I'm sorry to dig up an old thread if that's against policy, but I signed up for this forum specifically to post on this issue: Please, please, please give us a setting that *completely* removes the "quick trash." I don't want it, my friends don't want it. Ever. There is no conceivable situations where we want to be able to trash stuff in so much of a rush that we can't move the mouse the tiny distance to the trash can. And so many instances where it has significantly negatively impacted the game.
My friend just trashed all their money thanks to this thing (we were just unloading after a big dungeon crawl, in a rush to go deal with a blood moon, and now they're out a bunch of loot from the dungeon that we hadn't really had the chance to look at, and all the money they'd collected. And it upset them enough to call it a night, and we'll probably set this game aside for a while.
I guess maybe having a "quick trash" is a nice QoL feature for the terraria veterans, but for the rest of us, this is basically just *our own inventory* successfully sabotaging us.Losing stuff to a boss? Sure, that's a game challenge. Fair enough. But losing stuff to a poorly designed UI? Yeah, no. We'll just go back to playing Minecraft, thank you very much.
I've been looking around the web, and found a few threads here and there that talk about going into a .json file somewhere to change a value to "false," but that comes with the caveat that then the quick trash becomes shift-click instead of ctr-click. So that's no help.
The one ray of hope is
Config.json settings
Which has a `DisableLeftShiftTrashCan` value listed... But only down in the "
added in Desktop 1.3.0.3" section. It isn't listed in the list of active variables, so I'm not hopeful it's actually there. Anyway, I'm going to go look and test it. I hope this does fix it, but we really shouldn't have to edit .json files to prevent the game from stealing our loot.