Terra Magicio
Wall of Flesh
I guess my suggestion is somewhat self-explanatory, but I would like to suggest that:
-Firstly, the addition of craftable hammers from all the Hardmode mined ores (Cobalt, Mythril, Adamantite, Paladium Oricalchum, Titanium).
-Secondly, the ability to craft Jackhammers from all the Hardmode mined ores in the same manner that there exists a Chlorophyte Jackhammer in conjunction with the fact that these metals already have mechanical tools for both the axe (chainsaws) and pickaxe (drills) functions.
With these two things in mind, the idea is that the hammers should have a shorter range and faster speed while the jackhammers should have a longer range and slower speed, similarly to how both the pickaxes/drills and axes/chainsaws are balanced currently.
-Firstly, the addition of craftable hammers from all the Hardmode mined ores (Cobalt, Mythril, Adamantite, Paladium Oricalchum, Titanium).
-Secondly, the ability to craft Jackhammers from all the Hardmode mined ores in the same manner that there exists a Chlorophyte Jackhammer in conjunction with the fact that these metals already have mechanical tools for both the axe (chainsaws) and pickaxe (drills) functions.
With these two things in mind, the idea is that the hammers should have a shorter range and faster speed while the jackhammers should have a longer range and slower speed, similarly to how both the pickaxes/drills and axes/chainsaws are balanced currently.