
Reshape: Dragonspitter [EE] (Lvl. 10 - 0/5)

Reshaping an Equipment takes lvl / 2 charge time rounded up.
Creating an Equipment alchemy takes 4 + charge of the normal alchemy (lvl + 1) (See example)
-- Artificial Guardian
When the Artificial Guardian dies, it becomes an unaidable 6 charge alchemy to be made into an entity again. Minimum of 2 turns out of the battlefield before reentry. Immune to mind control, cannot be controlled by anyone but me, and permanently N.
"I created him for a purpose; He will fight for me alone."
++Equipment Upgrade - Increases health to 95000, multiplies attack by x1.5, and increases the return time to 8.
-- Endless Pathrazer
Endless Pathrazer attacks three times per turn.
Takes x.75 damage, deals 1.25x damage.
"Whether by speech or force, the path will be clear."
-- Skyscrapper
Attacks that target Skyscrapper have a 50% chance to miss entirely.
Skyscrapper deals 2x damage to entities considered to be "flying".
Keeping these around in case of resurrection... Heheh...
-- Aetherderon, God of the Worlds
Polyp Swarm: Causes polyps to leap off of Aetherderon and attack 3 target entities. If they fail to attack their target, they will find a new one.
Great Call: Deals large amounts of damage to target entity.
Starstrike: Calls a star down from the sky to annihilate a target entity and anything that happens to be around it.
Stare of Immortality: Causes the afflicted entity's next attack to fail.
Dead yet Dreaming: Aetherderon will 'kill' himself, and return in 4 rounds at half his max health and free of effects (positive and negative). Spoil of War is not dropped. (Cools while he's alive)
Spoil of War - The Great Horn: Can be used to summon a spectral stampede of... things to attack a specific target, damaging it and anything that happens to be close to it! (IE things that just attacked it up close, related entities, etc.) Cooldown of 5.
-- Szalinthia, Bringer of Light
Break Rank -- Deals small amounts of damage to all entities on selected side. All entities damaged this way have less attack damage for the remainder of the turn. Cooldown: 4
Rising Sun -- Deals large amounts of damage to all entities on selected side. All AG entities have more attack damage for the remainder of the turn. Cooldown: 4
Bring to Light -- Creates 5 Demonic Legionnaires. (All begin protecting Szalinthia) Cooldown: 3
Fight for a Cause (Passive) -- Whenever an entity on the AG side dies, Szalinthia and all Demonic Legionnaires gain more attack power.
-- Demonic Legionnaires
At the beginning of every turn, create 3 more Demonic Legionnaires if there are at least 5 remaining.
Do less damage then average
-- Titanic Crusher
Titanic Crusher restores 5000 health at the start of every round unless at full health.
-- Incubation Beast
At the beginning of the EOTB, create a Sludge Crawler for every PG entity type on the field. (AKA group entities still only count as 1 type)
-- Oracle of Dust
When Oracle of Dust is attacked, it deals half as much total damage as it took to each entity that attacked it.
-- Dust Elemental
Whenever the Dust Elemental attacks, a random entity on the side it is attacking loses its attack this turn. (Godmodder Included.)
-- Inverse Attendant
All damage dealt to Inverse Attendant is instead converted to HP capable of overhealing. All HP gained that is not gained through damage causes Inverse Attendant to take damage instead.
Lifesend: Target entity gains X HP and Inverse Attendant loses X HP, where X can be any number that has been overhealed. Cooldown 3. When summoned, this ability does not need to cooldown.
"All was different there - not one thing the same."
Lvl. 15 - Warded Glassplate; Gives equipped entity an additional .25x damage reduction.
Lvl. 25 - Everfree; Staff that spatially manipulates anything I really want. Prevents time from being altered around it.
Lvl. 25 - Blackguard; Elemental attacks do no damage - It's also a quantum shield.
Lvl. 10 - Edge of the Shifting World; Doesn't function like a normal sword, cuts space-time instead of flesh.
Lvl. 05 - Dungeon Rock; Totally epic heavy metal guitar that really does nothing but be awesome!
Lvl. 17 - The Fallen; Plasma pistol given to all AGs and Ns, curtesy of me.
Lvl. 25 - Unlimatum; Ultimatum's big brother.
Lvl. 05 - Whispering Shroud; Totally awesome coat that mimics the ocean! Hard rain and everything!
Lvl. 25 - Eternity's Tremor; Godly spatial hammer of epic epicness.
Lvl. 10 - Genesis; Everfree's younger brother. Much younger. Like, 70+ pages younger.
Lvl. 10 - Terra Firma; Piono's earth hammer.
Lvl. 10 - Warden; a worse Blackguard.
Lvl. 06 - Bag of Holding; Self explanatory.
Lvl. 10 - Darkstone Scryer; "A compass with a needle that almost never ceases to move, made of blackened and warped voidmetal. The map used in its creation has given it the power over knowledge to chart a path through even the most treacherous of places, or even the Void itself, and merely possessing the compass gives the holder both protection against the dangers of the Void and the knowledge of how to travel in it. It can tap into eldritch and void power if the holder has need of self-defense on his wanderings."
Lvl. 15 - Aftershock; A pair of swanky earthen knucklebusters from Toast! Dare ye challenge me to fisticuffs?
Lvl. 14 - Bag of Possibilities; A bag that I can pull something out of! What that something will be every time I reach in, I will never know.
Lvl. 25 - Dust; "A simple-looking, understated, aged weapon, with a chipped blade that seems to constantly shed fine particles of itself."
Lvl. 05 - Dunestrider's Sunback; "A coat that holds the power of decay and water. Constantly sheds a fine dust, and keeps the wearer hydrated at all times."
Lvl. 25 - Unending Swarm; "A compass whose needle constantly spins, crafted of warped, blackened voidmetal and outer land wood. The needle itself seems to be a moving hole into a void darker than the Void itself, a void that is paradoxically full of endless possibility. Upon use, it taps into eldritch power and infinite possibility and summons a vast swarm of things - the only word that can really do justice to its creations. It also has power over the void, travel, and knowledge, carried over from the Darkstone Scryer."
Lvl. 25 - Anternoth; A gauntlet with some really shnifty abilities, like control of all things dark!
Lvl. 25 - Unholy Conglomeration: Pfft. This thing is funny. CONTROL OVER ALL THINGS GARBAGE.

Other stuff I can't remember because it was 130+ pages a long time ago.

Lvl. 25 - Core Eva; A disk symbolizing the thin line between creation and destruction.
Lvl. 25 - Core Titan; A fine blade (and only a blade), representing the rise of great empires and legions, and the collapse of the world.
Lvl. 25 - Core Oran; A pommel depicting an ongoing battle between invading forces and a defending legion, neither side ever tiring.

Lvl. 1 Soul of Intellect
Lvl. 1 Soul of Flight
Lvl. 1 Soul of Clarity
Lvl. 1 Soul of Light
Lvl. 3 Lucid Soul of the Creator
Lvl. 4 Eternal Soul of the Storm
Lvl. 4 Eternal Soul of Instability
Lvl. 4 Eternal Soul of the Angel
Lvl. 4 Eternal Soul of the Lich
Lvl. 5 Immortal Soul of Swordsmanship
Lvl. 5 Immortal Soul of the Dying Sun
+1 to Toast, +1 to Piono, and +1 to Darkside

Your entities will do as you say!

The Endless Pathrazer now takes only half damage!

+3 Tazz (to Toast because reasons)
Infinity: 40/40 ...holding for a few posts.
Recall Totality: 17/80
PionoPin: 10/14
Staff ++ Plant = Vi Naturae 8/11
Gem && Soul Titan Essence && Cosmic Background Radiation = Soul Gem 12/16
Lv. 25 Reality Essence && Jar of Gasoline = Fomes Dei 8/26

Aquilonem Mors && Burial Blade && Holy Moonlight Sword = Strange Aeon (1/26, Level 25)
Brine && Orchid Fire && Galactic Glove = Abyss (1/26, Level 25)
INVENTORY (And details on... a ladder.)
Fenrir/MPGBC [IIIII]
Broken Anachronism/Oblivion's Guardian/Archangel's Blade [IIII]
Ah nice. I unsheathe the Archangel's Blade, and boil the Terror World Feeder horrendously.

The Terror World Feeder takes a minicritted 52,500 damage!

54/??? for the Final Showdown
25/50 for the power of earth
20/50 for the power of fire.
+3 to goldenready

I continue with the uncreative attacks and just use my ring of conceptual manipulation to manipulate all the guards of the moonshot beam into embodying the concept of not being moonshot guards.
Due to not being Moonshot guards anymore, they simply wander off, decide to go get coffee, stuff like that, and generally just... oh wait, this is DTG. In their general aimless wandering about they get completely obliterated by the random warfare that's going on.


Hmm... If I were to summon temporary artifacts, would anybody be interested in a secondary bid?
As a general rule of thumb, temporary artifacts are far, far more powerful than alchemies are, albeit for the price of being destructible unlike alchemies are.
Also, I'd probably be keeping track of an over-time thing, and might possibly give an extra reward to whoever gave the absolute most when Final Showdown finally comes to fruition.
Any thoughts?

The Moonshot Guards flicker through every other form and function imaginable, settling on a pair of Soldiers before being backstabbed by a random Spy. The Moonshot Beacon has been captured! The Cutouts are down, the other enemies are dead... yes, this marks the end of Home Movies! Opportunity shudders for a second as the second Quest is COMPLETED!

@pionoplayer Yeah, sure.
Current Saga: Into The Fray (Roxxanne and Zetta send THEMSELVES)
Current Arc: Fear Is The Mind Killer (Oblivion)


Crack The Sky: /|||\
Jormungandr: <|||||>
The Queener: _|||||_
The Infinity Edge: {||||}
----
Chorus Mortis: (||||)


+1 to Redstonetam
+1 to Darkside
+1 to Pricey

Filthy Frank [AG]: 14/69
Destiny's Call [WEAPON]: 40/50
Master Gunnery Sergeant [AG]: 7/33

((Cell Phone || Magic Mirror = Technological Mirror) && (Portable Enchantment Table && Dimensional Scissors || Sennheiser speakers = Warpset) = Warpspeaker Mirror) && (The 9-Volt (BoI pet) && Liquid Game Grumps = Game Grumps Absorber Battery) && ((Echo Flower Petals && Essence of JonTron = ECHo Flower Petals) || Advanced Technological Mirror software = ECH-OS) && Potent Smoke Majjyks = Echo Mirror (Level 25) (24/26)
This is it. The item that will finally release that saccharine side of me. This also has intense illusion majjyks paired with just-as-intense smoke majjyks.

Liquid Death && Metadata of Abbadon's Wrath && Potent Blood Majjyks = The Pulse (Level 20) (8/21)
TL;DR Lifestealing black ink katana that infects everything it hits, and builds itself from the resulting material. Ink can be shaped into anything the wielder wants, the only limit is his/her imagination.


(Clockwork Assault Rifle && Phantasm && Tactical Shotgun = Tactical Accelerator Shotgun) && ((Endless Clip of Crystal Bullets && MTT-Brand Human Soul Substitute && Glass from Unrestricted Access = Endless Clip of Determination Bullets) && (Endless Clip of Explosive Bullets && Scatter Bombs && Ipecac = Endless Clip of Explosive Inception Bullets) && Cricket's Body && The Parasite && Proptosis = Endless Clip of Hyperfrag Bullets) = Anarchist's Clockwork (Level 10) (8/11)
A tactical steampunk shotgun that fires exploding determination-infused glass shard bullets that explode into more exploding glass shards, ad infinitum, until they reach their max range, in which they explode for the last time.

(Ankh Shield && Paladin's Shield && Shield of Cthulhu || Infinite Bag of Algiz Runes && Gnawed Leaf && The Polaroid && (Holy Mantle && Denito Surrexit = Eternal Holy Mantle) && The Wafer && Cancer && The Soul && Book of Shadows = Shield of Infinity) && (The Vile Shield || Thorns 127 Enchantment Book && Thorns Potion && Turtle Armor && Infinite Bag of Halved Black Hearts && The Negative && The Necronomicon = Shield of Retaliation) && (Glitchplate Shield || Missingno && D4 && D6 && D7 && D8 && D10 && D12 && D20 && D100 && Dead Sea Scrolls && Undefined && Blank Rune && Experimental Treatment = Shield of Mystery) && (Living Wood Shield || Yum Heart && The Body && Breakfast && Infinite Bag of Eternal Hearts && Ankh && Broken Ankh && Lazarus' Rags && Judas' Shadow && 9 Lives && 1up = Shield of Life) && (Lamborghini Shield || The Mind && Book of Secrets && Blue Map && The Compass && Treasure Map && Essence of Tai Lopez && Infinite Bag of Ansuz Runes && (The World && Blank Card = Curse of The World) = Shield of Knowledge) = Shield of the Terrarian (Level 25) (17/26)
THE ultimate Binding of Isaac-based Shield. Real OP shield.


~~Spirit Reviser~~
None so far.
~~Regular Alchemies~~
Cog && Boomerang && Living Fire Block = Flaming Returning Cog (Level ?) (0/?)
Thanks Redstone.
(Flaming Returning Cog || Third Degree) && Essence of Hussie && Essence of George R.R. Martin && Miniature Galaxy Warp Pad && Book of Math Jokes || Edge of the Shipping World = Third Radian (Level ?) (0/?)
Sinks ships, especially when fired from a head cannon. Basically the Third Degree on steroids, in sword form.
Stack of Empty Bullets || (Silver Bar && Wood && Hard-Light Plating && Kryptonite Ingot && Yellow (don't ask why) && Vin Diesel (again, don't ask why) && AIDS = Multi-Purpose Bullets (Level ?) (0/?)
It revolutionizes the world of bullets; made from silver, wood, light, Kryptonite, yellow, Vin Diesel, and, most importantly, AIDS. Too many times have people been shot only to recover and live a full life. Multi-purpose bullets will bring that to an end. These bullets can stop vampires, werewolves, evil sentient shadows, Green Lantern, and Superman...if they so happen to exist and so happen to be attacking you or you so happen to be hunting them. Also, you can throw them if you don't have a gun, as they have explosive tips. this is what the refrance
(Frag Grenade || Landmine = Frag Landmine) && (Frag Grenade && (Nunchucks && Shuriken = Nunchuks with Shuriken tips) = Frag Grenade filled with Nunchucks with Shuriken tips) = Shuriken-Tipped Nunchuck Filled Grenade Filled Landmine (Level ?) (0/?)
Armageddon is here. Also a reference to the Uncyclopedia page linked above.
Cyberius Crescendo && Spatium Progressio = Krakensbane (Level 25) (0/26)
I should have done this ages ago.
Daybreak (the laser) && Daybreak (the spear) = Daybreak^2 (Level 25) (0/26)
Oh boy.
~~Elemental Infuser~~
The Grand Design ++ Reality = T.I.M.E. F.C.U.K. (Level 10) (0/11)
Stands for Temporal Idiot-proof MEme-ridden ReinForced Canon Un:red:ery ToolKit. Does exactly what it says on the tin.

--MeeM Barracks (Summoned!)
HP: 150,000
Spawns 3 of a random selection of these every turn:
MeeM Soldier: 25,000 HP | Deals heavily reduced splash damage to meatshielding/nearby entities.
MeeM Medic: 17,500 HP | Gives a regen buff to every MeeM entity and the MeeM barracks. Stacks with every Medic in play.
MeeM Heavy: 42,000 HP | Meatshielding the MeeM army! 0.8x damage taken if MeeM barracks is destroyed.
MeeM Pyro: 22,500 HP | Sets an entity on fire for 1 turn.
MeeM Demoman: 20,000 HP | Attacks are turned into a stack of Sticky Bomb, detonating after 1 turn! Stacks with every MeeM Demoman attack.
MeeM Spy: 12,500 HP | Minicrits mechanical entities.
MeeM Scout: 10,000 HP | 20% dodge chance.
MeeM Sniper: 15,000 HP | 5% chance to crit, 10% chance to minicrit.
--Oblivion (Summoned!)
The combination of every mechanical boss, including the Motherboard from Tremor Remastered.
HP: 666,666/666,666
Attack: 66,666
Ad Infinitum [Passive]: Oblivion takes 0.75x damage until the 48-Eyed Shield, Seeker Eye, Blaster Eye, Tai's Fedora, and the Prime Laserblade are destroyed. Oblivion takes 2x damage every second turn, starting the turn when these conditions are met.
-48-Eyed Shield
The representation of the Destroyer. Defense-oriented.
HP: 240,000/240,000
Doesn't have an attack stat.
Meatshielding Oblivion.
Beam Convergence [Active]: Damage an enemy/group of enemies with a random attack multiplier from 0.5x to 2.0x damage. Uses Oblivion's damage stat. 6 turn charge.
Worm Teeth [Passive]: Attackers take 7.5% thorns damage, lowered to 2.5% when destroyed. Effect extended to the Seeker Eye, Blaster Eye, Tai's Fedora, Prime Laserblade, and Oblivion.
Hardening [Passive]: 48-Eyed Shield takes 2.5% less damage for every part of Oblivion that's destroyed.
-Seeker Eye
The representation of Spazmatism.
HP: 125,000/125,000
Attack: 10,000
Airborne.
Infernal Blaze [Active]: Seeker Eye takes 1 turn to charge, then deals damage to 3 entities/groups, and sets them ablaze for 2 turns. Seeker Eye takes 1.5x damage while charging. 4 turn charge.
Blood Link [Passive]: If Blaster Eye is killed, Seeker Eye minicrits for 2 turns.
-Blaster Eye
The representation of Retinazer.
HP: 75,000/75,000
Attack: 10,000
Airborne.
Laserblast [Active]: Blaster Eye deals damage to 1-3 random entities/groups. 4 turn charge.
Blood Link [Passive]: If Seeker Eye is killed, Blaster Eye minicrits for 2 turns.
-Prime Laserblade
The representation of Skeletron Prime. Offense-oriented.
HP: 133,700/133,700
Attack: 13,370
Laser Bomb Saw Claws [Active]: Prime Laserblade smashes down on a single entity/group, making it bleed, burn, stunned, and deals reduced splash damage to 3 nearby entities. The debuffs aren't applied by splash damage. 6 turn charge.
Helping Blade [Passive]: While Prime Laserblade is alive, a random ally minicrits. Changes every turn.
-Tai's Fedora
The representation of the Motherboard.
HP: 100,000
No attack stat.
KNAWLEDGE [Active]: Oblivion's next attack crits. 5 turn charge.
Lamborghini Fastness [Passive]: While Tai's Fedora is alive, Oblivion has a 10% chance to dodge.
----
Oblivion's Spoil of War: Blah's Power Core
Call upon the spirits of light and dark to affect the fight in many ways! They will cast one of four spells based on the bosses guarding Oblivion.
Motherboard: An entity of choice will crit for 3 turns.
Skeletron Prime: Lift an entity airborne with the Prime Vice, causing it to be invincible for 1 turn.
The Twins: Damage 3 enemy entities/groups and set them on fire.
Destroyer: Block the first attack of the turn for an allied entity.
No matter what boss you pick, the cooldown will always be 8 turns.
This is basically the Mark of Chaos themed around Terraria.
--Assault Team (DEAD)
Yeah, at least the Assault Team got their ultimate abilities out.
--Transistor (SUMMONED!)
It's somewhere in the discussion thread. Oh yeah, here.
--Agent of the Skybreaker (DEAD)
HP: 75,000/75,000 | 25% chance to dodge.

-NOP-

>Mardek: Trade with @Pricey12345.
You will get:
1 copy of LV10 Undercharged Runepaw Gauntlet (Draconic Gauntlet)
You will give:
1 copy of LV16 Rust (Meme Decahextet(?))
[Accept] [Deny]
>Mardek: Warp to the local training grounds.
It's a floating island with a few training dummies on it.
>Mardek: Creation, Order, Light.
WRONG ELEMENTS.
>Mardek: Fire, Sound, Energy.
STILL, WRONG ELEMENTS.

"come ON. I'm trying something new here."

Ugh, fine. You create runes of said elements forming a triangle. The result is a large beam of PURE ENERGY AND MIXTAPES.

>Mardek: Experiment more. Fire, Sound, Energy, Memes, Twilight.
Oh boy. It's an even more powerful beam of energy, Soundclowns, and Touhou memes. Apparently it's paired with a million projectiles flying everywhere while it's active. This is it. It's still a little bit unstable, going ape:red: everywhere, hitting the other target dummies and another floating island as well.
>Mardek: Name move.
[Boundary of Rekt and Not Rekt]
-----/
\--/
-V

Nice name!
----
Entity Actions:
Already taken.
----
Meanwhile, the stray bullets and the beam heads right into the Corrupt Gazers, making them take lots of damage. The TWF takes most of the spilling damage.

Mardek throws most of his swords (Regrowth, Equinox, Liquid Death, Flare, Oblivion's Derailer, Inhaledfwlch, Cyberius Crescendo, THIS IS INCREDIBLY ZILLY) into a nearby al-CHEMISTRY-inator that just appeared there, and then they bounce into the TWF, damaging it with so much .jpeg that it too, becomes .jpeg. A portal appears, sending the swords into another dimension, then back into the TWF. Because it's .jpeg, it takes extra damage for the damaging weapons being .jpeg as well. A giant scanner falls onto the TWF, making it high-quality again. The weapons fall into the Alchemiter, returning them to normal.

Boundary of Rekt and Not Rekt gets activated again, knocking the swords into the TWF yet again. The beam and danmaku spazzes into the TWF, damaging it again.
----
My inventory and project can be found here.

The Terror World Feeder takes a minicritted 45,000 damage!

I/We are activating Project Earthdank 174/200 +2 from Cyan

Turn Charge (Spoil Style) Weapon/Healing Hybrid #1: 32/50
Magic Charge Pendent 32/50

Establishing Project Storm II 8/300 (On Delay)

Dragon Shotgun && Napalm Cannon && Uzi Gun && Plasma Ball && Flamethrower && Android Tablet && Power Gem = BSU Blaster 17/26 (Can Burn Stuff Up with this Badass Flameblaster) Will be used by my Red Persona

Current Saga: Lets Get Dangerous Once Again Part 3.5: Mama gorillaer? (After the Avatar of Chaos)
Current Arc: The Toxity and the World Feeder.


Attack/Action: Shared by 3 Personas

Main Action:

The Personas sits on the floor while they see the Trade notification sign from Mardek.

Trade Notification:

Meanwhile, there is a same purple, brown and black dragon who has the signature gauntlet but this time would be female for now.

"Hello there, I was sent from a request from my King, I will help you duplicate for you."

She collects the gauntlet and copies it into the duplicated and real version of the Fully Charged Runepaw's Gauntlet

"There, you will trade now."

She disappears and the Personas modified the Duplicated Fully Charged Runepaw's Gauntlet and accepted the trade request.

Pricey12345 has sent the duplicated version of the Level 25 Fully Charged Runepaw's Gauntlet (Still works eh?) to Cyanogynist/Mardek and receives the Level 16 Rust.

Entity Orders:


Painis Tarahi got his sight back and attacks the Terror World Feeder.

+3 to Cyan

Support me if you want.

Alchemies:

Inventory: Shared by 3 Personas

Blue's Inventory:

Sword of Git Gud (Known as SoGG) [Level 25] Charge: THE MINI RECKONING I
IIIIII (1/7) (You must use the Weapon 7 times to activate this charge)

Fully Charged Runepaw's Gauntlet CD: 2/2 Ready! [Level 25] Current Runes: 1/25 Fire

Storm Firey Bullet Blaster [Level 25] Has the 20% chance of Burning or 5% chance of Napalming (Stronger version of Burning)


When the Gauntlet has been used, Generates up to 3 Runes per Action or (1 to 3 Runes per Action This is Random you know.) Also, It can hold up to 25 Runes (Ooh that's cool! but sometimes can be one of the most powerful Level 25 Items in the game due to these)

Fire: Deals very high damage to the enemy when used, low chance of burning.

Heal: Heals the ally for much much more HP when used. Damage: Deals heavy damage to the enemy when used.

Ice: Deals high damage to the enemy when used, high chance of freezing.

Thunder: Deals medium damage to 3 select enemies when used, medium chance of paralysing.

Light: Deals high damage to the enemy or heavy damage to the dark/shadow enemy when used.

Shadow: Deals high damage to the enemy or heavy damage to the light enemy when used.

I know the Light and Shadow Runes can be pretty complicated but here are the buffing Runes

Attack Buffer: Gives 25% Attack increase for 3 turns when used on the ally.

Defence Buffer: Gives 25% Defense increase for 3 turns when used on the ally.

Dodge: Gives 25% Dodge Rate for 3 turns when used on the ally.

MLG (I cannot think enough MLG Stuff...): Deals extreme damage to the enemy (massive damage to 2 enemies or very high damage to 3 enemies) and reduces 25% Attack, Defence and 25% Dodge on the enemy it inflicted (10% All stats on 2 enemies and 5% All stats on 3 enemies) or heals the ally for so much HP and gives 25% Attack, Defence and 25% Dodge on the ally. 1/100 chance of creating the rune also, it is extremely rare as well (probably for balance reasons)

Green's Inventory:

Super Deal With It Glasses [Level 7] (NERFED DUE TO CURSE OF REPETIVENESS)


Red's Inventory:

I don't have it.

Ho hum.

Badass Cyborg Honey Badger: 76/76 (Yes I 1-upped it just so it spawns later on).
Tetrahellatus: 44/450
Senator Shrek: 1/50

Crawling && Bring Me To Life && Tourniquet=??? (6/25)
Baby && Friday= The Musical Horror (6/16)
The Badass Cyborg Honey Badger has come from His slumber to wreck a lot of crap up.
BCHB's Backhistory:
Once upon a time, He was merely a Honey Badger. Later on, he managed to prove that he was badass even for a species that has, over the millenia, developed sheer badassery and the prefect body to fully harness said badassery by digging a large valley near Tanzania in 3 seconds and by going to a war by himself and winning, along with fighting 90000002 honey badgers and wasting all of them. Once upon a time, his badassery was of such magnitude it required implants to optimize it's ability to harness His badassery, as a normal honey badger body proved to be too ineffective at it. Yes, I know it is poorly written. It could be worse, it could've been 10 hours of self-insert furfilm with bad CGI.

STATS AND TRAITS (to be changed for balance):
HP: 90,000,001
Traits:
Honey Badger Don't Care I: Provides inmunity against ALL status effects regardless of said effects' traits. If one of the traits of said status effects is of the effect of ignoring inmunities, a metaphysical manifestation of both the effect and this trait will spawn on the battlefield and can only fight each other. Whoever wins overrides the other's trait.
Honey Badger Don't Care II: All attacks below 9,000 damage won't deal any damage at all, any attacks between 9001 and 420360 will deal 1/4 damage, and any above 9000 has a chance to deal half damage on top of that.
Ferocious: Must always attack an entity. If none are available to attack on the opposing side, He will attack his own side, which won't happen because that includes the Godmodder.
Evolution Charges:
Evolution charges cause the affected entity to turn into a separate entity that is more powerful and gets more abilities, along with a longer name. Unlike most cases, only one Evolution Charge can be charging at the same time, which will be done in the order of writing.

Get rekt 420: (0/25) : He shall become MLG and get sunglasses, thus becoming the MLG Mega Badass Cyborg Honey Badger. This and all of the Badass Cyborg Honey Badger's evolution skills will clear all status effects and fully replenish His health.
"But, you see...Once upon a time, MLG Badass Cyborg Honey Badger... got gud" (0/25) The MLG Badass Cyborg Honey Badger shall use the power vaccuum caused by Cranky's retirement to replace him as the new Avatar of Gitting gud, thus becoming the MLG Badass Cyborg Honey Badger with Sunglasses. Will begin filling up after "Get Rekt"
"This is the Honey Badger that shall pierce the heavens!" (0/50): the MLGBCHBwS will become even more badass, to the point of putting triangle shades (As in Kamina shades), thus becoming the Triangle Shades-Wearing MLG Badass Cyborg Honey Badger.

CHARGED ATTACKS:
Honey Excretion (0/5): The Honey Badger will sweat honey for His allies to eat in order to regain health.
Mega-Slash (0/10): He will slash at the target really quickly.
Eruptive Beam (0/10): Shoots a laser from His mouth that causes the ground to explode.
The Bite: (0/15): The Honey Badger's signature attack: A strong bite to the groin. or where the target's reproductive system is. If there isn't one, it will go for where it is least pleasant.

I proceed to ask the Badass Gyborg Honey Badger to use His might to smite (Read: Charge and headbutt) The One.

Crawling && Bring Me To Life && Tourniquet = Mashup 1/7 (Level 6.) Let's be real, a mixing of three songs would not be level 25.

"Excuse me. I have to go summon a Greater Nerfing Elemental to infuse this bat I have in my hands with the pure, undiluted essence of nerf. That entity is so hideously overpowered it needs it.

Hmm, hmm, hmm. Around a million nerf guns, a copy of Ultima Online, the shrunken, bloodless heart of a game developer..

Okay, I'm back.
"
WHACK!

The Badger is getting massively rebalanced, yeah. Here's the lowdown:
HP: 375,000 instead of 90,000,001.
Attack: 75,000.
HBDCI looks fine.
HBDCII: Attacks under 10k don't deal damage, all other attacks deal 1/2 damage.
Evolution Charges look fine, just because I doubt the Badger'll even get ONE of them off.
Everything else looks good. He's summoned and will do as you say.

Project Omega 5/300
John 9/50 (+4 from support.)
That Chap 5/50

Gear && Watch && Magical Properties Item = Gearshift 5/??? (Think Dave's Timetables.)
Assault Rifle || Oh Crap (Level 16 Minigun) = EA-32 5/???
Dual Desert Eagles && Grimdark Report about Grimdarkness = Dual Grimdark Eagles 5/???
Halberd && One-Bladed Double Axe = Spax 5/???

+2 Tazz, +1 Toast [EDIT]

Since it's active, I use the Uber Wrench to attack Roxanne with a Level 3 Sentry.

Roxxanne takes 100,000 damage!

@DarkSide : I demand The Metal. Given that I imagine DTG to have a metal soundtrack, that thing is one of the best alchemical ideas in a long time. I will be open for Trade on the matter. or just boosting you on the Bid.

@ConsumerOfAll : 'Player HP' isn't a real concept here, and i'd prefer it NOT be that way as while there is a system that works it's a bit over-complicated, ergo why I merely have 150K HP for all of my selves, standardized-barring nerfing anyways. Also, from the sounds of things they aren't global amongst charges, so just take the assists and split them how you may.

Hat/Rat/Jor/Fen-A/Fen-B/Rok Charge: |III||II|
Medusa's Head: |IIII|
Coral Riff Guitar: |IIII|
Crystalized Ki: |IIIII|
Akron's Core: |IIIII||IIIII||II|
Rebalance: |III|!USING (2 left)
Doom's Meteors: |III|
Fear the Darkness: |IIIII|!USING (1 left)

Uncapped! The Climax: 12/150 (+3 from GM)
Railgun Restoration Rig: 21/50 (+3 from GM)
Tyr: 20/50 (+3 from GM, +3 from Coravint, +6 from Generic, +3 from Pionoplayer)
+3 from TwinBuilder, +6 from Generic, +2 from Consumer, +3 from Coravint, +3 from Pionoplayer

Note: Generic has, over private messaging, agreed that +16 to Twin's name is equivalent to a debt settled for his shop stuff, so...


Tyr bid:
Crystalcat: 73 (+21 total)
TwinBuilder: 70 (+6 from Generic) (+16 from arrangements)
DarkSide: 42
Pionoplayer: 33
W32Coravint: 31
Battlefury: 30
The Flaming Toast: 29
Consumer: 25


WINNERS:

Cyanogynist (Jormungandr)
Generic (Fenrir)
Talist (Veðrfölnir)

+1 to DarkSide, +1 ConsumerOfAll, +1 to Generic.


Silencing Fields x 3 && True Order Elemental && 15,000 silencing spells && Chaos Negator && Void Negator = Men of Silence (Level 25: 12/26) (+3 from Crys)

DONE! Blank Spell Paper Sheets x3 && Magical Incantations = Spellcards x3 (Level 7: 8/8) (+3 from Crys, +2 from Consumer)

DONE! Arm Cannon && Soulbronze = Ex Machina (Level 8: 9/9) (+3 from Crys, +3 from TwinBuilder)

((Nuclear Bomb ++ Destruction) && (Nuclear Bomb ++ Oblivion) && (Nuclear Bomb ++ Void) && (Nuclear Bomb ++ Chaos) && (Nuclear Bomb ++ Death)) && 5 Million Megatons of Other Explosives && Navitas Nox = Madness of Deathwing (Level 25: 6/26) (+3 from Crys)

Time for the secret weapon(s)!

NEW: (Mechora Worm x4 && Voidmetal) && (Denito Surrexit && Nulla Stella) && Mineral Sorting machine = Wyrm (Level ?: 1/?) (let's face facts this is Level 25)

Ingredient Explanation: For those not aware, Mechora Worms are a very weird kind of disease/controllable giant worm hybrid that turns the biological to the mechanical ridiculously fast and overrides loyalties. Yes. They WERE Engietech stuff (and very very horrible engietech stuff), but Roxxanne stole the Mainframe and all the good stuff on it, and guess what was on there? She threw in Voidmetal for purposes of durability that isn't over-costed, and making sure whatever she converts to her side, should that come up, is far more durable. Denito Surrexit and Nulla Stella is to make sure that the Mechora Worms are both ridiculously fast and can handle ridiculously large payloads, on top of interesting self-defense maneuvers, and the Mineral Sorting Machine...Well, the Wyrm is more for quite literally eating the entire core of a Planet stupidly fast and converting all the nice bits for her own purposes. So that helps.

This is for asteroid/dead planet mining, of course, with the occasional space-fight against particularly nasty creatures. Let's face facts, every multiversal faction she could name would be on Roxxanne's hindquarters if she actually used this on living, innocent beings! And it's not like she has the firepower to actually fight back against those massive multiversal factions who would briefly put aside differences and even morality in the face of such an incredible weaponry, right?

right?

Seriously, right. Engietech is still sitting awfully pretty.

NEW: Mythogaum Ingot && Really Big Drill && Wave Motion Gun && Creation Charger && Oblivion Charger = Calamity Drill (Level ?: 1/?)

Ingredient Explanation: Mythogaum is the metallic combo of Divinium and Draconium. They're not supposed to be alloy'd together, it's as explosive as a Creation/Oblivion reaction. Tazz did it once, however, and now the method is possible, just hard. The material can easily moderate the otherwise explosive combo of Oblivion/Creation at the same time, which can make for INTERESTING tricks. Usually really painful. Mythogaum rapidly gradients between any conceivable color and a few that don't exist all at once, though not in a very eye-searing or bright way-still, seizure warning made as emergency. Naturally, it's being infused into that really big drill, which will also be a wave motion gun.

The Creation and Oblivion chargers temporarily charge an item with its respective energy; on Mythogaum, this results in the 'Mythical' energy that is extremely effective at penetrating stuff. It's impure, but that only makes it harder to control by outside forces. End result: This thing is Roxxanne's ace-in-the-hole, if all else fails, this literally cannot feasibly fail. I'll be surprised if you do screw this up.

City of Opportunity [PG]: QUESTS: 1/5. Reinforcements: 350,000 (CAP!). Hyperion Troops cannot attack except in Retaliation (or if Quest objectives demand it). HP Cap: I GIVE UP/350,000. Repossession: IIIIIIIIIIIIIIIIIIIIIIIII (10/25)

OK, the rest is so huge that I think this'll be a Google Doc. BEHOLD! LINK! THE HERO OF HYRULE, IN ALL OF HIS MARVELOUS INCARNATIONS!

The ONE [PG]: 600,000/600,000 HP. Detonation: 3/3. Pandemic: 3/3. Viral Marketing: 3/5. X: 3/8. Plague Corpses: 0/10 (360: 5. End Times: 10 Potency: 10)

I'm just gonna put the rest of the entity stats from here-on in Pastebins. The ONE's Pastebin.

Roxxanne [PG]: 150,000/150,000 HP. Level: 12; CR3; ACTIVE
Zetta [PG]: 150,000/150,000 HP. Level: 12; CR3
Grimsby [PG]: 150,000/150,000 HP. Level 1; CR1
L00T: 12.

Skirmish Maneuver Pastebin: http://pastebin.com/hs1RPFNz

Too lazy to lonk, but it's in the Terraria Discussion Thread. I'll get on it later!

Precautions, precautions. Zetta didn't like having hired hands, you never really know what you'er going to get no matter how much you look at the resume. But, he's doing it. DarkSide's shenanigans were of a dangerous sort to just resist Oblivion. Whatever DarkSide used to obscrufate his name wasn't set in stone yet, but he knew that barrier could only cause trouble, and took some additional time to get one other guy on the field just in case everything goes poorly...Grimsby, his name was, and though he was a mercenary by profession he apparently put down his qualifications as SBURB Player and Hunter of Yharnam, both of which were hard things to survive.

Zetta wasn't sure how this was possible, but given his garb, his age and his wepaon, he was fairly sure it could happen.

"So...Your deal is this considerable sack of weaponry and other valuable gear in exchange for helping you see this through, sir?...This is quite the kit. But I get a horrific sense that this is the worst conflict I have ever seen in my life...And I've seen some very big ones."

Zetta sighed. "Seer of Rage, right? That's your mythological role in those dreaded games?"

"Yes, yes it was...Kept me away from trouble, even though my 'friends' couldn't...Ugh. I couldn't do anything about it, though. Each death was just too far away from me to react to..."

"...So they all died prior to the Black King?"

Grimsby raised an eyebrow. It was quite hard to see, though; he tucked his shoddy little cap so far down that you could barely see his eyebrows. "Hrmph, didn't think I let that on as much as I did, but yes. Having an ability to tell where attacks are coming is useful-it was less like Rage and more like a conflict sensor, and if things were going to get crushed by his attack, then I just stood where he wasn't attacking. The Black King was big...But he was slaughtered in the end, just like the beasts. Any more questions, sir?"

Zetta stared him straight in the face. He hadn't told him about Cipher's Call, monitoring his thoughts. He intended no harm to him, of course, a natural blindspot in his abilities. His backstory checked out, to his satisfaction. He had to dismiss people who were lying.

Or kill them.

It appears absolutely no-one accepts diplomacy as an option in this day and age. "OHMYGOSHUNOHYREMEIKEELU-BLEGH" was usually how it went. He needed a new room for this each time.

"That...Now, that you don't get everyday. That is impressive." Zetta said. "I have similar backstory, whether or not it surprises you, except I had a party of six for his oversized hindquarters. But that's beside the point-the point is, you're hired. Now go out there, adjust to the situation, and kick gorilla."

They shook on it, happily.

Zetta liked it when things didn't have to be federal issues like this.

----+----
Roxxanne was the kind of person to never be pleased. "Mph, stand still! I want more ribbons on you! >:I"

As should be obvious, she was making Oblivion the mechanical monstrosity suffer even more indignities than previous. A Possibly Pee induced explosion clearly wasn't enough. Now she was going to dress up Oblivion like an actual, overly-garish fairy princess, in clothing that barely permitted movement. Roxxanne could make it work...But definitely wasn't trying to right now and opting to just throw on whatever she fancied to make Oblivion feel more and more embarassed. And that didn't say 'Killer Robot' to Oblivion, now did it?

"Ugh, look, if you stop MOVING that stupid ARM around-there! Broke it, so I can do this easier! :3" Roxxanne said, manipulating metals to remove Oblivion's ability to move his arms. "...Hrm, better do it to the legs too." And just like that, there went Oblivion's lower limbs as well. "Alriiiiiiiight! Time for the REALLY big stuff! You'll love this! :3"

"Ring ring! Ring Ring! Phonecall Phonecall! Phonecall Phonecall!"

"Ah, hang on!" Roxxanne said, mentally clicking a button on her Pocketwatch. Her Pocketwatch was Denito Surrexit so this freezes Oblivion in time. She didn't actually NEED to do that, though-given what she was, she could definitely multitask, but one thing at a time. As for just not doing this in the first place, well, having Oblivion aware made it better. Roxxanne answered the phone, which was more accuratly a part of her body at this point. Nanomachines^5 son! "Heyoooo~ Roxxanne Orochi Rembrandt speakinnn~ :3 Wazzup?!"

"...Hello, I am Grimsby Auslow, and-"

"No teleprompters! >:I"

"I'm not a teleprompter. Zetta? You know him?"

"Oh, yeah, the purple guy. Yeppers, I know him. Wazzup?"

"I'm supposed to be one of the new mercenaries he's hired to help the situation get a bit cleaner. Specifically regarding the whole 'DarkSide' situation."

A pause.

"DarkSide situation? Augh. What's Darko up to again?"

"No idea, madame. My sensory only indicates a growing presence of impending conflict-so it can't be terribly safe, that is for sure. However, my ability to sense incoming conflict is probably what he's asked for-dodging unfavorable situations."

"So I'mma 'posed to protect your frail hindquarters from stupid gorilla and in exchange you tell us when the gorilla is about to hit the fan?"

"I'm perfectly capable of handling myself, madame. That's the OTHER reason he's hired me. I'm only calling to alert you in advance. I'll be the man with the black suit, the green trimmings, and the Saw Spear."

"Saw Spear? Is that some funny thing you came up with?"

"No, it's a rather elegant-."

Oblivion started to twitch, as if to fight against his time-freeze, so this seemed to be the proper time to cut this conversation short. "Uh, OK then, I'mma be the one that looks absolutely gorgeous, no jokes, now I'mma go busy kthankbye!"

Roxxanne resumed temporal motion and resumed her embarassing ribbons campagin, which would doubtlessly cause massive emotional trauma.

Grimsby would enter the field a few minutes later, trying his hardest to supress a giggle at the sight of the frilliest giant killing machine he has ever seen and probably ever will see in his life. Oblivion's psyche takes massive damage that likely will transfer to physical damage for reasons.

Wyrm: Level 25.
Calamity Drill: Level 25.

Grimsby summoned! As said before, I'll just let you keep track of the various Skirmish Maneuvers things.

Oblivion would presumably not care about fashion, being a robot whose only purpose is to kill. Nevertheless, he takes 5,000 Queened damage from frills gumming up his works.

I Join the the battle as N, and I attack the Terror World Feeder using a water bolt to hit all the segments.
Blast Burn 1/15 (entity)
Unaimed Fire 1/10
+3 to Toast
SMG && Flamethrower = Flaming MG 1/?
Nuke && Molotov && EMP && Tear Gas = Humanity has failed 1/? (Single use)
It's a bomb, a really big bomb that damages... Everything, oh and I hope you like the headache.

Name suggestion for the Flaming MG: Rapid Fire. Either way, it's level 3, 1/4.
Humanity has Failed: 1/8, level 7. It says something about this game that a massive nuke that also spreads fire around, releases an EMP, and spreads tear gas is only level 7.

The Terror World Feeder takes a minicritted 15,000 damage!

Project Verify ========================================== 31/42 (I don't need no friends, I don't need no phone.)
Project Light ============================================================================= 33/77 (The first key piece.)

I +3 GoldenReady.

Bill appears, swooping in and stretching his arm into hammerspace to pull out one of his infernal artifacts - Prometheus' Cane. Bill then grows a third arm and pulls out an identical copy of the weapon that occasionally loses form and degrades into blue fire. Bill looks around, his cancerous eye darting across the landscape. He grows twenty more arms, all of them holding various pieces of junk, and throws them in addition to the copy of his cane, the shrapnel flying into the air. THINK FAST! THE ONE TO CATCH MY CANE GETS A REWARD! Every entity simultaneously looks at each other, creating a dogpile as they try to weave around the trash and intercept Prometheus' Cane. One entity clearly comes out on top: the Huge P.E.K.K.A. Bill's eye leers devilishly as he twirls his cane through the air.

ALRIGHT, ALRIGHT! Bill's voice carries a sense of authority. WE'VE GOT A WINNER IN THIS IMPROMPTU GAME OF 'ELDRITCH ABOMINATION WHOSE NAME ISN'T SIMON SAYS!' GIVE THIS WHATEVER-YOU-ARE A BIG ROUND OF APPLAUSE! A circle of severed hands that are forced to clap on each other materializes and rolls across the field before losing formation. Now an army of hands are flopping across the field. WHOA! CAN SOMEONE GIVE THOSE FELLAS A HAND? The hands shrivel up and die at Bill's terrible pun, shrieking as they burn up in flames. Bill laughs and adjusts his bowtie. I JEST, I JEST! REALLY, P.E.K.K.A, YOU DESERVE A PRIZE FOR SNAGGING MY CANE! HOW'S ABOUT YOU JOIN ME IN A THRILLING DANCE ROUTINE! YOU KNOW, LIKE THOSE OLD VAUDEVILLE SHOWS WITH THE PROPS UNIVERSE B USED TO BROADCAST FOR A WHILE! I LOVED THOSE! THEN THEY HAD TO GO AND REPLACE THEM WITH GARBAGE LIKE 'STEPHEN GALAXY' OR WHATEVER IT IS... Bill looks at all the other entities. WHAT ARE YOU FREAKS DOING? YOU LOST. GO ON! Bill's foot grows into nine hundred times its current size, punting the entities away.

The lights of reality flicker off, and when they come back on, Bill and the Huge P.E.K.K.A. are standing alone in the middle of a stage. The only thing separating them and the audience presumably waiting in the theater outside is a set of golden curtains. Bill looks expectantly at the Huge P.E.K.K.A. ALRIGHT, YOU'VE GOT THE CANE. THAT MEANS I CAN REMOTELY CONTROL IT USING MY FLAMES! WHATEVER DANCE MOVES I'LL DO, YOU'LL INVOLUNTARILY COPY, AND TOGETHER, WE CAN BECOME AN ELITE DANCE TROUPE THAT WILL SCOURGE REA--ER, TOUR REALITY! A FEW WORDS OF ADVICE, THOUGH. Bill's form grows to a larger size, his eye darkening and the lights dimming. DON'T LET THE AUDIENCE SEE YOUR FEAR. Bill suddenly shrinks back down, winking. Or is he blinking? Hell if I know. GOOD LUCK OUT THERE, KID! KNOCK 'EM DEAD BEFORE HE DOES THE SAME TO YOU!

The curtains open. You walk through. Er, I mean, Bill and the Huge P.E.K.K.A. walk through. Bill maintains his cheerful expression, but the Huge P.E.K.K.A. isn't looking so hot. Where a normal audience should be, there is a sea of empty chairs made with muted fabric and warped armrests that appear to repeat infinitely across a theater whose ceilings are far too high yet feel immensely cramped. Sitting in the middle of the audience is a single man with gaunt features. He is dressed quite stiffly, taking out a golden pocket watch before snapping it shut. The man looks up at the Huge P.E.K.K.A., who collapses under emotional trauma. The Huge P.E.K.K.A. feels every aspect of themself being scrutinized by a higher power, every single action they have ever taken being flicked through like a scrapbook and judged. When the Huge P.E.K.K.A. has the strength to return the man's gaze, the man looks away, and the feeling stops. Bill looks at the Huge P.E.K.K.A., talking as quietly as he can. YOU ALMOST LOST YOUR COMPOSURE THERE. DON'T MESS UP AGAIN, THE SHOW'S ABOUT TO START.

Suddenly, two spotlights shine on Bill and the Huge P.E.K.K.A. Bill snaps into a quick pose, holding his cane, outstretched. The Huge P.E.K.K.A. feels a gut-wrenching sensation as his mind tunnels with dark red and dark blue. He feels his body spring into position in exactly the same way as Bill's did, yet without actually controlling his body at all. The Huge P.E.K.K.A. tries to move his limbs, but finds he literally can't. He can feel the mass in his body, but can't interact with it - it's as if he's in another form of his body. The Huge P.E.K.K.A. looks down and finds that he is in an ethereal version of his own body, staring at his real self. Bill winks, and the Huge P.E.K.K.A. hears his voice resonate across existence. BOY, YOU SURE ARE GULLIBLE! SORRY, KID! THERE'S ONLY ROOM FOR ONE CANE EXPERT IN THIS REALITY!

Bill launches into a dazzling routine filled with acrobatics no mortal human could ever hope to perform, most likely because they aren't a being made of energy that can manipulate the size and shape of their appendages at will. The Huge P.E.K.K.A.'s body tries to replicate Bill's feats, but because they aren't an amorphous dream demon, they fail miserably, bones and sinew cracking and splintering under their own weight while maintaining the same grinning expression that Bill would make if he had an actual face. Panicking, the Huge P.E.K.K.A. calls out for help, trying to see if anyone else could possibly be on this plane of existence. But nobody came. Or... Was it the Huge P.E.K.K.A.'s imagination, or did the man in the audience's head tilt slightly in his direction?

As the Huge P.E.K.K.A.'s body continues undergoing assault, his soul flies out to the man in the audience, and his body can be seen clearly for the first time. His suit radiates with pure and simple thought - but not the thought of the man himself. The thoughts of many beings across existence, ensnared in his suit forever. Thoughts such as, "I wonder what I'll eat for breakfast today," "Will she love me more if I destroy her home planet," and "I don't need no friends, I don't need no phone." His arms are long and spindly, and remain as still as a statue. His skin is pale, though not completely white. And then... Then, there's his head. The Huge P.E.K.K.A. doesn't know how he missed this before - but he doesn't have one. Where the man's head should be is a formless void that crackles with emptiness. And yet, as the Huge P.E.K.K.A. watches, heads flicker into being where the void is before rolling away. Each time one appears, they mumble something. "That was a terrible show." "You can do better than that!" "It lacked any substance at all, and failed to bring anything new to the table." "Is that... Is that salt I taste?? Hahaha, you suck."

The Huge P.E.K.K.A. tries to voice his complaints about not being in a body - and as he does so, slowly and imperceptibly, the man's head turns. The Huge P.E.K.K.A. doesn't even notice until his lack of a head is staring into his soul. The man gains the head of a figure with a scarred eye and a beard. "God, you're such a noob." The head rolls away, and the man chuckles with the cadence of a thunderclap. Who am I? The Huge P.E.K.K.A. hears the words absolutely scream themselves into his head, though the man hasn't said anything at all. It is the question I know you are asking me... and yourself. The Huge P.E.K.K.A.'s ghostly body fizzes and fades apart at the strain of these words, which feel much like how his thoughts were critiqued. A-ha. That is the word. 'Critiqued.' That is what I am, after all. The Huge P.E.K.K.A.'s vision warps and he sees the ancient lifetime of a being who has seen far too much. Alien words and landscapes swarm his brain until it threatens to burst.

The being extends his bony arms, which pass through the Huge P.E.K.K.A.'s incorporeal body before settling somewhere in his chest. The Huge P.E.K.K.A. can feel the arms reaching towards his very essence, and the feeling of something viewing his every thought amplifies thousandfold. Why am I doing this? That is your next question, I am certain. It has a brief answer. I am critiquing every action you have ever taken. The Huge P.E.K.K.A. feels his entire life literally flash before his eyes, showing his time on the battlefield and every other point in his life, even the most insignificant of details. With every thought passed by, he feels more words sear themselves into his brain, as if the being is literally leaving comments on his actions. 'That was a horrible choice.' 'You should have let him live.' 'You actually thought that would make a difference?' It seems that the being is disagreeing with everything, never having anything positive to say, and instilling an overwhelming sense of futility and negativity on the Huge P.E.K.K.A.

The Huge P.E.K.K.A.'s life rewinds all the way back until his birth, until there is nothing left to examine. His mind now completely blank, the P.E.K.K.A.'s ghostly body collapses to the floor in a pile of twitching ectoplasmic detritus. The being chuckles, unbuttoning his suit with calculated precision. When it falls, his body loses shape, the pristine surface of his skin splintering and cracking as it forms the same type of void composing his head. Body parts flicker across his empty whole like a slot machine with a human for parts. The being takes a single step towards the P.E.K.K.A.'s remains and falls in, corrupting his essence entirely with horrible black energy. Both beings disappear, and Bill abruptly stops his performance, leaving the Huge P.E.K.K.A.'s actual body as a wreck. Bill stops his mental influence by snapping the duplicate cane in two. The Huge P.E.K.K.A.'s body falls over in a heap, imitating the display his soul made when it, too, fell.

The spotlights shut off, and the curtains close. Bill feels a shadow materialize behind him, and he legitimately gets chills. He closes his eye. THERE. I DID YOUR DIRTY WORK BY DESTROYING HIS BODY. HAPPY? The shadow paces around Bill, each step feeling like a knife driving into Bill's back. Happy? Never. Satisfied? You could say that. And I did plenty of work. I just prefer to deal with the souls of the innocent. It gives me more to work with. Bill rolls his eye. YES, I KNOW. YOU'VE TOLD ME AGAIN AND AGAIN, ACROSS THE YEARS. AND THE DECADES. AND THE... HM. HOW OLD ARE YOU, ANYWAY? The man stops pacing. I don't believe in age. It doesn't make sense when you deal with those such as I. Bill circles around, his eye turning into a clock that rapidly counts backwards. ME? I'M A FEW TRILLION YEARS OLD MYSELF. I KNOW NEARLY EVERYTHING THERE IS TO KNOW. I KNOW WHY THE SKY IS BLUE, THE LOCATION OF EVERY CURSE IMAGINABLE, THE GODMODDER'S LAST NAME. AND I DON'T KNOW ANYTHING ABOUT YOU, EVEN THOUGH I'VE KNOWN YOU FOR AS LONG AS I'VE EXISTED. The man laughs a full laugh, which sounds like a storm of atomic bombs. Good. I'd prefer to keep my thoughts under wraps. It does a critic good to dwell in secrecy. Bill's expression darkens. I THOUGHT, MAYBE, IF I GOT ALL THIS POWER... THAT I'D BE ABLE TO UNDERSTAND YOU BETTER. BUT HERE YOU ARE, CRITIC. AND I STILL KNOW NOTHING.

The Critic flips to the head of an old man with powerful sideburns. "I was a fool." Bill looks puzzled. HUH? The head snaps away. It's involuntary. But... About secrets. Light twinkles where the Critic's eyes should be. It is no secret, at least to me, that you have blind spots. I manage to hide in them. As do others. For example, the prophecy. You want to fight it, and you know you can. But you do not know if you will. Fire forms in Bill's hands. AND WHAT ABOUT IT? ARE YOU GONNA TRY TO STOP ME, LIKE YOU ALMOST DID LAST TIME? The Critic turns away. No. Your timeline ends here. This will be the last war chronicled by the Narrative. Make your own choice. I offer no critiques. The Critic prepares to walk into the shadows before leaving a final message. At least, not yet.

The Critic vanishes. Bill takes the ruined body of the Huge P.E.K.K.A. and dumps it on the field.

The Huge P.E.K.K.A. takes 70,000 damage!

I throw 18.3 molotovs across the battlefield to damage entity's
Blast Burn 2/15 (entity)
Unaimed fire 2/10
+3 Toast
SMG && Flamethrower = Flaming MG 2/?
Nuke && Molotov && EMP && Tear gas = Humanity has failed 2/? (Single use)
It's a bomb, a really big bomb that damages... Everything, oh and I hope you like the headache.

You deal 5,000 damage to the Undead Crab!

>2/2

-=Charges
Ţ͡h̶̨e̡͜ ̵Eņ͢͝d̛͢le͜͞҉s͟s̶͏ ͠͏O͘҉͜ne͏ (214/300)
Hive (1/50)
Corpsehatch (6/15)

-=Summons
None.

-=Actions
The Vestige charges towards the Moonshot Beacon! Nyeh!

I take out the Unholy Conglomeration!...
...Why do I have this?
...And why does it it STILL smell so bad?
Whatever. I pick up a load of refuse that just so happens to be laying around nearby, and sling it into the Terror World Whatever's face.
Yeah! Take that, garbage-breath! NOT SO HAPPY NOW, EH?

-=Alchemies
NPC Questlines && Priceless Artifacts && adungeonthathasnoreasontohavethismythicalobjectinitwhatsoever == The McGuffin (Lvl. 25 - 21/26)
Artificial Guardian Reconstruction: 2/8

You craft the alchemy, and give it the tag [EE] (Entity Equipment). The player may not use this alchemy normally, and may only equip it to an entity of their choice (maybe only under their control - I dunno; YOU DECIDE!). Once it is equipped, that entity gains the properties of the alchemy equipped. Equipped alchemies cannot be moved off of entities unless that entity dies. Once it does, the alchemy returns to it's creators inventory, and must be "reshaped" - You can't put a dragon's chestplate onto a giant floating boat and expect it to fit properly.

This gives us a way of -slightly- upgrading old entities with newer stuff, and can possibly give many of us a use for all of our old, not very good alchemies.

*NOTE* Equipments shouldn't make anything unbeatable - just gives them some more abilities beyond their base creation.

Example:
Bottled Dragonfire && Gauntlet == Dragonspitter [EE] (Lvl. 10 - 0/15) - This could give an entity a fire-attack ability.
Reshape: Dragonspitter [EE] (Lvl. 10 - 0/5)

Reshaping an Equipment takes lvl / 2 charge time rounded up.
Creating an Equipment alchemy takes 4 + charge of the normal alchemy (lvl + 1) (See example)
-- Artificial Guardian
When the Artificial Guardian dies, it becomes an unaidable 6 charge alchemy to be made into an entity again. Minimum of 2 turns out of the battlefield before reentry. Immune to mind control, cannot be controlled by anyone but me, and permanently N.
"I created him for a purpose; He will fight for me alone."
++Equipment Upgrade - Increases health to 95000, multiplies attack by x1.5, and increases the return time to 8.
-- Endless Pathrazer
Endless Pathrazer attacks three times per turn.
Takes x.75 damage, deals 1.25x damage.
"Whether by speech or force, the path will be clear."
-- Skyscrapper
Attacks that target Skyscrapper have a 50% chance to miss entirely.
Skyscrapper deals 2x damage to entities considered to be "flying".
Keeping these around in case of resurrection... Heheh...
-- Aetherderon, God of the Worlds
Polyp Swarm: Causes polyps to leap off of Aetherderon and attack 3 target entities. If they fail to attack their target, they will find a new one.
Great Call: Deals large amounts of damage to target entity.
Starstrike: Calls a star down from the sky to annihilate a target entity and anything that happens to be around it.
Stare of Immortality: Causes the afflicted entity's next attack to fail.
Dead yet Dreaming: Aetherderon will 'kill' himself, and return in 4 rounds at half his max health and free of effects (positive and negative). Spoil of War is not dropped. (Cools while he's alive)
Spoil of War - The Great Horn: Can be used to summon a spectral stampede of... things to attack a specific target, damaging it and anything that happens to be close to it! (IE things that just attacked it up close, related entities, etc.) Cooldown of 5.
-- Szalinthia, Bringer of Light
Break Rank -- Deals small amounts of damage to all entities on selected side. All entities damaged this way have less attack damage for the remainder of the turn. Cooldown: 4
Rising Sun -- Deals large amounts of damage to all entities on selected side. All AG entities have more attack damage for the remainder of the turn. Cooldown: 4
Bring to Light -- Creates 5 Demonic Legionnaires. (All begin protecting Szalinthia) Cooldown: 3
Fight for a Cause (Passive) -- Whenever an entity on the AG side dies, Szalinthia and all Demonic Legionnaires gain more attack power.
-- Demonic Legionnaires
At the beginning of every turn, create 3 more Demonic Legionnaires if there are at least 5 remaining.
Do less damage then average
-- Titanic Crusher
Titanic Crusher restores 5000 health at the start of every round unless at full health.
-- Incubation Beast
At the beginning of the EOTB, create a Sludge Crawler for every PG entity type on the field. (AKA group entities still only count as 1 type)
-- Oracle of Dust
When Oracle of Dust is attacked, it deals half as much total damage as it took to each entity that attacked it.
-- Dust Elemental
Whenever the Dust Elemental attacks, a random entity on the side it is attacking loses its attack this turn. (Godmodder Included.)
-- Inverse Attendant
All damage dealt to Inverse Attendant is instead converted to HP capable of overhealing. All HP gained that is not gained through damage causes Inverse Attendant to take damage instead.
Lifesend: Target entity gains X HP and Inverse Attendant loses X HP, where X can be any number that has been overhealed. Cooldown 3. When summoned, this ability does not need to cooldown.
"All was different there - not one thing the same."
Lvl. 15 - Warded Glassplate; Gives equipped entity an additional .25x damage reduction.
Lvl. 25 - Everfree; Staff that spatially manipulates anything I really want. Prevents time from being altered around it.
Lvl. 25 - Blackguard; Elemental attacks do no damage - It's also a quantum shield.
Lvl. 10 - Edge of the Shifting World; Doesn't function like a normal sword, cuts space-time instead of flesh.
Lvl. 05 - Dungeon Rock; Totally epic heavy metal guitar that really does nothing but be awesome!
Lvl. 17 - The Fallen; Plasma pistol given to all AGs and Ns, curtesy of me.
Lvl. 25 - Unlimatum; Ultimatum's big brother.
Lvl. 05 - Whispering Shroud; Totally awesome coat that mimics the ocean! Hard rain and everything!
Lvl. 25 - Eternity's Tremor; Godly spatial hammer of epic epicness.
Lvl. 10 - Genesis; Everfree's younger brother. Much younger. Like, 70+ pages younger.
Lvl. 10 - Terra Firma; Piono's earth hammer.
Lvl. 10 - Warden; a worse Blackguard.
Lvl. 06 - Bag of Holding; Self explanatory.
Lvl. 10 - Darkstone Scryer; "A compass with a needle that almost never ceases to move, made of blackened and warped voidmetal. The map used in its creation has given it the power over knowledge to chart a path through even the most treacherous of places, or even the Void itself, and merely possessing the compass gives the holder both protection against the dangers of the Void and the knowledge of how to travel in it. It can tap into eldritch and void power if the holder has need of self-defense on his wanderings."
Lvl. 15 - Aftershock; A pair of swanky earthen knucklebusters from Toast! Dare ye challenge me to fisticuffs?
Lvl. 14 - Bag of Possibilities; A bag that I can pull something out of! What that something will be every time I reach in, I will never know.
Lvl. 25 - Dust; "A simple-looking, understated, aged weapon, with a chipped blade that seems to constantly shed fine particles of itself."
Lvl. 05 - Dunestrider's Sunback; "A coat that holds the power of decay and water. Constantly sheds a fine dust, and keeps the wearer hydrated at all times."
Lvl. 25 - Unending Swarm; "A compass whose needle constantly spins, crafted of warped, blackened voidmetal and outer land wood. The needle itself seems to be a moving hole into a void darker than the Void itself, a void that is paradoxically full of endless possibility. Upon use, it taps into eldritch power and infinite possibility and summons a vast swarm of things - the only word that can really do justice to its creations. It also has power over the void, travel, and knowledge, carried over from the Darkstone Scryer."
Lvl. 25 - Anternoth; A gauntlet with some really shnifty abilities, like control of all things dark!
Lvl. 25 - Unholy Conglomeration: Pfft. This thing is funny. CONTROL OVER ALL THINGS GARBAGE.

Other stuff I can't remember because it was 130+ pages a long time ago.

Lvl. 25 - Core Eva; A disk symbolizing the thin line between creation and destruction.
Lvl. 25 - Core Titan; A fine blade (and only a blade), representing the rise of great empires and legions, and the collapse of the world.
Lvl. 25 - Core Oran; A pommel depicting an ongoing battle between invading forces and a defending legion, neither side ever tiring.

Lvl. 1 Soul of Intellect
Lvl. 1 Soul of Flight
Lvl. 1 Soul of Clarity
Lvl. 1 Soul of Light
Lvl. 3 Lucid Soul of the Creator
Lvl. 4 Eternal Soul of the Storm
Lvl. 4 Eternal Soul of Instability
Lvl. 4 Eternal Soul of the Angel
Lvl. 4 Eternal Soul of the Lich
Lvl. 5 Immortal Soul of Swordsmanship
Lvl. 5 Immortal Soul of the Dying Sun
+1 to Toast, +1 to Piono, and +1 to Darkside

The Vestige will do as you say!

The Terror World Feeder takes a minicritted 30,000 damage!

I walk in and fire the Pineapple Device at Roxxanne for literally no reason at all whatsoever.

Roxxanne dies! The splash hits... the obligatoryshield.exe. Wow. 1 damage to it.

1/2

Name: HOODINI

ALIGNMENT: AG

HP: 500/500

DEF: 91

Char Type: Melee/Summoner/Mage


Attacks:

I join the game, and throw my Meowmere at the godmodder. It is thrown at such a velocity, it can cut through titanium. Cats spew out of the end, homing in on any PG's. It seems like the sword is flying of it's own accord. Somehow. While the Godmodder is distracted with that, I summon a 3 summon long Stardust Dragon (1000/1000 HP, 100 ATK, 30 DEF), which starts to charge at the Godmodder. I fly around the godmodder with a UFO mount, and keep attacking with a Last Prism. I also summon a Frost Moon to help weaken him.

Defenses:

I drink an Ironskin potion, a Regen potion, a Thorns potion, and an Invisibility potion, which makes even my Solar Armor invisible.

Cyan already gave you the lowdown (thanks, btw) so I'm not going to repeat what he said. The Godmodder catches the Meowmere and throws it back at you, before deciding to not even bother brainwashing the Stardust Dragon and just impaling it lengthwise with his shapeshifting crystalline arm. He then pulls out a giant mirror and reflects your Last Prism beam around, killing all the Frost Moon mobs in a matter of seconds, before forcing the server to skip the Moon event.



[PRETURN]
Charges increment. 'Splodimus's shield regens 25,000 HP.

[AG]
The PHGC idles.
The ANTs summon more copies, 24 in total, going up to 46 ANTs.
The P.E.K.K.A. cannot do anything, being stunned!
Painis Tarahi goes ape on the Terror World Feeder, inflicting -- you know what, crits AND double-action is just too powerful, considering the combination quadruples damage potential. Painis Tarahi is randomly whacked on the head by a nerfbat falling from the sky, losing his Rage-Mode crits. He's still doing 100,000 damage a turn, though, which is impressive by anyone's standards. Anyway, he deals 100,000 damage to the Terror World Feeder. He then takes 24,000 damage from XBONIC Plague, and the plague fails to spread.
Oblivion attacks the ONE for 130,000 Queened damage! He then takes 12,000 Queened damage from XBONIC Plague, and the plague fails to spread.
The MeeM army attacks the Terror Goldfish for 2,000 damage. The MeeM Barracks then summons a MeeM Soldier, MeeM Demoman, and MeeM Sniper.
The Badass Cyborg Honey Badger headbutts the ONE for 75,000 damage.

[N]
The Armored Void Blimp was given no order! It just idles.
Nihilumbra uses its RAINBOW powers to fire blasts of power into three AGs, Painis Tarahi, the Badass Cyborg Honey Badger, and the Huge P.E.K.K.A! All take 40,000 damage, except for the BCHB, who takes 20,000. Both non-BHCB entities are Burned for two turns. Its Purple effect then activates, giving every entity a random status effect... It rolls Glitched, which means random effects! This effect will take effect at the end of the EOTB, and will actually happen at the beginning of the next EOTB.
The Endless Pathrazer smacks all the Corrupt Gazers for 20,000 damage each!
The Artificial Guardian is dead!
The Wolf among Sheep snatches the two HOT Loaders and retreats to the shadows. After a second, a discarded optic piece rolls out of a bush.
The Spookkeeper uses Blizzard Warning! Roll for targets... (6)! Roll for actual targets... The Corrupt Gazers, twice, the MeeM Scout and Sniper, the Huge P.E.K.K.A, and the... no, not the Spookkeeper himself! Roll that last one again... The Endless Pathrazer! All of them take 60,000 damage, except for... Well, that's weird. The Corrupt Gazers rolled dodge for one attack, but not for the second. And nothing else dodges. The MeeM entities, the Endless Pathrazer, and the Corrupt Gazers die!
The Skyscrapper kills all the Repair Surveyors with flesh bombing!
The Shellshock Tank idles!
The Undead Crab deals 18,000 damage to the ONE and begins meatshielding the Spookkeeper!
The Steel Sentinel chucks a helmet at the ONE, doing 10,000 damage!
The Wastewalkers summon 12 more, bringing them up to 32! They defend again!
'Splodimus idles!
The Vestige of Aetherderon just decides to attack the Terror Goldfish for 15,000 damage!

[PG]
The ONE uses Pandemic on the AGs, giving the Physical Hologram Generating Computer, the MeeM Barracks (x2) and the Badass Cyborg Honey Badger two stacks of XBONIC Plague! Uh. Well, I didn't expect Honey Badger Don't Care I to be triggered so soon. The metaphysical manifestations of Immunity and Plague spawn on the battlefield, Immunity being AG and Plague being PG! They will fight each other, but can be helped or harmed... you can twist this fight to your advantage! Whoever wins will override the other's immunity--i.e. if Plague wins, the Honey Badger will lose its immunity to the XBONIC Plague!
The Drone Army uses Trace, scanning all over the field! It quickly locates the Wolf Among Sheep, rendering it now able to be attacked by the Drone Army!
Opportunity summons... 6 EXP Loaders! It's already pretty close to the HP/Reinforcements cap. All remaining Opportunity entities deal 14,000 damage to Oblivion, reduced to 7,000 by Queening!
The Terror Pink Jellyfish unleashes Real Shocker! It raises its tentacles high and bathes the field in a shimmering cascade of electricity, scrambling everything's brains! The Huge P.E.K.K.A, Painis Tarahi, Oblivion, Nihilumbra, and 'Splodimus are all stunned!
The Terror Goldfish heals the ONE for 30,000 HP!
The Terror World Feeder summons 4 more Corrupt Gazers, since it lost around 400,000 HP! It then kills the MeeM Soldier, kills the Endless Pathrazer, and deals 100,000 damage to the Armored Void Blimp and 50,000 damage to Painis Tarahi!
The Cute Puppy just, uh, gets Oblivion to pet it. This does nothing???

[GM]
The Godmodder +5s all PG players, then harnesses the power of light. He raises up his hands and a massive, transparent prism forms above him, rotating slowly. The battlefield darkens totally as all the light around is sucked into the prism, the only point of brightness the prism above the Godmodder. Every entity turns to the prism, reaching for it as though to release the light -- but the Godmodder beats them to the punch. Quite literally. He leaps up and punches the prism, and all the captured light explodes throughout the battlefield in seven colors. The red light passes through Painis Tarahi, intensifying his burn to painful levels and dealing 50,000 damage to him. The orange and yellow light hits the Terror Goldfish, filling it with energy and causing its next action to have greatly increased potency. The green light descends onto the ONE, resonating with its greenness and healing it for 100,000 HP. The blue and indigo light forms a shield around the ONE as well, giving it 50% damage mitigation for next turn! Wow, I guess Alpha really doesn't want it to die. Finally, the violet light surrounds the Terror World Feeder in an aura of power, resonating with the corruption within it and granting it a great enlightenment--three of its charges have increased by one!

Spoils charge by one and status effects which tick down at the end of the turn do so. Oblivion begins taking 2x damage!

GLOBAL STATUS EFFECT: Glitched.

Physical Hologram Generating Computer [AG]: Invulnerable. 'Dies' if Windows 7 crashes. XBONIC PLAGUE: II
Programs:
Windows 7: 100/100 HP. Regens 2 HP per turn. Takes attackdamage/1000 damage. Can only be attacked if there are no other programs running.
obligatoryshield.exe: 3/10 HP. Loses 1 HP per attack above 3,000 damage. Otherwise, takes no damage.
Alpha ANT [AG] HP: 1,000/1,000. Deflects 99% of damage when attacked. Alpha status can be passed to other ANTs.
ANT [AG] HP: 1/1 (x46.) Attacks may only target one ANT at a time, attacks on an ANT lose 5% damage before spilling over to the next ANT.
Huge P.E.K.K.A. [AG] HP: 400,000/1,000,000. Burned: II Stunned.
Painis Tarahi [AG] HP: 336,000/500,000. 10% chance to deal 100,000 extra damage to an attacked entity. Regains 50,000 HP after killing an enemy. Enters Rage Mode when at 50% HP, healing to full health and gaining Double-Action, overriding the earlier chance of Double-Action. Rage Mode can only happen once. Enraged. XBONIC PLAGUE: IIII Burned: II Stunned.
Oblivion [AG BOSS] HP: 441,000/666,666. Takes 0.75x damage while its subsidiary entities are still alive -- takes 2x damage every other turn when all are dead. XBONIC PLAGUE: IIII Stunned. Talking 2x damage!
MeeM Barracks [AG] HP: 150,000/150,000. Summons three MeeM entities every turn! XBONIC PLAGUE: IIII
MeeM Demoman: 20,000/20,000 HP, attacks manifest as a stack of 'Sticky Bomb' which detonates after one turn and stacks.
Badass Cyborg Honey Badger [AG] HP: 355,000/375,000. Immune to all status effects, positive and negative. Takes no damage from attacks under 10,000 and half damage from everything else. Honey Excretion: 1/5. Mega-Slash: 1/10. Eruptive Beam: 1/10. The Bite: 1/15. Get rekt 420: 1/25. XBONIC PLAGUE: II
Immunity [AG] HP: 150,000/150,000.

Armored Void Blimp [N] HP: 99,000/450,000. Bombing Run 1/3. Void Bomb: 3/5. Death Ray 10/10. +25% Attack, Defense, and Dodge: II
Nihilumbra [N] HP: 140,000/250,000. Current color: RAINBOW I . Rainbow: 1/7. Stunned.
Artificial Guardian [N] HP: 0/95,000. DEAD.
Wolf among Sheep [N] HP: 200,000/200,000. Can only be damaged by abilities or charges. Yes, that includes the Godmodder.
The Spookkeeper [N] HP: 130,000/160,000. Damage to it is delayed by 2 turns. Firestorm Warning: 1/3. Blizzard Warning: 0/5. Doom Warning: 5/7. Lich's Pact readied.
Skyscrapper [N] HP: 125,000/125,000. 33% graze chance, 10% dodge chance. 2x damage against flying enemies.
Shellshock Tank [N] HP: 125,000/125,000. Upgraded Weapon: 2/4. Micro Nuke: 2/5. Stream equipped.
Undead Crab [N] HP: 135,000/180,000. Meatshielding the Spookkeeper!
Steel Sentinel [N] HP: 10/10. Only takes 1 damage, and only from player attacks! Reassemble: 2/6.
Wastewalkers [N] HP: 10,000/10,000. (x32.) Passively summon an additional 10 Wastewalkers every turn, plus 1 Wastewalker per 10 alive! Defending -- half damage until next action!
'Splodimus [N BOSS] HP: 800,000/1,500,000. Shield: 25,000/500,000. (Regens 25,000 Shield HP a turn.) Double-Action. Bomb Harp: 7/8. Orbital Cannon: 7/8. Nuclear Satellite Crash: 7/15. Underground H-bomb: 7/15. Doomship: 7/20. Stunned.
Vestige of Aetherderon [N] HP: 150,000/150,000. If blocked by a meatshield, deals 10% damage to its original target.

The ONE [PG]: 482,000/600,000 HP. Detonation: 3/3. Pandemic: 0/3. Viral Marketing: 3/5. X: 3/8. Plague Corpses: 0/10 (360: 5. End Times: 10 Potency: 10) Shielded: I
Roxxanne [PG] HP: 0/150,000. Active. Dead.
Zetta [PG] HP: 150,000/150,000. Inactive.
Grimsby [PG]: 150,000/150,000 HP. Inactive.
Drone Army Mk. Ψ [PG] HP: 25,000/25,000. (x20.) Trace: 0/2. Networked Mind: 2/3. Death Blossom: 2/4.
City of Opportunity [PG]: Invulnerable except through Quests. QUESTS: 2/5. Reinforcements: 350,000/350,000. [MAXED] (+10,000 per turn, increases in proportion to HP damage against Opportunity's summons). Hyperion Troops cannot attack except in Retaliation (or if Quest objectives demand it). Repossession: (10/25)
Constructors [PG] HP: 75,000/75,000. (x3.)
GUN Loaders [PG] HP: 10,000/10,000. (x16.)
EXP Loaders [PG] HP: 7,500/7,500. (x6.)

Terror Pink Jellyfish [PG] HP: 277,000/400,000. Can Stun attacked enemies! Real Shocker: 0/4.
Terror Goldfish [PG] HP: 183,000/250,000. Heals. Snacks for All: 1/3. Next action is greatly increased in potency!
Terror World Feeder [PG BOSS] HP: 1,219,600/2,000,000. May split its damage among any number of entities and in any proportion. Damage increases as it is damaged. Spawns Corrupt Gazers every 100,000 damage it takes. Flames of Tartaros: 1/3. Fangs of Veles: 1/5. Legacy of Glispa: 1/7. Aspect of Nehebkau: 0/8. Extra-potent Nurgle’s Rot: I Minicrits Taken: II
Corrupt Gazers [PG] HP: 40,000/40,000. (x4.) Incredible attack, but squishy as all heck.
Cute Puppy [PG] HP: 180,000/180,000. Remembrance: 1/3. Annoying: 1/4.
Plague [PG] HP: 150,000/150,000.

Godmodder [GM]: HP: 34/100.



Kayaws Emeralds: Owned by pionoplayer. When used, they transform the user into a super state for 3 turns, critting all their attacks for that time. Cooldown only begins after the crits have worn off. Cooldown: 4/4.
Pineapple Device: Owned by teag2. When used, it fires a super sonic jet of pineapple juice at an entity, dealing massive damage. It also deals splash damage to another random entity of any alignment. Cooldown: 1/3.
Contaminated Vocal Chords: Owned by greenpokeman2000. When used, summons an invincible Ghost of Zombie entity for 2 turns. Cooldown of 4 turns. Cooldown: 4/4.
Uber Wrench: Owned by Redstonetam15. When used, either 3 Level 1 Sentrys appear and do high damage to 3 entities, or 1 Level 3 Sentry appears and deals extreme damage to 1 entity. Cooldown: 1/4.
Giant Bat Wing: Owned by Sirplop. Upon use, it will rise one entity into the air, making it invunerable for 1 turn. Cooldown: 4/4.
Atomic Gel: Owned by eboLag.exe. Upon use, it will deal insane damage to one enemy, but also insta-kill an entity of your alignment. Cooldown: 7/7.
Central Processing Unit: Owned by gladiusAssailant. Upon use, it will summon a Phantom GodBot entity for 4 turns. Cooldown: 6/6.
Crimson Skull: Ownd by pionoplayer. When used, it will either boost your attack tremendously, with a 1/5 chance, or just deal huge damage to an entity. Cooldown: 4/4.
Corrupt Tooth: Owned by eboLag.exe. When used, it will inflict Corrupt on an enemy for 3 turns. Corrupt: Causes the affected enemy to take double damage, and deal half damage. Cooldown: 5/5.
Nice Fleece Blanket: Owned by CrypticCataclysm. When used, it will both shield an entity for 2 turns, AND make all their attacks inflict Blaze for 2 turns. Cooldown: 8/8.
Medusa Head: Owned by GoldenReady. When used, it will fire out a ****ton of lasers, dealing high damage and inflicting Petrify on the affected entity for 2 turns. Cooldown: 4/4.
The Smooth Granite Pebble: Formerly owned by crystalcat, now owned by W32Coravint. When used, it transforms one entity into a solid granite statue, rendering it both invulnerable and unable to attack for a turn. Cooldown: 3/3.
Akron's Core: Owned by GoldenReady. When used, it casts one of Akron's lower-powered abilities for the cost of 5 charges, or one of his ultimates for the cost of 12 charges. Cooldown: 12/12.
Crystallized Ki: Owned by GoldenReady. When used, the user may opt to drain HP from an allied entity to increase the spoil’s damage. Or not. Either way, the user gathers power before channeling it all into a massive attack. Cooldown: 1/5.
Anarchist's Cookbook: Owned by TheFlamingToast. When used, it deals large damage to 7 random entities on a side. Cooldown: 2/5.
Ion Beacon: Owned by insert_generic_username. Depending on charge level, does different things. If charged 1 round, fires small missiles that deal light damage to three enemies. If charged 2 rounds, fires a large bomb that deals medium damage to one enemy. If charged 3 rounds, fires a large missile that deals heavy damage to two enemies. If charged 4 rounds, calls down an Ion Cannon strike to deal massive damage to four enemies. Cooldown: 2/4.
Scythe of (Eardrum) Death: Owned by The_Flaming_Toast. When used, the owner screams into the microphone attached into the scythe's blade, setting it vibrating savagely, before slashing a single enemy for extremely high damage. Cooldown: 4/4.
Coral Riff Guitar: Owned by GoldenReady. When used, summons four Tentacles with 50,000 HP each that will meatshield entities of the user's choice and also use weak attacks in the EOTB. Cooldown: 3/4.
Lance of Creation: Owned by DarkSide. When used, deals high damage to three entities and heals an entity of the user's choice, all through a massive cross-shaped beam of holy energy. Cooldown: 3/3.
Sword of Destruction: Owned by W32Coravint. When used, deals high damage to three entities and inflicts Inferno, a superpowered version of Burn, on them. Cooldown: 3/3.
The Queener: Owned by Cyanogynist. A blue chess piece that flickers between pawn, knight, bishop, rook, and queen. When used, applies the Queened effect to an entity for two turns, halving all damage done to it and critting all of its attacks. Cooldown: 2/5.
Conga Drums: Owned by The_Flaming_Toast. When used, cause two entities to form a conga line for a turn, critting their attacks that turn. Cooldown: 2/3.
The Great Horn: Owned by Erelye. When used, summons a massive spectral stampede of eldritch abominations to trample an entity and two other entities of the same alignment. Cooldown: 5/5.
Heart...: Owned by W32Coravint. When used along with the ...Locket, performs an absolutely massive heal on one entity. Otherwise, heals a moderately high amount to one entity. Cooldown: 3/3.
...Locket: Owned by DarkSide. When used along with the Heart..., performs an absolutely massive heal on one entity. Otherwise, heals a moderately high amount to one entity. Cooldown: 2/3.
Infinity Edge: Owned by Cyanogynist. When used, perform a Fatal Strike on one enemy, dealing extremely high damage. Cooldown: 2/4.
The Golden Lute: Owned by insert_generic_username. When used, initiates a formal combo attack, where multiple players may team up under a common theme for huge damage when the combo finally goes off! Cooldown: 6/6.
Mark of Chaos: Owned by DarkSide. Upon use, either deals very high damage, heals a very high amount of HP, crits three entities' next attacks, or infects an enemy with extra-potent Nurgle's Rot for three turns, dealing 20,000 damage per turn and decreasing their damage output by 25%. Cooldown: 2/6.
Buzzing Transistor Core: Owned by W32Coravint. Does different things depending on the amount of charges consumed. 1-4 charges: Use Bounce() on an entity, dealing moderate damage. Charges consumed depend on the number of times Bounce() is used - can be up to 4 times in a single use of the Spoil. 5 charges: Deal high damage to an entity and either Crash, Flood, Purge or Cripple it. If an entity is already Crashed, using Crash on it again will Break the entity. 10 charges: Either use Cull() (dealing high damage to two entities) or Spark(), (dealing insane damage split among two to five random enemies) or deal high damage to an entity and Crash, Flood, Purge AND Cripple it. If an entity is already Crashed, using Crash on it will Break the entity. Cooldown: 10/10.
 
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The Itinerary

Main Area:

'Splodimus is becoming Neutral so he will be less than a threat now.

[AG]: Use Tanks such as the P.E.K.K.A so that it will be useful against the deadliest enemies!
[AG]: Defend Entities such as Painis Tarahi because he has extreme attack power!
[AG]: Kill the Terror Entities before these cause chaos on the [AG] Entities!
[AG]: Kill the Terror World Feeder before it also cause a lot of chaos!
[AG]: Kill lesser enemies before these can cause trouble on the AGs.
[AG]: Defend the BCHB, It can cause destruction to your enemies.
[AG]: Defend the Immunity, Destroy the Plague because the BCHB will survive more if you do.

[AG]: Destroy The ONE It causes extremely deadly effects on the team!
[AG]: Defend Oblivion! It's useful abilities can cause a big effect for the [AG]s.
[AG]: Destroy the Godmodder/Alpha!


[PG]: Kill Entities such as Painis Tarahi because he can kill a lot of Entities!
[PG]: Defend the Terror Entities so these can give devastating effects on Enemies!
[PG]: Defend the Terror World Feeder so it will destroy all the enemies in a dozen turns!
[PG]: Destroy the BCHB, It can cause destruction to your enemies.
[PG]: Defend the Plague, Destroy the Immunity so the BCHB wont last longer if it's Immunity got destroyed.

[PG]: Defend The ONE It causes the really big advantage on the team!
[PG]: Defend the Godmodder/Alpha!


The Opportunity:

[AG]: Vote for the Next Quest if you want to finish Opportunity before the 25 turn Threshold.

For Neutrals, They/You don't have to do the same things as [AG]s did.

Not doing Actions at this time. I will do it below this ASAP.

OOC Stuff Below:

I will try update of the Entity Battle Royale tomorrow and the Future.

Here's the link of the Entity Battle Royale while we are waiting for updops. http://s15.zetaboards.com/DTG_Forums/topic/8346580/1/

Also I was the Only [AG] to distract the Repair Surveyor during the Home Movies... Arc (Part of the massive saga that is Lets Get Dangerous Once Again. (Act 2 was one of the Massive Sagas in this game but this isnt overriding the Arcs and Sagas in this story. Each Chapter is a post-Update (DTG 2 has the Act System in the story)))

I noticed that these Level 25+ Alchemies requires a 2 Post Charge (Spoil-style Level 50+ Alchemies must needs a Turn Charge) before using these (just to prevent cheating). I will try to be hella creative in a future.
 
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Alchemies
Slot 1

Mining Laser (IndustrialCraft 2) && 150° Hue Filter && Rescue Ranger (Team Fortress 2) = Reconstructing Touch (Level 5, 2/6)
Slot 2
Microphone && Amplifier && Was 3000 && (Manyullyn Wide Guard && Ardite Tool Rod && (Sword Blade || SCP-469 Feather)) = Soundfeather Striker (Level 14, 5/15)
A sword that grows in complexity from size... except it's also made of feathers. Feathers that replicate and attack in response to sound. Add that to the loudest speaker in the world, and... well... CAN YOU HEAR ME NOW?!
Slot 3
TF2 x10 Beggar's Bazooka || ((EAS Tones Machine && Essence of AT88TV && Higher Essence of Emergency Alert System) && (SCP-498 && Essence of SCP-1965 && SCP-219)) = The Hearing Test (Level 25, 5/26)
This is basically the god of ear destruction in one sleek modified Beggar's Bazooka. Not only are there 30 rockets you can load into this thing at a time, all 30 will spread out over a large area and unleash auditory devastation upon your enemies. EAS Tones, created by Dr. AT88TV, are the loudest sounds in the universe, capable of destroying Supreme AIs. Combine that with SCP-498, which will increase in volume infinitely, SCP-1965, which will allow the EAS Tones to self-propagate, and SCP-219, allowing said EAS Tones to be locked onto any material, object or entity to obliterate them from existence.
Slot 4
Illuminati Confirmatum && (Recreate: Loominarty 420) = The Illuminator (Level 20, 15/21)
The power to prove anything is Illuminati, even entirely fictional, intangible or nonexistent objects, in a single tetrahedral package.

Item Charges
Heart... [III] (3/3)
Buzzing Transistor Core [IIIIIIIIII] (10/10)


Charges
Spectrum (28/60)

World Fusion Forced (5/39)
la .lojban. (25/43)
+3 GoldenReady

Action
I summon ゴアンナ, the Japanese version of goanna.

"僕はゴアンナ六十七!散弾銃を使う!"

With a massive crash, a version of goanna with anime girl eyes crashes into the battlefield, wielding a supreme weapon known only as a shotgun and "using" it against nothing in particular.

"This was either a terrible or brilliant idea."
"Indeed."

"熱線銃を使う! 直撃! (一千ダーメージ)"

He pulls out a raygun and "uses" it against Oblivion while the bullet curves around and merges with the raygun shot, creating a massive explosion on impacting Oblivion!

"僕はアンチウイルスを愛する、だからノートンアンチウイルスを皆に送ります。"

He then gives everyone Norton Antivirus because he loves antivirus programs.

"コンピュータウイルスのHP: 0/100! 誰もウイルスを感染しないので、オブリビオンは怒り出す!"

Somehow, this causes Oblivion to rage, opening up its weakpoint!

"マルウェアバイツ・アンチマルウェアとチェイタック・インターベンションをマルテック・インターベンションバイツを製作する。 マルテックインターベンションバイツをオブリビオンに射撃する。 (70ダーメージ+50ボナスダーメージと-1ジャンク)"

He crafts the almighty maltec_interventionbytes and fires it at Oblivion! Massive damage! And everyone's computers are cleaned of malware!

"さようなら~"

He disappears into a portal.
 
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|| Charges ||
Good heavens, is that the time? 44/100
Negatives. 20/40
.sevitageN
Plants within plants 4/50
Wow, interesting.

(+9 in bank (yey) from Sirplop (+2), Tha7Gu9 (+6), Redstone(+1))
thank.

+1 to Darkside, +1 to Sirplop, +1 to I_G_U

|| Alchemy ||
Saltstained Cutlass (15) [+-] Enchant Scroll: Water [P] + Glowing Aquamarine [P] + Sapphire Ring [T/T] + Water Elemental Summoning Shard [P] + Brand of the Tsunami [P] + Clearwater Flask [T/T] + Aura of Creation [P] + Aura of Twilight [P] + Moonstone Dust [T/T] + Lunar Pearl [T/T] = Beneath the Sea and Stars (Level 22 - 14/23)

(Paintbrush || Albiit && Dux Noctum ) && (Watercolours && Entropy Shard) && (Magical Thinner && Magical Ink) = Monochrome (Level 15 - 11/16)

Coffee Mug ++ Redundancy = Estis Finis (Level 10 - 7/11)
Why?

Alexstrasza's Heartstring ~~ Infernal = Deathwing's Blazechord (Level 15 - 7/10)

||Wow, interesting||

[A note before this starts: Az doesn't need to time travel for this to work. She theoretically could have done it at the same time as when the godmodder performed his action. It's just there for flavour, and of course isn't all that important if it causes issues either way.]

If Nihilumbra could change it's face from anything but pure, distilled melancholy, it would probably giving a face that said 'u wot m8' in the general direction of the godmodder.

A brings out two of her most powerful alchemies, End Time and Mirror Light.
Now, let's explain Mirror Light: It is, in it's simplest form, a mirror shield that has absolutely insane properties over light and the dispelling of magic. It's friggen awesome, but very rarely useful.

Big.
Missed.
Steak.


Az leaps over the sundered corpses of entites and uses End Time to first create a portal to the Void, then uses the same magics infused with Time to create an exit approximately 30 seconds earlier approximately 10m behind her. She jumps through the Void, existing for only half a second there before reappearing 0.5m back in time, and 10m back in space.

Az fell out of the portal, and right into the path of the lasers. The enchanted shield took the light and it was infused into the previously colourless gem in the centre. The Divine Godblade struck the gem, and together the alchemies sent a Cascade of colours at Nihilumbra. Nihilumbra's RAINBOW status was suddenly extended, and in addition, it's stats buffed up slightly.

Of course, she hadn't caught ALL the lasers, but she had done enough to spare the AGs ever so slightly (but not for long!) and buff Nihilumbra in the process.

She high-fived her past-self, then wiped her past-self's memory of this with Past-Az's consent. Of course, Past-Az then performed the same set of actions.

[unless of course she never time travelled.]

TL;DR: The godmodder forgot that Az has DTG's most powerful light directing alchemy, in addition to a creature whose power was purely originating from light and colour. Az did the good old redirecteroni.

Oh man. It's been ages since I did something like that. She turns to the godmodder.
I don't really hate you (i dont even know who you are), but sometimes it's fun to damage you. Regardless, I feel like theres some sort of debt here. I'll strike you a deal...

Spirit Reviser
: http://forums.terraria.org/index.ph...er-discussion-thread.30092/page-7#post-797911
Inventory and project:http://forums.terraria.org/index.php?threads/destroy-the-godmodder-discussion-thread3.30092/page-9#post-816669
Ice Barrier: 2/4
From the Grave: 2/4
Extended Life: -/5
Scythe of (Eardrum) Death: 4/4
Anarchists' Cookbook: 2/5
Conga Drums: 2/3
Current Functions: 8
Traces: 7
Level: 30
Functions:
Turn() - Trace: N/a
Cull() - Trace: Olmarq
Mask() - Trace: Shomar Shasburg
Cast() - Trace: Aayla
Help() - Trace: Sybil Reisz
Project() - Trace: lostAmbush
Collapse() - Trace: grimJudicator
Jaunt() - Trace: Preston Moyle
 
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A waste walker catches my eye, wrong move, I launch volley of magic daggers towards it.
Blast Burn 3/15 (entity)
Unaimed fire 3/10
+3 Toast
SMG && Flamethrower = Rapid fire 3/4
Nuke && Molotov && EMP && Tear gas = Humanity has failed 3/8 (Single use)
It's a bomb, a really big bomb that damages... Everything, oh and I hope you like the headache.
 
+3 Tazz (to Toast because reasons)
Infinity: 40/40 ...holding for a few posts.
Recall Totality: 18/80
PionoPin: 11/14
Staff ++ Plant = Vi Naturae 9/11
Gem && Soul Titan Essence && Cosmic Background Radiation = Soul Gem 15/16
Lv. 25 Reality Essence && Jar of Gasoline = Fomes Dei 9/26
Shop Credit:
Tazz: 50
Tam: 32
Cobalt: 19
Piono: 9
Toast: 3
Aquilonem Mors && Burial Blade && Holy Moonlight Sword = Strange Aeon (1/26, Level 25)
Brine && Orchid Fire && Galactic Glove = Abyss (1/26, Level 25)
INVENTORY (And details on... a ladder.)
Fenrir/MPGBC [IIIII]
Broken Anachronism/Oblivion's Guardian/Archangel's Blade [IIII]
Okay, so... Hm. Oh, right. That. That'll do.
Tempo opens up Tedit (Wait, let's try... Sburb Server Disc || Tedit, just for preview's sake) and imports an arena. A deadly arena, mostly just for clearing mooks easily. They then... throw a boomerang at Alpha. He ducks. And then ducks again. Into another boomerang. Suddenly, a swarm of boomerangs flies in, circling Alpha until they form a tornado, sucking him up into the air, where he gets hit by a single dirt block... attached to a Player Above sensor. Transistors click, Super Dart Traps fire, and lava pours on top of him.

I also take this time to burn 3 parallel lines into my back with an ashen candle. I then casually stab a MeeM Demoman through the back with Oblivion's Derailer, set up a Cursed Campfire, and burn the corpse into ashes and bones.
 
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Feeling like a badass with my new rapid fire in hand, and still annoyed at the existence of wastewalkers, I run up and slide though a group of these beasts firing in all directions. Since I am now a badass I must of course also walk slowly away, paying no attention to the ensuing chaos.
Blast Burn 4/15 (entity)
Unaimed fire 4/10
+3 Toast
SMG && Flamethrower = Rapid fire 4/4
Nuke && Molotov && EMP && Tear gas = Humanity has failed 4/8 (Single use)
It's a bomb, a really big bomb that damages... Everything, oh and I hope you like the headache.
 
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56/??? for the Final Showdown
26/50 for the power of earth: a large stone, pulsing with earth magic. Gives the wielder great power to defend their allies.
21/50 for the power of fire.
+3 to goldenready

Anyways, starting up the new bid.
This bid is going to be for 50-post charge artifacts. Artifacts are listed in the EoTB, meaning they can be destroyed or even stolen, but are also far more powerful than alchemies. The first one is going to be the Soul of the Living Earth, which will give an all-around stat boost (well, all of them will) as well as a large defensive boost (translates heavily to being able to give out defensive boosts like crazy)
As a note, artifacts are generally more effective for people that are vulnerable, since they are at higher risk of having the artifact stolen from them.
 
OVERPOWERED ITEM CRAFTING
The Machina && Minigun && Anti-matter rounds && Destruction Magic && Cannon && Nuke || Sniper Rifle = The Annilator 4/11 level 10


(Broken Stopwatch && (Clock && Time Magic) = Timebreaker ) && Fear No Anvil && Warmaster Rocket Hammer && Fast Clock && Slow Clock && Concentrated Entropy = 3/16 Clock In Clock Out Level 15
Concentrated Dog && Determination && Annoying Dog Fur && Legendary Dog Magician Robe && Stopwatch || Comfy Robe = The Dogfiend's Robes 4/9 Level 8



#bork

I, in a moment of extreme lazy, just decide to drop 20 anvils on Immunity. They turn out to have very badly diseases on them that happen to be good at destroying immune systems.

By replacing them with dogs.
inventory:
Brutal Armor (Level 4) I think i finished this a while ago.

Entitys: None.

charges
s.
12/80

19/20

2+ to golden ready
1+ Consumer
 
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@GoldenReady ; Generic has been sending his +3 towards my bid lately. Keep that in mind pls; I don't think you took that into account with your last post.
thank

@pionoplayer ; I personally don't like the bidding system, and really don't like the idea of more. I don't mind the idea of selling stuff, but bidding (both the original system and Tazz's current) has always rubbed me the wrong way.

@ Everyone; Assuming I have the all-clear, I'll be starting my Hand of Fate sidequest this weekend or next dop, so keep an eye out.

|| Charges ||
Good heavens, is that the time? 45/100
Negatives. 21/40
.sevitageN
Plants within plants 5/50
Wow, interesting.

(+15 in bank (yey) from Sirplop (+2), Tha7Gu9 (+12, yey), Redstone(+1))
thank.

+1 to Darkside, +1 to Sirplop, +1 to I_G_U

|| Alchemy ||
Saltstained Cutlass (15) [+-] Enchant Scroll: Water [P] + Glowing Aquamarine [P] + Sapphire Ring [T/T] + Water Elemental Summoning Shard [P] + Brand of the Tsunami [P] + Clearwater Flask [T/T] + Aura of Creation [P] + Aura of Twilight [P] + Moonstone Dust [T/T] + Lunar Pearl [T/T] = Beneath the Sea and Stars (Level 22 - 15/23)

(Paintbrush || Albiit && Dux Noctum ) && (Watercolours && Entropy Shard) && (Magical Thinner && Magical Ink) = Monochrome (Level 15 - 12/16)

Coffee Mug ++ Redundancy = Estis Finis (Level 10 - 8/11)
Why?

Alexstrasza's Heartstring ~~ Infernal = Deathwing's Blazechord (Level 15 - 8/10)

||Wow, interesting||

If you buff up what comes out of Negatives, I'll spring it out on the AGs.
Because believe me: If there's one thing Negatives can do, it's dunk.
It might sound strange for me to be both attacking you and negotiating with you, but I really just care more about the entities I summon, at this point, than alignments.
I'll leave now, unless you have a counterproposal?

~
lets play some hearthstone shall we?

Disclaimer: If you're not experienced with Hearthstone, this will make no sense. Just assume this is an amazingly unrealistic and rare combo, because it is.
Az conjours a office cubicle using the Transistor, then, once inside, pulls out Art Initiates Life and begins doing something not at all suspicious. About 3 not-at-all suspicious hours later, Az emerges. She sits, cross-legged, in front of Oblivion.

Then she pulls out the fruit of her not-at-all suspicious toils. A deck of cards. She places them adjacent to her, then draws 4. The first card, The Coin, is played, followed by a Beckoner of Evil.

She smiles to herself, as she pushes the cards forward. A robed lady in purple appears in front of Az, and strides forward. Her staff glows with purple energy, before vanishing.

She then passes turn to Oblivion. Unfortunately, Oblivion has no cards! It seems that it'll just have to pass back to Az, who simply repeats her previous turn, playing another Beckoner of Evil while the first whacks Oblivion.

pass.bluh

Az draws, proceeding to play topdeck Brann Bronzebeard, causing an inspiring dwarf to swing in! Meanwhile, the Beckoners of Evil clobber the Oblivion with their staves. The latter of which STILL has no cards, and is forced to pass turn yet again.

Az draws her 4th card. And plays... No way... could it be?
THE ONE.
THE ONLY.
LOREWALKER CHO.

With a reassuring "Jade serpent guide you...", the legendary pandaren himself steps forward. Afterwards, she plays Gang Up in the general direction of her Beckoners of Evil. As she does so, a copy of Gang Up appears in the hand/hand-analogue of Oblivion, and 3 Beckoners of Evil are shuffled into her deck. Her minions bash Oblivion. With no other plays to make, Az passes turn.

Oblivion has a card! It can finally play something! Oblivion uses Gang Up on Beckoner of Evil. 3 Beckoners of Evil pile up to form a suddenly existent deck. A copy of gang up enters Az's hand.

Az draws, then plays, a Shadowcaster, targetting a Beckoner of Evil. 2 mini-Beckoner of Evils enter her hand. Oblivion draws, then plays a Beckoner of Evil.

Now, for the next 100 turns, this repeats somewhat.

Now with 100 mana, since for some reason her mana was uncapped and Oblivions was capped at 2, Az plays 200 mini-Beckoners of Evil thanks to Emperor Thaurissian.

Now, we should probably calculate how many C'thun buffs that is. 201*4 = 804
The chances are I forgot to mention the Blade of C'thun, which is also a thing. It had been killing the Gang Up'd minions in Oblivion's deck for some time, completely ignoring the logic of Hearthstone. Basically, it had only been leaving 1 card in it's deck per turn, unbeknownst to Oblivion.

So lets calculate that: 100*3-1 = 299 Beckoners of Evil slain. Beckoners of Evil have two attack, so that means it's given a theoretical C'thun 598 attack.

Luckily, theres no chance of C'thun related injuries, right?

When it comes back to Az's turn, she plays C'THUN, DEALING 6+804+598 = 1408 DAMAGE to OBLIVION!

Wow, that was dissapointing. Well, it would be if Az didn't use Gang Up on C'thun, then use Blade of C'thun to assasinate C'thun, buffing all the OTHER C'thuns equal to C'thun's attack. Each time Az has her turn, she plays another C'thun, Blade of C'thun and double Gang Up, plus a ton of card draw.

So by C'thun 2, it has a 1408*2= 2814 attack.

C'thun 3: 2820*2 = 5640 attack.

C'thun 4: 5640*2 = 11280 attack.

C'thun 5: 11280*2 = 22560 attack.

That's probably enough. Ignoring the amount of damage from minions, that is (5640+11280+22560+2814+1408)*2 (because brann)=...
...87404 damage.
Now, I didn't include the fact that Brann doubles the Blade of C'thun buff. Since I do enough math in addition to DTG, that's probably enough. Let's just chuck in the Scythe of Eardum Death proc to keep things "simple".
Yeah, in actuality it was a lot more than that.

Spirit Reviser
: http://forums.terraria.org/index.ph...er-discussion-thread.30092/page-7#post-797911
Inventory and project:http://forums.terraria.org/index.php?threads/destroy-the-godmodder-discussion-thread3.30092/page-9#post-816669
Ice Barrier: 2/4
From the Grave: 2/4
Extended Life: -/5
Scythe of (Eardrum) Death: 4/4
Anarchists' Cookbook: 2/5
Conga Drums: 2/3
Current Functions: 8
Traces: 7
Level: 30
Functions:
Turn() - Trace: N/a
Cull() - Trace: Olmarq
Mask() - Trace: Shomar Shasburg
Cast() - Trace: Aayla
Help() - Trace: Sybil Reisz
Project() - Trace: lostAmbush
Collapse() - Trace: grimJudicator
Jaunt() - Trace: Preston Moyle
 
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Got into DTG: Pain and Suffering. Actually pretty good.
Current Saga: Into The Fray (Roxxanne and Zetta send THEMSELVES)
Current Arc: Fear Is The Mind Killer (Oblivion)


Crack The Sky: /|||\
Jormungandr: <|||||>
The Queener: _|||||_
The Infinity Edge: {||||}
Runes Stored: None.
----
Chorus Mortis: (||||)


+3 to Piono

Filthy Frank [AG]: 15/69
Destiny's Call [WEAPON]: 41/50
Master Gunnery Sergeant [AG]: 8/33

((Cell Phone || Magic Mirror = Technological Mirror) && (Portable Enchantment Table && Dimensional Scissors || Sennheiser speakers = Warpset) = Warpspeaker Mirror) && (The 9-Volt (BoI pet) && Liquid Game Grumps = Game Grumps Absorber Battery) && ((Echo Flower Petals && Essence of JonTron = ECHo Flower Petals) || Advanced Technological Mirror software = ECH-OS) && Potent Smoke Majjyks = Echo Mirror (Level 25) (25/26)
This is it. The item that will finally release that saccharine side of me. This also has intense illusion majjyks paired with just-as-intense smoke majjyks.

Liquid Death && Metadata of Abbadon's Wrath && Potent Blood Majjyks = The Pulse (Level 20) (9/21)
TL;DR Lifestealing black ink katana that infects everything it hits, and builds itself from the resulting material. Ink can be shaped into anything the wielder wants, the only limit is his/her imagination.


(Clockwork Assault Rifle && Phantasm && Tactical Shotgun = Tactical Accelerator Shotgun) && ((Endless Clip of Crystal Bullets && MTT-Brand Human Soul Substitute && Glass from Unrestricted Access = Endless Clip of Determination Bullets) && (Endless Clip of Explosive Bullets && Scatter Bombs && Ipecac = Endless Clip of Explosive Inception Bullets) && Cricket's Body && The Parasite && Proptosis = Endless Clip of Hyperfrag Bullets) = Anarchist's Clockwork (Level 10) (9/11)
A tactical steampunk shotgun that fires exploding determination-infused glass shard bullets that explode into more exploding glass shards, ad infinitum, until they reach their max range, in which they explode for the last time.

(Ankh Shield && Paladin's Shield && Shield of Cthulhu || Infinite Bag of Algiz Runes && Gnawed Leaf && The Polaroid && (Holy Mantle && Denito Surrexit = Eternal Holy Mantle) && The Wafer && Cancer && The Soul && Book of Shadows = Shield of Infinity) && (The Vile Shield || Thorns 127 Enchantment Book && Thorns Potion && Turtle Armor && Infinite Bag of Halved Black Hearts && The Negative && The Necronomicon = Shield of Retaliation) && (Glitchplate Shield || Missingno && D4 && D6 && D7 && D8 && D10 && D12 && D20 && D100 && Dead Sea Scrolls && Undefined && Blank Rune && Experimental Treatment = Shield of Mystery) && (Living Wood Shield || Yum Heart && The Body && Breakfast && Infinite Bag of Eternal Hearts && Ankh && Broken Ankh && Lazarus' Rags && Judas' Shadow && 9 Lives && 1up = Shield of Life) && (Lamborghini Shield || The Mind && Book of Secrets && Blue Map && The Compass && Treasure Map && Essence of Tai Lopez && Infinite Bag of Ansuz Runes && (The World && Blank Card = Curse of The World) = Shield of Knowledge) = Shield of the Terrarian (Level 25) (18/26)
THE ultimate Binding of Isaac-based Shield. Real OP shield.


~~Spirit Reviser~~
None so far.
~~Regular Alchemies~~
Cog && Boomerang && Living Fire Block = Flaming Returning Cog (Level ?) (0/?)
Thanks Redstone.
(Flaming Returning Cog || Third Degree) && Essence of Hussie && Essence of George R.R. Martin && Miniature Galaxy Warp Pad && Book of Math Jokes || Edge of the Shipping World = Third Radian (Level ?) (0/?)
Sinks ships, especially when fired from a head cannon. Basically the Third Degree on steroids, in sword form.
Stack of Empty Bullets || (Silver Bar && Wood && Hard-Light Plating && Kryptonite Ingot && Yellow (don't ask why) && Vin Diesel (again, don't ask why) && AIDS = Multi-Purpose Bullets (Level ?) (0/?)
It revolutionizes the world of bullets; made from silver, wood, light, Kryptonite, yellow, Vin Diesel, and, most importantly, AIDS. Too many times have people been shot only to recover and live a full life. Multi-purpose bullets will bring that to an end. These bullets can stop vampires, werewolves, evil sentient shadows, Green Lantern, and Superman...if they so happen to exist and so happen to be attacking you or you so happen to be hunting them. Also, you can throw them if you don't have a gun, as they have explosive tips. this is what the refrance
(Frag Grenade || Landmine = Frag Landmine) && (Frag Grenade && (Nunchucks && Shuriken = Nunchuks with Shuriken tips) = Frag Grenade filled with Nunchucks with Shuriken tips) = Shuriken-Tipped Nunchuck Filled Grenade Filled Landmine (Level ?) (0/?)
Armageddon is here. Also a reference to the Uncyclopedia page linked above.
(Shotgun && Axe && Variable Weapon Metadata) && (Fire Dust Bullets && Wind Dust Bullets && Splitted Clip) = Sharp Shooter (Level ?) (0/?)
Shotgun and Axe are self-explanatory. The VWM is just to make the weapon an official variable weapon. A Splitted Clip is a clip with space for an equal amount of two types of bullets, and options on the clip to switch between the two types in the clip. Fire Dust Bullets make the shotgun fire balls of pure flame, and Wind Dust Bullets make the shotgun fire high-knockback gusts of wind, effectively making the Sharp Shooter a Pyro's Flamethrower.
Cyberius Crescendo && Spatium Progressio = Krakensbane (Level 25) (0/26)
I should have done this ages ago.
Daybreak (the laser) && Daybreak (the spear) = Daybreak^2 (Level 25) (0/26)
Oh boy.
~~Elemental Infuser~~
The Grand Design ++ Reality = T.I.M.E. F.C.U.K. (Level 10) (0/11)
Stands for Temporal Idiot-proof MEme-ridden ReinForced Canon Un:red:ery ToolKit. Does exactly what it says on the tin.

--MeeM Barracks (Summoned!)
HP: 150,000
Spawns 3 of a random selection of these every turn:
MeeM Soldier: 25,000 HP | Deals heavily reduced splash damage to meatshielding/nearby entities.
MeeM Medic: 17,500 HP | Gives a regen buff to every MeeM entity and the MeeM barracks. Stacks with every Medic in play.
MeeM Heavy: 42,000 HP | Meatshielding the MeeM army! 0.8x damage taken if MeeM barracks is destroyed.
MeeM Pyro: 22,500 HP | Sets an entity on fire for 1 turn.
MeeM Demoman: 20,000 HP | Attacks are turned into a stack of Sticky Bomb, detonating after 1 turn! Stacks with every MeeM Demoman attack.
MeeM Spy: 12,500 HP | Minicrits mechanical entities.
MeeM Scout: 10,000 HP | 20% dodge chance.
MeeM Sniper: 15,000 HP | 5% chance to crit, 10% chance to minicrit.
--Oblivion (Summoned!)
The combination of every mechanical boss, including the Motherboard from Tremor Remastered.
HP: 666,666/666,666
Attack: 66,666
Ad Infinitum [Passive]: Oblivion takes 0.75x damage until the 48-Eyed Shield, Seeker Eye, Blaster Eye, Tai's Fedora, and the Prime Laserblade are destroyed. Oblivion takes 2x damage every second turn, starting the turn when these conditions are met.
-48-Eyed Shield
The representation of the Destroyer. Defense-oriented.
HP: 240,000/240,000
Doesn't have an attack stat.
Meatshielding Oblivion.
Beam Convergence [Active]: Damage an enemy/group of enemies with a random attack multiplier from 0.5x to 2.0x damage. Uses Oblivion's damage stat. 6 turn charge.
Worm Teeth [Passive]: Attackers take 7.5% thorns damage, lowered to 2.5% when destroyed. Effect extended to the Seeker Eye, Blaster Eye, Tai's Fedora, Prime Laserblade, and Oblivion.
Hardening [Passive]: 48-Eyed Shield takes 2.5% less damage for every part of Oblivion that's destroyed.
-Seeker Eye
The representation of Spazmatism.
HP: 125,000/125,000
Attack: 10,000
Airborne.
Infernal Blaze [Active]: Seeker Eye takes 1 turn to charge, then deals damage to 3 entities/groups, and sets them ablaze for 2 turns. Seeker Eye takes 1.5x damage while charging. 4 turn charge.
Blood Link [Passive]: If Blaster Eye is killed, Seeker Eye minicrits for 2 turns.
-Blaster Eye
The representation of Retinazer.
HP: 75,000/75,000
Attack: 10,000
Airborne.
Laserblast [Active]: Blaster Eye deals damage to 1-3 random entities/groups. 4 turn charge.
Blood Link [Passive]: If Seeker Eye is killed, Blaster Eye minicrits for 2 turns.
-Prime Laserblade
The representation of Skeletron Prime. Offense-oriented.
HP: 133,700/133,700
Attack: 13,370
Laser Bomb Saw Claws [Active]: Prime Laserblade smashes down on a single entity/group, making it bleed, burn, stunned, and deals reduced splash damage to 3 nearby entities. The debuffs aren't applied by splash damage. 6 turn charge.
Helping Blade [Passive]: While Prime Laserblade is alive, a random ally minicrits. Changes every turn.
-Tai's Fedora
The representation of the Motherboard.
HP: 100,000
No attack stat.
KNAWLEDGE [Active]: Oblivion's next attack crits. 5 turn charge.
Lamborghini Fastness [Passive]: While Tai's Fedora is alive, Oblivion has a 10% chance to dodge.
----
Oblivion's Spoil of War: Blah's Power Core
Call upon the spirits of light and dark to affect the fight in many ways! They will cast one of four spells based on the bosses guarding Oblivion.
Motherboard: An entity of choice will crit for 3 turns.
Skeletron Prime: Lift an entity airborne with the Prime Vice, causing it to be invincible for 1 turn.
The Twins: Damage 3 enemy entities/groups and set them on fire.
Destroyer: Block the first attack of the turn for an allied entity.
No matter what boss you pick, the cooldown will always be 8 turns.
This is basically the Mark of Chaos themed around Terraria.
--Assault Team (DEAD)
Yeah, at least the Assault Team got their ultimate abilities out.
--Transistor (REKT)
7 Grand Sad.
--Agent of the Skybreaker (DEAD)
HP: 75,000/75,000 | 25% chance to dodge.

Challenge Queue:
> NONE
> NONE
> NONE

Arena Record (W-L-D)
> - - - - - - - - - - - - - - - - - - - - - - - - LOCKED | LOCKED
--------Mardek | Leafy | Lopez | Joel | Sukard | Razihel
FFA: 0-1-0 | 0-0-0 | 0-0-0 | 0-0-0 | 0-0-0 | 0-0-0
1v1: 0-1-0 | 0-0-0 | 0-0-0 | 0-0-0 | 0-0-0 | 0-0-0
TDM: 0-1-0 | 0-0-0 | 0-0-0 | 0-0-0 | 0-0-0 | 0-0-0
Av1: 2-0-0 | 0-0-0 | 0-0-0 | 0-0-0 | 0-0-0 | 0-0-0
ARC: 0-0-0 | 0-0-0 | 0-0-0 | 0-0-0 | 0-0-0 | 0-0-0
DL: 0-0-0 | 0-0-0 | 0-0-0 | LCKD | LCKD | LCKD
ARC-DL: 0-0-0 | 0-0-0 | 0-0-0 | LCKD | LCKD | LCKD


What do they stand for?: Free For All, 1v1, Team Deathmatch, Allv1 (such as the Pionofight and the Avalon fight), Arcade Mode and Deathless Mode (and Arcade Deathless).

Deathless Mode?: No, you weren't seeing things. That last battle option really stands for DL, or Deathless Mode. Deathless Mode versions of characters are much more powerful than normal versions of them, but drop really powerful loot exclusive to them. Unlock order (which means they must have lost as Deathless once): Mardek/Leafy, Lopez, Joel, Sukard, Razihel.
Some notes:
Special Weapon: Weapon reserved for Arcade Mode. Usually upgraded versions of already powerful weapons, if they even had an inventory. Original (if applicable)/Normal + Arcade/Deathless + Deathless Arcade.
HP: You know this. Only applied in Arcade.
Actives: Charged abilities in addition to their Spoils/level 26+ weapons. Only in Arcade.
(Number of Cyan's) Arsenal: The limitations on what the characters can use from the inventories.
Something/Something else: Normal/Deathless.
Description: A description on the enemy. Contains some hints on what he/she can do. Also contains how many people can fight him/her at once.

Fight order (Arcade Mode): Mardek/Leafy > Lopez > Joel > Sukard > Razihel

Mardek (Tier 1 (for now))
Special Weapon: Flare/Red Prominence/Chromosome of Prometheus
HP: 20/25
Actives: Yee-ro (regain a medium amount of HP, but get damaged by 1 HP every turn for 3 turns, 2 turn charge) (normal)
Actual Noise it Made (makes the opponent's next attack have a chance to miss, 5 turn charge) (deathless)
Arsenal: Level 25 and below/ALL
The descendant of the Euphorer. 1 person max.
Withstand his euphoric power and the match will be yours.

Leafy (Tier 1 (for now))
Special Weapon: Elemental Excalibur/Terrarian Excalibur/Lunatic Excalibur
HP: 20/25
Actives: Reptilian Call (sends a Horde of Reptilians with low HP to meatshield Leafy, 4 turn charge, charge starts when horde dies) (normal)
Into the Ground (damage the enemy and stagger him/her for 2 turns, 7 turn charge) (deathless)
Arsenal: Level 25 and below/All
The Reptilian leader. 1 person max.
Try not to get bashed in the head with a gorillaing rock.

Lopez (Tier 2)
Special Weapon: Lamborghinistorm Tome/Wrath of the Lamborghini
HP: 21/26
Actives: KNAWLEDGE (next attack is guaranteed to hit, 3 turn charge) (normal)
TRUE KNAWLEDGE (next attack is guaranteed to CRIT, 6 turn charge) (deathless)
Arsenal: All
The Herald of KNAWLEDGE. 1 person max.
Dodge the flying Lamborghinis.

Razihel the Skybreaker (Tier 13.37)
Special Weapon: Edge of the World/Blade of Gods
HP: 42/69
Actives: Fedora of Power (Razihel gains incredible combat buffs, 4 turn charge) (normal)
Drop the Bass (hurt the enemy badly, and give him/her a medium chance to miss his/her attack for 3 turns, 7 turn charge) (deathless)
Arsenal: ALL
GRAND. DAD. 3 persons max.
Can't MLG forever. Keep de- oh wait, he CAN MLG forever. You're :red:ed.

>Filthy Frank: Show up again.
You show up on screen yet again, and then say that you're vegan.
>Start Quest: The Man Who Would Be Jack!
Done.
----
Entity Actions:
Oblivion does jack gorilla, seeing as it's stunned.
The MeeM army attacks Plague.
----
"Another one." Wise words from DJ Khaled. These will come into relevance soon enough.

Mardek activates Jormungandr. This turns him into a powerful daemon vampire thing with hope powers. The catch is that it only lasts for one post. He's gotta make it last.

He raises the gauntlet. Blood flows from the embodiment of the Plague, damaging it for obvious reasons. He then fires hope-infused bullets, which explode less intensely but pack a lot more damage with each shot.

Then time slows down. The sun teleports to the top of the sky. You know what time it is.

"IT'S HIGH NOON!"

>ULTIMATE: DEADEYE<

A pistol made out of hard-light and hope fires a beam of life at the Plague. Seeing as it's a poison debuff, it takes damage from this.

Mardek then returns to normal, then teleports to Aetheria. Runes are spawned.
----
My inventory and project can be found here.
 
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Tetrahellatus: 45/450
Senator Shrek: 2/50

Crawling && Bring Me To Life && Tourniquet=Mashup (1/7)
Baby && Friday= The Musical Horror (7/16)

I proceed to smugly grin at how I just proved that I can be a serious troll. I proceed to feel as if I stopped being bad and then I proceed to keep trolling the Godmodder, as it is the real reason why I came here, and he is at the border of real insanity, I'm now going to use the real, personal bits of him (I managed to dig up all the dirt I could on him), and I'm actually succeeding (That, and because of a plan I have that really involved trolling him).
But first, music fit for this kind of trolling:
Now the trolling really starts (Note that all the character lines are in bold):
You know, I know all the crap you've done, like how you're only doing this because you secretly want to kill the world because it's boring, or, say, that time when you ordered pizza...AND ONLY GAVE A 5% TIP.
And that is before talking about how you once tried to troll Tumblr and utterly failed in spite of dealing with a really crappy topic that is so easy to troll that, when I did it, I didn't even notice what I did, right?
And what about that time when you took a chocolate bar from your best friend? That was, like, four bucks.
And what about when you tried to use a broomstick by swiping with the HANDLE?
And what about how you were once caught by literally a whole city while watching weird YTPs?
And, finally, when you created a crappy webcomic that was so awful it's not even around anymore?

Now, I proceed to ask the Badass Cyborg Honey Badger to attack the Drone Army Mk. Ψ by jumping high enough to intercept it and throw Himself at them.

But first, I proceed to cheer the Inmunity to give it a small attack buff.
 
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@Toast: Yeah, I understand. Now that you mention it, when I used the bidding before, it was pretty much just taking advantage of my and my alchemy's reputations for personal gain, I guess I should have noticed that and switched to a shop system. Here though, I've only got one item to hand out, and can't hand out more than one per charge, so I can't exactly sell them at a set price, since I'd constantly be out of stock.
You're right though, I much prefer the shop system I have set up in P&S, because there I can try and get stuff out to everyone.
59/??? for the Final Showdown
28/50 for the power of earth: a large stone, pulsing with earth magic. Gives the wielder great power to defend their allies.
22/50 for the power of fire.
+3 to goldenready

Will do action later

Bid progress:
Cyanogynist: 3
 
Project Omega 6/300
John 10/50
That Chap 6/50

Gear && Watch && Magical Properties Item = Gearshift 6/7 (Think Dave's Timetables.)
Assault Rifle || Oh Crap (Level 16 Minigun) = EA-32 6/19
Dual Desert Eagles && Grimdark Report about Grimdarkness = Dual Grimdark Eagles 6/9
Halberd && One-Bladed Double Axe = Spax 6/4 Done.
Spax && Warhammer of Zillyhoo = Spax of Zillyhem 1/???

+2 Cyan, +1 Toast

Redstone stabs Plague with Spax.
 
[RP AND ACTIONS]
I stare at TMB50. I continue to stare at him. I take out a bucket of popcorn, and stare at him, I then make another bucket of popcorn, and offer it to the Godmodder. The previous Omega-Plus did make an Anti-Popcorn Turret due to hating what our current Omega-Plus likes, and by that logic, the Godmodder must love popcorn.

"You do realise that your supposed invulnerablity can be nullified by yourself, other, well things, and godmodders at any time? Not only that, Godmodders can easily pierce through your invulnerablity, without needing to outright disable it, to kill you, so your invinciblity isn't that much to brag about. Anyway, as you obviously want to die, I'll watch you die. Have fun!"

The popcorn buckets multiply, further, and further, until I have thousands of popcorn buckets, rotating around me, all filled with popcorny goodness. Do you like popcorn? I love popcorn, and people who don't, such as the previous Omega Plus, should probably go get a life. Nothing is immune to brilliant, popcorny goodness. NOTHING, not even badgers. They shall fall to the might of popcorn. I levitate all of the popcorn out of all buckets, except mine, and the Godmodder's, and point them at the ONE. Look at the poor mecha, abused by sad, cruel, Anti-Godmodders, who irrationally hate popcorn. Don't worry, ONE, you shall recieve the popcorn that all Pro-Godmodders deserve. The popcorn, despite being perfectly normal, delicious, popcorn, is powerful, as popcorn alway is, and synergies with the XBONIC energies in the ONE. The sustenance of the popcorn, and the amplified XBONIC energies generate new Xboxes, making up for the lost old Xboxes. I smile at the ONE.

I could go much, much, much more further into the ways that popcorn is excellent, how the salty taste continues to drive you to go on, and on, even without a drink, how the contradiction of salt and sweetness is simply perfect, what popcorn is the best, and other brilliant things about popcorn. I won't. I have a summon to be doing.

ICE:
I take a pen that uses shards of ice as its ink, before drawing a circle, and then putting a nonagram inside of it. Due to the high amount of generic fairies, trying to summon a specific one is very tricky, which is another reason why it is specifically a nonagram. The higher amount of lines indicate strength, and the more lines I use, the better the fairy that I summon should be. Just to be sure, I draw another nonagram ontop of the first one. I then realise that drawing summoning circles is silly. I'm a Descendant right now, I can simply just summon whoever I want, whenever I want. I already drew the circle, so why I don't I use it? I channel energy into the circle, and a fairy pops out, like I was expecting it to. This fairy is Cirno, the Strongest. She's definitely not the smartest, though.

"Where am I?" She says, "Who are you?"

"Your summoner, and master." I reply. It is true, and she does have to obey my command. She stares at me blankly, before laughing. I stare at her blankly. She realises that I'm probably serious, and tries to blast me with shards of ice. I easily dodge, and take over her weak, fae, mind, wiping it of any memories, and replacing it of those fit as a puppet.

I just effectively killed a fan-favourite character? Whatever. I need forces.

[CHARGES, ALCHEMIES AND ASSISTS]
Vulnerability 8/50 (+1 from the Godmodder, +1 from Battlefury) ==========
Ice 15/15 (+4 from the Godmodder) === COMPLETE!
Hivemind 9/50 (+1 from Tazz) ==========


Sniper Rifle || ((Pain Shard && Pain Shard) && Chainsaw && Pain-inducing Serum && Iron Maiden) == Pain 0.1 (Level 10: 6/11)
Sword || ((Walpurgisnacht's Grief Seed && Hatred Shard) && Serrated Blade && Tears) == Suffering 0.1 (Level 10: 6/11)
Zapinator && Scythe && Soul Scythe && Icemourne && Cresent Rose == Frozen Rose of the Nonexistent (Level ??: 2/??)

+1 to Tazz, +2 to Battlefury

[BREAKDOWN AND OOC]
Cirno [PG] HP: 150,000/150,000 HP. Inflicts Frozen on attack. Immune to Frozen. Hailstorm: 1/3. Perfect Freeze: 1/3. Frost King: 1/5.
Cirno was the strongest fairy currently in Gensokyo, until she got pulled out of Gensokyo, and into Terraria. She has control over ice, and although it isn't particularly strong, the higher strength of entities, godmodders and Descendants empowers her.

PASSIVES:
Fairy of Ice: Cirno will inflict Frozen for a single turn, on all of her attacks, including specials. Enemies that have Frozen can not act. Cirno is also immune to being Frozen.

SPECIALS:
Hailstorm: The strongest version of Icicle Fall. Cirno traps enemies within a cage of falling icicles, before firing a blast of orange bullets at the enemy. The fact that too many people don't know that the safe spot of this spellcard only exists on Easy and that memetic power turns this attack into Sure Hit.
Perfect Freeze: Cirno fires a barrage of random bullets, before freezing them, and then scattering them. This targets 5 entities, and has a 50% chance to hit any of them. If it hits, the affected enemies take medium damage and become Frozen.
Frost King: A spellcard similar to Icicle Fall, but also with a safe-spot. This targets 3 enemies, and has a 90% chance to hit. If it does hit, the affected enemies take relatively high damage, as well as being Frozen for three turns.
 
Project: 38/50
KSP.exe 16/20
...I'm back again! Yay!
+3 to @Cyanogynist .
If anybody plans to +1 me, please tag me. It really helps.
I also could use a few +1s so I can get KSP.exe out before the ObligatoryShield.exe dies.
 
+3 Tazz (to Toast because reasons)
Infinity: 40/40 DONE
Recall Totality: 19/80
PionoPin: 12/14
Staff ++ Plant = Vi Naturae 11/11 DONE
Aquilonem Mors && Burial Blade && Holy Moonlight Sword = Strange Aeon (1/26, Level 25)
Gem && Soul Titan Essence && Cosmic Background Radiation = Soul Gem 16/16 DONE
Brine && Orchid Fire && Galactic Glove = Abyss (1/26, Level 25)
Lv. 25 Reality Essence && Jar of Gasoline = Fomes Dei 10/26
Shop Credit:
Tazz: 50
Tam: 32
Cobalt: 19
Piono: 9
Toast: 4
INVENTORY (And details on... a ladder.)
Fenrir/MPGBC [IIIII]
Broken Anachronism/Oblivion's Guardian/Archangel's Blade [IIII]
I take out the Infinity Gauntlet and all 5 Infinity Gems, then fuse them with the 40 post charge.
So. A while back, when we were debating what the Godmodder should do... Well, debate is a strong word. We talked and Crystal made his own decision. Anyways, Battlefury suggested that he should attack "Obvlion". On my quest to the truth, I will take many steps. The last of these may or may not be the number 3. Just warning you.
  • Obvlion is short for "Obvious lion"
  • The lion is the symbolic animal of Gryffindor.
  • Gryffindor is one of the four houses of Hogwarts, a fictional school for wizards.
  • Hogwarts is the school that Harry Potter goes to, and something happens with Lozenge Vampire that I don't fully understand. I haven't read the books.
  • The Harry Potter books are written by one J.K. Rowling.
  • J.K. Rowling also had film adaptations of her books made.
  • Emma Watson was cast in the role of Hermione Granger in those films.
  • Emma Watson believes that Alexander Hamilton is obviously a Gryffindor, making him an obvious lion.
  • Alexander Hamilton was a founding father of the United States of America.
  • The United States of America may soon be led by Donald Trump.
  • Bill Cipher is about to take the guise of Donald Trump for an attack on Oblivion.
  • Bill Cipher is a character from Gravity Falls, who is a dream demon in the shape of a triangle.
  • Triangles have 3 sides.
  • The number of the beast, 666, has 3 digits.
  • However, this link was already obvious given the fact that Bill is a dream demon.
  • Wait, hold on, we passed the answer a few steps back.
  • Oh yeah, Oblivion.
  • Oblivion is a boss intended to be somewhat of a fusion of all 3 mechanical bosses.
  • 3
  • OBLIVION CONFIRMED ILLUMINATI
Given the fact that Oblivion is Illuminati, I promptly summon a mass of Gaster Blasters, which make short work of Oblivion due to piercing and an overly large hitbox.
 
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