Items Drillers/Casters Set (hardmode miner/fisherman set)

Aceplante

Official Terrarian
A lot of people seem to desire hardmode variants of these two sets specifically, so here is my take on how they could be implemented. May add more later for potential upgrades to other underutilized prehardmode armor sets.

Driller's Set:
Driller's Helmet: Crafted with ultrabright helmet and Cholophyte? This may be too late to be useful, so maybe it could be made out of mythril/orichalcum instead, but I felt like a pink or green helmet (if it kept the color scheme) would be odd.
Driller's Vest: Yellow/Construction worker color pallette? Dropped by some new undead driller enemy as a hardmode upgrade to the undead Miner?
Driller's Pants: Gray, but yellow stripe. Same as above.

-If I am understanding the wiki correctly, the miner's pants and shirt each give 10%, with another 10% set bonus for a total of 30%. The Driller's set could either have a slightly higher bonus (lets say 40%: 15 for vest/pants, still 10% set bonus?), with the main buff being to defense, or it could buff drills specifically making them viable in competition with pickaxes, since currently, drills cannot receive modifiers and are are often left behind in favor of pickaxes which can.

Seacaster's Set:
Seacaster's Hat: Crafted with the angler's hat and the angler's earring
Seacaster's Vest: Crafted with the angler's vest and the fishermans pocketbook guide, gaining the ability to see your fishing power
Seacaster's Waders: Crafted with the angler's pants and a tackle box, gaining its decreased bait consumption

-Could potentially have higher defense, but unlike mining (where you constantly run into enemies), fishing has never been about defense or needed much of it. So instead, as a set bonus, keeps the angler set bonus of decreasing spawns and also decreases damage from aquatic/fishing enemies such as the ones from blood moons or the ones I suggested here: More Fishing Enemies (not just blood moon)? The problem though is that this could still eventually be farmed and obtained even in prehardmode. So it could already require some sort of "neptunium" ingot obtained from fishing as I described in my post here: More Fishing Items (Armor/weapons)

Thoughts?
 
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The obtainment methods on these are a bit dis balanced, and I don’t think including an accessory in an armor piece is a good idea. If you did combine the ultrabright helmet with something, other th reads have mentioned the Rock Golem’s Head.
 
The obtainment methods on these are a bit dis balanced, and I don’t think including an accessory in an armor piece is a good idea. If you did combine the ultrabright helmet with something, other th reads have mentioned the Rock Golem’s Head.
Rock golems head seems weird, plus I'm fairly certain you can get it pre-hardmode. The intent of this is making it hardmode, with more defense. Even if the rock golem is hardmode, I still think an ore would make more sense.

Also, "disbalanced"? Why would having a hardmode undead driller upgrade to the undead miner be too far fetched?
 
Maybe rename the casters set to the fishmasters set or something. It kinda sounds like a mage armor set.
 
Maybe rename the casters set to the fishmasters set or something. It kinda sounds like a mage armor set.
I was originally thinking "seacaster", but yea I agree it sounds mage-y
 
While the game probably wouldn't be made worse by these items being added, I disagree that they're at all warranted. Fishing Armor and Mining Armor are just fine as they are now.
 
While the game probably wouldn't be made worse by these items being added, I disagree that they're at all warranted. Fishing Armor and Mining Armor are just fine as they are now.
well the drillers set for example has higher defense, which would be a very welcome addition! Plus, if it boosted drills, that could potentially make them viable in competition with pickaxes, an issue many seem to be complaining about. I do admit the seacaster set is a bit far-fetched in its current state, but I feel pretty confident about the driller's set
 
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