And in closing, now that we worked out a few kinks in it
Tentacle Spike:
- Now causes spikes to be embedded in targets struck by this weapon (Think Bone Javelin, but 1 applied every Melee hit)
- Spikes (currently) deal 2 DoT
- Enemies can have up to 6 spikes embedded in them (max of 12 DoT per enemy)
- Multiple enemies can have spikes embedded, but you can only apply 1 spike per swing, regardless of how many enemies are struck (for example, taking a swing at 7 EoW segments in one swipe will only apply 1). This is in place because previous weapons using a mechanic like this were not capable of striking more than one enemy at once.
- Current duration of effect is expected to be lower than Bone Javelin's 15 seconds, but not particularly short