Items Duality Sigil - An extra tool for world customization(+concept drawing)

MadmanLava

Spazmatism
Hey you. Yes, you. Are you tired of getting an unfavorable Hallow/Evil positioning upon starting hardmode? Admit it, we've all been there: You finally take down the Wall of Flesh, only to find that the Corruption is perfectly positioned to total the Jungle, or the hallow has overwritten your pre-hardmode Corruption pits, etc etc. While usually a minor annoyance, this can sometimes screw with one's plans for hardmode somewhat. I propose a solution:

Duality Sigil/Dual Sigil/Colorful Sigil
Regenerates/Swaps the Hallow and [Evil].
"Reverse!"


Is thrown like a world-style globe, shatters into a flash of Hallow and Corruption/Crimson colors and a few fragments of the Sigil.

sigil.png

(VERY rough idea of what the coloration of this would be like, think the Class Emblems the WoF drops but with no inner design, rather a green core with glowing Hallow cyan and Corruption/Crimson Purple/Red swirling around one another like Yin and Yang)

Depending on where this item would be placed in progression, I feel it would have either:
1: Just swaps and regenerates the initial "V" shape of the hardmode biomes. This would work better than the latter version if the item was available immediately by grinding WoF or grinding Souls of Light/Night.

2: Entirely swaps every tainted block. Every hallowed block would become Corrupt/Crimson, and vice versa, regardless of the original hardmode generation. This would would better for late-game availability, because otherwise the evils would have had enough time to spread, such that the previous version would just swap the V, but with the opposite biome awkwardly clinging to its edges.


Im honestly not sure where in the progression it should fit, so here are a few ideas, slotted into a few points in hardmode progression:
- Low chance of dropping from the Wall of Flesh (Immediately available)
- 30 Souls of Light and Night (Available after some effort)
- 25 Hallowed Bars, 5 of each Mech Soul/Sold by the Dryad for 50 Gold after beating Mech Bosses(Available after facing the basic challenges of the Hallow/Evil setup you already got)
- 15 Luminite Bars, 10 Souls of Light and Night(Screw it, endgame only)

A bit of an unconventional suggestion, but one I feel could be useful regardless of which version of the functionality was used.
 
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