JohannSimm
Retinazer
- Steam or GOG
- Steam
- Single Player/Multiplayer
- Both
- Operating System
- Mac Other
- Terraria Version
- 1.4.1.1
- Controls Used
- Keyboard/Mouse
Currently, damaging a Crawltipede’s tail gives out disproportionate healing from Vampire Knives or Spectre Hood. This is because your damage is multiplied by a vast amount against its tail, almost 10x. There’s not really any mechanical reason why this should be so. And because the damage is being directly augmented, it can affect all sorts of things, including DPS calculation.
It’d make more sense if weapons dealt proportional damage to Crawltipedes, and their health were reduced by 90% to compensate. It would remove strange interactions like this.
It’d make more sense if weapons dealt proportional damage to Crawltipedes, and their health were reduced by 90% to compensate. It would remove strange interactions like this.