Xylia
Terrarian
Blarrrgh, how do you guys do this?
Normally I play Melee Characters, and Hardmode Progression is pretty simple:
Go into Hardmode with Molten Armor, Night's Edge, and as much +Defense as you can get from accessories. Get Pirate Map ASAP and spawn the Pirates (using a hidey-hole that you can't get hit in) and get a Cutlass ASAP. Once you do that you got it made.
Magic Character...... uh.
Jungle Armor has way too little defense, and Cobalt is slightly worse than Molten Armor (looks like Mythril is about the same) and I got a world that spawned Adamantite instead of Titanium.
As for weapons, best I can tell (I got Corruption instead of Crimson) is I'm looking at Crystal Storm for my first Hardmode Magic Weapon...
Simply put, I had to get Molten Armor (thankfully I made it just-in-case) and used the Night's Edge, but still... because of the lack of +Defense stuff I was going for, I'm having a tough time trying to get 30 crystals. I got the 15 Souls of Light, and I found the Wizard, I just need more stinking crystals to spawn.
Seems much harder to actually get started in Hardmode than a Melee character is. I'm tempted to farm Pirates to get a Cutlass so that I can actually kill something without having to wait for the enemies to walk into my Nimbus Rod clouds (without that Nimbus Rod, most of this would be impossible lol).
That, and it seems like Normal Mode is missing a Hellstone Tier magic weapon that is actually good. We get bouncy fireballs, and mouse-controlled missile weapons, but yet nothing that appears to be a straight up projectile weapon that isn't mouse-controlled (therefore, slow as balls to fire).
There's Demon Scythe, but that requires farming demons to get it to drop, there's the Book of Skulls, but who feels like summoning Skeletron 50+ times until he finally drops the stupid thing? And that was nerfed too IIRC.
So here I am hoping I can eke out some crystals so I can finally get a magic weapon that will do more than 2-3 damage to hardmode enemies....
Normally I play Melee Characters, and Hardmode Progression is pretty simple:
Go into Hardmode with Molten Armor, Night's Edge, and as much +Defense as you can get from accessories. Get Pirate Map ASAP and spawn the Pirates (using a hidey-hole that you can't get hit in) and get a Cutlass ASAP. Once you do that you got it made.
Magic Character...... uh.
Jungle Armor has way too little defense, and Cobalt is slightly worse than Molten Armor (looks like Mythril is about the same) and I got a world that spawned Adamantite instead of Titanium.
As for weapons, best I can tell (I got Corruption instead of Crimson) is I'm looking at Crystal Storm for my first Hardmode Magic Weapon...
Simply put, I had to get Molten Armor (thankfully I made it just-in-case) and used the Night's Edge, but still... because of the lack of +Defense stuff I was going for, I'm having a tough time trying to get 30 crystals. I got the 15 Souls of Light, and I found the Wizard, I just need more stinking crystals to spawn.
Seems much harder to actually get started in Hardmode than a Melee character is. I'm tempted to farm Pirates to get a Cutlass so that I can actually kill something without having to wait for the enemies to walk into my Nimbus Rod clouds (without that Nimbus Rod, most of this would be impossible lol).
That, and it seems like Normal Mode is missing a Hellstone Tier magic weapon that is actually good. We get bouncy fireballs, and mouse-controlled missile weapons, but yet nothing that appears to be a straight up projectile weapon that isn't mouse-controlled (therefore, slow as balls to fire).
There's Demon Scythe, but that requires farming demons to get it to drop, there's the Book of Skulls, but who feels like summoning Skeletron 50+ times until he finally drops the stupid thing? And that was nerfed too IIRC.
So here I am hoping I can eke out some crystals so I can finally get a magic weapon that will do more than 2-3 damage to hardmode enemies....