tModLoader Echoes of the Ancients

Does this mod look good?

  • It Looks Awesome!

    Votes: 182 53.8%
  • Yes it does!

    Votes: 130 38.5%
  • Meh

    Votes: 13 3.8%
  • No

    Votes: 1 0.3%
  • ew this mod sucks

    Votes: 13 3.8%

  • Total voters
    338
Version 0.0.2 Changelog
-Item that spawns Arcanium in your world. Get it from cheat sheet. Can only be used if you don't have it in your world.
-Other Items
--Daughter's Blade
--Mycel Blaster
--Shroomzi
--Viperian
-Terra Blaster nerf.
-Skystone Repeater nerf.
-New Staff of the Four Seasons sprite.
-Updated to 1.3.5 tModLoader
 
Last edited:
The nightmare armor chest piece isn't equipable unlike the helmet and pants. Don't know why. This is a bug right?
 

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I am loving this mod so far but one thing I'm stumped is how you get the Bloodbath and the Scarlet Vengeance. I might just be stupid but if anyone knows please tell me thanks XD
 
I am loving this mod so far but one thing I'm stumped is how you get the Bloodbath and the Scarlet Vengeance. I might just be stupid but if anyone knows please tell me thanks XD
They aren't obtainable yet. Glad you like the mod though!
 
I looked at the spoilers and gasped, and then proceeded to fall out of my chair. This mod (I swear) is going to be the next big mod, along with Tremor/Thorium/Calamity/Spirit Mod. Love it, and keep up the amazing work!
 
I keep getting this error when I'm loading the mod. Any ideas on what's going on?

The mp3 sound file at Sounds/Music/CD_Theme.mp3 failed to load
at Terraria.ModLoader.Mod.Autoload()
at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)

Inner Exception:
Insufficient memory to continue the execution of the program.
at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
at Microsoft.Xna.Framework.Audio.SoundEffect.AllocateFormatAndData(Byte[] format, Byte[] data, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Audio.SoundEffect..ctor(Stream stream)
at Microsoft.Xna.Framework.Audio.SoundEffect.FromStream(Stream stream)
at Terraria.ModLoader.Mod.Autoload()
 
I keep getting this error when I'm loading the mod. Any ideas on what's going on?

The mp3 sound file at Sounds/Music/CD_Theme.mp3 failed to load
at Terraria.ModLoader.Mod.Autoload()
at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)

Inner Exception:
Insufficient memory to continue the execution of the program.
at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result)
at Microsoft.Xna.Framework.Audio.SoundEffect.AllocateFormatAndData(Byte[] format, Byte[] data, Int32 offset, Int32 count)
at Microsoft.Xna.Framework.Audio.SoundEffect..ctor(Stream stream)
at Microsoft.Xna.Framework.Audio.SoundEffect.FromStream(Stream stream)
at Terraria.ModLoader.Mod.Autoload()
That happens. Exit out of the game and then go back in and it should be fixed.
 
Version 0.0.2.4 is out. Heres the changelog.
-Sharks drop Ocean Stones instead of Jellyfish.
-Buffed Void Rifle
-Buffed HA-8196
-Fixing Creation & Destruction's posistion on the Boss Checklist.
-Reduced Hellraiser range.
-Reduced the amount of luminite required for Void Dragon armor.

Also, the mod has been moved now to the Released section of the forums! Woo!
 
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