darkmega5
The Destroyer
Story:
It was just an ordinary day, but then cracks started appearing in the sky! They all turned into portals, sucking everyone into their own dimension. A voice spoke into each dimension saying: “I am DARK. I am the one who put you here. You may not escape. But you can create your dimension to your liking. If you’re mad at someone for whatever reason. You may make an army and fight in a war. Enjoy.” So everyone started to make their dimension the best.
Character rules:
You may create your character with the following limitations:
3 powers each
No immortality
No overpowering yourself
No unlimited powers
functional attachments to your character’s body count as powers
Your appearance is not limited.
About wars:
you may form 1 alliance with another person only for a war
Each participant creates 10 warriors (character rules apply) (each warrior only lasts for 1 battle and you CANNOT recreate them)
Your character is in each war you’re in.
You may only wage 1 war each day.
I will judge each war by match up. (p1 warrior 1 vs p2 warrior 1 and so on)
To join:
Describe your dimension. (You may change it later)
Create your character
You’re in!
Dimension types:
When you create your dimension, choose its type:
Stubborn: Gets 1 less warrior if previous war was a win, but gets 1 extra warrior if their previous war was a loss
Military: Gets 1 extra warrior if previous war was a win, but gets 1 less warrior if their previous war was a loss
Resourceful: Gains doubled resources, but always gets 8 warriors in a war
Normal: no advantages or disadvantages
war-loving: gets 12 warriors in a battle, but halved resources
Peaceful: trades double, but also gets 2 alliances in war
trade routes:
you CANNOT wage war against someone who has an established a trade route with you
They may be your alliance in a war, but they count as your one if they are.
the trade route may be cancelled at any time.
turns:
each post counts as a "turn" and in each turn you may do 1 of the following:
Harvest (resource name)
Attack (player name)
Trade (resource name) with (player name)
Sell (resource name) (amount)
Buy (resource name) (amount)
Craft (recipe name)
The "trade" action must be said by 2 people, saying each other's name in their posts.
no double posting. if you do, only your original post will count.
your join post doesn't count as a turn.
1 turn per post
Resources:
you get 4 resources:
1 common
1 uncommon
1 rare
1 ultra rare
when you harvest. you get different amounts from the different rarities.
you get:
4 from common
3 from uncommon
2 from rare
1 from ultra rare
the rarities must be reasonable
Currency & shop:
If you choose not to trade you may sell stuff at the shop. Others may buy your stuff and you will get the money! You need money for all actions EXCEPT selling. Each war will cost the war starter 10 currency. Each trade route costs 30 currency, 15 from both people. Each resource cost depends on rarity. 3 for common, 5 for uncommon, 10 for rare, 20 for ultra rare.
The point of resources:
There will be crafting recipes for each resource. After a certain amount of joins, I will make new recipes. The recipes can range from weapons to resource collecting objects. You can give weapons to warriors, and all other things last for said amount of time.
spoils of war:
you get half the losers inventory. if they have an odd number of something (3) you get the lesser half (1 instead of 2.) if they have 1 of something, you get it.
It was just an ordinary day, but then cracks started appearing in the sky! They all turned into portals, sucking everyone into their own dimension. A voice spoke into each dimension saying: “I am DARK. I am the one who put you here. You may not escape. But you can create your dimension to your liking. If you’re mad at someone for whatever reason. You may make an army and fight in a war. Enjoy.” So everyone started to make their dimension the best.
Character rules:
You may create your character with the following limitations:
3 powers each
No immortality
No overpowering yourself
No unlimited powers
functional attachments to your character’s body count as powers
Your appearance is not limited.
About wars:
you may form 1 alliance with another person only for a war
Each participant creates 10 warriors (character rules apply) (each warrior only lasts for 1 battle and you CANNOT recreate them)
Your character is in each war you’re in.
You may only wage 1 war each day.
I will judge each war by match up. (p1 warrior 1 vs p2 warrior 1 and so on)
To join:
Describe your dimension. (You may change it later)
Create your character
You’re in!
Dimension types:
When you create your dimension, choose its type:
Stubborn: Gets 1 less warrior if previous war was a win, but gets 1 extra warrior if their previous war was a loss
Military: Gets 1 extra warrior if previous war was a win, but gets 1 less warrior if their previous war was a loss
Resourceful: Gains doubled resources, but always gets 8 warriors in a war
Normal: no advantages or disadvantages
war-loving: gets 12 warriors in a battle, but halved resources
Peaceful: trades double, but also gets 2 alliances in war
trade routes:
you CANNOT wage war against someone who has an established a trade route with you
They may be your alliance in a war, but they count as your one if they are.
the trade route may be cancelled at any time.
turns:
each post counts as a "turn" and in each turn you may do 1 of the following:
Harvest (resource name)
Attack (player name)
Trade (resource name) with (player name)
Sell (resource name) (amount)
Buy (resource name) (amount)
Craft (recipe name)
The "trade" action must be said by 2 people, saying each other's name in their posts.
no double posting. if you do, only your original post will count.
your join post doesn't count as a turn.
1 turn per post
Resources:
you get 4 resources:
1 common
1 uncommon
1 rare
1 ultra rare
when you harvest. you get different amounts from the different rarities.
you get:
4 from common
3 from uncommon
2 from rare
1 from ultra rare
the rarities must be reasonable
Currency & shop:
If you choose not to trade you may sell stuff at the shop. Others may buy your stuff and you will get the money! You need money for all actions EXCEPT selling. Each war will cost the war starter 10 currency. Each trade route costs 30 currency, 15 from both people. Each resource cost depends on rarity. 3 for common, 5 for uncommon, 10 for rare, 20 for ultra rare.
The point of resources:
There will be crafting recipes for each resource. After a certain amount of joins, I will make new recipes. The recipes can range from weapons to resource collecting objects. You can give weapons to warriors, and all other things last for said amount of time.
spoils of war:
you get half the losers inventory. if they have an odd number of something (3) you get the lesser half (1 instead of 2.) if they have 1 of something, you get it.
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