Do you consider Journey Mode to be cheating?

Do you consider Journey Mode to be cheating?

  • Yes

  • No

  • It depends…


Results are only viewable after voting.

Benry Gaming ❤️

CelebrationMK10
Journey Mode is a game mode in which you are given additional abilities that cannot be accessed in regular modes. The abilities are:

The player starts their journey with these items:
IMG_5801.jpeg


Item duplication—kind of. Once you collect a certain amount of an item, you can get new ones whenever you’d like. In my opinion, this isn’t as big of a deal as it may seem. You don’t just get stuff for free, you have to earn it first. Yes, it does make the game a bit easier, but it isn’t some kind of free win button like many think it is. I don’t use it at all anyway.

Weather/time/spawn rate/difficulty controls.

An optional increased pickup/placing range.

Ability to pause infection for however long you’d like.

Godmode, an OPTIONAL setting to make you immune to all damage.

Personally, I don’t consider using this mode to be cheating. It’s built into the game, you can still earn achievements, and most of these don’t actually make the game easier. They just save time. And the others (besides godmode) do make the game easier, but not in as overpowered of a way as you may think. But many seem to disagree, so I’d like to hear everyone else’s takes on it. Maybe you think it’s always cheating, or maybe you think it just depends on which powers you allow yourself to use.
 
It depends on how you treat it. Saying "I beat Moon Lord on Master Mode" but with Journey mode on is cheating. However, when not playing to "achieve" something, there is no way at all you can cheat.
 
no matter how you slice it, journey mode characters cannot go to normal mode worlds and normal mode characters cannot go to journey mode worlds for good reason

while it is almost all pure convenience, journey mode features can easily be classified as the effects of cheat codes or visiting all item worlds. they may not always make the game easier (such as if you raise enemy spawn rates or raise enemy stats above the normal expert mode stats but below master mode ones) but they are still features that change the behavior of the game outside of standard operation

if you were participating in item trade, you'd be equally upset if you found out that the terraprisma you traded for came from an all items world or inventory editor as you would finding out that the person got it from the journey mode duplication menu or from turning on godmode before fighting the boss

all this said i believe people can and should play on journey mode all they want because it isn't my job to tell you how to have fun with your toys. its fantastic for more accelerated playthroughs where you don't want to spend extra time fishing or establishing proper farms for items and just want to turn your brain off and kinda boss rush it
 
if you were participating in item trade, you'd be equally upset if you found out that the terraprisma you traded for came from an all items world or inventory editor as you would finding out that the person got it from the journey mode duplication menu or from turning on godmode before fighting the boss
I don’t see how that changes the trade, either way I lose the item I was willing to give up and gain the one I wanted
I don’t understand the point in item trading anyway though
 
I play on Journey Mode just to turn Biome Spread off and duplicate decorative stuff like paint and blocks. I set it to Master Mode and don't duplicate Money or use invincibility, so I don't see much difference other than when I'm building.
 
I don’t see how that changes the trade, either way I lose the item I was willing to give up and gain the one I wanted
while many people only care about having the item, some people like to know that the item they have was obtained "legitimately" through farming and not just poofed out of thin air with an inventory editor. sometimes you just have bad luck and would like some help but still want to feel like you earned the item, trading fills that gap
I don’t understand the point in item trading anyway though
its a social thing, some people just like to make deals through bartering. it was much bigger back in 1.2.4 when some items were much rarer but has slowed down a lot over the years since this game's items are obtainable enough without bartering anymore, especially since this game doesn't have MMORPG drop rates (nor any kind of centralized online-only server) that would make trading appealing or needed
 
Do u consider Creative Mode in Minecraft to be cheating? Journey Mode is a neutral option in Terraria. Whether cheating or not depends on how u use it.

Abusing the power of duplication or invulnerability to cheese the progression is commonly considered as cheating, while exploiting the convenience to practise Boss fight is not.

I would treat Journey Mode as a build-in debug tool.
 
Do u consider Creative Mode in Minecraft to be cheating? Journey Mode is a neutral option in Terraria. Whether cheating or not depends on how u use it.
Creative mode isn’t exactly the same
Abusing the power of duplication or invulnerability to cheese the progression is commonly considered as cheating, while exploiting the convenience to practise Boss fight is not.

I would treat Journey Mode as a build-in debug tool.
Fair
 
Terraria is a singleplayer sandbox game, so cheating isn't really a thing outside of the following exceptions:
  • Multiplayer, whether competitive or cooperative (when playing with other people, don't bring in items from a different world! It ruins the fun for everyone.)
  • Speedrunning
  • Doing challenges and bragging about completing them (e.g. claiming to do a summoner only playthrough while still allowing yourself to use a copper shortsword, or claiming to have beaten Terraria on hardcore while using a mod like antisocial).
That being said, I think while playing the game you should set some rules for yourself. The rules I set for myself are simple: speedrun NMA rules and also one world one character, no autopause, no nurse cheese, and no heart statues.
My first two playthroughs of Terraria I used duplication (via copying worlds) and item editors, and I regret it, it really ruined the experience of playing the game for the first time. The same applies to journey mode powers. Do you trust yourself to not abuse journey mode features? Do you know what journey mode features you're comfortable with using without ruining the experience? The answer for me is no, so I only play on journey mode to test stuff.
 
No no. This discussion does actually have a conclusive answer, unlike corruption vs crimson mess. It all relies on how you define cheating. If you value the difficulty of the game and challanges for example and you feel proud that you've defeated moonlord in master mode, you might be annoyed by someone saying they've also beaten moonlord but in journey mode because they're just not the same. But if you see this game as a sandbox, getting away from grindy parts and repetitive sections just look sweet to you. I'm a mix of both, and a journey fan regardless.
 
If you would like to play on Journey, go ahead. Nobody (normal) is going to stop you or get mad at you. There is an easy mode for a reason. It is also very useful for builders, challenge runs with unique challenges (see WoS's most recent video as of this post) and even something as simple as "I want to do a hard run but am tired of sleeping for events/bulbs so I use timescale"
 
Honestly there are too many facilitated ways to get unlimited free items for me to consider anything cheating. Journey may have duplication, but worldhopping has always been intentional and the developers manually put an all items world filter on the workshop so everyone could find them.

I play with certain restrictions on myself, but it's not like I expect others to unless we're playing multiplayer together.
 
I spend a lot of my playthroughs building as opposed to grinding, so I'm fine. I usually turn the difficulty up to my preferred level (classic) and don't turn on godmode except for specific circumstances (like making an ocean quadruple as large as the regular ones with water bombs on a lava shark phm and I don't want to accidentally blow myself up every 2 seconds). Whether you consider item duplication and other perks to be cheating or not is mainly up to you (as this is a sandbox game). I find that unless you're turning on godmode whilst fighting bosses, important events, etc. you're not cheating as I find most other stuff is just QoL.

But it doesn't really matter if you or anyone else thinks it's "cheating" or not, because as I said, it's a sandbox game, so play it how you want.
 
Journey Mode isn't cheating, it's about tuning the gameplay to your liking. There are plenty ways to cheese the game anyway, so why not save your time on grinding etc?
 
Journey Mode is a game mode in which you are given additional abilities that cannot be accessed in regular modes. The abilities are:

The player starts their journey with these items:
View attachment 516558

Item duplication—kind of. Once you collect a certain amount of an item, you can get new ones whenever you’d like. In my opinion, this isn’t as big of a deal as it may seem. You don’t just get stuff for free, you have to earn it first. Yes, it does make the game a bit easier, but it isn’t some kind of free win button like many think it is. I don’t use it at all anyway.

Weather/time/spawn rate/difficulty controls.

An optional increased pickup/placing range.

Ability to pause infection for however long you’d like.

Godmode, an OPTIONAL setting to make you immune to all damage.

Personally, I don’t consider using this mode to be cheating. It’s built into the game, you can still earn achievements, and most of these don’t actually make the game easier. They just save time. And the others (besides godmode) do make the game easier, but not in as overpowered of a way as you may think. But many seem to disagree, so I’d like to hear everyone else’s takes on it. Maybe you think it’s always cheating, or maybe you think it just depends on which powers you allow yourself to use.
I would say it makes sharing items with friends and farming easier. So it isnt cheating cause you have to get the stuff first. Cheating would be like going to an all item map and getting all research or whatever
 
Journey Mode is its own gamemode that applies to a character and world.
Players need to specifically select Journey Mode for their character and world.
Journey Mode characters and worlds cannot interact with non-Journey Mode characters and worlds.

It's not cheating, it's a part of the game, and everyone has access to it on fair terms, so it offers no advantage over other players in a multiplayer setting either.
Journey Mode is there to give the player more tools to play the game how they want.
 
Like what people would say here, it depends.

In my opinion, Journey mode is more of players practicing skills, comparisons, and so on. But I'll say this: I consider grinding to be one of Terraria's greatest appeals, but even if it's not for you, it's not necessarily cheating if you use item duplication (I mean, it kinda is, but bear with me here), especially when it comes to potions and boss summons. Other things, like surviving and trying to beat bosses, though. Now that's an entirely different story, which I won't talk about, given how obvious it is. But no matter if it's cheating or not, Journey mode is still a great mode for players who want to experience Terraria but still struggle with the game.
 
Entirely depends on how it's being used
If you're using Journey mode to fake beating certain challenges or whatever to post it online (I once saw a video called "Beating Daytime EoL with Pre-HM gear" only for them to get hit and take no damage several times) then yeah thats cheating
But if you're just like making a building tutorial or doing your own thing or using it to practice
then who cares
like who cares if someone uses journey mode to practice fighting pre-mech duke because of infinite truffle worms
who cares if someone uses journey mode to make a tutorial on how to build a snow biome megabase
who cares if I'm building a giant wall of cobalt bricks
 
This is kinda a hot take but I feel like it's only cheating if the game considers it to be. Like you can still earn achievements and their Steam counterparts even with Godmode on the entire run, but in Minecraft Bedrock you can't turn ANY cheats on at all if you want achievements
 
Back
Top Bottom